mirror of
https://github.com/blitzkit/blitzkit.git
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feat: reduce tanks per page for mobile
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ddb822054f
commit
02daeff583
2 files changed
+342
-337
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@@ -0,0 +1,337 @@
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import { CaretDownIcon } from '@radix-ui/react-icons';
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import { Button, DropdownMenu } from '@radix-ui/themes';
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import mutateTankopediaPersistent, {
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TankopediaSortDirection,
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useTankopediaPersistent,
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} from '../../../../../../stores/tankopedia';
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export function Sort() {
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const sort = useTankopediaPersistent((state) => state.sort);
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return (
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<DropdownMenu.Root>
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<DropdownMenu.Trigger>
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<Button variant="soft" color="gray">
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Sort
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<CaretDownIcon />
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</Button>
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</DropdownMenu.Trigger>
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<DropdownMenu.Content>
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<DropdownMenu.Label>By</DropdownMenu.Label>
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<DropdownMenu.Sub>
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<DropdownMenu.SubTrigger>Meta</DropdownMenu.SubTrigger>
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<DropdownMenu.SubContent>
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<DropdownMenu.CheckboxItem
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checked={sort.by === 'meta.tier'}
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onClick={() => {
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mutateTankopediaPersistent((draft) => {
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draft.sort.by = 'meta.tier';
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});
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}}
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>
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Tier
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</DropdownMenu.CheckboxItem>
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<DropdownMenu.CheckboxItem
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checked={sort.by === 'meta.name'}
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onClick={() => {
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mutateTankopediaPersistent((draft) => {
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draft.sort.by = 'meta.name';
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});
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}}
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>
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Name
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</DropdownMenu.CheckboxItem>
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</DropdownMenu.SubContent>
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</DropdownMenu.Sub>
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<DropdownMenu.Sub>
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<DropdownMenu.SubTrigger>Fire</DropdownMenu.SubTrigger>
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<DropdownMenu.SubContent>
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<DropdownMenu.CheckboxItem
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checked={sort.by === 'fire.dpm'}
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onClick={() => {
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mutateTankopediaPersistent((draft) => {
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draft.sort.by = 'fire.dpm';
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});
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}}
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>
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DPM
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</DropdownMenu.CheckboxItem>
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<DropdownMenu.CheckboxItem
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checked={sort.by === 'fire.reload'}
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onClick={() => {
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mutateTankopediaPersistent((draft) => {
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draft.sort.by = 'fire.reload';
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});
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}}
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>
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Reload
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</DropdownMenu.CheckboxItem>
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<DropdownMenu.CheckboxItem
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checked={sort.by === 'fire.caliber'}
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onClick={() => {
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mutateTankopediaPersistent((draft) => {
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draft.sort.by = 'fire.caliber';
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});
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}}
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>
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Caliber
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</DropdownMenu.CheckboxItem>
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<DropdownMenu.CheckboxItem
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checked={sort.by === 'fire.standardPenetration'}
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onClick={() => {
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mutateTankopediaPersistent((draft) => {
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draft.sort.by = 'fire.standardPenetration';
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});
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}}
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>
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Standard penetration
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</DropdownMenu.CheckboxItem>
