fix: reintroduce shell switching shortcut

This commit is contained in:
TrèsAbhi committed 2024-10-18 11:36:50 -05:00
1 parent 2fd9205662
commit 1f7b78dabc
1 file changed
+22 -1
@@ -1,6 +1,7 @@
import { fetchTankDefinitions, TankType } from '@blitzkit/core';
import { Box, Flex, Heading, Text } from '@radix-ui/themes';
import { Suspense, useMemo, useRef } from 'react';
import { times } from 'lodash-es';
import { Suspense, useEffect, useMemo, useRef } from 'react';
import { NAVBAR_HEIGHT } from '../../../constants/navbar';
import { Var } from '../../../core/radix/var';
import { useFullScreen } from '../../../hooks/useFullScreen';
@@ -42,6 +43,26 @@ export function HeroSection() {
return { value } satisfies ThicknessRange;
}, [protagonist]);
const duelStore = Duel.useStore();
const mutateDuel = Duel.useMutation();
useEffect(() => {
function handleKeyDown(event: KeyboardEvent) {
const { shells } =
duelStore.getState().antagonist.gun.gun_type!.value.base;
times(3, (index) => {
if (event.key === `${index + 1}` && shells.length > index) {
mutateDuel((draft) => {
draft.antagonist.shell = shells[index];
});
}
});
}
window.addEventListener('keydown', handleKeyDown);
return () => window.removeEventListener('keydown', handleKeyDown);
}, []);
return (
<Flex justify="center" style={{ backgroundColor: Var('color-surface') }}>