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make mount truely syncronous
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@@ -20,6 +20,20 @@ public class GameInterface
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provider.Initialize();
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provider.Mount();
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Console.WriteLine("Mounted VFS:");
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Console.WriteLine(provider.MountedVfs.Count);
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foreach (var vfs in provider.MountedVfs)
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{
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Console.WriteLine(vfs.Path);
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}
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Console.WriteLine("Unloaded VFS:");
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Console.WriteLine(provider.UnloadedVfs.Count);
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foreach (var vfs in provider.UnloadedVfs)
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{
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Console.WriteLine(vfs.Path);
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}
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string libraryExtension;
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if (RuntimeInformation.IsOSPlatform(OSPlatform.Windows))
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{
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