mirror of
https://github.com/blitzkit/blitzkit.git
synced 2026-10-21 02:37:05 +02:00
Fix: calculate tank dimensions from collision models
This commit is contained in:
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7234c39ad8
commit
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9 files changed
+201
-82
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@@ -4,7 +4,13 @@ import {
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ChassisDefinitionsList,
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Crew,
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GunDefinitionsList,
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I_HAT,
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J_HAT,
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K_HAT,
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ModelDefinitions,
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parseHierarchies,
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Sc2ReadStream,
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ScgReadStream,
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TankParameters,
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toUniqueId,
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TurretDefinitionsList,
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@@ -12,9 +18,10 @@ import {
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VehicleDefinitionArmor,
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VehicleDefinitionList,
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VehicleDefinitions,
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VertexAttribute,
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} from "@blitzkit/core";
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import { parse as parsePath } from "path";
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import { Vector3Tuple } from "three";
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import { MathUtils, Vector3 as THREEVector3, Vector3Tuple } from "three";
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import { Cache } from "./0_base";
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import { ServerBlitzKitAPI2 } from "./2_camouflageDefinitions";
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@@ -23,6 +30,87 @@ export abstract class ServerBlitzKitAPI3 extends ServerBlitzKitAPI2 {
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return { x: tuple[0], y: tuple[1], z: tuple[2] } satisfies Vector3;
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}
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private async collisionBoundingBoxes(
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nation: string,
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tankKey: string,
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turretRotation?: { yaw: number; pitch: number; roll: number },
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) {
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const boundingBoxes: Record<
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string,
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{ min: Vector3Tuple; max: Vector3Tuple }
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> = {};
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const path = `Data/3d/Tanks/CollisionMeshes/${nation}-${tankKey}`;
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if (!(await this.vfs.resolve(`${path}.sc2`))) {
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throw new Error(`Missing collision mesh for ${nation}-${tankKey}`);
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}
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const sc2 = new Sc2ReadStream(
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(await this.vfs.file(`${path}.sc2`)).buffer as ArrayBuffer,
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).sc2();
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const scg = new ScgReadStream(
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(await this.vfs.file(`${path}.scg`)).buffer as ArrayBuffer,
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).scg();
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parseHierarchies(sc2["#hierarchy"], null, (hierarchy, components) => {
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for (const component of components) {
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if (component["comp.typename"] !== "RenderComponent") continue;
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const polygonGroup = scg.get(
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component["rc.renderObj"]["ro.batches"]["0000"]["rb.datasource"],
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);
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if (!polygonGroup) continue;
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const min: Vector3Tuple = [Infinity, Infinity, Infinity];
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const max: Vector3Tuple = [-Infinity, -Infinity, -Infinity];
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const rotate =
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turretRotation && hierarchy.name.toLowerCase().startsWith("turret");
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polygonGroup.vertices.forEach((vertex) => {
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vertex.forEach(({ attribute, value }) => {
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if (attribute !== VertexAttribute.VERTEX) return;
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const position = new THREEVector3(...value);
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if (rotate) {
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position
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.applyAxisAngle(
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I_HAT,
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-MathUtils.degToRad(turretRotation.pitch),
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)
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.applyAxisAngle(
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J_HAT,
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-MathUtils.degToRad(turretRotation.roll),
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)
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.applyAxisAngle(
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K_HAT,
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-MathUtils.degToRad(turretRotation.yaw),
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);
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}
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const coordinates = position.toArray();
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for (let axis = 0; axis < 3; axis++) {
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min[axis] = Math.min(min[axis], coordinates[axis]);
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max[axis] = Math.max(max[axis], coordinates[axis]);
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}
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});
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});
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boundingBoxes[hierarchy.name.toLowerCase()] = { min, max };
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}
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return null;
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});
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if (!boundingBoxes.hull) {
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throw new Error(`Missing hull collision mesh for ${nation}-${tankKey}`);
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}
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return boundingBoxes;
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}
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private assignArmor(
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raw: VehicleDefinitionArmor[string],
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id: number,
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@@ -67,6 +155,12 @@ export abstract class ServerBlitzKitAPI3 extends ServerBlitzKitAPI2 {
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const tankParameters = await this.vfs.yaml<TankParameters>(
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`Data/3d/Tanks/Parameters/${nation}/${tankKey}.yaml`,
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);
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const collisionBoundingBoxes = await this.collisionBoundingBoxes(
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nation,
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tankKey,
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tankDefinition.root.hull.turretInitialRotation,
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);
