fix: include all tanks

This commit is contained in:
tresabhi committed 2025-03-05 10:03:03 -06:00
1 parent 6e8fdcfeef
commit 1fce9c1c88
4 files changed
+376 -244

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@@ -5,10 +5,10 @@
// source: packages/core/src/protos/legacy_game_definitions.proto
/* eslint-disable */
import { BinaryReader, BinaryWriter } from "@bufbuild/protobuf/wire";
import { I18nString } from "./legacy_i18n";
import { BinaryReader, BinaryWriter } from '@bufbuild/protobuf/wire';
import { I18nString, createBaseI18nString } from './legacy_i18n';
export const protobufPackage = "blitzkit";
export const protobufPackage = 'blitzkit';
export interface GameDefinitions {
version: string;
@@ -37,28 +37,38 @@ export interface GameModeRole {
}
function createBaseGameDefinitions(): GameDefinitions {
return { version: "", nations: [], gameModes: {}, roles: {} };
return { version: '', nations: [], gameModes: {}, roles: {} };
}
export const GameDefinitions: MessageFns<GameDefinitions> = {
encode(message: GameDefinitions, writer: BinaryWriter = new BinaryWriter()): BinaryWriter {
if (message.version !== "") {
encode(
message: GameDefinitions,
writer: BinaryWriter = new BinaryWriter(),
): BinaryWriter {
if (message.version !== '') {
writer.uint32(10).string(message.version);
}
for (const v of message.nations) {
writer.uint32(18).string(v!);
}
Object.entries(message.gameModes).forEach(([key, value]) => {
GameDefinitions_GameModesEntry.encode({ key: key as any, value }, writer.uint32(26).fork()).join();
GameDefinitions_GameModesEntry.encode(
{ key: key as any, value },
writer.uint32(26).fork(),
).join();
});
Object.entries(message.roles).forEach(([key, value]) => {
GameDefinitions_RolesEntry.encode({ key: key as any, value }, writer.uint32(34).fork()).join();
GameDefinitions_RolesEntry.encode(
{ key: key as any, value },
writer.uint32(34).fork(),
).join();
});
return writer;
},
decode(input: BinaryReader | Uint8Array, length?: number): GameDefinitions {
const reader = input instanceof BinaryReader ? input : new BinaryReader(input);
const reader =
input instanceof BinaryReader ? input : new BinaryReader(input);
let end = length === undefined ? reader.len : reader.pos + length;
const message = createBaseGameDefinitions();
while (reader.pos < end) {
@@ -85,7 +95,10 @@ export const GameDefinitions: MessageFns<GameDefinitions> = {
break;
}
const entry3 = GameDefinitions_GameModesEntry.decode(reader, reader.uint32());
const entry3 = GameDefinitions_GameModesEntry.decode(
reader,
reader.uint32(),
);
if (entry3.value !== undefined) {
message.gameModes[entry3.key] = entry3.value;
}
@@ -96,7 +109,10 @@ export const GameDefinitions: MessageFns<GameDefinitions> = {
break;
}
const entry4 = GameDefinitions_RolesEntry.decode(reader, reader.uint32());
const entry4 = GameDefinitions_RolesEntry.decode(
reader,
reader.uint32(),
);
if (entry4.value !== undefined) {
message.roles[entry4.key] = entry4.value;
}
@@ -113,26 +129,36 @@ export const GameDefinitions: MessageFns<GameDefinitions> = {
fromJSON(object: any): GameDefinitions {
return {
version: globalThis.String(assertSet("GameDefinitions.version", object.version)),
nations: globalThis.Array.isArray(object?.nations) ? object.nations.map((e: any) => globalThis.String(e)) : [],
version: globalThis.String(
assertSet('GameDefinitions.version', object.version),
),
nations: globalThis.Array.isArray(object?.nations)
