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feat: remove protobuf
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1 parent
43442ac829
commit
035f751bf1
1 file changed
-110
@@ -1,110 +0,0 @@
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syntax = "proto3";
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message TankDefinitions {
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map<uint32, TankDefinition> tanks = 1;
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}
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message TankDefinition {
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enum Nation {
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USA = 0;
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GERMANY = 1;
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USSR = 2;
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UK = 3;
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JAPAN = 4;
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CHINA = 5;
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FRANCE = 6;
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EUROPEAN = 7;
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OTHER = 8;
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}
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enum TreeType {
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RESEARCHABLE = 0;
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PREMIUM = 1;
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COLLECTOR = 2;
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}
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enum Class {
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LIGHT = 0;
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MEDIUM = 1;
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HEAVY = 2;
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TANK_DESTROYER = 3;
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}
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message Price {
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enum PriceType {
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CREDITS = 0;
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GOLD = 1;
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}
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PriceType type = 1;
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uint32 value = 2;
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}
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uint32 id = 1;
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string name = 2;
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optional string nameFull = 3;
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uint32 tier = 4;
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Nation nation = 5;
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TreeType treeType = 6;
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Class class = 7;
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Price price = 8;
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bool testing = 9;
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message Speed {
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uint32 forwards = 1;
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uint32 backwards = 2;
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}
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message Camouflage {
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uint32 still = 1;
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uint32 moving = 2;
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uint32 onFire = 3;
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}
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uint32 health = 10;
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repeated Crew crew = 11;
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uint32 consumables = 12;
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uint32 provisions = 13;
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Speed speed = 14;
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Camouflage camouflage = 15;
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uint32 weight = 16;
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string equipment = 17;
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optional bool fixedCamouflage = 18;
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optional uint32 xp = 19;
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repeated uint32 ancestors = 20;
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repeated uint32 successors = 21;
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repeated Turret turrets = 22;
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repeated Engine engines = 23;
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repeated Track tracks = 24;
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}
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message Turret {
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uint32 id = 1;
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string name = 2;
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uint32 tier = 3;
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uint32 health = 4;
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uint32 viewRange = 5;
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uint32 traverseSpeed = 6;
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uint32 weight = 7;
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optional uint32 xp = 8;
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repeated Gun guns = 9;
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}
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message Gun {}
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message Crew {
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enum CrewType {
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COMMANDER = 0;
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RADIOMAN = 1;
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GUNNER = 2;
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DRIVER = 3;
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LOADER = 4;
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}
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CrewType type = 1;
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uint32 count = 2;
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repeated CrewType substitute = 3;
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}
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