mirror of
https://github.com/blitzkit/blitzkit.git
synced 2026-10-21 02:37:05 +02:00
fix: missing turrets
This commit is contained in:
1 parent
7db02aa579
commit
002d0d4bc0
3 files changed
+108
-1
No files matched your search
+47
-1
@@ -18,6 +18,7 @@ export function ArmorHighlighting() {
|
||||
const protagonist = useDuel((state) => state.protagonist!);
|
||||
const wrapper = useRef<Group>(null);
|
||||
const modelDefinitions = useModelDefinitions();
|
||||
const gunContainer = useRef<Group>(null);
|
||||
const turretContainer = useRef<Group>(null);
|
||||
const initialTankopediaState = useTankopediaTemporary.getState();
|
||||
|
||||
@@ -34,10 +35,24 @@ export function ArmorHighlighting() {
|
||||
).applyAxisAngle(I_HAT, Math.PI / 2);
|
||||
const turretPosition = new Vector3();
|
||||
const turretRotation = new Euler();
|
||||
const gunPosition = new Vector3();
|
||||
const gunRotation = new Euler();
|
||||
|
||||
function handleModelTransform({ yaw }: ModelTransformEventData) {
|
||||
function handleModelTransform({ pitch, yaw }: ModelTransformEventData) {
|
||||
if (yaw === undefined) return;
|
||||
|
||||
gunPosition
|
||||
.set(0, 0, 0)
|
||||
.sub(hullOrigin)
|
||||
.sub(turretOrigin)
|
||||
.sub(gunOrigin)
|
||||
.applyAxisAngle(I_HAT, pitch)
|
||||
.add(gunOrigin)
|
||||
.add(turretOrigin)
|
||||
.add(hullOrigin);
|
||||
gunRotation.set(pitch, 0, 0);
|
||||
gunContainer.current?.position.copy(gunPosition);
|
||||
gunContainer.current?.rotation.copy(gunRotation);
|
||||
turretPosition
|
||||
.set(0, 0, 0)
|
||||
.sub(hullOrigin)
|
||||
@@ -101,6 +116,11 @@ export function ArmorHighlighting() {
|
||||
tankModelDefinition.turretOrigin[1],
|
||||
-tankModelDefinition.turretOrigin[2],
|
||||
).applyAxisAngle(I_HAT, Math.PI / 2);
|
||||
const gunOrigin = new Vector3(
|
||||
turretModelDefinition.gunOrigin[0],
|
||||
turretModelDefinition.gunOrigin[1],
|
||||
-turretModelDefinition.gunOrigin[2],
|
||||
).applyAxisAngle(I_HAT, Math.PI / 2);
|
||||
const maxThickness = Math.max(
|
||||
tankModelDefinition.trackThickness,
|
||||
gunModelDefinition.barrelThickness,
|
||||
@@ -164,6 +184,32 @@ export function ArmorHighlighting() {
|
||||
/>
|
||||
);
|
||||
})}
|
||||
|
||||
<group ref={gunContainer}>
|
||||
{armorNodes.map((node) => {
|
||||
const isCurrentGun = node.name.startsWith(
|
||||
`gun_${gunModelDefinition.model.toString().padStart(2, '0')}`,
|
||||
);
|
||||
const isVisible = isCurrentGun;
|
||||
const armorId = nameToArmorId(node.name);
|
||||
const { spaced, thickness } = resolveArmor(
|
||||
gunModelDefinition.armor,
|
||||
armorId,
|
||||
);
|
||||
|
||||
if (!isVisible || thickness === undefined || spaced) return null;
|
||||
|
||||
return (
|
||||
<ArmorMesh
|
||||
maxThickness={maxThickness}
|
||||
key={node.uuid}
|
||||
geometry={(node as Mesh).geometry}
|
||||
position={turretOrigin.clone().add(gunOrigin)}
|
||||
thickness={thickness}
|
||||
/>
|
||||
);
|
||||
})}
|
||||
