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https://github.com/blitzkit/blitzkit.git
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fix: include all tanks
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4 files changed
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@@ -5,10 +5,10 @@
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// source: packages/core/src/protos/legacy_game_definitions.proto
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// source: packages/core/src/protos/legacy_game_definitions.proto
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/* eslint-disable */
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/* eslint-disable */
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import { BinaryReader, BinaryWriter } from "@bufbuild/protobuf/wire";
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import { BinaryReader, BinaryWriter } from '@bufbuild/protobuf/wire';
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import { I18nString } from "./legacy_i18n";
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import { I18nString, createBaseI18nString } from './legacy_i18n';
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export const protobufPackage = "blitzkit";
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export const protobufPackage = 'blitzkit';
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export interface GameDefinitions {
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export interface GameDefinitions {
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version: string;
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version: string;
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@@ -37,28 +37,38 @@ export interface GameModeRole {
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}
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}
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function createBaseGameDefinitions(): GameDefinitions {
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function createBaseGameDefinitions(): GameDefinitions {
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return { version: "", nations: [], gameModes: {}, roles: {} };
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return { version: '', nations: [], gameModes: {}, roles: {} };
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}
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}
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export const GameDefinitions: MessageFns<GameDefinitions> = {
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export const GameDefinitions: MessageFns<GameDefinitions> = {
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encode(message: GameDefinitions, writer: BinaryWriter = new BinaryWriter()): BinaryWriter {
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encode(
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if (message.version !== "") {
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message: GameDefinitions,
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writer: BinaryWriter = new BinaryWriter(),
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): BinaryWriter {
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if (message.version !== '') {
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writer.uint32(10).string(message.version);
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writer.uint32(10).string(message.version);
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}
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}
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for (const v of message.nations) {
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for (const v of message.nations) {
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writer.uint32(18).string(v!);
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writer.uint32(18).string(v!);
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}
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}
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Object.entries(message.gameModes).forEach(([key, value]) => {
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Object.entries(message.gameModes).forEach(([key, value]) => {
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GameDefinitions_GameModesEntry.encode({ key: key as any, value }, writer.uint32(26).fork()).join();
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GameDefinitions_GameModesEntry.encode(
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{ key: key as any, value },
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writer.uint32(26).fork(),
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).join();
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});
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});
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Object.entries(message.roles).forEach(([key, value]) => {
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Object.entries(message.roles).forEach(([key, value]) => {
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GameDefinitions_RolesEntry.encode({ key: key as any, value }, writer.uint32(34).fork()).join();
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GameDefinitions_RolesEntry.encode(
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{ key: key as any, value },
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writer.uint32(34).fork(),
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).join();
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});
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});
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return writer;
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return writer;
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},
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},
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decode(input: BinaryReader | Uint8Array, length?: number): GameDefinitions {
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decode(input: BinaryReader | Uint8Array, length?: number): GameDefinitions {
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const reader = input instanceof BinaryReader ? input : new BinaryReader(input);
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const reader =
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input instanceof BinaryReader ? input : new BinaryReader(input);
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let end = length === undefined ? reader.len : reader.pos + length;
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let end = length === undefined ? reader.len : reader.pos + length;
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const message = createBaseGameDefinitions();
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const message = createBaseGameDefinitions();