? object.nations.map((e: any) => globalThis.String(e))
: [],
gameModes: isObject(object.gameModes)
? Object.entries(object.gameModes).reduce<{ [key: number]: GameMode }>((acc, [key, value]) => {
acc[globalThis.Number(key)] = GameMode.fromJSON(value);
return acc;
}, {})
? Object.entries(object.gameModes).reduce<{ [key: number]: GameMode }>(
(acc, [key, value]) => {
acc[globalThis.Number(key)] = GameMode.fromJSON(value);
return acc;
},
{},
)
: {},
roles: isObject(object.roles)
? Object.entries(object.roles).reduce<{ [key: number]: GameModeRole }>((acc, [key, value]) => {
acc[globalThis.Number(key)] = GameModeRole.fromJSON(value);
return acc;
}, {})
? Object.entries(object.roles).reduce<{ [key: number]: GameModeRole }>(
(acc, [key, value]) => {
acc[globalThis.Number(key)] = GameModeRole.fromJSON(value);
return acc;
},
{},
)
: {},
};
},
toJSON(message: GameDefinitions): unknown {
const obj: any = {};
if (message.version !== "") {
if (message.version !== '') {
obj.version = message.version;
}
if (message.nations?.length) {
@@ -159,23 +185,28 @@ export const GameDefinitions: MessageFns<GameDefinitions> = {
return obj;
},
create<I extends Exact<DeepPartial<GameDefinitions>, I>>(base?: I): GameDefinitions {
create<I extends Exact<DeepPartial<GameDefinitions>, I>>(
base?: I,
): GameDefinitions {
return GameDefinitions.fromPartial(base ?? ({} as any));
},
fromPartial<I extends Exact<DeepPartial<GameDefinitions>, I>>(object: I): GameDefinitions {
fromPartial<I extends Exact<DeepPartial<GameDefinitions>, I>>(
object: I,
): GameDefinitions {
const message = createBaseGameDefinitions();
message.version = object.version ?? "";
message.version = object.version ?? '';
message.nations = object.nations?.map((e) => e) || [];
message.gameModes = Object.entries(object.gameModes ?? {}).reduce<{ [key: number]: GameMode }>(
(acc, [key, value]) => {
if (value !== undefined) {
acc[globalThis.Number(key)] = GameMode.fromPartial(value);
}
return acc;
},
{},
);
message.roles = Object.entries(object.roles ?? {}).reduce<{ [key: number]: GameModeRole }>((acc, [key, value]) => {
message.gameModes = Object.entries(object.gameModes ?? {}).reduce<{
[key: number]: GameMode;
}>((acc, [key, value]) => {
if (value !== undefined) {
acc[globalThis.Number(key)] = GameMode.fromPartial(value);
}
return acc;
}, {});
message.roles = Object.entries(object.roles ?? {}).reduce<{
[key: number]: GameModeRole;
}>((acc, [key, value]) => {
if (value !== undefined) {
acc[globalThis.Number(key)] = GameModeRole.fromPartial(value);
}
@@ -189,166 +220,201 @@ function createBaseGameDefinitions_GameModesEntry(): GameDefinitions_GameModesEn
return { key: 0, value: createBaseGameMode() };
}
export const GameDefinitions_GameModesEntry: MessageFns<GameDefinitions_GameModesEntry> = {
encode(message: GameDefinitions_GameModesEntry, writer: BinaryWriter = new BinaryWriter()): BinaryWriter {
if (message.key !== undefined) {
writer.uint32(8).uint32(message.key);
}
if (message.value !== undefined) {
GameMode.encode(message.value, writer.uint32(18).fork()).join();
}
return writer;
},
decode(input: BinaryReader | Uint8Array, length?: number): GameDefinitions_GameModesEntry {
const reader = input instanceof BinaryReader ? input : new BinaryReader(input);
let end = length === undefined ? reader.len : reader.pos + length;
const message = createBaseGameDefinitions_GameModesEntry();