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const hullBoundingBox = collisionBoundingBoxes.hull;
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const turretOrigin = tankDefinition.root.hull.turretPositions.turret
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.split(" ")
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.map(Number) as Vector3Tuple;
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@@ -141,12 +235,8 @@ export abstract class ServerBlitzKitAPI3 extends ServerBlitzKitAPI2 {
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}
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: undefined,
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bounding_box: {
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min: this.vector3TupleToBlitzkit(
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tankParameters.collision.hull.bbox.min,
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),
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max: this.vector3TupleToBlitzkit(
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tankParameters.collision.hull.bbox.max,
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),
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min: this.vector3TupleToBlitzkit(hullBoundingBox.min),
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max: this.vector3TupleToBlitzkit(hullBoundingBox.max),
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},
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turrets: {},
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tracks: {},
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@@ -208,26 +298,35 @@ export abstract class ServerBlitzKitAPI3 extends ServerBlitzKitAPI2 {
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turret.userString;
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const turretCollisionName = parsePath(
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turret.hitTester.collisionModel,
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).name.toLowerCase();
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const isFullYaw = -turretYaw[0] + turretYaw[1] === 360;
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if (!collisionBoundingBoxes[turretCollisionName] && isFullYaw) {
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throw new Error(
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`Missing turret collision mesh for ${nation}-${tankKey} ${turretKey}`,
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);
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}
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const turretBoundingBox = collisionBoundingBoxes[
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turretCollisionName
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] ?? {
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min: [0, 0, 0] as Vector3Tuple,
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max: [0, 0, 0] as Vector3Tuple,
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};
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modelDefinitions.models[tankId].turrets[turretId] = {
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armor: turretArmor,
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gun_origin: this.vector3TupleToBlitzkit(gunOrigin),
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model_id: turretModel,
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yaw:
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-turretYaw[0] + turretYaw[1] === 360
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? undefined
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: { min: turretYaw[0], max: turretYaw[1] },
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yaw: isFullYaw
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? undefined
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: { min: turretYaw[0], max: turretYaw[1] },
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guns: {},
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bounding_box: {
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min: this.vector3TupleToBlitzkit(
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tankParameters.collision[
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parsePath(turret.hitTester.collisionModel).name.toLowerCase()
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].bbox.min,
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),
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max: this.vector3TupleToBlitzkit(
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tankParameters.collision[
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parsePath(turret.hitTester.collisionModel).name.toLowerCase()
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].bbox.max,
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),
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min: this.vector3TupleToBlitzkit(turretBoundingBox.min),
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max: this.vector3TupleToBlitzkit(turretBoundingBox.max),
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},
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};
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@@ -25,6 +25,7 @@ export * from "./sluggify";
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export * from "./staticAsset";
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export * from "./sum";
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export * from "./tankDefinitions";
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export * from "./tankBoundingBox";
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export * from "./tankIcon";
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export * from "./tankNames";
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export * from "./unionBoundingBox";
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@@ -0,0 +1,32 @@
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import { ModelDefinition, TurretModelDefinition } from "../protos";
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import { unionBoundingBox } from "./unionBoundingBox";
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export function tankBoundingBox(
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tankModelDefinition: ModelDefinition,
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turretModelDefinition: TurretModelDefinition,
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) {
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const hull = tankModelDefinition.bounding_box!;
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const turret = turretModelDefinition.bounding_box!;
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const origin = tankModelDefinition.turret_origin!;
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if (
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turret.min!.x === turret.max!.x &&
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turret.min!.y === turret.max!.y &&
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turret.min!.z === turret.max!.z
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) {
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return unionBoundingBox(hull, hull);
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}
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return unionBoundingBox(hull, {
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min: {
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x: turret.min!.x + origin.x,
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y: turret.min!.y + origin.z,
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z: turret.min!.z + origin.y,
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},
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max: {
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x: turret.max!.x + origin.x,
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y: turret.max!.y + origin.z,
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z: turret.max!.z + origin.y,
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},
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});
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}
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@@ -90,6 +90,28 @@ export interface Hierarchy {
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name: string;
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}
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export function parseHierarchies<Parent>(
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hierarchies: Hierarchy[],
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parent: Parent,
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parseHierarchy: (
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hierarchy: Hierarchy,
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components: Component[],
