fix: removed deprecated build methods

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TrèsAbhi committed 2024-01-16 10:13:38 -06:00
1 parent aadcaedae5
commit 352e174af2
2 files changed
+3 -8

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@@ -5,8 +5,6 @@ const withVanillaExtract = createVanillaExtractPlugin({ tests: /\.css$/ });
/** @type {import('next').NextConfig} */
const nextConfig = {
...withVanillaExtract({
// TODO: this is deprecated but the only way to fix build call stack overflow
outputFileTracing: false,
webpack: (config) => {
config.module.rules.push({
test: /\.glsl$/,
@@ -156,10 +156,7 @@ export const ExternalModuleMask = memo<ExternalModuleMaskProps>(({ duel }) => {
const isHull = node.name.startsWith('hull_');
const isVisible = isHull;
const armorId = nameToArmorId(node.name);
const { spaced, thickness } = resolveArmor(
tankModelDefinition.armor,
armorId,
);
const { thickness } = resolveArmor(tankModelDefinition.armor, armorId);
if (!isVisible || thickness === undefined) return null;
@@ -196,7 +193,7 @@ export const ExternalModuleMask = memo<ExternalModuleMaskProps>(({ duel }) => {
);
const isVisible = isCurrentTurret;
const armorId = nameToArmorId(node.name);
const { spaced, thickness } = resolveArmor(
const { thickness } = resolveArmor(
turretModelDefinition.armor,
armorId,
);
@@ -219,7 +216,7 @@ export const ExternalModuleMask = memo<ExternalModuleMaskProps>(({ duel }) => {
);
const isVisible = isCurrentGun;
const armorId = nameToArmorId(node.name);
const { spaced, thickness } = resolveArmor(
const { thickness } = resolveArmor(
gunModelDefinition.armor,
armorId,
);