feat: reduce tanks per page for mobile

This commit is contained in:
TrèsAbhi committed 2024-05-23 13:29:39 -05:00
1 parent ddb822054f
commit 02daeff583
2 files changed
+342 -337

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@@ -0,0 +1,337 @@
import { CaretDownIcon } from '@radix-ui/react-icons';
import { Button, DropdownMenu } from '@radix-ui/themes';
import mutateTankopediaPersistent, {
TankopediaSortDirection,
useTankopediaPersistent,
} from '../../../../../../stores/tankopedia';
export function Sort() {
const sort = useTankopediaPersistent((state) => state.sort);
return (
<DropdownMenu.Root>
<DropdownMenu.Trigger>
<Button variant="soft" color="gray">
Sort
<CaretDownIcon />
</Button>
</DropdownMenu.Trigger>
<DropdownMenu.Content>
<DropdownMenu.Label>By</DropdownMenu.Label>
<DropdownMenu.Sub>
<DropdownMenu.SubTrigger>Meta</DropdownMenu.SubTrigger>
<DropdownMenu.SubContent>
<DropdownMenu.CheckboxItem
checked={sort.by === 'meta.tier'}
onClick={() => {
mutateTankopediaPersistent((draft) => {
draft.sort.by = 'meta.tier';
});
}}
>
Tier
</DropdownMenu.CheckboxItem>
<DropdownMenu.CheckboxItem
checked={sort.by === 'meta.name'}
onClick={() => {
mutateTankopediaPersistent((draft) => {
draft.sort.by = 'meta.name';
});
}}
>
Name
</DropdownMenu.CheckboxItem>
</DropdownMenu.SubContent>
</DropdownMenu.Sub>
<DropdownMenu.Sub>
<DropdownMenu.SubTrigger>Fire</DropdownMenu.SubTrigger>
<DropdownMenu.SubContent>
<DropdownMenu.CheckboxItem
checked={sort.by === 'fire.dpm'}
onClick={() => {
mutateTankopediaPersistent((draft) => {
draft.sort.by = 'fire.dpm';
});
}}
>
DPM
</DropdownMenu.CheckboxItem>
<DropdownMenu.CheckboxItem
checked={sort.by === 'fire.reload'}
onClick={() => {
mutateTankopediaPersistent((draft) => {
draft.sort.by = 'fire.reload';
});
}}
>
Reload
</DropdownMenu.CheckboxItem>
<DropdownMenu.CheckboxItem
checked={sort.by === 'fire.caliber'}
onClick={() => {
mutateTankopediaPersistent((draft) => {
draft.sort.by = 'fire.caliber';
});
}}
>
Caliber
</DropdownMenu.CheckboxItem>
<DropdownMenu.CheckboxItem
checked={sort.by === 'fire.standardPenetration'}
onClick={() => {
mutateTankopediaPersistent((draft) => {
draft.sort.by = 'fire.standardPenetration';
});
}}
>
Standard penetration
</DropdownMenu.CheckboxItem>
<DropdownMenu.CheckboxItem
checked={sort.by === 'fire.premiumPenetration'}
onClick={() => {
mutateTankopediaPersistent((draft) => {
draft.sort.by = 'fire.premiumPenetration';
});
}}
>
Premium penetration
</DropdownMenu.CheckboxItem>
<DropdownMenu.CheckboxItem
checked={sort.by === 'fire.damage'}
onClick={() => {
mutateTankopediaPersistent((draft) => {
draft.sort.by = 'fire.damage';
});
}}
>
Damage
</DropdownMenu.CheckboxItem>
<DropdownMenu.CheckboxItem
checked={sort.by === 'fire.shellVelocity'}
onClick={() => {
mutateTankopediaPersistent((draft) => {
draft.sort.by = 'fire.shellVelocity';
});
}}
>
Shell velocity
</DropdownMenu.CheckboxItem>
<DropdownMenu.CheckboxItem
checked={sort.by === 'fire.aimTime'}
onClick={() => {
mutateTankopediaPersistent((draft) => {
draft.sort.by = 'fire.aimTime';
});
}}
>
Aim time
</DropdownMenu.CheckboxItem>
<DropdownMenu.CheckboxItem
checked={sort.by === 'fire.dispersionStill'}
onClick={() => {
mutateTankopediaPersistent((draft) => {
draft.sort.by = 'fire.dispersionStill';
});
}}
>
Dispersion still
</DropdownMenu.CheckboxItem>
<DropdownMenu.CheckboxItem