while (reader.pos < end) {
const tag = reader.uint32();
switch (tag >>> 3) {
case 1: {
if (tag !== 8) {
break;
}
message.key = reader.uint32();
continue;
}
case 2: {
if (tag !== 18) {
break;
}
message.value = GameMode.decode(reader, reader.uint32());
continue;
}
export const GameDefinitions_GameModesEntry: MessageFns<GameDefinitions_GameModesEntry> =
{
encode(
message: GameDefinitions_GameModesEntry,
writer: BinaryWriter = new BinaryWriter(),
): BinaryWriter {
if (message.key !== undefined) {
writer.uint32(8).uint32(message.key);
}
if ((tag & 7) === 4 || tag === 0) {
break;
if (message.value !== undefined) {
GameMode.encode(message.value, writer.uint32(18).fork()).join();
}
reader.skip(tag & 7);
}
return message;
},
return writer;
},
fromJSON(object: any): GameDefinitions_GameModesEntry {
return {
key: globalThis.Number(assertSet("GameDefinitions_GameModesEntry.key", object.key)),
value: GameMode.fromJSON(assertSet("GameDefinitions_GameModesEntry.value", object.value)),
};
},
decode(
input: BinaryReader | Uint8Array,
length?: number,
): GameDefinitions_GameModesEntry {
const reader =
input instanceof BinaryReader ? input : new BinaryReader(input);
let end = length === undefined ? reader.len : reader.pos + length;
const message = createBaseGameDefinitions_GameModesEntry();
while (reader.pos < end) {
const tag = reader.uint32();
switch (tag >>> 3) {
case 1: {
if (tag !== 8) {
break;
}
toJSON(message: GameDefinitions_GameModesEntry): unknown {
const obj: any = {};
if (message.key !== undefined) {
obj.key = Math.round(message.key);
}
if (message.value !== undefined) {
obj.value = GameMode.toJSON(message.value);
}
return obj;
},
message.key = reader.uint32();
continue;
}
case 2: {
if (tag !== 18) {
break;
}
create<I extends Exact<DeepPartial<GameDefinitions_GameModesEntry>, I>>(base?: I): GameDefinitions_GameModesEntry {
return GameDefinitions_GameModesEntry.fromPartial(base ?? ({} as any));
},
fromPartial<I extends Exact<DeepPartial<GameDefinitions_GameModesEntry>, I>>(
object: I,
): GameDefinitions_GameModesEntry {
const message = createBaseGameDefinitions_GameModesEntry();
message.key = object.key ?? 0;
message.value = (object.value !== undefined && object.value !== null)
? GameMode.fromPartial(object.value)
: undefined;
return message;
},
};
message.value = GameMode.decode(reader, reader.uint32());
continue;
}
}
if ((tag & 7) === 4 || tag === 0) {
break;
}
reader.skip(tag & 7);
}
return message;
},
fromJSON(object: any): GameDefinitions_GameModesEntry {
return {
key: globalThis.Number(
assertSet('GameDefinitions_GameModesEntry.key', object.key),
),
value: GameMode.fromJSON(
assertSet('GameDefinitions_GameModesEntry.value', object.value),
),
};
},
toJSON(message: GameDefinitions_GameModesEntry): unknown {
const obj: any = {};
if (message.key !== undefined) {
obj.key = Math.round(message.key);
}
if (message.value !== undefined) {
obj.value = GameMode.toJSON(message.value);
}
return obj;
},
create<I extends Exact<DeepPartial<GameDefinitions_GameModesEntry>, I>>(
base?: I,
): GameDefinitions_GameModesEntry {
return GameDefinitions_GameModesEntry.fromPartial(base ?? ({} as any));
},
fromPartial<
I extends Exact<DeepPartial<GameDefinitions_GameModesEntry>, I>,
>(object: I): GameDefinitions_GameModesEntry {
const message = createBaseGameDefinitions_GameModesEntry();
message.key = object.key ?? 0;
message.value =