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parent: Parent,
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) => Parent | undefined,
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) {
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for (const hierarchy of hierarchies) {
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const components = Array.from(
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{ length: hierarchy.components.count },
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(_, index) => hierarchy.components[index.toString().padStart(4, "0")],
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);
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const child = parseHierarchy(hierarchy, components, parent);
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if (child !== undefined && hierarchy["#hierarchy"]) {
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parseHierarchies(hierarchy["#hierarchy"], child, parseHierarchy);
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}
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}
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}
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// 0001, 0002, 0003...: Component
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type Components = {
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count: number;
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@@ -1,7 +1,7 @@
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import {
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normalizeBoundingBox,
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resolveDpm,
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unionBoundingBox,
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tankBoundingBox,
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type TankDefinition,
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} from "@blitzkit/core";
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import { useMemo } from "react";
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@@ -112,10 +112,7 @@ export function TankSearchCard({ tank, onSelect }: TankSearchCardProps) {
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return (tank.camouflage_still * gun.camouflage_loss * 100).toFixed(0);
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case "survivability.volume": {
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const dimensions = normalizeBoundingBox(
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unionBoundingBox(
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tankModelDefinition.bounding_box!,
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turretModelDefinition.bounding_box!,
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),
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tankBoundingBox(tankModelDefinition, turretModelDefinition),
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);
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return (dimensions.x * dimensions.y * dimensions.z).toFixed(0);
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@@ -123,10 +120,7 @@ export function TankSearchCard({ tank, onSelect }: TankSearchCardProps) {
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case "survivability.length": {
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const bounds = normalizeBoundingBox(
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unionBoundingBox(
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tankModelDefinition.bounding_box!,
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turretModelDefinition.bounding_box!,
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),
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tankBoundingBox(tankModelDefinition, turretModelDefinition),
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);
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return Math.max(bounds.x, bounds.y, bounds.z).toFixed(0);
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@@ -3,7 +3,7 @@ import {
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normalizeBoundingBox,
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resolveDpm,
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SEARCH_KEYS,
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unionBoundingBox,
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tankBoundingBox,
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type TankDefinition,
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} from "@blitzkit/core";
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import { literals } from "@blitzkit/i18n/src/literals";
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@@ -137,16 +137,10 @@ export const TankSearch = memo<TankSearchProps>(
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const bTurretModelDefinition =
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bTankModelDefinition.turrets[b.turrets.at(-1)!.id];
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const aSize = normalizeBoundingBox(
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unionBoundingBox(
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aTankModelDefinition.bounding_box!,
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aTurretModelDefinition.bounding_box!,
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),
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tankBoundingBox(aTankModelDefinition, aTurretModelDefinition),
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);
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const bSize = normalizeBoundingBox(
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unionBoundingBox(
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bTankModelDefinition.bounding_box!,
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bTurretModelDefinition.bounding_box!,
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),
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tankBoundingBox(bTankModelDefinition, bTurretModelDefinition),
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);
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const aVolume = aSize.x * aSize.y * aSize.z;
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const bVolume = bSize.x * bSize.y * bSize.z;
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@@ -164,16 +158,10 @@ export const TankSearch = memo<TankSearchProps>(
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const bTurretModelDefinition =
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bTankModelDefinition.turrets[b.turrets.at(-1)!.id];
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const aSize = normalizeBoundingBox(
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unionBoundingBox(
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aTankModelDefinition.bounding_box!,
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aTurretModelDefinition.bounding_box!,
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),
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tankBoundingBox(aTankModelDefinition, aTurretModelDefinition),
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);
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const bSize = normalizeBoundingBox(
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unionBoundingBox(
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bTankModelDefinition.bounding_box!,
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bTurretModelDefinition.bounding_box!,
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),
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tankBoundingBox(bTankModelDefinition, bTurretModelDefinition),
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);
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const aLength = Math.max(aSize.x, aSize.y, aSize.z);
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const bLength = Math.max(bSize.x, bSize.y, bSize.z);
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@@ -8,8 +8,8 @@ import {
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resolvePenetrationCoefficient,
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ShellType,
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sum,
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tankBoundingBox,
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TankClass,
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unionBoundingBox,
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type EngineDefinition,
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type EquipmentDefinitions,
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type GunDefinition,
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@@ -335,10 +335,7 @@ export function tankCharacteristics(
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);
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const size = normalizeBoundingBox(