checked={sort.by === 'fire.dispersionMoving'}
onClick={() => {
mutateTankopediaPersistent((draft) => {
draft.sort.by = 'fire.dispersionMoving';
});
}}
>
Dispersion moving
</DropdownMenu.CheckboxItem>
<DropdownMenu.CheckboxItem
checked={sort.by === 'fire.gunDepression'}
onClick={() => {
mutateTankopediaPersistent((draft) => {
draft.sort.by = 'fire.gunDepression';
});
}}
>
Gun depression
</DropdownMenu.CheckboxItem>
<DropdownMenu.CheckboxItem
checked={sort.by === 'fire.gunElevation'}
onClick={() => {
mutateTankopediaPersistent((draft) => {
draft.sort.by = 'fire.gunElevation';
});
}}
>
Gun elevation
</DropdownMenu.CheckboxItem>
</DropdownMenu.SubContent>
</DropdownMenu.Sub>
<DropdownMenu.Sub>
<DropdownMenu.SubTrigger>Maneuverability</DropdownMenu.SubTrigger>
<DropdownMenu.SubContent>
<DropdownMenu.CheckboxItem
checked={sort.by === 'maneuverability.forwardsSpeed'}
onClick={() => {
mutateTankopediaPersistent((draft) => {
draft.sort.by = 'maneuverability.forwardsSpeed';
});
}}
>
Forwards speed
</DropdownMenu.CheckboxItem>
<DropdownMenu.CheckboxItem
checked={sort.by === 'maneuverability.backwardsSpeed'}
onClick={() => {
mutateTankopediaPersistent((draft) => {
draft.sort.by = 'maneuverability.backwardsSpeed';
});
}}
>
Backwards speed
</DropdownMenu.CheckboxItem>
<DropdownMenu.CheckboxItem
checked={sort.by === 'maneuverability.power'}
onClick={() => {
mutateTankopediaPersistent((draft) => {
draft.sort.by = 'maneuverability.power';
});
}}
>
Power
</DropdownMenu.CheckboxItem>
<DropdownMenu.CheckboxItem
checked={sort.by === 'maneuverability.powerToWeight'}
onClick={() => {
mutateTankopediaPersistent((draft) => {
draft.sort.by = 'maneuverability.powerToWeight';
});
}}
>
Power to weight
</DropdownMenu.CheckboxItem>
<DropdownMenu.CheckboxItem
checked={sort.by === 'maneuverability.weight'}
onClick={() => {
mutateTankopediaPersistent((draft) => {
draft.sort.by = 'maneuverability.weight';
});
}}
>
Weight
</DropdownMenu.CheckboxItem>
<DropdownMenu.CheckboxItem
checked={sort.by === 'maneuverability.traverseSpeed'}
onClick={() => {
mutateTankopediaPersistent((draft) => {
draft.sort.by = 'maneuverability.traverseSpeed';
});
}}
>
Traverse speed
</DropdownMenu.CheckboxItem>
</DropdownMenu.SubContent>
</DropdownMenu.Sub>
<DropdownMenu.Sub>
<DropdownMenu.SubTrigger>Survivability</DropdownMenu.SubTrigger>
<DropdownMenu.SubContent>
<DropdownMenu.CheckboxItem
checked={sort.by === 'survivability.health'}
onClick={() => {
mutateTankopediaPersistent((draft) => {
draft.sort.by = 'survivability.health';
});
}}
>
Health
</DropdownMenu.CheckboxItem>
<DropdownMenu.CheckboxItem
checked={sort.by === 'survivability.viewRange'}
onClick={() => {
mutateTankopediaPersistent((draft) => {
draft.sort.by = 'survivability.viewRange';
});
}}
>
View range
</DropdownMenu.CheckboxItem>
<DropdownMenu.CheckboxItem
checked={sort.by === 'survivability.camouflageStill'}
onClick={() => {
mutateTankopediaPersistent((draft) => {
draft.sort.by = 'survivability.camouflageStill';
});
}}
>
Camouflage
</DropdownMenu.CheckboxItem>
<DropdownMenu.CheckboxItem
checked={sort.by === 'survivability.camouflageMoving'}
onClick={() => {
mutateTankopediaPersistent((draft) => {
draft.sort.by = 'survivability.camouflageMoving';
});
}}
>
Camouflage moving
</DropdownMenu.CheckboxItem>
<DropdownMenu.CheckboxItem
checked={sort.by === 'survivability.camouflageShooting'}