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<DropdownMenu.CheckboxItem
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checked={sort.by === 'fire.premiumPenetration'}
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onClick={() => {
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mutateTankopediaPersistent((draft) => {
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draft.sort.by = 'fire.premiumPenetration';
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});
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}}
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>
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Premium penetration
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</DropdownMenu.CheckboxItem>
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<DropdownMenu.CheckboxItem
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checked={sort.by === 'fire.damage'}
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onClick={() => {
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mutateTankopediaPersistent((draft) => {
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draft.sort.by = 'fire.damage';
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});
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}}
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>
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Damage
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</DropdownMenu.CheckboxItem>
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<DropdownMenu.CheckboxItem
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checked={sort.by === 'fire.shellVelocity'}
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onClick={() => {
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mutateTankopediaPersistent((draft) => {
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draft.sort.by = 'fire.shellVelocity';
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});
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}}
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>
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Shell velocity
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</DropdownMenu.CheckboxItem>
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<DropdownMenu.CheckboxItem
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checked={sort.by === 'fire.aimTime'}
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onClick={() => {
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mutateTankopediaPersistent((draft) => {
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draft.sort.by = 'fire.aimTime';
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});
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}}
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>
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Aim time
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</DropdownMenu.CheckboxItem>
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<DropdownMenu.CheckboxItem
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checked={sort.by === 'fire.dispersionStill'}
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onClick={() => {
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mutateTankopediaPersistent((draft) => {
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draft.sort.by = 'fire.dispersionStill';
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});
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}}
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>
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Dispersion still
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</DropdownMenu.CheckboxItem>
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<DropdownMenu.CheckboxItem
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checked={sort.by === 'fire.dispersionMoving'}
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onClick={() => {
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mutateTankopediaPersistent((draft) => {
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draft.sort.by = 'fire.dispersionMoving';
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});
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}}
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>
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Dispersion moving
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</DropdownMenu.CheckboxItem>
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<DropdownMenu.CheckboxItem
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checked={sort.by === 'fire.gunDepression'}
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onClick={() => {
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mutateTankopediaPersistent((draft) => {
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draft.sort.by = 'fire.gunDepression';
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});
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}}
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>
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Gun depression
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</DropdownMenu.CheckboxItem>
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<DropdownMenu.CheckboxItem
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checked={sort.by === 'fire.gunElevation'}
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onClick={() => {
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mutateTankopediaPersistent((draft) => {
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draft.sort.by = 'fire.gunElevation';
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});
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}}
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>
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Gun elevation
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</DropdownMenu.CheckboxItem>
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</DropdownMenu.SubContent>
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</DropdownMenu.Sub>
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<DropdownMenu.Sub>
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<DropdownMenu.SubTrigger>Maneuverability</DropdownMenu.SubTrigger>
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<DropdownMenu.SubContent>
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<DropdownMenu.CheckboxItem
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checked={sort.by === 'maneuverability.forwardsSpeed'}
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onClick={() => {
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mutateTankopediaPersistent((draft) => {
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draft.sort.by = 'maneuverability.forwardsSpeed';
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});
