This commit is contained in:
tresabhi committed 2026-09-30 20:59:18 -05:00
1 parent f73ffc3c93
commit 1f767af0b5
9 files changed
+47 -41

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@@ -1,7 +1,6 @@
import {
BlitzCrewType,
ChassisDefinitionsList,
EngineDefinitionsList,
GunDefinitionsList,
TankParameters,
toUniqueId,
@@ -17,7 +16,7 @@ import { ServerBlitzKitAPI2 } from "./2_camouflages";
export abstract class ServerBlitzKitAPI3 extends ServerBlitzKitAPI2 {
private vector3TupleToBlitzkit(tuple: Vector3Tuple) {
return { x: tuple[0], y: tuple[1], z: tuple[2] } satisfies Vector3;
return { x: tuple[0], y: tuple[1], z: -tuple[2] } satisfies Vector3;
}
private assignArmor(
@@ -50,9 +49,6 @@ export abstract class ServerBlitzKitAPI3 extends ServerBlitzKitAPI2 {
const gunList = await this.vfs.xml<{
root: GunDefinitionsList;
}>(`Data/XML/item_defs/vehicles/${nation}/components/guns.xml`);
const enginesList = await this.vfs.xml<{
root: EngineDefinitionsList;
}>(`Data/XML/item_defs/vehicles/${nation}/components/engines.xml`);
const chassisList = await this.vfs.xml<{
root: ChassisDefinitionsList;
}>(`Data/XML/item_defs/vehicles/${nation}/components/chassis.xml`);
@@ -1,6 +1,5 @@
import { memo, useRef } from "react";
import { Group } from "three";
import { correctZYTuple } from "../core/blitz/correctZYTuple";
import { nameToArmorId } from "../core/blitzkit/nameToArmorId";
import { resolveArmor } from "../core/blitzkit/resolveThickness";
import { useArmor } from "../hooks/useArmor";
@@ -8,6 +7,7 @@ import { useConsumable } from "../hooks/useConsumable";
import { DuelModule, useDuel } from "../hooks/useDuel";
import { useDuelModel } from "../hooks/useDuelModel";
import { useTankTransform } from "../hooks/useTankTransform";
import { toThreeVector } from "../three/toThreeVector";
import { PrimaryArmorSceneComponent } from "./PrimaryArmorSceneComponent";
export const PrimaryArmorScene = memo(() => {
@@ -23,9 +23,9 @@ export const PrimaryArmorScene = memo(() => {
const trackModelDefinition = tankModelDefinition.tracks[track.id];
const turretModelDefinition = tankModelDefinition.turrets[turret.id];
const gunModelDefinition = turretModelDefinition.guns[gun.id];
const hullOrigin = correctZYTuple(trackModelDefinition.origin!);
const turretOrigin = correctZYTuple(tankModelDefinition.turret_origin!);
const gunOrigin = correctZYTuple(turretModelDefinition.gun_origin!);
const hullOrigin = toThreeVector(trackModelDefinition.origin);
const turretOrigin = toThreeVector(tankModelDefinition.turret_origin);
const gunOrigin = toThreeVector(turretModelDefinition.gun_origin);
const isDynamicArmorActive = useConsumable("protagonist", 73);
useTankTransform(track, turret, turretContainer, gunContainer);
@@ -1,6 +1,5 @@
import { memo, useRef } from "react";
import { Group, Plane, Scene, Vector3 } from "three";
import { correctZYTuple } from "../core/blitz/correctZYTuple";
import { nameToArmorId } from "../core/blitzkit/nameToArmorId";
import { resolveArmor } from "../core/blitzkit/resolveThickness";
import { useArmor } from "../hooks/useArmor";
@@ -9,6 +8,7 @@ import { DuelModule, useDuel } from "../hooks/useDuel";
import { useDuelModel } from "../hooks/useDuelModel";
import { useModel } from "../hooks/useModel";
import { useTankTransform } from "../hooks/useTankTransform";
import { toThreeVector } from "../three/toThreeVector";
import { SpacedArmorSceneComponent } from "./SpacedArmorSceneComponent";
export enum ArmorType {
@@ -36,9 +36,9 @@ export const SpacedArmorScene = memo<SpacedArmorSceneProps>(({ scene }) => {
const trackModelDefinition = tankModelDefinition.tracks[track.id];
const turretModelDefinition = tankModelDefinition.turrets[turret.id];
const gunModelDefinition = turretModelDefinition.guns[gun.id];
const hullOrigin = correctZYTuple(trackModelDefinition.origin!);
const turretOrigin = correctZYTuple(tankModelDefinition.turret_origin!);
