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fix: gun type names
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@@ -575,11 +575,11 @@ export async function definitions(production: boolean) {
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const gunType =
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'clip' in turretGunEntry
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? turretGunEntry.pumpGunMode
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? 'auto_reloader'
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: 'auto_loader'
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? 'autoReloader'
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: 'autoLoader'
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: 'regular';
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const gunReload =
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gunType === 'auto_reloader'
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gunType === 'autoReloader'
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? turretGunEntry.pumpGunReloadTimes!.split(' ').map(Number)
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: turretGunEntry.reloadTime;
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const gunClipCount =
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