onClick={() => {
mutateTankopediaPersistent((draft) => {
draft.sort.by = 'survivability.camouflageShooting';
});
}}
>
Camouflage shooting
</DropdownMenu.CheckboxItem>
<DropdownMenu.CheckboxItem
checked={sort.by === 'survivability.volume'}
onClick={() => {
mutateTankopediaPersistent((draft) => {
draft.sort.by = 'survivability.volume';
});
}}
>
Volume
</DropdownMenu.CheckboxItem>
<DropdownMenu.CheckboxItem
checked={sort.by === 'survivability.length'}
onClick={() => {
mutateTankopediaPersistent((draft) => {
draft.sort.by = 'survivability.length';
});
}}
>
Length
</DropdownMenu.CheckboxItem>
</DropdownMenu.SubContent>
</DropdownMenu.Sub>
<DropdownMenu.Separator />
<DropdownMenu.Label>Direction</DropdownMenu.Label>
<DropdownMenu.RadioGroup
value={sort.direction}
onValueChange={(value) =>
mutateTankopediaPersistent((draft) => {
draft.sort.direction = value as TankopediaSortDirection;
})
}
>
<DropdownMenu.RadioItem value="ascending">
Ascending
</DropdownMenu.RadioItem>
<DropdownMenu.RadioItem value="descending">
Descending
</DropdownMenu.RadioItem>
</DropdownMenu.RadioGroup>
</DropdownMenu.Content>
</DropdownMenu.Root>
);
}
@@ -1,19 +1,12 @@
import {
CaretDownIcon,
CaretRightIcon,
MagnifyingGlassIcon,
TrashIcon,
} from '@radix-ui/react-icons';
import {
AlertDialog,
Button,
DropdownMenu,
Flex,
Text,
TextField,
} from '@radix-ui/themes';
import { AlertDialog, Button, Flex, Text, TextField } from '@radix-ui/themes';
import { go } from 'fuzzysort';
import { use, useEffect, useMemo, useRef, useState } from 'react';
import { isMobileOnly } from 'react-device-detect';
import { TreeType } from '../../../../../components/Tanks';
import { TANK_CLASSES } from '../../../../../components/Tanks/components/Item/constants';
import { resolveNearPenetration } from '../../../../../core/blitz/resolveNearPenetration';
@@ -29,12 +22,12 @@ import {
import { unionBoundingBox } from '../../../../../core/blitzkit/unionBoundingBox';
import mutateTankopediaPersistent, {
SORT_NAMES,
TankopediaSortDirection,
useTankopediaPersistent,
} from '../../../../../stores/tankopedia';
import { PageTurner } from '../PageTurner';
import { Options } from './components/Options';
import { Results } from './components/Results';
import { Sort } from './components/Sort';
interface TankSearchProps {
compact?: boolean;
@@ -49,7 +42,7 @@ export function TankSearch({
onSelect = () => {},
onSelectAll,
}: TankSearchProps) {
const tanksPerPage = compact ? 16 : 96;
const tanksPerPage = (compact ? 16 : 96) * (isMobileOnly ? 0.5 : 1);
const nations = use(NATIONS);
const filters = useTankopediaPersistent((state) => state.filters);
const sort = useTankopediaPersistent((state) => state.sort);
@@ -451,332 +444,7 @@ export function TankSearch({
)}
</TextField.Root>
<DropdownMenu.Root>
<DropdownMenu.Trigger>
<Button variant="soft" color="gray">
Sort
<CaretDownIcon />
</Button>
</DropdownMenu.Trigger>
<DropdownMenu.Content>
<DropdownMenu.Label>By</DropdownMenu.Label>
<DropdownMenu.Sub>
<DropdownMenu.SubTrigger>Meta</DropdownMenu.SubTrigger>
<DropdownMenu.SubContent>
<DropdownMenu.CheckboxItem
checked={sort.by === 'meta.tier'}
onClick={() => {
mutateTankopediaPersistent((draft) => {
draft.sort.by = 'meta.tier';
});
}}
>
Tier
</DropdownMenu.CheckboxItem>
<DropdownMenu.CheckboxItem
checked={sort.by === 'meta.name'}
onClick={() => {