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}}
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>
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Forwards speed
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</DropdownMenu.CheckboxItem>
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<DropdownMenu.CheckboxItem
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checked={sort.by === 'maneuverability.backwardsSpeed'}
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onClick={() => {
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mutateTankopediaPersistent((draft) => {
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draft.sort.by = 'maneuverability.backwardsSpeed';
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});
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}}
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>
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Backwards speed
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</DropdownMenu.CheckboxItem>
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<DropdownMenu.CheckboxItem
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checked={sort.by === 'maneuverability.power'}
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onClick={() => {
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mutateTankopediaPersistent((draft) => {
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draft.sort.by = 'maneuverability.power';
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});
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}}
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>
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Power
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</DropdownMenu.CheckboxItem>
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<DropdownMenu.CheckboxItem
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checked={sort.by === 'maneuverability.powerToWeight'}
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onClick={() => {
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mutateTankopediaPersistent((draft) => {
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draft.sort.by = 'maneuverability.powerToWeight';
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});
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}}
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>
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Power to weight
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</DropdownMenu.CheckboxItem>
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<DropdownMenu.CheckboxItem
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checked={sort.by === 'maneuverability.weight'}
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onClick={() => {
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mutateTankopediaPersistent((draft) => {
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draft.sort.by = 'maneuverability.weight';
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});
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}}
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>
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Weight
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</DropdownMenu.CheckboxItem>
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<DropdownMenu.CheckboxItem
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checked={sort.by === 'maneuverability.traverseSpeed'}
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onClick={() => {
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mutateTankopediaPersistent((draft) => {
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draft.sort.by = 'maneuverability.traverseSpeed';
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});
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}}
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>
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Traverse speed
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</DropdownMenu.CheckboxItem>
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</DropdownMenu.SubContent>
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</DropdownMenu.Sub>
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<DropdownMenu.Sub>
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<DropdownMenu.SubTrigger>Survivability</DropdownMenu.SubTrigger>
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<DropdownMenu.SubContent>
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<DropdownMenu.CheckboxItem
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checked={sort.by === 'survivability.health'}
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onClick={() => {
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mutateTankopediaPersistent((draft) => {
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draft.sort.by = 'survivability.health';
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});
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}}
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>
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Health
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</DropdownMenu.CheckboxItem>
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<DropdownMenu.CheckboxItem
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checked={sort.by === 'survivability.viewRange'}
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onClick={() => {
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mutateTankopediaPersistent((draft) => {
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draft.sort.by = 'survivability.viewRange';
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});
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}}
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>
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View range
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</DropdownMenu.CheckboxItem>
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<DropdownMenu.CheckboxItem
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checked={sort.by === 'survivability.camouflageStill'}
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onClick={() => {
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mutateTankopediaPersistent((draft) => {
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draft.sort.by = 'survivability.camouflageStill';
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});
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}}
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>
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Camouflage
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</DropdownMenu.CheckboxItem>
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<DropdownMenu.CheckboxItem
