feat: reorganize protos

This commit is contained in:
TrèsAbhi committed 2026-04-09 21:47:12 -05:00
1 parent f8029bdf67
commit 344954513a
10 files changed
+1 -101

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@@ -1,14 +0,0 @@
syntax = "proto3";
package blitzkit;
import "blitz_static_profile_avatar_component.proto";
import "blitz_static_sellable_component.proto";
import "blitz_static_stuff_ui_component.proto";
message Avatar {
string name = 1;
blitz_static_stuff_ui_component.StuffUIComponent stuff_ui = 2;
blitz_static_profile_avatar_component.ProfileAvatarComponent profile_avatar = 3;
optional blitz_static_sellable_component.SellableComponent sellable = 4;
}
@@ -1,7 +0,0 @@
syntax = "proto3";
package blitzkit;
message AvatarList {
repeated string list = 1;
}
@@ -1,9 +0,0 @@
syntax = "proto3";
package blitzkit;
import "avatar.proto";
message Avatars {
repeated Avatar avatars = 1;
}
@@ -1,14 +0,0 @@
syntax = "proto3";
package blitzkit;
import "blitz_static_profile_background_component.proto";
import "blitz_static_sellable_component.proto";
import "blitz_static_stuff_ui_component.proto";
message Background {
string name = 1;
blitz_static_stuff_ui_component.StuffUIComponent stuff_ui = 2;
blitz_static_profile_background_component.ProfileBackgroundComponent profile_background = 3;
optional blitz_static_sellable_component.SellableComponent sellable = 4;
}
@@ -1,9 +0,0 @@
syntax = "proto3";
package blitzkit;
import "background.proto";
message Backgrounds {
repeated Background backgrounds = 1;
}
@@ -1,12 +0,0 @@
syntax = "proto3";
package blitzkit;
message PopularTanks {
repeated PopularTank tanks = 1;
}
message PopularTank {
string id = 1;
int32 views = 2;
}
-14
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@@ -1,14 +0,0 @@
syntax = "proto3";
package blitzkit;
import "blitz_static_compensation_component.proto";
import "blitz_static_tank_component.proto";
message Tank {
string id = 1;
string slug = 2;
blitz_static_tank_component.TankCatalogComponent tank = 3;
blitz_static_compensation_component.CompensationComponent compensation = 4;
}
@@ -1,12 +0,0 @@
syntax = "proto3";
package blitzkit;
message TankList {
repeated TankListEntry list = 1;
}
message TankListEntry {
string id = 1;
string slug = 2;
}
@@ -1,9 +0,0 @@
syntax = "proto3";
package blitzkit;
import "tank.proto";
message Tanks {
map<string, Tank> tanks = 1;
}