object.value !== undefined && object.value !== null
? GameMode.fromPartial(object.value)
: undefined;
return message;
},
};
function createBaseGameDefinitions_RolesEntry(): GameDefinitions_RolesEntry {
return { key: 0, value: createBaseGameModeRole() };
}
export const GameDefinitions_RolesEntry: MessageFns<GameDefinitions_RolesEntry> = {
encode(message: GameDefinitions_RolesEntry, writer: BinaryWriter = new BinaryWriter()): BinaryWriter {
if (message.key !== undefined) {
writer.uint32(8).uint32(message.key);
}
if (message.value !== undefined) {
GameModeRole.encode(message.value, writer.uint32(18).fork()).join();
}
return writer;
},
decode(input: BinaryReader | Uint8Array, length?: number): GameDefinitions_RolesEntry {
const reader = input instanceof BinaryReader ? input : new BinaryReader(input);
let end = length === undefined ? reader.len : reader.pos + length;
const message = createBaseGameDefinitions_RolesEntry();
while (reader.pos < end) {
const tag = reader.uint32();
switch (tag >>> 3) {
case 1: {
if (tag !== 8) {
break;
}
message.key = reader.uint32();
continue;
}
case 2: {
if (tag !== 18) {
break;
}
message.value = GameModeRole.decode(reader, reader.uint32());
continue;
}
export const GameDefinitions_RolesEntry: MessageFns<GameDefinitions_RolesEntry> =
{
encode(
message: GameDefinitions_RolesEntry,
writer: BinaryWriter = new BinaryWriter(),
): BinaryWriter {
if (message.key !== undefined) {
writer.uint32(8).uint32(message.key);
}
if ((tag & 7) === 4 || tag === 0) {
break;
if (message.value !== undefined) {
GameModeRole.encode(message.value, writer.uint32(18).fork()).join();
}
reader.skip(tag & 7);
}
return message;
},
return writer;
},
fromJSON(object: any): GameDefinitions_RolesEntry {
return {
key: globalThis.Number(assertSet("GameDefinitions_RolesEntry.key", object.key)),
value: GameModeRole.fromJSON(assertSet("GameDefinitions_RolesEntry.value", object.value)),
};
},
decode(
input: BinaryReader | Uint8Array,
length?: number,
): GameDefinitions_RolesEntry {
const reader =
input instanceof BinaryReader ? input : new BinaryReader(input);
let end = length === undefined ? reader.len : reader.pos + length;
const message = createBaseGameDefinitions_RolesEntry();
while (reader.pos < end) {
const tag = reader.uint32();
switch (tag >>> 3) {
case 1: {
if (tag !== 8) {
break;
}
toJSON(message: GameDefinitions_RolesEntry): unknown {
const obj: any = {};
if (message.key !== undefined) {
obj.key = Math.round(message.key);
}
if (message.value !== undefined) {
obj.value = GameModeRole.toJSON(message.value);
}
return obj;
},
message.key = reader.uint32();
continue;
}
case 2: {
if (tag !== 18) {
break;
}
create<I extends Exact<DeepPartial<GameDefinitions_RolesEntry>, I>>(base?: I): GameDefinitions_RolesEntry {
return GameDefinitions_RolesEntry.fromPartial(base ?? ({} as any));
},
fromPartial<I extends Exact<DeepPartial<GameDefinitions_RolesEntry>, I>>(object: I): GameDefinitions_RolesEntry {
const message = createBaseGameDefinitions_RolesEntry();
message.key = object.key ?? 0;
message.value = (object.value !== undefined && object.value !== null)
? GameModeRole.fromPartial(object.value)
: undefined;
return message;
},
};
message.value = GameModeRole.decode(reader, reader.uint32());
continue;
}
}
if ((tag & 7) === 4 || tag === 0) {
break;
}
reader.skip(tag & 7);
}
return message;
},
fromJSON(object: any): GameDefinitions_RolesEntry {
return {
