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split giant class
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@@ -0,0 +1,289 @@
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import {
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BlitzCrewType,
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BlitzModuleType,
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BlitzStrings,
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BlitzTankClass,
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BlitzTankFilterDefinitionCategory,
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CamouflagesXml,
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CamouflagesYaml,
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CombatRolesYaml,
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ConsumablesCommon,
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ConsumableTankCategoryFilterCategory,
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CrewType,
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I18nString,
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MapsYaml,
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ModuleType,
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OptionalDevices,
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OptionalDeviceSlots,
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ProvisionsCommon,
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ShellKind,
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ShellType,
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SquadBattleTypeStylesYaml,
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TankClass,
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TankmenAvatar,
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} from "@blitzkit/core";
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import { AbstractVFS } from "@blitzkit/core/src/blitzkit/vfs/abstract";
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import { SUPPORTED_LOCALE_BLITZ_MAP } from "@blitzkit/i18n";
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import locales from "@blitzkit/i18n/locales.json";
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import { parse as parseYaml } from "yaml";
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import { BlitzKitAPI } from "../base";
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export abstract class ServerBlitzKitAPI0 extends BlitzKitAPI {
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protected vfs: AbstractVFS;
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protected nationSlugDiscriminators = {
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china: "cn",
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european: "eu",
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france: "fr",
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germany: "de",
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japan: "jp",
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other: "ot",
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uk: "gb",
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usa: "us",
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ussr: "ru",
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};
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protected blitzModuleTypeToBlitzkit: Record<
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keyof BlitzModuleType,
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ModuleType
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> = {
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chassis: ModuleType.MODULE_TYPE_TRACKS,
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engine: ModuleType.MODULE_TYPE_ENGINE,
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gun: ModuleType.MODULE_TYPE_GUN,
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turret: ModuleType.MODULE_TYPE_TURRET,
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vehicle: ModuleType.MODULE_TYPE_VEHICLE,
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};
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protected blitzkitCrewTypeToBlitz: Record<CrewType, BlitzCrewType> = {
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[CrewType.CREW_TYPE_COMMANDER]: "commander",
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[CrewType.CREW_TYPE_DRIVER]: "driver",
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[CrewType.CREW_TYPE_GUNNER]: "gunner",
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[CrewType.CREW_TYPE_LOADER]: "loader",
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[CrewType.CREW_TYPE_RADIOMAN]: "radioman",
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};
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protected blitzCrewTypeToBlitzkit: Record<BlitzCrewType, CrewType> = {
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commander: CrewType.CREW_TYPE_COMMANDER,
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driver: CrewType.CREW_TYPE_DRIVER,
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gunner: CrewType.CREW_TYPE_GUNNER,
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loader: CrewType.CREW_TYPE_LOADER,
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radioman: CrewType.CREW_TYPE_RADIOMAN,
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};
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protected blitzTankClassToBlitzkit: Record<BlitzTankClass, TankClass> = {
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lightTank: TankClass.TANK_CLASS_LIGHT,
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"AT-SPG": TankClass.TANK_CLASS_TANK_DESTROYER,
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heavyTank: TankClass.TANK_CLASS_HEAVY,
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mediumTank: TankClass.TANK_CLASS_MEDIUM,
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};
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protected blitzShellKindToBlitzkit: Record<ShellKind, ShellType> = {
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ARMOR_PIERCING: ShellType.SHELL_TYPE_AP,
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ARMOR_PIERCING_CR: ShellType.SHELL_TYPE_APCR,
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HIGH_EXPLOSIVE: ShellType.SHELL_TYPE_HE,
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HOLLOW_CHARGE: ShellType.SHELL_TYPE_HEAT,
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};
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protected blitzTankFilterDefinitionCategoryToBlitzkit: Record<
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BlitzTankFilterDefinitionCategory,
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ConsumableTankCategoryFilterCategory
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> = {
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clip: ConsumableTankCategoryFilterCategory.CONSUMABLE_TANK_CATEGORY_FILTER_CATEGORY_CLIP,