</group>
|
||||
</group>
|
||||
</group>
|
||||
);
|
||||
|
||||
+28
@@ -143,6 +143,11 @@ export const ExternalModuleMask = memo(() => {
|
||||
tankModelDefinition.turretOrigin[1],
|
||||
-tankModelDefinition.turretOrigin[2],
|
||||
).applyAxisAngle(I_HAT, Math.PI / 2);
|
||||
const gunOrigin = new Vector3(
|
||||
turretModelDefinition.gunOrigin[0],
|
||||
turretModelDefinition.gunOrigin[1],
|
||||
-turretModelDefinition.gunOrigin[2],
|
||||
).applyAxisAngle(I_HAT, Math.PI / 2);
|
||||
|
||||
return (
|
||||
<group
|
||||
@@ -216,6 +221,29 @@ export const ExternalModuleMask = memo(() => {
|
||||
</group>
|
||||
|
||||
<group ref={gunContainer}>
|
||||
{armorNodes.map((node) => {
|
||||
const isCurrentGun = node.name.startsWith(
|
||||
`gun_${gunModelDefinition.model.toString().padStart(2, '0')}`,
|
||||
);
|
||||
const isVisible = isCurrentGun;
|
||||
const armorId = nameToArmorId(node.name);
|
||||
const { thickness } = resolveArmor(
|
||||
gunModelDefinition.armor,
|
||||
armorId,
|
||||
);
|
||||
|
||||
if (!isVisible || thickness === undefined) return null;
|
||||
|
||||
return (
|
||||
<ArmorMeshExternalModuleMask
|
||||
exclude
|
||||
key={node.uuid}
|
||||
geometry={(node as Mesh).geometry}
|
||||
position={turretOrigin.clone().add(gunOrigin)}
|
||||
/>
|
||||
);
|
||||
})}
|
||||
|
||||
{modelNodes.map((node) => {
|
||||
const isCurrentGun =
|
||||
node.name ===
|
||||
|
||||
+33
@@ -149,6 +149,11 @@ export const SpacedArmorDepth = memo(() => {
|
||||
tankModelDefinition.turretOrigin[1],
|
||||
-tankModelDefinition.turretOrigin[2],
|
||||
).applyAxisAngle(I_HAT, Math.PI / 2);
|
||||
const gunOrigin = new Vector3(
|
||||
turretModelDefinition.gunOrigin[0],
|
||||
turretModelDefinition.gunOrigin[1],
|
||||
-turretModelDefinition.gunOrigin[2],
|
||||
).applyAxisAngle(I_HAT, Math.PI / 2);
|
||||
|
||||
return (
|
||||
<group
|
||||
@@ -225,6 +230,34 @@ export const SpacedArmorDepth = memo(() => {
|
||||
})}
|
||||
</group>
|
||||
<group ref={gunContainer}>
|
||||
<group position={hullOrigin}>
|
||||
{armorNodes.map((node) => {
|
||||
const isCurrentGun = node.name.startsWith(
|
||||
`gun_${gunModelDefinition.model.toString().padStart(2, '0')}`,
|
||||
);
|
||||
const isVisible = isCurrentGun;
|
||||
const armorId = nameToArmorId(node.name);
|
||||
const { spaced, thickness } = resolveArmor(
|
||||
gunModelDefinition.armor,
|
||||
armorId,
|
||||
);
|
||||
|
||||
if (!isVisible || thickness === undefined) return null;
|
||||
|
||||
return (
|
||||
<ArmorMeshSpacedArmorDepth
|
||||
include={spaced}
|
||||
isExternalModule={false}
|
||||
thickness={thickness}
|
||||
maxThickness={maxThickness}
|
||||
key={node.uuid}
|
||||
geometry={(node as Mesh).geometry}
|
||||
position={turretOrigin.clone().add(gunOrigin)}
|
||||
/>
|
||||
);
|
||||
})}
|
||||
</group>
|
||||
|
||||
{modelNodes.map((node) => {
|
||||
const isCurrentGun =
|
||||
node.name ===
|
||||
|
||||
Reference in new issue
Block a user