mirror of
https://github.com/blitzkit/blitzkit.git
synced 2026-10-21 02:37:05 +02:00
feat: move ammo types to fire
This commit is contained in:
1 parent
ca030688cb
commit
58002958bf
2 files changed
+30
-29
No files matched your search
@@ -1,10 +1,6 @@
|
||||
import { Flex, Heading } from '@radix-ui/themes';
|
||||
import { ModuleButton } from '../../../../../../../components/ModuleButtons/ModuleButton';
|
||||
import { ShellButton } from '../../../../../../../components/ModuleButtons/ShellButton';
|
||||
import {
|
||||
SHELL_NAMES,
|
||||
TIER_ROMAN_NUMERALS,
|
||||
} from '../../../../../../../core/blitzkrieg/tankDefinitions';
|
||||
import { TIER_ROMAN_NUMERALS } from '../../../../../../../core/blitzkrieg/tankDefinitions';
|
||||
import { mutateDuel, useDuel } from '../../../../../../../stores/duel';
|
||||
import { ConfigurationChildWrapper } from './ConfigurationChildWrapper';
|
||||
|
||||
@@ -102,27 +98,6 @@ export function Modules() {
|
||||
);
|
||||
})}
|
||||
</Flex>
|
||||
|
||||
<Flex>
|
||||
{protagonist.gun.shells.map((shell, index) => {
|
||||
return (
|
||||
<ShellButton
|
||||
key={shell.id}
|
||||
shell={shell.icon}
|
||||
discriminator={SHELL_NAMES[shell.type]}
|
||||
selected={protagonist.shell.id === shell.id}
|
||||
first={index === 0}
|
||||
last={index === protagonist.gun.shells.length - 1}
|
||||
rowChild
|
||||
onClick={() => {
|
||||
mutateDuel((draft) => {
|
||||
draft.protagonist!.shell = shell;
|
||||
});
|
||||
}}
|
||||
/>
|
||||
);
|
||||
})}
|
||||
</Flex>
|
||||
</Flex>
|
||||
</ConfigurationChildWrapper>
|
||||
);
|
||||
|
||||
@@ -3,6 +3,7 @@ import { Flex, Heading, Slider, Text, TextField } from '@radix-ui/themes';
|
||||
import { debounce } from 'lodash';
|
||||
import { use, useEffect, useRef, useState } from 'react';
|
||||
import { lerp } from 'three/src/math/MathUtils';
|
||||
import { ShellButton } from '../../../../../../components/ModuleButtons/ShellButton';
|
||||
import { isExplosive } from '../../../../../../core/blitz/isExplosive';
|
||||
import { resolveNearPenetration } from '../../../../../../core/blitz/resolveNearPenetration';
|
||||
import { coefficient } from '../../../../../../core/blitzkrieg/coefficient';
|
||||
@@ -15,13 +16,14 @@ import { sum } from '../../../../../../core/blitzkrieg/sum';
|
||||
import {
|
||||
CREW_MEMBER_NAMES,
|
||||
GUN_TYPE_NAMES,
|
||||
SHELL_NAMES,
|
||||
} from '../../../../../../core/blitzkrieg/tankDefinitions';
|
||||
import { unionBoundingBox } from '../../../../../../core/blitzkrieg/unionBoundingBox';
|
||||
import { useConsumable } from '../../../../../../hooks/useConsumable';
|
||||
import { useEquipment } from '../../../../../../hooks/useEquipment';
|
||||
import { useProvision } from '../../../../../../hooks/useProvision';
|
||||
import { useProvisions } from '../../../../../../hooks/useProvisions';
|
||||
import { useDuel } from '../../../../../../stores/duel';
|
||||
import { mutateDuel, useDuel } from '../../../../../../stores/duel';
|
||||
import { useTankopediaTemporary } from '../../../../../../stores/tankopedia';
|
||||
import { Info } from './components/Info';
|
||||
import { InfoWithDelta } from './components/InfoWithDelta';
|
||||
@@ -230,9 +232,33 @@ export function Characteristics() {
|
||||
}, [penetrationDistance]);
|
||||
|
||||
return (
|
||||
<Flex direction="column" gap="4" style={{ width: '100%' }}>
|
||||
<Flex direction="column" gap="8" style={{ width: '100%' }}>
|
||||
<Flex direction="column" gap="2">
|
||||
<Heading size="5">Fire</Heading>
|
||||
<Flex align="center" gap="4">
|
||||
<Heading size="5">Fire</Heading>
|
||||
|
||||
<Flex>
|
||||
{gun.shells.map((thisShell, index) => {
|
||||
return (
|
||||
<ShellButton
|
||||
key={thisShell.id}
|
||||
shell={thisShell.icon}
|
||||
discriminator={SHELL_NAMES[thisShell.type]}
|
||||
selected={thisShell.id === shell.id}
|
||||
first={index === 0}
|
||||
last={index === gun.shells.length - 1}
|
||||
rowChild
|
||||
onClick={() => {
|
||||
mutateDuel((draft) => {
|
||||
draft.protagonist!.shell = thisShell;
|
||||
});
|
||||
}}
|
||||
/>
|
||||
);
|
||||
})}
|
||||
</Flex>
|
||||
</Flex>
|
||||
|
||||
<Info name="Gun type">{GUN_TYPE_NAMES[gun.type]}</Info>
|
||||
<InfoWithDelta name="DPM" decimals={0} unit="hp / min">
|
||||
{dpm}
|
||||
|
||||
Reference in new issue
Block a user