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fix: remove oodle sync
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@@ -1,6 +1,6 @@
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using System.Runtime.InteropServices;
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using BlitzKit.Game.Models;
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using BlitzKit.Game.Synchronous;
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using CUE4Parse.Compression;
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using Microsoft.JavaScript.NodeApi;
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namespace BlitzKit.Game.JSExport;
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@@ -34,8 +34,8 @@ public class GameInterface
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throw new Exception("Unsupported OS");
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}
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SynchronousOodleHelper.DownloadOodleDll($"../..temp/oodle.{libraryExtension}");
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SynchronousOodleHelper.Initialize($"../..temp/oodle.{libraryExtension}");
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OodleHelper.DownloadOodleDll($"../../temp/oodle.{libraryExtension}");
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OodleHelper.Initialize($"../../temp/oodle.{libraryExtension}");
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files = [.. provider.Files.Keys];
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@@ -1,71 +0,0 @@
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using System.IO.Compression;
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using System.Net;
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using System.Net.Http.Headers;
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using CUE4Parse.Compression;
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namespace BlitzKit.Game.Synchronous;
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public static class SynchronousOodleHelper
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{
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public static bool DownloadOodleDll(string? path = null)
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{
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path ??= OodleHelper.OODLE_DLL_NAME_OLD;
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if (File.Exists(path))
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return false;
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using var client = new HttpClient(
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new SocketsHttpHandler
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{
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UseProxy = false,
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UseCookies = false,
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AutomaticDecompression = DecompressionMethods.All,
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}
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);
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client.DefaultRequestHeaders.UserAgent.Add(
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new ProductInfoHeaderValue(
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nameof(CUE4Parse),
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typeof(OodleHelper).Assembly.GetName().Version?.ToString() ?? "1.0.0"
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)
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);
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client.Timeout = TimeSpan.FromSeconds(30);
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return DownloadOodleDllFromOodleUE(client, path);
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}
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public static bool DownloadOodleDllFromOodleUE(HttpClient client, string path)
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{
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const string url =
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"https://github.com/WorkingRobot/OodleUE/releases/download/2025-07-31-1001/clang-cl.zip"; // 2.9.14
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const string entryName = "bin/Release/oodle-data-shared.dll";
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try
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{
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using var response = client.GetAsync(url).GetAwaiter().GetResult();
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response.EnsureSuccessStatusCode();
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using var responseStream = response.Content.ReadAsStreamAsync().GetAwaiter().GetResult();
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using var zip = new ZipArchive(responseStream, ZipArchiveMode.Read);
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var entry = zip.GetEntry(entryName);
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ArgumentNullException.ThrowIfNull(entry, "oodle entry in zip not found");
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using var entryStream = entry.Open();
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using var fs = File.Create(path);
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entryStream.CopyTo(fs);
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return true;
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}
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catch (Exception e)
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{
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Console.WriteLine($"Uncaught exception while downloading oodle dll from OodleUE: {e}");
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}
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return false;
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}
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public static void Initialize(string? path = null)
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{
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OodleHelper.Initialize(path);
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}
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}
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