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checked={sort.by === 'survivability.camouflageMoving'}
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onClick={() => {
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mutateTankopediaPersistent((draft) => {
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draft.sort.by = 'survivability.camouflageMoving';
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});
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}}
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>
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Camouflage moving
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</DropdownMenu.CheckboxItem>
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<DropdownMenu.CheckboxItem
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checked={sort.by === 'survivability.camouflageShooting'}
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onClick={() => {
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mutateTankopediaPersistent((draft) => {
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draft.sort.by = 'survivability.camouflageShooting';
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});
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}}
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>
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Camouflage shooting
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</DropdownMenu.CheckboxItem>
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<DropdownMenu.CheckboxItem
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checked={sort.by === 'survivability.volume'}
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onClick={() => {
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mutateTankopediaPersistent((draft) => {
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draft.sort.by = 'survivability.volume';
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});
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}}
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>
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Volume
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</DropdownMenu.CheckboxItem>
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<DropdownMenu.CheckboxItem
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checked={sort.by === 'survivability.length'}
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onClick={() => {
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mutateTankopediaPersistent((draft) => {
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draft.sort.by = 'survivability.length';
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});
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}}
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>
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Length
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</DropdownMenu.CheckboxItem>
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</DropdownMenu.SubContent>
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</DropdownMenu.Sub>
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<DropdownMenu.Separator />
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<DropdownMenu.Label>Direction</DropdownMenu.Label>
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<DropdownMenu.RadioGroup
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value={sort.direction}
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onValueChange={(value) =>
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mutateTankopediaPersistent((draft) => {
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draft.sort.direction = value as TankopediaSortDirection;
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})
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}
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>
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<DropdownMenu.RadioItem value="ascending">
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Ascending
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</DropdownMenu.RadioItem>
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<DropdownMenu.RadioItem value="descending">
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Descending
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</DropdownMenu.RadioItem>
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</DropdownMenu.RadioGroup>
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</DropdownMenu.Content>
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</DropdownMenu.Root>
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);
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}
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@@ -1,19 +1,12 @@
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import {
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CaretDownIcon,
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CaretRightIcon,
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MagnifyingGlassIcon,
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TrashIcon,
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} from '@radix-ui/react-icons';
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import {
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AlertDialog,
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Button,
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DropdownMenu,
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Flex,
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Text,
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TextField,
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} from '@radix-ui/themes';
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import { AlertDialog, Button, Flex, Text, TextField } from '@radix-ui/themes';
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import { go } from 'fuzzysort';
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import { use, useEffect, useMemo, useRef, useState } from 'react';
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import { isMobileOnly } from 'react-device-detect';
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import { TreeType } from '../../../../../components/Tanks';
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import { TANK_CLASSES } from '../../../../../components/Tanks/components/Item/constants';
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import { resolveNearPenetration } from '../../../../../core/blitz/resolveNearPenetration';
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@@ -29,12 +22,12 @@ import {
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import { unionBoundingBox } from '../../../../../core/blitzkit/unionBoundingBox';
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import mutateTankopediaPersistent, {
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SORT_NAMES,