const gunOrigin = correctZYTuple(turretModelDefinition.gun_origin!);
const hullOrigin = toThreeVector(trackModelDefinition.origin);
const turretOrigin = toThreeVector(tankModelDefinition.turret_origin);
const gunOrigin = toThreeVector(turretModelDefinition.gun_origin);
const maskOrigin =
gunModelDefinition.mask === undefined
? undefined
@@ -2,7 +2,6 @@ import { useThree, type ThreeEvent } from "@react-three/fiber";
import { memo, useRef } from "react";
import { Group, Plane, Vector2, Vector3 } from "three";
import { applyPitchYawLimits } from "../core/blitz/applyPitchYawLimits";
import { correctZYTuple } from "../core/blitz/correctZYTuple";
import { modelTransformEvent } from "../core/blitzkit/modelTransform";
import { nameToArmorId } from "../core/blitzkit/nameToArmorId";
import { resolveArmor } from "../core/blitzkit/resolveThickness";
@@ -16,6 +15,7 @@ import { useModel } from "../hooks/useModel";
import { useTankTransform } from "../hooks/useTankTransform";
import { Tankopedia } from "../stores/tankopedia";
import { TankopediaPersistent } from "../stores/tankopediaPersistent";
import { toThreeVector } from "../three/toThreeVector";
import { ArmorType } from "./SpacedArmorScene";
import { StaticArmorSceneComponent } from "./StaticArmorSceneComponent";
@@ -44,9 +44,9 @@ export const StaticArmor = memo<ArmorSceneProps>(({ thicknessRange }) => {
const trackModelDefinition = tankModelDefinition.tracks[track.id];
const turretModelDefinition = tankModelDefinition.turrets[turret.id];
const gunModelDefinition = turretModelDefinition.guns[gun.id];
const hullOrigin = correctZYTuple(trackModelDefinition.origin!);
const turretOrigin = correctZYTuple(tankModelDefinition.turret_origin!);
const gunOrigin = correctZYTuple(turretModelDefinition.gun_origin!);
const hullOrigin = toThreeVector(trackModelDefinition.origin);
const turretOrigin = toThreeVector(tankModelDefinition.turret_origin);
const gunOrigin = toThreeVector(turretModelDefinition.gun_origin);
const canvas = useThree((state) => state.gl.domElement);
const maskOrigin =
+14 -1
View File
@@ -22,6 +22,7 @@ export function TankModel() {
const turretContainer = useRef<Group>(null!);
const gunContainer = useRef<Group>(null!);
const tankModelDefinition = useDuelModel("protagonist");
const trackModelDefinition = tankModelDefinition.tracks[track.id];
const turretModelDefinition = tankModelDefinition.turrets[protagonist.turret];
const gunModelDefinition = turretModelDefinition.guns[protagonist.gun];
const { gltf } = useModel(protagonist.tank);
@@ -31,6 +32,18 @@ export function TankModel() {
return (
<>
{/* <mesh
scale={0.1}
position={[
trackModelDefinition.origin!.x + tankModelDefinition.turret_origin!.x,
trackModelDefinition.origin!.y + tankModelDefinition.turret_origin!.y,
trackModelDefinition.origin!.z + tankModelDefinition.turret_origin!.z,
]}
>
<sphereGeometry />
<meshBasicMaterial color="red" depthTest={false} />
</mesh> */}
{nodes.map((node) => {
const isHull = node.name === "hull";
const isWheel = node.name.startsWith("chassis_wheel_");
@@ -129,7 +142,7 @@ export function TankModel() {
window.addEventListener("pointerup", handlePointerUp);
}
function handlePointerMove(event: PointerEvent) {
const protagonist = useDuel("protagonist", DuelModule.Tank);
const protagonist = getDuel("protagonist", DuelModule.Tank);
const hasImprovedVerticalStabilizer = hasEquipment(
122,
@@ -1,12 +1,12 @@
import { useRef } from "react";
import { Group, ShaderMaterial, UniformsLib, UniformsUtils } from "three";
import { correctZYTuple } from "../../../../../../../core/blitz/correctZYTuple";
import { jsxTree } from "../../../../../../../core/blitzkit/jsxTree";
import { useArmor } from "../../../../../../../hooks/useArmor";
import { useModel } from "../../../../../../../hooks/useModel";
import { useTankModelDefinition } from "../../../../../../../hooks/useTankModelDefinition";
