equipment icons

This commit is contained in:
tresabhi committed 2026-05-24 12:42:08 -05:00
1 parent 8cf3da12fa
commit 1f690d11c7
7 files changed
+97 -28

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@@ -12,7 +12,6 @@ import {
import { chunk } from "lodash-es";
import { useMemo } from "react";
import { equipmentColumns } from "../../config/equipment";
import { catImages } from "../../config/images";
import {
alternativeLines,
isAlternativeLine,
@@ -148,6 +147,10 @@ function EquipmentOption({
columnIndex,
}: EquipmentOptionProps) {
const equipmentIndex = rowIndex * equipmentColumns + columnIndex;
const tank = useProtagonist();
const equipment = useEquipment(tank.tank!);
const slot = equipment.preset.slots[equipmentIndex];
const id = slot.options_catalog_i_ds[optionIndex];
const isSelected = Tankopedia.use(
(state) =>
@@ -172,7 +175,7 @@ function EquipmentOption({
});
}}
>
<img src={catImages.squareTransparent} />
<img src={`/media/equipment/${id}.webp`} />
</Button>
);
}
+5 -1
View File
@@ -6,7 +6,11 @@ let _game: GameInterface | null = null;
if (!clientUnmounted) {
const { GameInterface } = await import("@blitzkit/game");
_game = new GameInterface(assertSecret(import.meta.env.PUBLIC_WOTB_CLIENT));
_game = new GameInterface(
assertSecret(import.meta.env.PUBLIC_WOTB_CLIENT),
assertSecret(import.meta.env.WOTB_USMAP),
"../../temp",
);
}
export const game = _game;
@@ -0,0 +1,7 @@
import type { GetStaticPaths } from "astro";
import { isChunkEnabled } from "../../astro/isChunkEnabled";
export const getStaticPaths = (() => {
if (!isChunkEnabled("media")) return [];
return [{ params: { media: "media" } }];
}) satisfies GetStaticPaths;
@@ -0,0 +1,40 @@
import type { APIContext } from "astro";
import { api } from "../../../api/dynamic";
import { notFoundResponse } from "../../../api/responses";
import { mixStaticPaths } from "../../../astro/mixStaticPaths";
import { game } from "../../../game/game";
import { getStaticPaths as _getStaticPaths } from "../_index";
export const getStaticPaths = mixStaticPaths(_getStaticPaths, () => {
return api.metadata
.group("EquipmentEntity")
.map(({ id }) => ({ params: { id } }));
});
const HACK_nameMap: Record<string, string> = {
SystemsFineTuning: "SystemFineTuning",
};
export function GET({ params }: APIContext<never, { id: string }>) {
const item = api.metadata.item(params.id);
const assetDiscovery = item.BlitzStaticAssetsDiscovery();
const names = assetDiscovery.required_tags!.tags.map(
(tag) => tag.value.split(".").at(-1)!,
);
for (const name of names) {
if (name in HACK_nameMap) {
names.push(HACK_nameMap[name]);
}
}
const icon = game!.equipmentIcon(names);
if (icon.length === 0) {
return notFoundResponse;
}
const array = new Uint8Array(icon);
return new Response(array);
}