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while (reader.pos < end) {
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while (reader.pos < end) {
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@@ -85,7 +95,10 @@ export const GameDefinitions: MessageFns<GameDefinitions> = {
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break;
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break;
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}
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}
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const entry3 = GameDefinitions_GameModesEntry.decode(reader, reader.uint32());
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const entry3 = GameDefinitions_GameModesEntry.decode(
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reader,
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reader.uint32(),
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);
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if (entry3.value !== undefined) {
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if (entry3.value !== undefined) {
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message.gameModes[entry3.key] = entry3.value;
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message.gameModes[entry3.key] = entry3.value;
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}
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}
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@@ -96,7 +109,10 @@ export const GameDefinitions: MessageFns<GameDefinitions> = {
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break;
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break;
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}
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}
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const entry4 = GameDefinitions_RolesEntry.decode(reader, reader.uint32());
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const entry4 = GameDefinitions_RolesEntry.decode(
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reader,
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reader.uint32(),
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);
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if (entry4.value !== undefined) {
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if (entry4.value !== undefined) {
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message.roles[entry4.key] = entry4.value;
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message.roles[entry4.key] = entry4.value;
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}
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}
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@@ -113,26 +129,36 @@ export const GameDefinitions: MessageFns<GameDefinitions> = {
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fromJSON(object: any): GameDefinitions {
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fromJSON(object: any): GameDefinitions {
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return {
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return {
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version: globalThis.String(assertSet("GameDefinitions.version", object.version)),
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version: globalThis.String(
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nations: globalThis.Array.isArray(object?.nations) ? object.nations.map((e: any) => globalThis.String(e)) : [],
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assertSet('GameDefinitions.version', object.version),
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),
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nations: globalThis.Array.isArray(object?.nations)
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? object.nations.map((e: any) => globalThis.String(e))
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: [],
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gameModes: isObject(object.gameModes)
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gameModes: isObject(object.gameModes)
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? Object.entries(object.gameModes).reduce<{ [key: number]: GameMode }>((acc, [key, value]) => {
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? Object.entries(object.gameModes).reduce<{ [key: number]: GameMode }>(
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acc[globalThis.Number(key)] = GameMode.fromJSON(value);
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(acc, [key, value]) => {
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return acc;
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acc[globalThis.Number(key)] = GameMode.fromJSON(value);
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}, {})
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return acc;
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},
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{},
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)
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: {},
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: {},
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roles: isObject(object.roles)
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roles: isObject(object.roles)
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? Object.entries(object.roles).reduce<{ [key: number]: GameModeRole }>((acc, [key, value]) => {
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? Object.entries(object.roles).reduce<{ [key: number]: GameModeRole }>(
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acc[globalThis.Number(key)] = GameModeRole.fromJSON(value);
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(acc, [key, value]) => {
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return acc;
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acc[globalThis.Number(key)] = GameModeRole.fromJSON(value);
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}, {})
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return acc;
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},
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{},
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)
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: {},
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: {},
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};
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};
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},
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},
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toJSON(message: GameDefinitions): unknown {
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toJSON(message: GameDefinitions): unknown {
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const obj: any = {};