key: globalThis.Number(
assertSet('GameDefinitions_RolesEntry.key', object.key),
),
value: GameModeRole.fromJSON(
assertSet('GameDefinitions_RolesEntry.value', object.value),
),
};
},
toJSON(message: GameDefinitions_RolesEntry): unknown {
const obj: any = {};
if (message.key !== undefined) {
obj.key = Math.round(message.key);
}
if (message.value !== undefined) {
obj.value = GameModeRole.toJSON(message.value);
}
return obj;
},
create<I extends Exact<DeepPartial<GameDefinitions_RolesEntry>, I>>(
base?: I,
): GameDefinitions_RolesEntry {
return GameDefinitions_RolesEntry.fromPartial(base ?? ({} as any));
},
fromPartial<I extends Exact<DeepPartial<GameDefinitions_RolesEntry>, I>>(
object: I,
): GameDefinitions_RolesEntry {
const message = createBaseGameDefinitions_RolesEntry();
message.key = object.key ?? 0;
message.value =
object.value !== undefined && object.value !== null
? GameModeRole.fromPartial(object.value)
: undefined;
return message;
},
};
function createBaseGameMode(): GameMode {
return { name: createBaseI18nString() };
}
export const GameMode: MessageFns<GameMode> = {
encode(message: GameMode, writer: BinaryWriter = new BinaryWriter()): BinaryWriter {
encode(
message: GameMode,
writer: BinaryWriter = new BinaryWriter(),
): BinaryWriter {
if (message.name !== undefined) {
I18nString.encode(message.name, writer.uint32(10).fork()).join();
}
@@ -356,7 +422,8 @@ export const GameMode: MessageFns<GameMode> = {
},
decode(input: BinaryReader | Uint8Array, length?: number): GameMode {
const reader = input instanceof BinaryReader ? input : new BinaryReader(input);
const reader =
input instanceof BinaryReader ? input : new BinaryReader(input);
let end = length === undefined ? reader.len : reader.pos + length;
const message = createBaseGameMode();
while (reader.pos < end) {
@@ -380,7 +447,9 @@ export const GameMode: MessageFns<GameMode> = {
},
fromJSON(object: any): GameMode {
return { name: I18nString.fromJSON(assertSet("GameMode.name", object.name)) };
return {
name: I18nString.fromJSON(assertSet('GameMode.name', object.name)),
};
},
toJSON(message: GameMode): unknown {
@@ -396,9 +465,10 @@ export const GameMode: MessageFns<GameMode> = {
},
fromPartial<I extends Exact<DeepPartial<GameMode>, I>>(object: I): GameMode {
const message = createBaseGameMode();
message.name = (object.name !== undefined && object.name !== null)
? I18nString.fromPartial(object.name)
: createBaseI18nString();
message.name =
object.name !== undefined && object.name !== null
? I18nString.fromPartial(object.name)
: createBaseI18nString();
return message;
},
};
@@ -408,7 +478,10 @@ function createBaseGameModeRole(): GameModeRole {
}
export const GameModeRole: MessageFns<GameModeRole> = {
encode(message: GameModeRole, writer: BinaryWriter = new BinaryWriter()): BinaryWriter {
encode(
message: GameModeRole,
writer: BinaryWriter = new BinaryWriter(),
): BinaryWriter {
writer.uint32(10).fork();
for (const v of message.provisions) {
writer.uint32(v);
@@ -423,7 +496,8 @@ export const GameModeRole: MessageFns<GameModeRole> = {
},
decode(input: BinaryReader | Uint8Array, length?: number): GameModeRole {
const reader = input instanceof BinaryReader ? input : new BinaryReader(input);
const reader =
input instanceof BinaryReader ? input : new BinaryReader(input);
let end = length === undefined ? reader.len : reader.pos + length;
const message = createBaseGameModeRole();