mutateTankopediaPersistent((draft) => {
draft.sort.by = 'meta.name';
});
}}
>
Name
</DropdownMenu.CheckboxItem>
</DropdownMenu.SubContent>
</DropdownMenu.Sub>
<DropdownMenu.Sub>
<DropdownMenu.SubTrigger>Fire</DropdownMenu.SubTrigger>
<DropdownMenu.SubContent>
<DropdownMenu.CheckboxItem
checked={sort.by === 'fire.dpm'}
onClick={() => {
mutateTankopediaPersistent((draft) => {
draft.sort.by = 'fire.dpm';
});
}}
>
DPM
</DropdownMenu.CheckboxItem>
<DropdownMenu.CheckboxItem
checked={sort.by === 'fire.reload'}
onClick={() => {
mutateTankopediaPersistent((draft) => {
draft.sort.by = 'fire.reload';
});
}}
>
Reload
</DropdownMenu.CheckboxItem>
<DropdownMenu.CheckboxItem
checked={sort.by === 'fire.caliber'}
onClick={() => {
mutateTankopediaPersistent((draft) => {
draft.sort.by = 'fire.caliber';
});
}}
>
Caliber
</DropdownMenu.CheckboxItem>
<DropdownMenu.CheckboxItem
checked={sort.by === 'fire.standardPenetration'}
onClick={() => {
mutateTankopediaPersistent((draft) => {
draft.sort.by = 'fire.standardPenetration';
});
}}
>
Standard penetration
</DropdownMenu.CheckboxItem>
<DropdownMenu.CheckboxItem
checked={sort.by === 'fire.premiumPenetration'}
onClick={() => {
mutateTankopediaPersistent((draft) => {
draft.sort.by = 'fire.premiumPenetration';
});
}}
>
Premium penetration
</DropdownMenu.CheckboxItem>
<DropdownMenu.CheckboxItem
checked={sort.by === 'fire.damage'}
onClick={() => {
mutateTankopediaPersistent((draft) => {
draft.sort.by = 'fire.damage';
});
}}
>
Damage
</DropdownMenu.CheckboxItem>
<DropdownMenu.CheckboxItem
checked={sort.by === 'fire.shellVelocity'}
onClick={() => {
mutateTankopediaPersistent((draft) => {
draft.sort.by = 'fire.shellVelocity';
});
}}
>
Shell velocity
</DropdownMenu.CheckboxItem>
<DropdownMenu.CheckboxItem
checked={sort.by === 'fire.aimTime'}
onClick={() => {
mutateTankopediaPersistent((draft) => {
draft.sort.by = 'fire.aimTime';
});
}}
>
Aim time
</DropdownMenu.CheckboxItem>
<DropdownMenu.CheckboxItem
checked={sort.by === 'fire.dispersionStill'}
onClick={() => {
mutateTankopediaPersistent((draft) => {
draft.sort.by = 'fire.dispersionStill';
});
}}
>
Dispersion still
</DropdownMenu.CheckboxItem>
<DropdownMenu.CheckboxItem
checked={sort.by === 'fire.dispersionMoving'}
onClick={() => {
mutateTankopediaPersistent((draft) => {
draft.sort.by = 'fire.dispersionMoving';
});
}}
>
Dispersion moving
</DropdownMenu.CheckboxItem>
<DropdownMenu.CheckboxItem
checked={sort.by === 'fire.gunDepression'}
onClick={() => {
mutateTankopediaPersistent((draft) => {
draft.sort.by = 'fire.gunDepression';
});
}}
>
Gun depression
</DropdownMenu.CheckboxItem>
<DropdownMenu.CheckboxItem
checked={sort.by === 'fire.gunElevation'}
onClick={() => {
mutateTankopediaPersistent((draft) => {
draft.sort.by = 'fire.gunElevation';
});
}}
>
Gun elevation
</DropdownMenu.CheckboxItem>
</DropdownMenu.SubContent>
</DropdownMenu.Sub>
<DropdownMenu.Sub>
<DropdownMenu.SubTrigger>
Maneuverability
</DropdownMenu.SubTrigger>
<DropdownMenu.SubContent>
<DropdownMenu.CheckboxItem
checked={sort.by === 'maneuverability.forwardsSpeed'}
onClick={() => {
mutateTankopediaPersistent((draft) => {
draft.sort.by = 'maneuverability.forwardsSpeed';
});
}}
>
Forwards speed
</DropdownMenu.CheckboxItem>
<DropdownMenu.CheckboxItem
checked={sort.by === 'maneuverability.backwardsSpeed'}
onClick={() => {
mutateTankopediaPersistent((draft) => {