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const obj: any = {};
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if (message.version !== "") {
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if (message.version !== '') {
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obj.version = message.version;
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obj.version = message.version;
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}
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}
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if (message.nations?.length) {
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if (message.nations?.length) {
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@@ -159,23 +185,28 @@ export const GameDefinitions: MessageFns<GameDefinitions> = {
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return obj;
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return obj;
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},
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},
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create<I extends Exact<DeepPartial<GameDefinitions>, I>>(base?: I): GameDefinitions {
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create<I extends Exact<DeepPartial<GameDefinitions>, I>>(
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base?: I,
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): GameDefinitions {
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return GameDefinitions.fromPartial(base ?? ({} as any));
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return GameDefinitions.fromPartial(base ?? ({} as any));
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},
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},
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fromPartial<I extends Exact<DeepPartial<GameDefinitions>, I>>(object: I): GameDefinitions {
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fromPartial<I extends Exact<DeepPartial<GameDefinitions>, I>>(
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object: I,
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): GameDefinitions {
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const message = createBaseGameDefinitions();
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const message = createBaseGameDefinitions();
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message.version = object.version ?? "";
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message.version = object.version ?? '';
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message.nations = object.nations?.map((e) => e) || [];
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message.nations = object.nations?.map((e) => e) || [];
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message.gameModes = Object.entries(object.gameModes ?? {}).reduce<{ [key: number]: GameMode }>(
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message.gameModes = Object.entries(object.gameModes ?? {}).reduce<{
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(acc, [key, value]) => {
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[key: number]: GameMode;
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if (value !== undefined) {
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}>((acc, [key, value]) => {
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acc[globalThis.Number(key)] = GameMode.fromPartial(value);
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if (value !== undefined) {
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}
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acc[globalThis.Number(key)] = GameMode.fromPartial(value);
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return acc;
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}
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},
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return acc;
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{},
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}, {});
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);
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message.roles = Object.entries(object.roles ?? {}).reduce<{
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message.roles = Object.entries(object.roles ?? {}).reduce<{ [key: number]: GameModeRole }>((acc, [key, value]) => {
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[key: number]: GameModeRole;
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}>((acc, [key, value]) => {
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if (value !== undefined) {
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if (value !== undefined) {
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acc[globalThis.Number(key)] = GameModeRole.fromPartial(value);
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acc[globalThis.Number(key)] = GameModeRole.fromPartial(value);
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}
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}
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@@ -189,166 +220,201 @@ function createBaseGameDefinitions_GameModesEntry(): GameDefinitions_GameModesEn
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return { key: 0, value: createBaseGameMode() };
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return { key: 0, value: createBaseGameMode() };
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}
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}
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export const GameDefinitions_GameModesEntry: MessageFns<GameDefinitions_GameModesEntry> = {
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export const GameDefinitions_GameModesEntry: MessageFns<GameDefinitions_GameModesEntry> =
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encode(message: GameDefinitions_GameModesEntry, writer: BinaryWriter = new BinaryWriter()): BinaryWriter {
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{
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if (message.key !== undefined) {
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encode(
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writer.uint32(8).uint32(message.key);
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message: GameDefinitions_GameModesEntry,
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}
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writer: BinaryWriter = new BinaryWriter(),
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if (message.value !== undefined) {
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): BinaryWriter {
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GameMode.encode(message.value, writer.uint32(18).fork()).join();
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if (message.key !== undefined) {