import { useTankTransform } from "../../../../../../../hooks/useTankTransform";
import { Duel } from "../../../../../../../stores/duel";
import { toThreeVector } from "../../../../../../../three/toThreeVector";
import { ModelTankWrapper } from "../../../../../../ModelTankWrapper";
import fragmentShader from "./shaders/fragment.glsl?raw";
import vertexShader from "./shaders/vertex.glsl?raw";
@@ -37,9 +37,9 @@ export function TransitionSkeleton() {
const gunModelDefinition = turretModelDefinition.guns[gun.id];
const trackModelDefinition = tankModelDefinition.tracks[track.id];
const wrapper = useRef<Group>(null);
const hullOrigin = correctZYTuple(trackModelDefinition.origin!);
const turretOrigin = correctZYTuple(tankModelDefinition.turret_origin!);
const gunOrigin = correctZYTuple(turretModelDefinition.gun_origin!);
const hullOrigin = toThreeVector(trackModelDefinition.origin);
const turretOrigin = toThreeVector(tankModelDefinition.turret_origin);
const gunOrigin = toThreeVector(turretModelDefinition.gun_origin);
useTankTransform(track, turret, turretContainer, gunContainer);
@@ -1,7 +0,0 @@
import type { Vector3 as BlitzkitVector3 } from "@blitzkit/protos";
import { Vector3 as THREEVector3 } from "three";
import { rotateDavaVector } from "./rotateDavaVector";
export function correctZYTuple(tuple: BlitzkitVector3) {
return rotateDavaVector(new THREEVector3(tuple.x, tuple.y, -tuple.z));
}
+10 -12
View File
@@ -5,11 +5,11 @@ import type { QuicklimeEvent } from "quicklime";
import { type RefObject, useEffect } from "react";
import { Euler, Group, Vector3 } from "three";
import { degToRad } from "three/src/math/MathUtils.js";
import { correctZYTuple } from "../core/blitz/correctZYTuple";
import {
modelTransformEvent,
type ModelTransformEventData,
} from "../core/blitzkit/modelTransform";
import { toThreeVector } from "../three/toThreeVector";
import { useDuelModel } from "./useDuelModel";
export function useTankTransform(
@@ -23,9 +23,9 @@ export function useTankTransform(
useEffect(() => {
const trackModelDefinition = tankModelDefinition.tracks[track.id];
const turretModelDefinition = tankModelDefinition.turrets[turret.id];
const hullOrigin = correctZYTuple(trackModelDefinition.origin!);
const turretOrigin = correctZYTuple(tankModelDefinition.turret_origin!);
const gunOrigin = correctZYTuple(turretModelDefinition.gun_origin!);
const hullOrigin = toThreeVector(trackModelDefinition.origin);
const turretOrigin = toThreeVector(tankModelDefinition.turret_origin);
const gunOrigin = toThreeVector(turretModelDefinition.gun_origin);
const turretPosition = new Vector3();
const turretRotation = new Euler();
const gunPosition = new Vector3();
@@ -54,14 +54,12 @@ export function useTankTransform(
gunContainer.current?.position.copy(gunPosition);
gunContainer.current?.rotation.copy(gunRotation);
if (yaw === undefined) return;
turretPosition
.set(0, 0, 0)
.sub(hullOrigin)
.sub(turretOrigin)
.applyAxisAngle(new Vector3(0, 0, 1), yaw);
turretRotation.set(0, 0, yaw);
.applyAxisAngle(J_HAT, yaw);
turretRotation.set(0, yaw, 0);
if (tankModelDefinition.initial_turret_rotation) {
const initialPitch = -degToRad(
@@ -76,11 +74,11 @@ export function useTankTransform(
turretPosition
.applyAxisAngle(I_HAT, initialPitch)
.applyAxisAngle(J_HAT, initialRoll)
.applyAxisAngle(K_HAT, initialYaw);
.applyAxisAngle(J_HAT, initialYaw)
.applyAxisAngle(K_HAT, initialRoll);
turretRotation.x += initialPitch;
turretRotation.y += initialRoll;
turretRotation.z += initialYaw;
turretRotation.y += initialYaw;
turretRotation.z += initialRoll;
}
turretPosition.add(turretOrigin).add(hullOrigin);
@@ -0,0 +1,6 @@
import type { Vector3 as BlitzKitVector } from "@blitzkit/protos";
import { Vector3 } from "three";
export function toThreeVector(vector?: BlitzKitVector) {
return new Vector3(vector!.x, vector!.y, vector!.z);
}