while (reader.pos < end) {
@@ -496,10 +570,14 @@ export const GameModeRole: MessageFns<GameModeRole> = {
return obj;
},
create<I extends Exact<DeepPartial<GameModeRole>, I>>(base?: I): GameModeRole {
create<I extends Exact<DeepPartial<GameModeRole>, I>>(
base?: I,
): GameModeRole {
return GameModeRole.fromPartial(base ?? ({} as any));
},
fromPartial<I extends Exact<DeepPartial<GameModeRole>, I>>(object: I): GameModeRole {
fromPartial<I extends Exact<DeepPartial<GameModeRole>, I>>(
object: I,
): GameModeRole {
const message = createBaseGameModeRole();
message.provisions = object.provisions?.map((e) => e) || [];
message.consumables = object.consumables?.map((e) => e) || [];
@@ -507,21 +585,36 @@ export const GameModeRole: MessageFns<GameModeRole> = {
},
};
type Builtin = Date | Function | Uint8Array | string | number | boolean | undefined;
type Builtin =
| Date
| Function
| Uint8Array
| string
| number
| boolean
| undefined;
export type DeepPartial<T> = T extends Builtin ? T
: T extends globalThis.Array<infer U> ? globalThis.Array<DeepPartial<U>>
: T extends ReadonlyArray<infer U> ? ReadonlyArray<DeepPartial<U>>
: T extends { $case: string; value: unknown } ? { $case: T["$case"]; value?: DeepPartial<T["value"]> }
: T extends {} ? { [K in keyof T]?: DeepPartial<T[K]> }
: Partial<T>;
export type DeepPartial<T> = T extends Builtin
? T
: T extends globalThis.Array<infer U>
? globalThis.Array<DeepPartial<U>>
: T extends ReadonlyArray<infer U>
? ReadonlyArray<DeepPartial<U>>
: T extends { $case: string; value: unknown }
? { $case: T['$case']; value?: DeepPartial<T['value']> }
: T extends {}
? { [K in keyof T]?: DeepPartial<T[K]> }
: Partial<T>;
type KeysOfUnion<T> = T extends T ? keyof T : never;
export type Exact<P, I extends P> = P extends Builtin ? P
: P & { [K in keyof P]: Exact<P[K], I[K]> } & { [K in Exclude<keyof I, KeysOfUnion<P>>]: never };
export type Exact<P, I extends P> = P extends Builtin
? P
: P & { [K in keyof P]: Exact<P[K], I[K]> } & {
[K in Exclude<keyof I, KeysOfUnion<P>>]: never;
};
function isObject(value: any): boolean {
return typeof value === "object" && value !== null;
return typeof value === 'object' && value !== null;
}
function isSet(value: any): boolean {
+80 -33
View File
@@ -5,9 +5,9 @@
// source: packages/core/src/protos/legacy_i18n.proto
/* eslint-disable */
import { BinaryReader, BinaryWriter } from "@bufbuild/protobuf/wire";
import { BinaryReader, BinaryWriter } from '@bufbuild/protobuf/wire';
export const protobufPackage = "blitzkit";
export const protobufPackage = 'blitzkit';
export interface I18nString {
locales: { [key: string]: string };
@@ -18,20 +18,27 @@ export interface I18nString_LocalesEntry {
value: string;
}
function createBaseI18nString(): I18nString {
export function createBaseI18nString(): I18nString {
return { locales: {} };
}
export const I18nString: MessageFns<I18nString> = {
encode(message: I18nString, writer: BinaryWriter = new BinaryWriter()): BinaryWriter {
encode(
message: I18nString,
writer: BinaryWriter = new BinaryWriter(),
): BinaryWriter {
Object.entries(message.locales).forEach(([key, value]) => {
I18nString_LocalesEntry.encode({ key: key as any, value }, writer.uint32(10).fork()).join();
I18nString_LocalesEntry.encode(
{ key: key as any, value },
writer.uint32(10).fork(),
).join();
});
return writer;
},
decode(input: BinaryReader | Uint8Array, length?: number): I18nString {