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}
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writer.uint32(8).uint32(message.key);
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return writer;
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},
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decode(input: BinaryReader | Uint8Array, length?: number): GameDefinitions_GameModesEntry {
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const reader = input instanceof BinaryReader ? input : new BinaryReader(input);
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let end = length === undefined ? reader.len : reader.pos + length;
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const message = createBaseGameDefinitions_GameModesEntry();
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while (reader.pos < end) {
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const tag = reader.uint32();
|
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switch (tag >>> 3) {
|
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case 1: {
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if (tag !== 8) {
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break;
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}
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|
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message.key = reader.uint32();
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continue;
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}
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case 2: {
|
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if (tag !== 18) {
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break;
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}
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message.value = GameMode.decode(reader, reader.uint32());
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continue;
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}
|
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}
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}
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if ((tag & 7) === 4 || tag === 0) {
|
if (message.value !== undefined) {
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break;
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GameMode.encode(message.value, writer.uint32(18).fork()).join();
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}
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}
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reader.skip(tag & 7);
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return writer;
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}
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},
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return message;
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},
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|
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fromJSON(object: any): GameDefinitions_GameModesEntry {
|
decode(
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return {
|
input: BinaryReader | Uint8Array,
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key: globalThis.Number(assertSet("GameDefinitions_GameModesEntry.key", object.key)),
|
length?: number,
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value: GameMode.fromJSON(assertSet("GameDefinitions_GameModesEntry.value", object.value)),
|
): GameDefinitions_GameModesEntry {
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};
|
const reader =
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},
|
input instanceof BinaryReader ? input : new BinaryReader(input);
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|
let end = length === undefined ? reader.len : reader.pos + length;
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|
const message = createBaseGameDefinitions_GameModesEntry();
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|
while (reader.pos < end) {
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|
const tag = reader.uint32();
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|
switch (tag >>> 3) {
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|
case 1: {
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|
if (tag !== 8) {
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|
break;
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|
}
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|
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toJSON(message: GameDefinitions_GameModesEntry): unknown {
|
message.key = reader.uint32();
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const obj: any = {};
|
continue;
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if (message.key !== undefined) {
|
}
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obj.key = Math.round(message.key);
|
case 2: {
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}
|
if (tag !== 18) {
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if (message.value !== undefined) {
|
break;
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obj.value = GameMode.toJSON(message.value);
|
}
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}
|
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return obj;
|
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},
|
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|
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create<I extends Exact<DeepPartial<GameDefinitions_GameModesEntry>, I>>(base?: I): GameDefinitions_GameModesEntry {
|
message.value = GameMode.decode(reader, reader.uint32());
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return GameDefinitions_GameModesEntry.fromPartial(base ?? ({} as any));
|
continue;
|
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},
|
}
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fromPartial<I extends Exact<DeepPartial<GameDefinitions_GameModesEntry>, I>>(
|
}
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object: I,
|
if ((tag & 7) === 4 || tag === 0) {
|
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): GameDefinitions_GameModesEntry {
|
break;
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const message = createBaseGameDefinitions_GameModesEntry();
|
}
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message.key = object.key ?? 0;
|
reader.skip(tag & 7);
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message.value = (object.value !== undefined && object.value !== null)
|
}
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? GameMode.fromPartial(object.value)
|
return message;
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: undefined;
|
},
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return message;
|
|
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},
|
fromJSON(object: any): GameDefinitions_GameModesEntry {
