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feat: start of gun depression visualzier
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@@ -22,6 +22,7 @@ import { useLocale } from '../../../../../../hooks/useLocale';
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import { useTankModelDefinition } from '../../../../../../hooks/useTankModelDefinition';
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import { Duel } from '../../../../../../stores/duel';
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import { AssaultRangesVisualizer } from './AssaultRangesVisualizer';
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import { GunFlexibilityVisualizer } from './GunFlexibilityVisualizer';
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import { Info } from './Info';
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import { InfoWithDelta } from './InfoWithDelta';
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import { ReloadVisualizer } from './ReloadVisualizer';
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@@ -404,6 +405,7 @@ export function Firepower({ stats }: StatsAcceptorProps) {
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/>
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</>
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)}
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<GunFlexibilityVisualizer />
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</StatsTableWrapper>
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);
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}
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+94
@@ -0,0 +1,94 @@
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import { Card } from '@radix-ui/themes';
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import { awaitableModelDefinitions } from '../../../../../../../core/awaitables/modelDefinitions';
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import { Duel } from '../../../../../../../stores/duel';
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const MAX_MAG = 20;
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const modelDefinition = await awaitableModelDefinitions;
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function mag(x: number) {
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return (x / MAX_MAG + 1) / 2;
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}
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function c(thetaDeg: number, m = 1) {
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const theta = thetaDeg * (Math.PI / 180);
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return `${m * Math.cos(theta)} ${-m * Math.sin(theta)}`;
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}
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export function GunFlexibilityVisualizer() {
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const tank = Duel.use((state) => state.protagonist.tank);
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const turret = Duel.use((state) => state.protagonist.turret);
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const gun = Duel.use((state) => state.protagonist.gun);
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const tankModel = modelDefinition.models[tank.id];
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const turretModel = tankModel.turrets[turret.id];
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const gunModel = turretModel.guns[gun.gun_type!.value.base.id];
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const p = gunModel.pitch;
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const f = p.front;
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const b = p.back;
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let d = '';
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d += `M 0 0`;
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const ms = mag(p.max);
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if (b) {
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d += `L ${c(-90 + b.range / 2, ms)}`;
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} else {
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d += `L ${c(-90 / 2, ms)}`;
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}
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if (f) {
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d += `A ${ms} ${ms} 0 0 0 ${c(90 + f.range / 2, ms)}`;
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} else {
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d += `A ${ms} ${ms} 0 0 0 ${c(90 / 2, ms)}`;
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}
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d += `M 0 0`;
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if (f) {
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d += `L ${c(90 + f.range / 2, ms)}`;
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} else {
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d += `L ${c(90 / 2, ms)}`;
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}
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if (b) {
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d += `A ${ms} ${ms} 0 0 0 ${c(-90 - b.range / 2, ms)}`;
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} else {
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d += `A ${ms} ${ms} 0 0 0 ${c(-90 / 2, ms)}`;
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}
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if (f) {
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const m = mag(f.max);
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d += `M 0 0`;
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d += `L ${c(90 - f.range / 2, m)}`;
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d += `A ${m} ${m} 0 0 0 ${c(90 + f.range / 2, m)}`;
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d += `Z`;
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}
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if (b) {
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const m = mag(b.max);
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d += `M 0 0`;
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d += `L ${c(-90 - b.range / 2, m)}`;
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d += `A ${m} ${m} 0 0 0 ${c(-90 + b.range / 2, m)}`;
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d += `Z`;
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}
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return (
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<Card style={{ aspectRatio: '1 / 1' }} variant="classic">
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<svg
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style={{
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position: 'absolute',
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top: 0,
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left: 0,
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width: '100%',
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height: '100%',
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}}
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viewBox="-1 -1 2 2"
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>
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<path
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fill="var(--gray-1)"
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d="M 0.5 0 A 0.5 0.5 0 1 1 -0.5 0 A 0.5 0.5 0 1 1 0.5 0 Z"
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/>
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<path fill="var(--gray-11)" d={d} />
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</svg>
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</Card>
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);
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}
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