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blitzkit/packages/website/src/hooks/useModel.ts
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import { asset } from "@blitzkit/core";
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import { useLoader } from "@react-three/fiber";
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import { Mesh, MeshStandardMaterial } from "three";
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import { GLTFLoader } from "three-stdlib";
import { useDispose } from "./useDispose";
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export function useModel(id: number) {
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const path = asset(`3d/tanks/models/${id}.glb`);
const gltf = useLoader(GLTFLoader, path);
useDispose(gltf, path);
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return {
gltf,
hasPbr: Object.values(gltf.nodes).some(
(node) =>
node instanceof Mesh &&
node.material instanceof MeshStandardMaterial &&
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node.material.roughnessMap !== null,
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),
};
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}