|
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};
|
return {
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|
key: globalThis.Number(
|
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|
assertSet('GameDefinitions_GameModesEntry.key', object.key),
|
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|
),
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|
value: GameMode.fromJSON(
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|
assertSet('GameDefinitions_GameModesEntry.value', object.value),
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|
),
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||||||
|
};
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||||||
|
},
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||||||
|
|
||||||
|
toJSON(message: GameDefinitions_GameModesEntry): unknown {
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||||||
|
const obj: any = {};
|
||||||
|
if (message.key !== undefined) {
|
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|
obj.key = Math.round(message.key);
|
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|
}
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||||||
|
if (message.value !== undefined) {
|
||||||
|
obj.value = GameMode.toJSON(message.value);
|
||||||
|
}
|
||||||
|
return obj;
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||||||
|
},
|
||||||
|
|
||||||
|
create<I extends Exact<DeepPartial<GameDefinitions_GameModesEntry>, I>>(
|
||||||
|
base?: I,
|
||||||
|
): GameDefinitions_GameModesEntry {
|
||||||
|
return GameDefinitions_GameModesEntry.fromPartial(base ?? ({} as any));
|
||||||
|
},
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||||||
|
fromPartial<
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|
I extends Exact<DeepPartial<GameDefinitions_GameModesEntry>, I>,
|
||||||
|
>(object: I): GameDefinitions_GameModesEntry {
|
||||||
|
const message = createBaseGameDefinitions_GameModesEntry();
|
||||||
|
message.key = object.key ?? 0;
|
||||||
|
message.value =
|
||||||
|
object.value !== undefined && object.value !== null
|
||||||
|
? GameMode.fromPartial(object.value)
|
||||||
|
: undefined;
|
||||||
|
return message;
|
||||||
|
},
|
||||||
|
};
|
||||||
|
|
||||||
function createBaseGameDefinitions_RolesEntry(): GameDefinitions_RolesEntry {
|
function createBaseGameDefinitions_RolesEntry(): GameDefinitions_RolesEntry {
|
||||||
return { key: 0, value: createBaseGameModeRole() };
|
return { key: 0, value: createBaseGameModeRole() };
|
||||||
}
|
}
|
||||||
|
|
||||||
export const GameDefinitions_RolesEntry: MessageFns<GameDefinitions_RolesEntry> = {
|
export const GameDefinitions_RolesEntry: MessageFns<GameDefinitions_RolesEntry> =
|
||||||
encode(message: GameDefinitions_RolesEntry, writer: BinaryWriter = new BinaryWriter()): BinaryWriter {
|
{
|
||||||
if (message.key !== undefined) {
|
encode(
|
||||||
writer.uint32(8).uint32(message.key);
|
message: GameDefinitions_RolesEntry,
|
||||||
}
|
writer: BinaryWriter = new BinaryWriter(),
|
||||||
if (message.value !== undefined) {
|
): BinaryWriter {
|
||||||
GameModeRole.encode(message.value, writer.uint32(18).fork()).join();
|
if (message.key !== undefined) {
|
||||||
}
|
writer.uint32(8).uint32(message.key);
|
||||||
return writer;
|
|
||||||
},
|
|
||||||
|
|
||||||
decode(input: BinaryReader | Uint8Array, length?: number): GameDefinitions_RolesEntry {
|
|
||||||
const reader = input instanceof BinaryReader ? input : new BinaryReader(input);
|
|
||||||
let end = length === undefined ? reader.len : reader.pos + length;
|
|
||||||
const message = createBaseGameDefinitions_RolesEntry();
|
|
||||||
while (reader.pos < end) {
|
|
||||||
const tag = reader.uint32();
|
|
||||||
switch (tag >>> 3) {
|
|
||||||
case 1: {
|
|
||||||
if (tag !== 8) {
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
|
|
||||||
message.key = reader.uint32();
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
case 2: {
|
|
||||||
if (tag !== 18) {
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
|
|
||||||
message.value = GameModeRole.decode(reader, reader.uint32());
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
if ((tag & 7) === 4 || tag === 0) {
|
if (message.value !== undefined) {
|
||||||
break;
|
GameModeRole.encode(message.value, writer.uint32(18).fork()).join();
|
||||||
}
|
}
|
||||||
reader.skip(tag & 7);
|
return writer;
|
||||||
}
|
},
|
||||||
return message;
|
|
||||||
},
|
|
||||||
|
|
||||||
fromJSON(object: any): GameDefinitions_RolesEntry {
|
decode(
|
||||||
return {
|
input: BinaryReader | Uint8Array,
|
||||||
key: globalThis.Number(assertSet("GameDefinitions_RolesEntry.key", object.key)),
|
length?: number,
|
||||||
value: GameModeRole.fromJSON(assertSet("GameDefinitions_RolesEntry.value", object.value)),
|
): GameDefinitions_RolesEntry {
|
||||||
};
|
const reader =
|
||||||
},
|
input instanceof BinaryReader ? input : new BinaryReader(input);
|
||||||
|
let end = length === undefined ? reader.len : reader.pos + length;
|
||||||
|
const message = createBaseGameDefinitions_RolesEntry();
|
||||||
|
while (reader.pos < end) {
|
||||||
|
const tag = reader.uint32();
|
||||||
|
switch (tag >>> 3) {
|
||||||
|
case 1: {
|
||||||
|
if (tag !== 8) {
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
toJSON(message: GameDefinitions_RolesEntry): unknown {
|
message.key = reader.uint32();
|
||||||
const obj: any = {};
|
continue;
|
||||||
if (message.key !== undefined) {
|
}
|
||||||
obj.key = Math.round(message.key);
|
case 2: {
|
||||||
}
|
if (tag !== 18) {
|
||||||
if (message.value !== undefined) {
|
break;
|
||||||
obj.value = GameModeRole.toJSON(message.value);
|
}
|
||||||
}
|
|
||||||
return obj;
|
|
||||||
},
|
|
||||||
|
|
||||||
create<I extends Exact<DeepPartial<GameDefinitions_RolesEntry>, I>>(base?: I): GameDefinitions_RolesEntry {
|
message.value = GameModeRole.decode(reader, reader.uint32());
|
||||||
return GameDefinitions_RolesEntry.fromPartial(base ?? ({} as any));
|
continue;
|
||||||
},
|
}
|
||||||
fromPartial<I extends Exact<DeepPartial<GameDefinitions_RolesEntry>, I>>(object: I): GameDefinitions_RolesEntry {
|
}
|
||||||
const message = createBaseGameDefinitions_RolesEntry();
|
if ((tag & 7) === 4 || tag === 0) {
|
||||||
message.key = object.key ?? 0;
|
break;
|
||||||
message.value = (object.value !== undefined && object.value !== null)
|
}
|
||||||
? GameModeRole.fromPartial(object.value)
|
reader.skip(tag & 7);
|
||||||
: undefined;
|
}
|
||||||
return message;
|
return message;
|
||||||
},
|
},
|
||||||
};
|
|
||||||
|
fromJSON(object: any): GameDefinitions_RolesEntry {
|
||||||
|
return {
|
||||||
|
key: globalThis.Number(
|
||||||
|
assertSet('GameDefinitions_RolesEntry.key', object.key),
|
||||||
|
),
|
||||||
|
value: GameModeRole.fromJSON(
|
||||||
|
assertSet('GameDefinitions_RolesEntry.value', object.value),
|
||||||
|
),
|
||||||
