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https://github.com/blitzkit/blitzkit.git
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ids update 2026-08-08T18:33:52.481Z
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81856276b0
commit
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1 file changed
+89
-77
@@ -1,4 +1,5 @@
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import { $ } from "bun";
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import { range } from "lodash-es";
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import { compress, decompress } from "lz4js";
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import { mkdir, rm } from "node:fs/promises";
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import { IdArray } from "./idArray";
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@@ -8,6 +9,11 @@ interface ManifestV1 {
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last_verified: number;
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}
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export interface QuickInfo {
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status: string;
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data: Record<string, {} | null>;
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}
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const TEMP = "../../temp";
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const WORKING_DIR = `${TEMP}/ids`;
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const CHUNKS_DIR = `${WORKING_DIR}/chunks`;
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@@ -16,6 +22,9 @@ const REPO = "blitzkit/ids";
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const ACCOMMODATED_ID_COUNT = 10_000_000_000; // 10B ids
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const MAX_BYTES_PER_CHUNK = 100 * 1_000_000; // 100MB
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const MAX_IDS_PER_CALL = 100;
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const API_RATE = 10; // 10Hz
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// const chunkCount = Math.ceil(
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// (ACCOMMODATED_ID_COUNT * Uint32Array.BYTES_PER_ELEMENT) / MAX_BYTES_PER_CHUNK,
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// );
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@@ -26,7 +35,8 @@ console.log(
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);
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const t0 = performance.now();
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const maxT = 5 * 60 * 60 * 1000;
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// const maxT = 5 * 60 * 60 * 1000; // 5hr
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const maxT = 5 * 1000; // 5s
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const t1 = t0 + maxT;
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await mkdir(TEMP, { recursive: true });
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@@ -116,6 +126,80 @@ for (const region of regions) {
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console.log(` ${region.domain}: ${region.seed.toLocaleString()}`);
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}
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console.log("Starting discovery loop...");
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const queue: string[] = [];
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const applicationId = import.meta.env.PUBLIC_WARGAMING_APPLICATION_ID;
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const fields = "account_id%2C-account_id";
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let regionI = 0;
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function fillQueue() {
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if (queue.length >= 1) return;
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regionI = (regionI + 1) % regions.length;
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const region = regions[regionI];
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const id0 = region.seed;
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const id1 = Math.min(id0 + MAX_IDS_PER_CALL - 1, region.max);
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const idRange = range(id0, id1 + 1);
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const accountIds = idRange.join(",");
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const url = `https://api.wotblitz.${
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region.domain
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}/wotb/account/info/?application_id=${applicationId}&fields=${
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fields
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}&account_id=${accountIds}`;
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queue.push(url);
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if (idRange.length < MAX_IDS_PER_CALL) {
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console.log(
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`Removing region ${region.domain} removed due to ID range exhaustion...`,
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);
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regions.splice(regionI, 1);
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}
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}
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function sleep() {
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return new Promise((resolve) => setTimeout(resolve, 1000 / API_RATE));
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}
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while (performance.now() < t1 && regions.length > 0) {
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await sleep();
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fillQueue();
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if (queue.length === 0) {
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console.log("Queue empty, ending discovery loop...");
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break;
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}
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const url = queue.shift()!;
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const response = await fetch(url);
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const data = (await response.json()) as QuickInfo;
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if (data.status !== "ok") {
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console.warn("Failed API call; pushing back into queue...");
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queue.push(url);
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continue;
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}
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for (const key in data.data) {
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const value = data.data[key];
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if (value === null) continue;
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const id = Number(key);
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const chunkIndex = id % chunkCount;
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const chunk = chunks[chunkIndex];
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console.log(`${id} -> ${chunkIndex}`);
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chunk.push(id);
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}
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}
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console.log("Saving chunks...");
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await rm(`${CHUNKS_DIR}/*`, { force: true });
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@@ -129,79 +213,7 @@ for (let i = 0; i < chunks.length; i++) {
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await Bun.write(path, compressed);
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}
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// const MAX_IDS = 100;
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// const API_RATE = 10;
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// const regions = ["eu", "com", "asia"];
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// const seeds = [5e8, 10e8, 20e8].map(BigInt);
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// export interface QuickInfo {
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// status: string;
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// data: Record<string, {} | null>;
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// }
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// const ids: bigint[] = [];
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// const unfilled = Array.from({ length: seeds.length });
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// const offsets = unfilled.map(() => 0n);
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// const queues = unfilled.map(() => [] as bigint[]);
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// function mountIds() {
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// for (let i = 0; i < regions.length; i++) {
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// const queue = queues[i];
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// if (queue.length >= MAX_IDS) continue;
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// const availableSpace = MAX_IDS - queue.length;
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// const seed = seeds[i];
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// const offset = offsets[i]++;
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// for (let j = 0n; j < availableSpace; j++) {
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// const id = seed + offset + j;
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// queue.push(id);
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// }
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// offsets[i] += BigInt(availableSpace);
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// }
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// }
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// let i = 0;
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// while (performance.now() < t1) {
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// mountIds();
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// await sleep();
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// const region = regions[i];
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// const queue = queues[i];
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// const accountIds = queue.join(",");
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// const fields = "account_id%2C-account_id";
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// const applicationId = import.meta.env.PUBLIC_WARGAMING_APPLICATION_ID;
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// const url = `https://api.wotblitz.${
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// region
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// }/wotb/account/info/?application_id=${applicationId}&fields=${
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// fields
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// }&account_id=${accountIds}`;
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// const response = await fetch(url);
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// const data = (await response.json()) as QuickInfo;
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// if (data.status !== "ok") continue;
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// for (const key in data.data) {
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// const value = data.data[key];
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// if (value === null) continue;
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// const id = BigInt(key);
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// ids.push(id);
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// }
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// queues[i] = [];
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// i = (i + 1) % regions.length;
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// }
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// function sleep() {
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// return new Promise((resolve) => setTimeout(resolve, 1000 / API_RATE));
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// }
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await $`cd ${WORKING_DIR}`;
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await $`git add .`;
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await $`git commit --amend -m "ids update ${new Date().toISOString()}"`;
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await $`git push --force-with-lease`;
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