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unionBoundingBox(
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tankModelDefinition.bounding_box!,
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turretModelDefinition.bounding_box!,
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),
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tankBoundingBox(tankModelDefinition, turretModelDefinition),
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);
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const weightKg =
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tank.weight + engine.weight + track.weight + turret.weight + gun.weight;
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@@ -1,16 +1,15 @@
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import {
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parseHierarchies,
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Sc2ReadStream,
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ScgReadStream,
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toUniqueId,
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VertexAttribute,
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vertexAttributeVectorSizes,
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type Hierarchy,
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type VehicleDefinitionList,
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} from "@blitzkit/core";
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import type { AbstractVFS } from "@blitzkit/core/src/blitzkit/vfs/abstract";
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import { Accessor, Document, Node, NodeIO, Scene } from "@gltf-transform/core";
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import type { APIContext } from "astro";
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import { times } from "lodash-es";
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import { vfs } from "../../../../core/blitzkit/vfs";
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|
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export { getStaticPaths } from "./_index";
|
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@@ -56,13 +55,10 @@ async function extractArmor(vfs: AbstractVFS, fileName: string) {
|
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const scene = document.createScene();
|
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const buffer = document.createBuffer();
|
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|
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function parseHierarchies(hierarchies: Hierarchy[], parent: Scene | Node) {
|
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hierarchies.forEach((hierarchy) => {
|
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const components = times(
|
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hierarchy.components.count,
|
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(index) => hierarchy.components[index.toString().padStart(4, "0")],
|
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);
|
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|
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parseHierarchies<Scene | Node>(
|
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sc2["#hierarchy"],
|
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scene,
|
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(hierarchy, components, parent) => {
|
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components.forEach((component) => {
|
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switch (component["comp.typename"]) {
|
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case "TransformComponent":
|
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@@ -163,13 +159,9 @@ async function extractArmor(vfs: AbstractVFS, fileName: string) {
|
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}
|
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});
|
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|
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if (hierarchy["#hierarchy"]) {
|
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parseHierarchies(hierarchy["#hierarchy"], parent);
|
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}
|
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});
|
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}
|
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|
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parseHierarchies(sc2["#hierarchy"], scene);
|
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return parent;
|
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},
|
||||
);
|
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|
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return document;
|
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}
|
||||
|
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@@ -1,13 +1,13 @@
|
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import {
|
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bufferToBigInt,
|
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DdsReadStream,
|
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parseHierarchies,
|
||||
PvrReadStream,
|
||||
Sc2ReadStream,
|
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ScgReadStream,
|
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toUniqueId,
|
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VertexAttribute,
|
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type ConfigArchive,
|
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type Hierarchy,
|
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type TankParameters,
|
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type Textures,
|
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type VehicleDefinitionList,
|
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@@ -240,8 +240,10 @@ async function extractModel(vfs: AbstractVFS, path: string) {
|
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materials.set(id, resolvedMaterial);
|
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});
|
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|
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function parseHierarchies(hierarchies: Hierarchy[], parent: Scene | Node) {
|
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hierarchies.forEach((hierarchy) => {
|
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parseHierarchies<Scene | Node>(
|
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sc2["#hierarchy"],
|
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scene,
|
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(hierarchy, components, parent) => {
|
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if (
|
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omitMeshNames.start.some((omit) => hierarchy.name.startsWith(omit)) ||
|
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omitMeshNames.end.some((omit) => hierarchy.name.endsWith(omit))
|
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@@ -249,10 +251,6 @@ async function extractModel(vfs: AbstractVFS, path: string) {
|
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return;
|
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|
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const node = document.createNode(hierarchy.name);
|
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const components = times(
|
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hierarchy.components.count,
|
||||
(index) => hierarchy.components[index.toString().padStart(4, "0")],
|
||||
);
|
||||
|
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components.forEach((component) => {
|
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switch (component["comp.typename"]) {
|
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@@ -361,15 +359,11 @@ async function extractModel(vfs: AbstractVFS, path: string) {
|
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}
|
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});
|
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|
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if (hierarchy["#hierarchy"]) {
|
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parseHierarchies(hierarchy["#hierarchy"], node);
|
||||
}
|
||||
|
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parent.addChild(node);
|
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});
|
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}
|
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|
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parseHierarchies(sc2["#hierarchy"], scene);
|
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return node;
|
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},
|
||||
);
|
||||
|
||||
scene.addChild(document.createNode("test"));
|
||||
|
||||
|
||||
Reference in new issue
Block a user