|
};
|
||||||
|
},
|
||||||
|
|
||||||
|
toJSON(message: GameDefinitions_RolesEntry): unknown {
|
||||||
|
const obj: any = {};
|
||||||
|
if (message.key !== undefined) {
|
||||||
|
obj.key = Math.round(message.key);
|
||||||
|
}
|
||||||
|
if (message.value !== undefined) {
|
||||||
|
obj.value = GameModeRole.toJSON(message.value);
|
||||||
|
}
|
||||||
|
return obj;
|
||||||
|
},
|
||||||
|
|
||||||
|
create<I extends Exact<DeepPartial<GameDefinitions_RolesEntry>, I>>(
|
||||||
|
base?: I,
|
||||||
|
): GameDefinitions_RolesEntry {
|
||||||
|
return GameDefinitions_RolesEntry.fromPartial(base ?? ({} as any));
|
||||||
|
},
|
||||||
|
fromPartial<I extends Exact<DeepPartial<GameDefinitions_RolesEntry>, I>>(
|
||||||
|
object: I,
|
||||||
|
): GameDefinitions_RolesEntry {
|
||||||
|
const message = createBaseGameDefinitions_RolesEntry();
|
||||||
|
message.key = object.key ?? 0;
|
||||||
|
message.value =
|
||||||
|
object.value !== undefined && object.value !== null
|
||||||
|
? GameModeRole.fromPartial(object.value)
|
||||||
|
: undefined;
|
||||||
|
return message;
|
||||||
|
},
|
||||||
|
};
|
||||||
|
|
||||||
function createBaseGameMode(): GameMode {
|
function createBaseGameMode(): GameMode {
|
||||||
return { name: createBaseI18nString() };
|
return { name: createBaseI18nString() };
|
||||||
}
|
}
|
||||||
|
|
||||||
export const GameMode: MessageFns<GameMode> = {
|
export const GameMode: MessageFns<GameMode> = {
|
||||||
encode(message: GameMode, writer: BinaryWriter = new BinaryWriter()): BinaryWriter {
|
encode(
|
||||||
|
message: GameMode,
|
||||||
|
writer: BinaryWriter = new BinaryWriter(),
|
||||||
|
): BinaryWriter {
|
||||||
if (message.name !== undefined) {
|
if (message.name !== undefined) {
|
||||||
I18nString.encode(message.name, writer.uint32(10).fork()).join();
|
I18nString.encode(message.name, writer.uint32(10).fork()).join();
|
||||||
}
|
}
|
||||||
@@ -356,7 +422,8 @@ export const GameMode: MessageFns<GameMode> = {
|
|||||||
},
|
},
|
||||||
|
|
||||||
decode(input: BinaryReader | Uint8Array, length?: number): GameMode {
|
decode(input: BinaryReader | Uint8Array, length?: number): GameMode {
|
||||||
const reader = input instanceof BinaryReader ? input : new BinaryReader(input);
|
const reader =
|
||||||
|
input instanceof BinaryReader ? input : new BinaryReader(input);
|
||||||
let end = length === undefined ? reader.len : reader.pos + length;
|
let end = length === undefined ? reader.len : reader.pos + length;
|
||||||
const message = createBaseGameMode();
|
const message = createBaseGameMode();
|
||||||
while (reader.pos < end) {
|
while (reader.pos < end) {
|
||||||
@@ -380,7 +447,9 @@ export const GameMode: MessageFns<GameMode> = {
|
|||||||
},
|
},
|
||||||
|
|
||||||
fromJSON(object: any): GameMode {
|
fromJSON(object: any): GameMode {
|
||||||
return { name: I18nString.fromJSON(assertSet("GameMode.name", object.name)) };
|
return {
|
||||||
|
name: I18nString.fromJSON(assertSet('GameMode.name', object.name)),
|
||||||
|
};
|
||||||
},
|
},
|
||||||
|
|
||||||
toJSON(message: GameMode): unknown {
|
toJSON(message: GameMode): unknown {
|
||||||
@@ -396,9 +465,10 @@ export const GameMode: MessageFns<GameMode> = {
|
|||||||
},
|
},
|
||||||
fromPartial<I extends Exact<DeepPartial<GameMode>, I>>(object: I): GameMode {
|
fromPartial<I extends Exact<DeepPartial<GameMode>, I>>(object: I): GameMode {
|
||||||
const message = createBaseGameMode();
|
const message = createBaseGameMode();
|
||||||
message.name = (object.name !== undefined && object.name !== null)
|
message.name =
|
||||||
? I18nString.fromPartial(object.name)
|
object.name !== undefined && object.name !== null
|
||||||
: createBaseI18nString();
|
? I18nString.fromPartial(object.name)
|
||||||
|
: createBaseI18nString();
|
||||||
return message;
|
return message;
|
||||||
},
|
},
|
||||||
};
|
};
|
||||||
@@ -408,7 +478,10 @@ function createBaseGameModeRole(): GameModeRole {
|
|||||||
}
|
}
|
||||||
|
|
||||||
export const GameModeRole: MessageFns<GameModeRole> = {
|
export const GameModeRole: MessageFns<GameModeRole> = {
|
||||||
encode(message: GameModeRole, writer: BinaryWriter = new BinaryWriter()): BinaryWriter {
|
encode(
|
||||||
|
message: GameModeRole,
|
||||||
|
writer: BinaryWriter = new BinaryWriter(),
|
||||||
|
): BinaryWriter {
|
||||||
writer.uint32(10).fork();
|
writer.uint32(10).fork();
|
||||||
for (const v of message.provisions) {
|
for (const v of message.provisions) {
|
||||||
writer.uint32(v);
|
writer.uint32(v);
|
||||||
@@ -423,7 +496,8 @@ export const GameModeRole: MessageFns<GameModeRole> = {
|
|||||||
},
|
},
|
||||||
|
|
||||||
decode(input: BinaryReader | Uint8Array, length?: number): GameModeRole {
|
decode(input: BinaryReader | Uint8Array, length?: number): GameModeRole {
|
||||||
const reader = input instanceof BinaryReader ? input : new BinaryReader(input);
|
const reader =
|
||||||
|
input instanceof BinaryReader ? input : new BinaryReader(input);
|
||||||
let end = length === undefined ? reader.len : reader.pos + length;
|
let end = length === undefined ? reader.len : reader.pos + length;
|
||||||
const message = createBaseGameModeRole();
|
const message = createBaseGameModeRole();
|
||||||
while (reader.pos < end) {
|
while (reader.pos < end) {
|
||||||
@@ -496,10 +570,14 @@ export const GameModeRole: MessageFns<GameModeRole> = {
|
|||||||
return obj;
|
return obj;
|
||||||
},
|
},
|
||||||
|
|
||||||
create<I extends Exact<DeepPartial<GameModeRole>, I>>(base?: I): GameModeRole {
|
create<I extends Exact<DeepPartial<GameModeRole>, I>>(
|
||||||
|
base?: I,
|
||||||
|
): GameModeRole {
|
||||||
return GameModeRole.fromPartial(base ?? ({} as any));
|
return GameModeRole.fromPartial(base ?? ({} as any));
|
||||||
},
|
},
|
||||||
fromPartial<I extends Exact<DeepPartial<GameModeRole>, I>>(object: I): GameModeRole {
|
fromPartial<I extends Exact<DeepPartial<GameModeRole>, I>>(
|
||||||
|
object: I,
|
||||||
|
): GameModeRole {
|
||||||
const message = createBaseGameModeRole();
|
const message = createBaseGameModeRole();
|
||||||
message.provisions = object.provisions?.map((e) => e) || [];
|
message.provisions = object.provisions?.map((e) => e) || [];
|
||||||
message.consumables = object.consumables?.map((e) => e) || [];
|
message.consumables = object.consumables?.map((e) => e) || [];
|
||||||
@@ -507,21 +585,36 @@ export const GameModeRole: MessageFns<GameModeRole> = {
|
|||||||
},
|
},
|
||||||
};
|
};
|
||||||
|
|
||||||
type Builtin = Date | Function | Uint8Array | string | number | boolean | undefined;
|
type Builtin =
|
||||||
|
| Date
|
||||||
|
| Function
|
||||||
|
| Uint8Array
|
||||||
|
| string
|
||||||
|
| number
|
||||||
|
| boolean
|
||||||
|
| undefined;
|
||||||
|
|
||||||
export type DeepPartial<T> = T extends Builtin ? T
|
export type DeepPartial<T> = T extends Builtin
|
||||||
: T extends globalThis.Array<infer U> ? globalThis.Array<DeepPartial<U>>
