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feat: terrain hardness
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@@ -1,5 +1,5 @@
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import { Varuna } from "varuna";
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import type { TankState } from "../core/tankopedia/tankState";
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import { TerrainHardness, type TankState } from "../core/tankopedia/tankState";
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interface Tankopedia {
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protagonist: TankState;
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@@ -14,5 +14,6 @@ export const Tankopedia = new Varuna<Tankopedia, number>((maxStage) => ({
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isShooting: false,
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isTurretTraversing: false,
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speed: 0,
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terrainHardness: TerrainHardness.Hard,
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},
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}));
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