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TankopediaSortDirection,
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useTankopediaPersistent,
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} from '../../../../../stores/tankopedia';
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import { PageTurner } from '../PageTurner';
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import { Options } from './components/Options';
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import { Results } from './components/Results';
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import { Sort } from './components/Sort';
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interface TankSearchProps {
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compact?: boolean;
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@@ -49,7 +42,7 @@ export function TankSearch({
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onSelect = () => {},
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onSelectAll,
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}: TankSearchProps) {
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const tanksPerPage = compact ? 16 : 96;
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const tanksPerPage = (compact ? 16 : 96) * (isMobileOnly ? 0.5 : 1);
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const nations = use(NATIONS);
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const filters = useTankopediaPersistent((state) => state.filters);
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const sort = useTankopediaPersistent((state) => state.sort);
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@@ -451,332 +444,7 @@ export function TankSearch({
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)}
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</TextField.Root>
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<DropdownMenu.Root>
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<DropdownMenu.Trigger>
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<Button variant="soft" color="gray">
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Sort
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<CaretDownIcon />
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</Button>
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</DropdownMenu.Trigger>
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<DropdownMenu.Content>
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<DropdownMenu.Label>By</DropdownMenu.Label>
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<DropdownMenu.Sub>
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<DropdownMenu.SubTrigger>Meta</DropdownMenu.SubTrigger>
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<DropdownMenu.SubContent>
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<DropdownMenu.CheckboxItem
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checked={sort.by === 'meta.tier'}
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onClick={() => {
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mutateTankopediaPersistent((draft) => {
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draft.sort.by = 'meta.tier';
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});
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}}
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>
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Tier
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</DropdownMenu.CheckboxItem>
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<DropdownMenu.CheckboxItem
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checked={sort.by === 'meta.name'}
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onClick={() => {
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mutateTankopediaPersistent((draft) => {
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draft.sort.by = 'meta.name';
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});
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||||
}}
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>
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Name
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</DropdownMenu.CheckboxItem>
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</DropdownMenu.SubContent>
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</DropdownMenu.Sub>
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<DropdownMenu.Sub>
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<DropdownMenu.SubTrigger>Fire</DropdownMenu.SubTrigger>
|
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<DropdownMenu.SubContent>
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<DropdownMenu.CheckboxItem
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checked={sort.by === 'fire.dpm'}
|
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onClick={() => {
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mutateTankopediaPersistent((draft) => {
|
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draft.sort.by = 'fire.dpm';
|
||||
});
|
||||
}}
|
||||
>
|
||||
DPM
|
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</DropdownMenu.CheckboxItem>
|
||||
<DropdownMenu.CheckboxItem
|
||||
checked={sort.by === 'fire.reload'}
|
||||
onClick={() => {
|
||||
mutateTankopediaPersistent((draft) => {
|
||||
draft.sort.by = 'fire.reload';
|
||||
});
|
||||
}}
|
||||
>
|
||||
Reload
|
||||
</DropdownMenu.CheckboxItem>
|
||||
<DropdownMenu.CheckboxItem
|
||||
checked={sort.by === 'fire.caliber'}
|
||||
onClick={() => {
|
||||
mutateTankopediaPersistent((draft) => {
|
||||
draft.sort.by = 'fire.caliber';
|
||||
});
|
||||
}}
|
||||
>
|
||||
Caliber
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||||
</DropdownMenu.CheckboxItem>
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||||
<DropdownMenu.CheckboxItem
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||||
checked={sort.by === 'fire.standardPenetration'}
|
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onClick={() => {
|
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mutateTankopediaPersistent((draft) => {
|
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draft.sort.by = 'fire.standardPenetration';
|
||||
});
|
||||
}}
|
||||
>
|
||||
Standard penetration
|
||||
</DropdownMenu.CheckboxItem>
|
||||
<DropdownMenu.CheckboxItem
|
||||
checked={sort.by === 'fire.premiumPenetration'}
|
||||
onClick={() => {
|
||||
mutateTankopediaPersistent((draft) => {
|
||||
draft.sort.by = 'fire.premiumPenetration';
|
||||
});
|
||||
}}
|
||||
>
|
||||
Premium penetration
|
||||
</DropdownMenu.CheckboxItem>
|
||||
<DropdownMenu.CheckboxItem
|
||||
checked={sort.by === 'fire.damage'}
|
||||
onClick={() => {
|
||||
mutateTankopediaPersistent((draft) => {
|
||||
draft.sort.by = 'fire.damage';
|
||||
});
|
||||
}}
|
||||
>
|
||||