|
? T
|
||||||
: T extends ReadonlyArray<infer U> ? ReadonlyArray<DeepPartial<U>>
|
: T extends globalThis.Array<infer U>
|
||||||
: T extends { $case: string; value: unknown } ? { $case: T["$case"]; value?: DeepPartial<T["value"]> }
|
? globalThis.Array<DeepPartial<U>>
|
||||||
: T extends {} ? { [K in keyof T]?: DeepPartial<T[K]> }
|
: T extends ReadonlyArray<infer U>
|
||||||
: Partial<T>;
|
? ReadonlyArray<DeepPartial<U>>
|
||||||
|
: T extends { $case: string; value: unknown }
|
||||||
|
? { $case: T['$case']; value?: DeepPartial<T['value']> }
|
||||||
|
: T extends {}
|
||||||
|
? { [K in keyof T]?: DeepPartial<T[K]> }
|
||||||
|
: Partial<T>;
|
||||||
|
|
||||||
type KeysOfUnion<T> = T extends T ? keyof T : never;
|
type KeysOfUnion<T> = T extends T ? keyof T : never;
|
||||||
export type Exact<P, I extends P> = P extends Builtin ? P
|
export type Exact<P, I extends P> = P extends Builtin
|
||||||
: P & { [K in keyof P]: Exact<P[K], I[K]> } & { [K in Exclude<keyof I, KeysOfUnion<P>>]: never };
|
? P
|
||||||
|
: P & { [K in keyof P]: Exact<P[K], I[K]> } & {
|
||||||
|
[K in Exclude<keyof I, KeysOfUnion<P>>]: never;
|
||||||
|
};
|
||||||
|
|
||||||
function isObject(value: any): boolean {
|
function isObject(value: any): boolean {
|
||||||
return typeof value === "object" && value !== null;
|
return typeof value === 'object' && value !== null;
|
||||||
}
|
}
|
||||||
|
|
||||||
function isSet(value: any): boolean {
|
function isSet(value: any): boolean {
|
||||||
|
|||||||
@@ -5,9 +5,9 @@
|
|||||||
// source: packages/core/src/protos/legacy_i18n.proto
|
// source: packages/core/src/protos/legacy_i18n.proto
|
||||||
|
|
||||||
/* eslint-disable */
|
/* eslint-disable */
|
||||||
import { BinaryReader, BinaryWriter } from "@bufbuild/protobuf/wire";
|
import { BinaryReader, BinaryWriter } from '@bufbuild/protobuf/wire';
|
||||||
|
|
||||||
export const protobufPackage = "blitzkit";
|
export const protobufPackage = 'blitzkit';
|
||||||
|
|
||||||
export interface I18nString {
|
export interface I18nString {
|
||||||
locales: { [key: string]: string };
|
locales: { [key: string]: string };
|
||||||
@@ -18,20 +18,27 @@ export interface I18nString_LocalesEntry {
|
|||||||
value: string;
|
value: string;
|
||||||
}
|
}
|
||||||
|
|
||||||
function createBaseI18nString(): I18nString {
|
export function createBaseI18nString(): I18nString {
|
||||||
return { locales: {} };
|
return { locales: {} };
|
||||||
}
|
}
|
||||||
|
|
||||||
export const I18nString: MessageFns<I18nString> = {
|
export const I18nString: MessageFns<I18nString> = {
|
||||||
encode(message: I18nString, writer: BinaryWriter = new BinaryWriter()): BinaryWriter {
|
encode(
|
||||||
|
message: I18nString,
|
||||||
|
writer: BinaryWriter = new BinaryWriter(),
|
||||||
|
): BinaryWriter {
|
||||||
Object.entries(message.locales).forEach(([key, value]) => {
|
Object.entries(message.locales).forEach(([key, value]) => {
|
||||||
I18nString_LocalesEntry.encode({ key: key as any, value }, writer.uint32(10).fork()).join();
|
I18nString_LocalesEntry.encode(
|
||||||
|
{ key: key as any, value },
|
||||||
|
writer.uint32(10).fork(),
|
||||||
|
).join();
|
||||||
});
|
});
|
||||||
return writer;
|
return writer;
|
||||||
},
|
},
|
||||||
|
|
||||||
decode(input: BinaryReader | Uint8Array, length?: number): I18nString {
|
decode(input: BinaryReader | Uint8Array, length?: number): I18nString {
|
||||||
const reader = input instanceof BinaryReader ? input : new BinaryReader(input);
|
const reader =
|
||||||
|
input instanceof BinaryReader ? input : new BinaryReader(input);
|
||||||
let end = length === undefined ? reader.len : reader.pos + length;
|
let end = length === undefined ? reader.len : reader.pos + length;
|
||||||
const message = createBaseI18nString();
|
const message = createBaseI18nString();
|
||||||
while (reader.pos < end) {
|
while (reader.pos < end) {
|
||||||
@@ -42,7 +49,10 @@ export const I18nString: MessageFns<I18nString> = {
|
|||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
const entry1 = I18nString_LocalesEntry.decode(reader, reader.uint32());
|
const entry1 = I18nString_LocalesEntry.decode(
|
||||||
|
reader,
|
||||||
|
reader.uint32(),
|
||||||
|
);
|
||||||
if (entry1.value !== undefined) {
|
if (entry1.value !== undefined) {
|
||||||
message.locales[entry1.key] = entry1.value;
|
message.locales[entry1.key] = entry1.value;
|
||||||
}
|
}
|
||||||
@@ -60,10 +70,13 @@ export const I18nString: MessageFns<I18nString> = {
|
|||||||
fromJSON(object: any): I18nString {
|
fromJSON(object: any): I18nString {
|
||||||
return {
|
return {
|
||||||
locales: isObject(object.locales)
|
locales: isObject(object.locales)
|
||||||
? Object.entries(object.locales).reduce<{ [key: string]: string }>((acc, [key, value]) => {
|
? Object.entries(object.locales).reduce<{ [key: string]: string }>(
|
||||||
acc[key] = String(value);
|
(acc, [key, value]) => {
|
||||||
return acc;
|
acc[key] = String(value);
|
||||||
}, {})
|
return acc;
|
||||||
|
},
|
||||||
|
{},
|
||||||
|
)
|
||||||
: {},
|
: {},
|
||||||
};
|
};
|
||||||
},
|
},
|
||||||
@@ -85,9 +98,13 @@ export const I18nString: MessageFns<I18nString> = {
|
|||||||
create<I extends Exact<DeepPartial<I18nString>, I>>(base?: I): I18nString {
|
create<I extends Exact<DeepPartial<I18nString>, I>>(base?: I): I18nString {
|
||||||
return I18nString.fromPartial(base ?? ({} as any));
|
return I18nString.fromPartial(base ?? ({} as any));
|
||||||
},
|
},
|
||||||
fromPartial<I extends Exact<DeepPartial<I18nString>, I>>(object: I): I18nString {
|
fromPartial<I extends Exact<DeepPartial<I18nString>, I>>(
|
||||||
|
object: I,
|
||||||
|
): I18nString {
|
||||||
const message = createBaseI18nString();
|
const message = createBaseI18nString();
|
||||||
message.locales = Object.entries(object.locales ?? {}).reduce<{ [key: string]: string }>((acc, [key, value]) => {
|
message.locales = Object.entries(object.locales ?? {}).reduce<{
|
||||||
|
[key: string]: string;
|
||||||
|
}>((acc, [key, value]) => {
|
||||||
if (value !== undefined) {
|
if (value !== undefined) {
|
||||||
acc[key] = globalThis.String(value);
|
acc[key] = globalThis.String(value);
|
||||||
}
|
}
|
||||||
@@ -98,11 +115,14 @@ export const I18nString: MessageFns<I18nString> = {
|
|||||||
};
|
};
|
||||||
|
|
||||||
function createBaseI18nString_LocalesEntry(): I18nString_LocalesEntry {
|
function createBaseI18nString_LocalesEntry(): I18nString_LocalesEntry {
|
||||||
return { key: "", value: "" };
|
return { key: '', value: '' };
|
||||||
}
|
}
|
||||||
|
|
||||||
export const I18nString_LocalesEntry: MessageFns<I18nString_LocalesEntry> = {
|
export const I18nString_LocalesEntry: MessageFns<I18nString_LocalesEntry> = {
|
||||||
encode(message: I18nString_LocalesEntry, writer: BinaryWriter = new BinaryWriter()): BinaryWriter {
|
encode(
|
||||||
|
message: I18nString_LocalesEntry,
|
||||||
