feat: collapse

This commit is contained in:
TrèsAbhi committed 2024-01-26 23:09:53 -06:00
1 parent 47b8f75447
commit 46719cd32a
1 file changed
+107 -72
@@ -1,4 +1,6 @@
import { ChevronDownIcon, ChevronUpIcon } from '@radix-ui/react-icons';
import { Flex, Heading } from '@radix-ui/themes';
import { useState } from 'react';
import * as styles from '../../../page.css';
import { Camouflage } from './components/Camouflage';
import { Consumables } from './components/Consumables';
@@ -9,91 +11,124 @@ import { Modules } from './components/Modules';
import { Provisions } from './components/Provisions';
export function Characteristics() {
const [configureVisible, setConfigureVisible] = useState(true);
const [statsVisible, setStatsVisible] = useState(true);
return (
<Flex className={styles.characteristics}>
<div className={styles.configuration}>
<Heading>Configure</Heading>
<Heading
onClick={() => setConfigureVisible((state) => !state)}
style={{
cursor: 'pointer',
}}
>
Configure {configureVisible ? <ChevronDownIcon /> : <ChevronUpIcon />}
</Heading>
<Modules />
<Equipments />
<Crew />
<Consumables />
<Provisions />
<Camouflage />
{configureVisible && (
<Flex direction="column" gap="4">
<Modules />
<Equipments />
<Crew />
<Consumables />
<Provisions />
<Camouflage />
</Flex>
)}
</div>
<Flex style={{ flex: 1 }} wrap="wrap" direction="column" gap="4">
<Heading>Statistics</Heading>
<Heading
onClick={() => setStatsVisible((state) => !state)}
style={{
cursor: 'pointer',
}}
>
Statistics {statsVisible ? <ChevronDownIcon /> : <ChevronUpIcon />}
</Heading>
<Flex direction="column" gap="6">
<Flex direction="column" gap="2">
<Heading size="4">Survivability</Heading>
<Info name="Health" value="2014" unit="hp" />
</Flex>
{statsVisible && (
<Flex direction="column" gap="4">
<Flex direction="column" gap="2">
<Heading size="4">Survivability</Heading>
<Info name="Health" value="2014" unit="hp" />
</Flex>
<Flex direction="column" gap="2">
<Heading size="4">Lethality</Heading>
<Info name="Armor damage" value="330" unit="hp" />
<Info indent name="Module damage" value="125" unit="hp" />
<Info indent name="Caliber" value="100" unit="mm" />
<Info name="Penetration" value="257" unit="mm" />
<Info indent name="At 500m" value="240" unit="mm" />
<Info name="Damage per minute" value="2316" unit="hp / min" />
<Info indent name="Maximum" value="2316" unit="hp / min" />
<Info indent name="Effective at 60s" value="2316" unit="hp / min" />
<Info name="Reload" value="5.73" unit="s" />
<Info name="Shell velocity" value="1535" unit="m/s" />
<Info name="Aim time" value="1.72" unit="s" />
<Info name="Dispersion" value="0.326" unit="m" />
<Info indent name="On move" value="0.100" unit="m" />
<Info indent name="On hull traverse" value="0.100" unit="m" />
<Info indent name="On turret traverse" value="0.070" unit="m" />
<Info indent name="On shoot" value="3.500" unit="m" />
</Flex>
<Flex direction="column" gap="2">
<Heading size="4">Lethality</Heading>
<Info name="Armor damage" value="330" unit="hp" />
<Info indent name="Module damage" value="125" unit="hp" />
<Info indent name="Caliber" value="100" unit="mm" />
<Info name="Penetration" value="257" unit="mm" />
<Info indent name="At 500m" value="240" unit="mm" />
<Info name="Damage per minute" value="2316" unit="hp / min" />
<Info indent name="Maximum" value="2316" unit="hp / min" />
<Info
indent
name="Effective at 60s"
value="2316"
unit="hp / min"
/>
<Info name="Reload" value="5.73" unit="s" />
<Info name="Shell velocity" value="1535" unit="m/s" />
<Info name="Aim time" value="1.72" unit="s" />
<Info name="Dispersion" value="0.326" unit="m" />
<Info indent name="On move" value="0.100" unit="m" />
<Info indent name="On hull traverse" value="0.100" unit="m" />
<Info indent name="On turret traverse" value="0.070" unit="m" />
<Info indent name="On shoot" value="3.500" unit="m" />
</Flex>
<Flex direction="column" gap="2">
<Heading size="4">Flexibility</Heading>
<Info name="Gun depression" value="20" unit="°" />
<Info indent name="Elevation" value="7" unit="°" />
<Info indent name="Azimuth" value="30, 30" unit="°" />
</Flex>
<Flex direction="column" gap="2">
<Heading size="4">Flexibility</Heading>
<Info name="Gun depression" value="20" unit="°" />
<Info indent name="Elevation" value="7" unit="°" />
<Info indent name="Azimuth" value="30, 30" unit="°" />
</Flex>
<Flex direction="column" gap="2">
<Heading size="4">Mobility</Heading>
<Info name="Weight" value="45" unit="mt" />
<Info name="Speed forwards" value="55" unit="km/s" />
<Info indent name="Backward" value="20" unit="km/s" />
<Info
name="Effective power on hard terrain"
value="36.86"
unit="hp/kg"
/>
<Info indent name="On medium terrain" value="36.86" unit="hp/kg" />
<Info indent name="On soft terrain" value="36.86" unit="hp/kg" />
<Info
name="Traverse speed on hard terrain"
value="36.86"
unit="°/s"
/>
<Info indent name="On medium terrain" value="36.86" unit="°/s" />
<Info indent name="On soft terrain" value="36.86" unit="°/s" />
</Flex>
<Flex direction="column" gap="2">
<Heading size="4">Mobility</Heading>
<Info name="Weight" value="45" unit="mt" />
<Info name="Speed forwards" value="55" unit="km/s" />
<Info indent name="Backward" value="20" unit="km/s" />
<Info
name="Effective power on hard terrain"
value="36.86"
unit="hp/kg"
/>
<Info
indent
name="On medium terrain"
value="36.86"
unit="hp/kg"
/>
<Info indent name="On soft terrain" value="36.86" unit="hp/kg" />
<Info
name="Traverse speed on hard terrain"
value="36.86"
unit="°/s"
/>
<Info indent name="On medium terrain" value="36.86" unit="°/s" />
<Info indent name="On soft terrain" value="36.86" unit="°/s" />
</Flex>
<Flex direction="column" gap="2">
<Heading size="4">Stealth</Heading>
<Info name="View range" value="302" unit="m" />
<Info name="Size" value="6.21 x 2.43 x 2.00" unit="m" />
<Info name="Camouflage when still" value="30.00" unit="%" />
<Info indent name="When moving" value="30.00" unit="%" />
<Info indent name="When shooting still" value="30.00" unit="%" />
<Info
indent
name="When shooting while moving"
value="30.00"
unit="%"
/>
<Flex direction="column" gap="2">
<Heading size="4">Stealth</Heading>
<Info name="View range" value="302" unit="m" />
<Info name="Size" value="6.21 x 2.43 x 2.00" unit="m" />
<Info name="Camouflage when still" value="30.00" unit="%" />
<Info indent name="When moving" value="30.00" unit="%" />
<Info indent name="When shooting still" value="30.00" unit="%" />
<Info
indent
name="When shooting while moving"
value="30.00"
unit="%"
/>
</Flex>
</Flex>
</Flex>
)}
</Flex>
</Flex>
);