draft.sort.by = 'maneuverability.backwardsSpeed';
});
}}
>
Backwards speed
</DropdownMenu.CheckboxItem>
<DropdownMenu.CheckboxItem
checked={sort.by === 'maneuverability.power'}
onClick={() => {
mutateTankopediaPersistent((draft) => {
draft.sort.by = 'maneuverability.power';
});
}}
>
Power
</DropdownMenu.CheckboxItem>
<DropdownMenu.CheckboxItem
checked={sort.by === 'maneuverability.powerToWeight'}
onClick={() => {
mutateTankopediaPersistent((draft) => {
draft.sort.by = 'maneuverability.powerToWeight';
});
}}
>
Power to weight
</DropdownMenu.CheckboxItem>
<DropdownMenu.CheckboxItem
checked={sort.by === 'maneuverability.weight'}
onClick={() => {
mutateTankopediaPersistent((draft) => {
draft.sort.by = 'maneuverability.weight';
});
}}
>
Weight
</DropdownMenu.CheckboxItem>
<DropdownMenu.CheckboxItem
checked={sort.by === 'maneuverability.traverseSpeed'}
onClick={() => {
mutateTankopediaPersistent((draft) => {
draft.sort.by = 'maneuverability.traverseSpeed';
});
}}
>
Traverse speed
</DropdownMenu.CheckboxItem>
</DropdownMenu.SubContent>
</DropdownMenu.Sub>
<DropdownMenu.Sub>
<DropdownMenu.SubTrigger>Survivability</DropdownMenu.SubTrigger>
<DropdownMenu.SubContent>
<DropdownMenu.CheckboxItem
checked={sort.by === 'survivability.health'}
onClick={() => {
mutateTankopediaPersistent((draft) => {
draft.sort.by = 'survivability.health';
});
}}
>
Health
</DropdownMenu.CheckboxItem>
<DropdownMenu.CheckboxItem
checked={sort.by === 'survivability.viewRange'}
onClick={() => {
mutateTankopediaPersistent((draft) => {
draft.sort.by = 'survivability.viewRange';
});
}}
>
View range
</DropdownMenu.CheckboxItem>
<DropdownMenu.CheckboxItem
checked={sort.by === 'survivability.camouflageStill'}
onClick={() => {
mutateTankopediaPersistent((draft) => {
draft.sort.by = 'survivability.camouflageStill';
});
}}
>
Camouflage
</DropdownMenu.CheckboxItem>
<DropdownMenu.CheckboxItem
checked={sort.by === 'survivability.camouflageMoving'}
onClick={() => {
mutateTankopediaPersistent((draft) => {
draft.sort.by = 'survivability.camouflageMoving';
});
}}
>
Camouflage moving
</DropdownMenu.CheckboxItem>
<DropdownMenu.CheckboxItem
checked={sort.by === 'survivability.camouflageShooting'}
onClick={() => {
mutateTankopediaPersistent((draft) => {
draft.sort.by = 'survivability.camouflageShooting';
});
}}
>
Camouflage shooting
</DropdownMenu.CheckboxItem>
<DropdownMenu.CheckboxItem
checked={sort.by === 'survivability.volume'}
onClick={() => {
mutateTankopediaPersistent((draft) => {
draft.sort.by = 'survivability.volume';
});
}}
>
Volume
</DropdownMenu.CheckboxItem>
<DropdownMenu.CheckboxItem
checked={sort.by === 'survivability.length'}
onClick={() => {
mutateTankopediaPersistent((draft) => {
draft.sort.by = 'survivability.length';
});
}}
>
Length
</DropdownMenu.CheckboxItem>
</DropdownMenu.SubContent>
</DropdownMenu.Sub>
<DropdownMenu.Separator />
<DropdownMenu.Label>Direction</DropdownMenu.Label>
<DropdownMenu.RadioGroup
value={sort.direction}
onValueChange={(value) =>
mutateTankopediaPersistent((draft) => {
draft.sort.direction = value as TankopediaSortDirection;
})
}
>
<DropdownMenu.RadioItem value="ascending">
Ascending
</DropdownMenu.RadioItem>
<DropdownMenu.RadioItem value="descending">
Descending
</DropdownMenu.RadioItem>
</DropdownMenu.RadioGroup>
</DropdownMenu.Content>
</DropdownMenu.Root>
<Sort />
<Button
color="red"