const reader = input instanceof BinaryReader ? input : new BinaryReader(input);
const reader =
input instanceof BinaryReader ? input : new BinaryReader(input);
let end = length === undefined ? reader.len : reader.pos + length;
const message = createBaseI18nString();
while (reader.pos < end) {
@@ -42,7 +49,10 @@ export const I18nString: MessageFns<I18nString> = {
break;
}
const entry1 = I18nString_LocalesEntry.decode(reader, reader.uint32());
const entry1 = I18nString_LocalesEntry.decode(
reader,
reader.uint32(),
);
if (entry1.value !== undefined) {
message.locales[entry1.key] = entry1.value;
}
@@ -60,10 +70,13 @@ export const I18nString: MessageFns<I18nString> = {
fromJSON(object: any): I18nString {
return {
locales: isObject(object.locales)
? Object.entries(object.locales).reduce<{ [key: string]: string }>((acc, [key, value]) => {
acc[key] = String(value);
return acc;
}, {})
? Object.entries(object.locales).reduce<{ [key: string]: string }>(
(acc, [key, value]) => {
acc[key] = String(value);
return acc;
},
{},
)
: {},
};
},
@@ -85,9 +98,13 @@ export const I18nString: MessageFns<I18nString> = {
create<I extends Exact<DeepPartial<I18nString>, I>>(base?: I): I18nString {
return I18nString.fromPartial(base ?? ({} as any));
},
fromPartial<I extends Exact<DeepPartial<I18nString>, I>>(object: I): I18nString {
fromPartial<I extends Exact<DeepPartial<I18nString>, I>>(
object: I,
): I18nString {
const message = createBaseI18nString();
message.locales = Object.entries(object.locales ?? {}).reduce<{ [key: string]: string }>((acc, [key, value]) => {
message.locales = Object.entries(object.locales ?? {}).reduce<{
[key: string]: string;
}>((acc, [key, value]) => {
if (value !== undefined) {
acc[key] = globalThis.String(value);
}
@@ -98,11 +115,14 @@ export const I18nString: MessageFns<I18nString> = {
};
function createBaseI18nString_LocalesEntry(): I18nString_LocalesEntry {
return { key: "", value: "" };
return { key: '', value: '' };
}
export const I18nString_LocalesEntry: MessageFns<I18nString_LocalesEntry> = {
encode(message: I18nString_LocalesEntry, writer: BinaryWriter = new BinaryWriter()): BinaryWriter {
encode(
message: I18nString_LocalesEntry,
writer: BinaryWriter = new BinaryWriter(),
): BinaryWriter {
if (message.key !== undefined) {
writer.uint32(10).string(message.key);
}
@@ -112,8 +132,12 @@ export const I18nString_LocalesEntry: MessageFns<I18nString_LocalesEntry> = {
return writer;
},
decode(input: BinaryReader | Uint8Array, length?: number): I18nString_LocalesEntry {
const reader = input instanceof BinaryReader ? input : new BinaryReader(input);
decode(
input: BinaryReader | Uint8Array,
length?: number,
): I18nString_LocalesEntry {
const reader =
input instanceof BinaryReader ? input : new BinaryReader(input);
let end = length === undefined ? reader.len : reader.pos + length;
const message = createBaseI18nString_LocalesEntry();
while (reader.pos < end) {
@@ -146,8 +170,12 @@ export const I18nString_LocalesEntry: MessageFns<I18nString_LocalesEntry> = {
fromJSON(object: any): I18nString_LocalesEntry {
return {
key: globalThis.String(assertSet("I18nString_LocalesEntry.key", object.key)),
value: globalThis.String(assertSet("I18nString_LocalesEntry.value", object.value)),
key: globalThis.String(
assertSet('I18nString_LocalesEntry.key', object.key),
),
value: globalThis.String(
assertSet('I18nString_LocalesEntry.value', object.value),
