mirror of
https://github.com/blitzkit/blitzkit.git
synced 2026-10-21 02:37:05 +02:00
feat: equipment popover
This commit is contained in:
1 parent
9d1e059ea5
commit
2f2996a40c
2 files changed
+144
-78
No files matched your search
+144
-17
@@ -6,13 +6,15 @@ import {
|
||||
Dialog,
|
||||
Flex,
|
||||
Heading,
|
||||
Popover,
|
||||
SegmentedControl,
|
||||
Table,
|
||||
Text,
|
||||
} from '@radix-ui/themes';
|
||||
import { times } from 'lodash';
|
||||
import { usePathname, useRouter, useSearchParams } from 'next/navigation';
|
||||
import { use, useCallback, useEffect, useMemo, useState } from 'react';
|
||||
import { EquipmentMatrixCompact } from '../../../components/EquipmentMatrixCompact';
|
||||
import { EquipmentButton } from '../../../components/ModuleButtons/EquipmentButton';
|
||||
import PageWrapper from '../../../components/PageWrapper';
|
||||
import { equipmentDefinitions } from '../../../core/blitzkrieg/equipmentDefinitions';
|
||||
import { modelDefinitions } from '../../../core/blitzkrieg/modelDefinitions';
|
||||
@@ -343,22 +345,147 @@ export default function Page() {
|
||||
<Table.Row>
|
||||
<Table.Cell />
|
||||
|
||||
{members.map(({ equipmentMatrix }) => (
|
||||
<Table.Cell>
|
||||
<Flex
|
||||
align="center"
|
||||
justify="between"
|
||||
style={{
|
||||
width: '100%',
|
||||
height: '100%',
|
||||
}}
|
||||
>
|
||||
<EquipmentMatrixCompact
|
||||
equipmentMatrix={equipmentMatrix}
|
||||
/>
|
||||
</Flex>
|
||||
</Table.Cell>
|
||||
))}
|
||||
{members.map(({ equipmentMatrix, tank }) => {
|
||||
const equipmentRows =
|
||||
awaitedEquipmentDefinitions.presets[tank.equipment];
|
||||
|
||||
return (
|
||||
<Table.Cell>
|
||||
<Flex
|
||||
align="center"
|
||||
justify="between"
|
||||
style={{
|
||||
width: '100%',
|
||||
height: '100%',
|
||||
}}
|
||||
>
|
||||
<Popover.Root>
|
||||
<Popover.Trigger>
|
||||
<Button variant="ghost" radius="large">
|
||||
<Flex gap="1" direction="column">
|
||||
{times(3, (y) => (
|
||||
<Flex
|
||||
style={{
|
||||
gap: 6,
|
||||
}}
|
||||
>
|
||||
{times(3, (x) => {
|
||||
const equipment = equipmentMatrix[y][x];
|
||||
|
||||
return (
|
||||
<Flex
|
||||
style={{
|
||||
gap: 2,
|
||||
}}
|
||||
>
|
||||
<div
|
||||
style={{
|
||||
width: 4,
|
||||
height: 8,
|
||||
backgroundColor:
|
||||
equipment === -1
|
||||
? theme.colors
|
||||
.textLowContrast_green
|
||||
: theme.colors
|
||||
.textLowContrast,
|
||||
borderRadius: 2,
|
||||
}}
|
||||
/>
|
||||
<div
|
||||
style={{
|
||||
width: 4,
|
||||
height: 8,
|
||||
backgroundColor:
|
||||
equipment === 1
|
||||
? theme.colors
|
||||
.textLowContrast_green
|
||||
: theme.colors
|
||||
.textLowContrast,
|
||||
borderRadius: 2,
|
||||
}}
|
||||
/>
|
||||
</Flex>
|
||||
);
|
||||
})}
|
||||
</Flex>
|
||||
))}
|
||||
</Flex>
|
||||
</Button>
|
||||
</Popover.Trigger>
|
||||
|
||||
<Popover.Content>
|
||||
<Flex direction="column" gap="2">
|
||||
{equipmentRows.map((equipmentRow, rowIndex) => (
|
||||
