2026-02-02 19:04:54 -06:00
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using BlitzKit.Game.Models;
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using CUE4Parse_Conversion.Textures;
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using CUE4Parse.UE4.Assets.Exports.Texture;
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using CUE4Parse.UE4.Objects.Engine;
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using CUE4Parse.UE4.Objects.UObject;
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using Microsoft.JavaScript.NodeApi;
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2026-02-02 17:28:24 -06:00
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namespace BlitzKit.Game.JSExport;
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[JSExport]
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public class GameInterface
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{
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private readonly BlitzFileProvider provider;
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public string[] files;
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public string[] tanksDirectoryNations;
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public GameInterface(string directory)
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{
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provider = new(directory);
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2026-02-01 19:34:36 -06:00
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files = [.. provider.Files.Keys];
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var tanksBase = "Blitz/Content/Tanks/";
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tanksDirectoryNations =
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[
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.. files
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.Where(path => path.StartsWith(tanksBase))
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.Select(path => path[tanksBase.Length..])
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.Select(path => path.Split('/')[0])
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.Where(nation => !nation.EndsWith(".uasset") && nation != "TankStub")
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.Distinct(),
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];
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}
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public string[] Files => files;
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public string[] TanksDirectoryNations => tanksDirectoryNations;
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public byte[] TankBigIcon(string tankId, string pdaName)
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{
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foreach (var nation in tanksDirectoryNations)
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{
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var path = $"Blitz/Content/Tanks/{nation}/{tankId}/{pdaName}.{pdaName}";
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if (provider.TryLoadPackageObject<UPrimaryDataAsset>(path, out var pda))
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{
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try
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{
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return pda.Get<FSoftObjectPath>("BigIcon")
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.Load<UTexture2D>()
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.Decode(ETexturePlatform.DesktopMobile)!
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.ToSkBitmap()
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.Encode(SkiaSharp.SKEncodedImageFormat.Webp, 80)
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.ToArray();
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}
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catch (Exception e)
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{
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Console.WriteLine(e);
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throw;
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}
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}
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else
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{
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continue;
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}
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}
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throw new FileNotFoundException($"Tank {tankId}/{pdaName} not found in any nation");
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}
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}
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