),
};
},
@@ -162,32 +190,51 @@ export const I18nString_LocalesEntry: MessageFns<I18nString_LocalesEntry> = {
return obj;
},
create<I extends Exact<DeepPartial<I18nString_LocalesEntry>, I>>(base?: I): I18nString_LocalesEntry {
create<I extends Exact<DeepPartial<I18nString_LocalesEntry>, I>>(
base?: I,
): I18nString_LocalesEntry {
return I18nString_LocalesEntry.fromPartial(base ?? ({} as any));
},
fromPartial<I extends Exact<DeepPartial<I18nString_LocalesEntry>, I>>(object: I): I18nString_LocalesEntry {
fromPartial<I extends Exact<DeepPartial<I18nString_LocalesEntry>, I>>(
object: I,
): I18nString_LocalesEntry {
const message = createBaseI18nString_LocalesEntry();
message.key = object.key ?? "";
message.value = object.value ?? "";
message.key = object.key ?? '';
message.value = object.value ?? '';
return message;
},
};
type Builtin = Date | Function | Uint8Array | string | number | boolean | undefined;
type Builtin =
| Date
| Function
| Uint8Array
| string
| number
| boolean
| undefined;
export type DeepPartial<T> = T extends Builtin ? T
: T extends globalThis.Array<infer U> ? globalThis.Array<DeepPartial<U>>
: T extends ReadonlyArray<infer U> ? ReadonlyArray<DeepPartial<U>>
: T extends { $case: string; value: unknown } ? { $case: T["$case"]; value?: DeepPartial<T["value"]> }
: T extends {} ? { [K in keyof T]?: DeepPartial<T[K]> }
: Partial<T>;
export type DeepPartial<T> = T extends Builtin
? T
: T extends globalThis.Array<infer U>
? globalThis.Array<DeepPartial<U>>
: T extends ReadonlyArray<infer U>
? ReadonlyArray<DeepPartial<U>>
: T extends { $case: string; value: unknown }
? { $case: T['$case']; value?: DeepPartial<T['value']> }
: T extends {}
? { [K in keyof T]?: DeepPartial<T[K]> }
: Partial<T>;
type KeysOfUnion<T> = T extends T ? keyof T : never;
export type Exact<P, I extends P> = P extends Builtin ? P
: P & { [K in keyof P]: Exact<P[K], I[K]> } & { [K in Exclude<keyof I, KeysOfUnion<P>>]: never };
export type Exact<P, I extends P> = P extends Builtin
? P
: P & { [K in keyof P]: Exact<P[K], I[K]> } & {
[K in Exclude<keyof I, KeysOfUnion<P>>]: never;
};
function isObject(value: any): boolean {
return typeof value === "object" && value !== null;
return typeof value === 'object' && value !== null;
}
function isSet(value: any): boolean {
@@ -14,7 +14,7 @@ const tanks = await awaitableTanks;
<PageWrapper>
{
tanks.tanks.map((tank) => (
<Link href={`./${tank.seo_id}`}>{tank.seo_id}</Link>
<Link href={`./${tank.slug}`}>{tank.slug}</Link>
))
}
</PageWrapper>
+9 -17
View File
@@ -89,30 +89,22 @@ namespace BlitzKit.CLI.Functions
void MangleNations()
{
var dirs = provider.RootDirectory.GetDirectory("Blitz/Content/Tanks").Directories;
Tanks tanks = new();
foreach (var dir in dirs)
{
if (dir.Key == "TankStub")
continue;
MangleNation(dir.Value);
}
}
foreach (var tankDir in dir.Value.Directories)
{
// if (tankDir.Value.Name != "R90_IS_4")
// continue;
void MangleNation(VFS nation)
{
Tanks tanks = new();
foreach (var tankDir in nation.Directories)
{
// if (tankDir.Value.Name != "R90_IS_4")
// continue;
var tank = MangleTank(tankDir.Value);
TankMeta tankMeta = new() { Id = tank.Id, Slug = tank.Slug };
tanks.Tanks_.Add(tankMeta);
var tank = MangleTank(tankDir.Value);
TankMeta tankMeta = new() { Id = tank.Id, Slug = tank.Slug };
tanks.Tanks_.Add(tankMeta);
}
}
changes.Add(new("definitions/tanks.pb", tanks.ToByteArray()));