|
writer: BinaryWriter = new BinaryWriter(),
|
||||||
|
): BinaryWriter {
|
||||||
if (message.key !== undefined) {
|
if (message.key !== undefined) {
|
||||||
writer.uint32(10).string(message.key);
|
writer.uint32(10).string(message.key);
|
||||||
}
|
}
|
||||||
@@ -112,8 +132,12 @@ export const I18nString_LocalesEntry: MessageFns<I18nString_LocalesEntry> = {
|
|||||||
return writer;
|
return writer;
|
||||||
},
|
},
|
||||||
|
|
||||||
decode(input: BinaryReader | Uint8Array, length?: number): I18nString_LocalesEntry {
|
decode(
|
||||||
const reader = input instanceof BinaryReader ? input : new BinaryReader(input);
|
input: BinaryReader | Uint8Array,
|
||||||
|
length?: number,
|
||||||
|
): I18nString_LocalesEntry {
|
||||||
|
const reader =
|
||||||
|
input instanceof BinaryReader ? input : new BinaryReader(input);
|
||||||
let end = length === undefined ? reader.len : reader.pos + length;
|
let end = length === undefined ? reader.len : reader.pos + length;
|
||||||
const message = createBaseI18nString_LocalesEntry();
|
const message = createBaseI18nString_LocalesEntry();
|
||||||
while (reader.pos < end) {
|
while (reader.pos < end) {
|
||||||
@@ -146,8 +170,12 @@ export const I18nString_LocalesEntry: MessageFns<I18nString_LocalesEntry> = {
|
|||||||
|
|
||||||
fromJSON(object: any): I18nString_LocalesEntry {
|
fromJSON(object: any): I18nString_LocalesEntry {
|
||||||
return {
|
return {
|
||||||
key: globalThis.String(assertSet("I18nString_LocalesEntry.key", object.key)),
|
key: globalThis.String(
|
||||||
value: globalThis.String(assertSet("I18nString_LocalesEntry.value", object.value)),
|
assertSet('I18nString_LocalesEntry.key', object.key),
|
||||||
|
),
|
||||||
|
value: globalThis.String(
|
||||||
|
assertSet('I18nString_LocalesEntry.value', object.value),
|
||||||
|
),
|
||||||
};
|
};
|
||||||
},
|
},
|
||||||
|
|
||||||
@@ -162,32 +190,51 @@ export const I18nString_LocalesEntry: MessageFns<I18nString_LocalesEntry> = {
|
|||||||
return obj;
|
return obj;
|
||||||
},
|
},
|
||||||
|
|
||||||
create<I extends Exact<DeepPartial<I18nString_LocalesEntry>, I>>(base?: I): I18nString_LocalesEntry {
|
create<I extends Exact<DeepPartial<I18nString_LocalesEntry>, I>>(
|
||||||
|
base?: I,
|
||||||
|
): I18nString_LocalesEntry {
|
||||||
return I18nString_LocalesEntry.fromPartial(base ?? ({} as any));
|
return I18nString_LocalesEntry.fromPartial(base ?? ({} as any));
|
||||||
},
|
},
|
||||||
fromPartial<I extends Exact<DeepPartial<I18nString_LocalesEntry>, I>>(object: I): I18nString_LocalesEntry {
|
fromPartial<I extends Exact<DeepPartial<I18nString_LocalesEntry>, I>>(
|
||||||
|
object: I,
|
||||||
|
): I18nString_LocalesEntry {
|
||||||
const message = createBaseI18nString_LocalesEntry();
|
const message = createBaseI18nString_LocalesEntry();
|
||||||
message.key = object.key ?? "";
|
message.key = object.key ?? '';
|
||||||
message.value = object.value ?? "";
|
message.value = object.value ?? '';
|
||||||
return message;
|
return message;
|
||||||
},
|
},
|
||||||
};
|
};
|
||||||
|
|
||||||
type Builtin = Date | Function | Uint8Array | string | number | boolean | undefined;
|
type Builtin =
|
||||||
|
| Date
|
||||||
|
| Function
|
||||||
|
| Uint8Array
|
||||||
|
| string
|
||||||
|
| number
|
||||||
|
| boolean
|
||||||
|
| undefined;
|
||||||
|
|
||||||
export type DeepPartial<T> = T extends Builtin ? T
|
export type DeepPartial<T> = T extends Builtin
|
||||||
: T extends globalThis.Array<infer U> ? globalThis.Array<DeepPartial<U>>
|
? T
|
||||||
: T extends ReadonlyArray<infer U> ? ReadonlyArray<DeepPartial<U>>
|
: T extends globalThis.Array<infer U>
|
||||||
: T extends { $case: string; value: unknown } ? { $case: T["$case"]; value?: DeepPartial<T["value"]> }
|
? globalThis.Array<DeepPartial<U>>
|
||||||
: T extends {} ? { [K in keyof T]?: DeepPartial<T[K]> }
|
: T extends ReadonlyArray<infer U>
|
||||||
: Partial<T>;
|
? ReadonlyArray<DeepPartial<U>>
|
||||||
|
: T extends { $case: string; value: unknown }
|
||||||
|
? { $case: T['$case']; value?: DeepPartial<T['value']> }
|
||||||
|
: T extends {}
|
||||||
|
? { [K in keyof T]?: DeepPartial<T[K]> }
|
||||||
|
: Partial<T>;
|
||||||
|
|
||||||
type KeysOfUnion<T> = T extends T ? keyof T : never;
|
type KeysOfUnion<T> = T extends T ? keyof T : never;
|
||||||
export type Exact<P, I extends P> = P extends Builtin ? P
|
export type Exact<P, I extends P> = P extends Builtin
|
||||||
: P & { [K in keyof P]: Exact<P[K], I[K]> } & { [K in Exclude<keyof I, KeysOfUnion<P>>]: never };
|
? P
|
||||||
|
: P & { [K in keyof P]: Exact<P[K], I[K]> } & {
|
||||||
|
[K in Exclude<keyof I, KeysOfUnion<P>>]: never;
|
||||||
|
};
|
||||||
|
|
||||||
function isObject(value: any): boolean {
|
function isObject(value: any): boolean {
|
||||||
return typeof value === "object" && value !== null;
|
return typeof value === 'object' && value !== null;
|
||||||
}
|
}
|
||||||
|
|
||||||
function isSet(value: any): boolean {
|
function isSet(value: any): boolean {
|
||||||
|
|||||||
@@ -14,7 +14,7 @@ const tanks = await awaitableTanks;
|
|||||||
<PageWrapper>
|
<PageWrapper>
|
||||||
{
|
{
|
||||||
tanks.tanks.map((tank) => (
|
tanks.tanks.map((tank) => (
|
||||||
<Link href={`./${tank.seo_id}`}>{tank.seo_id}</Link>
|
<Link href={`./${tank.slug}`}>{tank.slug}</Link>
|
||||||
))
|
))
|
||||||
}
|
}
|
||||||
</PageWrapper>
|
</PageWrapper>
|
||||||
|
|||||||
@@ -89,30 +89,22 @@ namespace BlitzKit.CLI.Functions
|
|||||||
void MangleNations()
|
void MangleNations()
|
||||||
{
|
{
|
||||||
var dirs = provider.RootDirectory.GetDirectory("Blitz/Content/Tanks").Directories;
|
var dirs = provider.RootDirectory.GetDirectory("Blitz/Content/Tanks").Directories;
|
||||||
|
Tanks tanks = new();
|
||||||
|
|
||||||
foreach (var dir in dirs)
|
foreach (var dir in dirs)
|
||||||
{
|
{
|
||||||
if (dir.Key == "TankStub")
|
if (dir.Key == "TankStub")
|
||||||
continue;
|
continue;
|
||||||
|
|
||||||
MangleNation(dir.Value);
|
foreach (var tankDir in dir.Value.Directories)
|
||||||
}
|
{
|
||||||
}
|
// if (tankDir.Value.Name != "R90_IS_4")
|
||||||
|
// continue;
|
||||||
|
|
||||||
void MangleNation(VFS nation)
|
var tank = MangleTank(tankDir.Value);
|
||||||
{
|
TankMeta tankMeta = new() { Id = tank.Id, Slug = tank.Slug };
|
||||||
Tanks tanks = new();
|
tanks.Tanks_.Add(tankMeta);
|
||||||
|
}
|
||||||
foreach (var tankDir in nation.Directories)
|
|
||||||
{
|
|
||||||
// if (tankDir.Value.Name != "R90_IS_4")
|
|
||||||
// continue;
|
|
||||||
|
|
||||||
var tank = MangleTank(tankDir.Value);
|
|
||||||
|
|
||||||
TankMeta tankMeta = new() { Id = tank.Id, Slug = tank.Slug };
|
|
||||||
|
|
||||||
tanks.Tanks_.Add(tankMeta);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
changes.Add(new("definitions/tanks.pb", tanks.ToByteArray()));
|
changes.Add(new("definitions/tanks.pb", tanks.ToByteArray()));
|
||||||
|
|||||||
Reference in new issue
Block a user