<Flex gap="2" key={rowIndex}>
|
||||
{equipmentRow.map(
|
||||
(equipment, columnIndex) => (
|
||||
<Flex key={columnIndex}>
|
||||
<EquipmentButton
|
||||
equipment={equipment[0]}
|
||||
first
|
||||
rowChild
|
||||
selected={
|
||||
equipmentMatrix[rowIndex][
|
||||
columnIndex
|
||||
] === -1
|
||||
}
|
||||
onClick={() => {
|
||||
// mutateDuel((draft) => {
|
||||
// if (
|
||||
// equipmentMatrix[rowIndex][
|
||||
// columnIndex
|
||||
// ] === -1
|
||||
// ) {
|
||||
// draft.protagonist!.equipmentMatrix[
|
||||
// rowIndex
|
||||
// ][columnIndex] = 0;
|
||||
// } else {
|
||||
// draft.protagonist!.equipmentMatrix[
|
||||
// rowIndex
|
||||
// ][columnIndex] = -1;
|
||||
// }
|
||||
// });
|
||||
}}
|
||||
/>
|
||||
<EquipmentButton
|
||||
equipment={equipment[1]}
|
||||
last
|
||||
rowChild
|
||||
selected={
|
||||
equipmentMatrix[rowIndex][
|
||||
columnIndex
|
||||
] === 1
|
||||
}
|
||||
onClick={() => {
|
||||
// mutateDuel((draft) => {
|
||||
// if (
|
||||
// equipmentMatrix[rowIndex][
|
||||
// columnIndex
|
||||
// ] === 1
|
||||
// ) {
|
||||
// draft.protagonist!.equipmentMatrix[
|
||||
// rowIndex
|
||||
// ][columnIndex] = 0;
|
||||
// } else {
|
||||
// draft.protagonist!.equipmentMatrix[
|
||||
// rowIndex
|
||||
// ][columnIndex] = 1;
|
||||
// }
|
||||
// });
|
||||
}}
|
||||
/>
|
||||
</Flex>
|
||||
),
|
||||
)}
|
||||
</Flex>
|
||||
))}
|
||||
</Flex>
|
||||
</Popover.Content>
|
||||
</Popover.Root>
|
||||
</Flex>
|
||||
</Table.Cell>
|
||||
);
|
||||
})}
|
||||
</Table.Row>
|
||||
</Table.Body>
|
||||
|
||||
|
||||
@@ -1,61 +0,0 @@
|
||||
import { Button, Flex } from '@radix-ui/themes';
|
||||
import { times } from 'lodash';
|
||||
import { theme } from '../stitches.config';
|
||||
import { EquipmentMatrix } from '../stores/duel';
|
||||
|
||||
interface EquipmentMatrixCompactProps {
|
||||
equipmentMatrix: EquipmentMatrix;
|
||||
}
|
||||
|
||||
export function EquipmentMatrixCompact({
|
||||
equipmentMatrix,
|
||||
}: EquipmentMatrixCompactProps) {
|
||||
return (
|
||||
<Button variant="ghost">
|
||||
<Flex gap="1" direction="column">
|
||||
{times(3, (y) => (
|
||||
<Flex
|
||||
style={{
|
||||
gap: 6,
|
||||
}}
|
||||
>
|
||||
{times(3, (x) => {
|
||||
const equipment = equipmentMatrix[y][x];
|
||||
|
||||
return (
|
||||
<Flex
|
||||
style={{
|
||||
gap: 2,
|
||||
}}
|
||||
>
|
||||
<div
|
||||
style={{
|
||||
width: 4,
|
||||
height: 8,
|
||||
backgroundColor:
|
||||
equipment === -1
|
||||
? theme.colors.textLowContrast_green
|
||||
: theme.colors.textLowContrast,
|
||||
borderRadius: 2,
|
||||
}}
|
||||
/>
|
||||
<div
|
||||
style={{
|
||||
width: 4,
|
||||
height: 8,
|
||||
backgroundColor:
|
||||
equipment === 1
|
||||
? theme.colors.textLowContrast_green
|
||||
: theme.colors.textLowContrast,
|
||||
borderRadius: 2,
|
||||
}}
|
||||
/>
|
||||
</Flex>
|
||||
);
|
||||
})}
|
||||
</Flex>
|
||||
))}
|
||||
</Flex>
|
||||
</Button>
|
||||
);
|
||||
}
|
||||
Reference in new issue
Block a user