Damage
|
||||
</DropdownMenu.CheckboxItem>
|
||||
<DropdownMenu.CheckboxItem
|
||||
checked={sort.by === 'fire.shellVelocity'}
|
||||
onClick={() => {
|
||||
mutateTankopediaPersistent((draft) => {
|
||||
draft.sort.by = 'fire.shellVelocity';
|
||||
});
|
||||
}}
|
||||
>
|
||||
Shell velocity
|
||||
</DropdownMenu.CheckboxItem>
|
||||
<DropdownMenu.CheckboxItem
|
||||
checked={sort.by === 'fire.aimTime'}
|
||||
onClick={() => {
|
||||
mutateTankopediaPersistent((draft) => {
|
||||
draft.sort.by = 'fire.aimTime';
|
||||
});
|
||||
}}
|
||||
>
|
||||
Aim time
|
||||
</DropdownMenu.CheckboxItem>
|
||||
<DropdownMenu.CheckboxItem
|
||||
checked={sort.by === 'fire.dispersionStill'}
|
||||
onClick={() => {
|
||||
mutateTankopediaPersistent((draft) => {
|
||||
draft.sort.by = 'fire.dispersionStill';
|
||||
});
|
||||
}}
|
||||
>
|
||||
Dispersion still
|
||||
</DropdownMenu.CheckboxItem>
|
||||
<DropdownMenu.CheckboxItem
|
||||
checked={sort.by === 'fire.dispersionMoving'}
|
||||
onClick={() => {
|
||||
mutateTankopediaPersistent((draft) => {
|
||||
draft.sort.by = 'fire.dispersionMoving';
|
||||
});
|
||||
}}
|
||||
>
|
||||
Dispersion moving
|
||||
</DropdownMenu.CheckboxItem>
|
||||
<DropdownMenu.CheckboxItem
|
||||
checked={sort.by === 'fire.gunDepression'}
|
||||
onClick={() => {
|
||||
mutateTankopediaPersistent((draft) => {
|
||||
draft.sort.by = 'fire.gunDepression';
|
||||
});
|
||||
}}
|
||||
>
|
||||
Gun depression
|
||||
</DropdownMenu.CheckboxItem>
|
||||
<DropdownMenu.CheckboxItem
|
||||
checked={sort.by === 'fire.gunElevation'}
|
||||
onClick={() => {
|
||||
mutateTankopediaPersistent((draft) => {
|
||||
draft.sort.by = 'fire.gunElevation';
|
||||
});
|
||||
}}
|
||||
>
|
||||
Gun elevation
|
||||
</DropdownMenu.CheckboxItem>
|
||||
</DropdownMenu.SubContent>
|
||||
</DropdownMenu.Sub>
|
||||
|
||||
<DropdownMenu.Sub>
|
||||
<DropdownMenu.SubTrigger>
|
||||
Maneuverability
|
||||
</DropdownMenu.SubTrigger>
|
||||
<DropdownMenu.SubContent>
|
||||
<DropdownMenu.CheckboxItem
|
||||
checked={sort.by === 'maneuverability.forwardsSpeed'}
|
||||
onClick={() => {
|
||||
mutateTankopediaPersistent((draft) => {
|
||||
draft.sort.by = 'maneuverability.forwardsSpeed';
|
||||
});
|
||||
}}
|
||||
>
|
||||
Forwards speed
|
||||
</DropdownMenu.CheckboxItem>
|
||||
<DropdownMenu.CheckboxItem
|
||||
checked={sort.by === 'maneuverability.backwardsSpeed'}
|
||||
onClick={() => {
|
||||
mutateTankopediaPersistent((draft) => {
|
||||
draft.sort.by = 'maneuverability.backwardsSpeed';
|
||||
});
|
||||
}}
|
||||
>
|
||||
Backwards speed
|
||||
</DropdownMenu.CheckboxItem>
|
||||
<DropdownMenu.CheckboxItem
|
||||
checked={sort.by === 'maneuverability.power'}
|
||||
onClick={() => {
|
||||
mutateTankopediaPersistent((draft) => {
|
||||
draft.sort.by = 'maneuverability.power';
|
||||
});
|
||||
}}
|
||||
>
|
||||
Power
|
||||
</DropdownMenu.CheckboxItem>
|
||||
<DropdownMenu.CheckboxItem
|
||||
checked={sort.by === 'maneuverability.powerToWeight'}
|
||||
onClick={() => {
|
||||
mutateTankopediaPersistent((draft) => {
|
||||
draft.sort.by = 'maneuverability.powerToWeight';
|
||||
});
|
||||
}}
|
||||
>
|
||||
Power to weight
|
||||
</DropdownMenu.CheckboxItem>
|
||||
<DropdownMenu.CheckboxItem
|
||||
checked={sort.by === 'maneuverability.weight'}
|
||||
onClick={() => {
|
||||
mutateTankopediaPersistent((draft) => {
|
||||
draft.sort.by = 'maneuverability.weight';
|
||||
});
|
||||
}}
|
||||
>
|
||||
Weight
|
||||
</DropdownMenu.CheckboxItem>
|
||||
<DropdownMenu.CheckboxItem
|
||||
checked={sort.by === 'maneuverability.traverseSpeed'}
|
||||
onClick={() => {
|
||||
mutateTankopediaPersistent((draft) => {
|
||||
draft.sort.by = 'maneuverability.traverseSpeed';
|
||||
});
|
||||
}}
|
||||
>
|
||||
Traverse speed
|
||||
</DropdownMenu.CheckboxItem>
|
||||
</DropdownMenu.SubContent>
|
||||
</DropdownMenu.Sub>
|
||||
|
||||
<DropdownMenu.Sub>
|
||||
<DropdownMenu.SubTrigger>Survivability</DropdownMenu.SubTrigger>
|
||||
<DropdownMenu.SubContent>
|
||||
<DropdownMenu.CheckboxItem
|
||||
checked={sort.by === 'survivability.health'}
|
||||
onClick={() => {
|
||||
mutateTankopediaPersistent((draft) => {
|
||||
draft.sort.by = 'survivability.health';
|
||||
});
|
||||
}}
|
||||
>
|
||||
Health
|
||||
</DropdownMenu.CheckboxItem>
|
||||
<DropdownMenu.CheckboxItem
|
||||
checked={sort.by === 'survivability.viewRange'}
|
||||
onClick={() => {
|
||||
mutateTankopediaPersistent((draft) => {
|
||||
draft.sort.by = 'survivability.viewRange';
|
||||
});
|
||||
}}
|
||||
>
|
||||
View range
|
||||
</DropdownMenu.CheckboxItem>
|
||||
<DropdownMenu.CheckboxItem
|
||||
checked={sort.by === 'survivability.camouflageStill'}
|
||||
onClick={() => {
|
||||
mutateTankopediaPersistent((draft) => {
|
||||
draft.sort.by = 'survivability.camouflageStill';
|
||||
});
|
||||
}}
|
||||
>
|
||||
Camouflage
|
||||
</DropdownMenu.CheckboxItem>
|
||||
<DropdownMenu.CheckboxItem
|
||||
checked={sort.by === 'survivability.camouflageMoving'}
|
||||
onClick={() => {
|
||||
mutateTankopediaPersistent((draft) => {
|
||||
draft.sort.by = 'survivability.camouflageMoving';
|
||||
});
|
||||
}}
|
||||
>
|
||||
Camouflage moving
|
||||
</DropdownMenu.CheckboxItem>
|
||||
<DropdownMenu.CheckboxItem
|
||||
checked={sort.by === 'survivability.camouflageShooting'}
|
||||
onClick={() => {
|
||||
mutateTankopediaPersistent((draft) => {
|
||||
draft.sort.by = 'survivability.camouflageShooting';
|
||||
});
|
||||
}}
|
||||
>
|
||||
Camouflage shooting
|
||||
</DropdownMenu.CheckboxItem>
|
||||
<DropdownMenu.CheckboxItem
|
||||
checked={sort.by === 'survivability.volume'}
|
||||
onClick={() => {
|
||||
mutateTankopediaPersistent((draft) => {
|
||||
draft.sort.by = 'survivability.volume';
|
||||
});
|
||||
}}
|
||||
>
|
||||
Volume
|
||||
</DropdownMenu.CheckboxItem>
|
||||
<DropdownMenu.CheckboxItem
|
||||
checked={sort.by === 'survivability.length'}
|
||||
onClick={() => {
|
||||
mutateTankopediaPersistent((draft) => {
|
||||
draft.sort.by = 'survivability.length';
|
||||
});
|
||||
}}
|
||||
>
|
||||
Length
|
||||
</DropdownMenu.CheckboxItem>
|
||||
</DropdownMenu.SubContent>
|
||||
</DropdownMenu.Sub>
|
||||
|
||||
<DropdownMenu.Separator />
|
||||
|
||||
<DropdownMenu.Label>Direction</DropdownMenu.Label>
|
||||
<DropdownMenu.RadioGroup
|
||||
value={sort.direction}
|
||||
onValueChange={(value) =>
|
||||
mutateTankopediaPersistent((draft) => {
|
||||
draft.sort.direction = value as TankopediaSortDirection;
|
||||
})
|
||||
}
|
||||
>
|
||||
<DropdownMenu.RadioItem value="ascending">
|
||||
Ascending
|
||||
</DropdownMenu.RadioItem>
|
||||
<DropdownMenu.RadioItem value="descending">
|
||||
Descending
|
||||
</DropdownMenu.RadioItem>
|
||||
</DropdownMenu.RadioGroup>
|
||||
</DropdownMenu.Content>
|
||||
</DropdownMenu.Root>
|
||||
<Sort />
|
||||
|
||||
<Button
|
||||
color="red"
|
||||
|
||||
Reference in new issue
Block a user