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};
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protected botPattern = /^.+((tutorial_bot(\d+)?)|(TU))$/;
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protected stringsI18n: Record<string, Record<string, string>> = {};
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protected nationsDir?: string[];
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protected tankStringIdMap: Record<string, number> = {};
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protected consumablesCommon: ConsumablesCommon = {};
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protected provisionsCommon: ProvisionsCommon = {};
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// TODO: suffix with "yaml"s and "xml"s
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protected optionalDevices?: { root: OptionalDevices };
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protected optionalDeviceSlots?: { root: OptionalDeviceSlots };
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protected tankmenAvatar?: { root: TankmenAvatar };
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protected mapsYaml?: MapsYaml;
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protected camouflagesXml?: { root: CamouflagesXml };
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protected camouflagesYaml?: CamouflagesYaml;
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protected squadBattleTypeStyles?: SquadBattleTypeStylesYaml;
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protected gameTypeSelectorStyles?: SquadBattleTypeStylesYaml;
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protected combatRoles?: CombatRolesYaml;
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protected tierEqualizer?: string[][];
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constructor(vfs: AbstractVFS) {
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super();
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this.vfs = vfs;
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}
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async init() {
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console.log("Initializing virtual file system...");
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await this.vfs.init();
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console.log("Fetching game data...");
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this.nationsDir = await this.vfs
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.dir("Data/XML/item_defs/vehicles")
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.then((files) => files.filter((nation) => nation !== "common"));
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this.optionalDevices = await this.vfs.xml<{ root: OptionalDevices }>(
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"Data/XML/item_defs/vehicles/common/optional_devices.xml",
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);
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this.optionalDeviceSlots = await this.vfs.xml<{
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root: OptionalDeviceSlots;
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}>("Data/XML/item_defs/vehicles/common/optional_device_slots.xml");
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this.tankmenAvatar = await this.vfs.xml<{ root: TankmenAvatar }>(
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"Data/XML/item_defs/tankmen/avatar.xml",
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);
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this.mapsYaml = await this.vfs.yaml<MapsYaml>("Data/maps.yaml");
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this.camouflagesXml = await this.vfs.xml<{ root: CamouflagesXml }>(
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"Data/XML/item_defs/vehicles/common/camouflages.xml",
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);
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this.camouflagesYaml = await this.vfs.yaml<CamouflagesYaml>(
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"Data/camouflages.yaml",
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);
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this.squadBattleTypeStyles = await this.vfs.yaml<SquadBattleTypeStylesYaml>(
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`Data/UI/Screens3/Lobby/Hangar/Squad/SquadBattleType.yaml`,
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);
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this.gameTypeSelectorStyles =
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await this.vfs.yaml<SquadBattleTypeStylesYaml>(
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`Data/UI/Screens/Lobby/Hangar/GameTypeSelector.yaml`,
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);
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this.combatRoles = await this.vfs.yaml<CombatRolesYaml>(
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`Data/XML/item_defs/vehicles/common/combat_roles.yaml`,
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);
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this.tierEqualizer = await this.vfs.csv(
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// spell:disable-next-line
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`Data/XML/item_defs/vehicles/common/tier_equializer.csv`,
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{ delimiter: ";" },
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);
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console.log("Fetching game localizations...");
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if (import.meta.env.DEV) {
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locales.supported = [locales.supported[0]];
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}
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let fetchedLocalizations = 0;
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await Promise.all(
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locales.supported.map(async ({ locale }) => {
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const blitzLocale = SUPPORTED_LOCALE_BLITZ_MAP[locale];
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const cache = await fetch(
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`https://stufficons.wgcdn.co/localizations/${blitzLocale}.yaml`,
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)
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.then((response) => response.text())
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.then((string) => parseYaml(string) as BlitzStrings);
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const preInstalled = await this.vfs.yaml<BlitzStrings>(
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`Data/Strings/${blitzLocale}.yaml`,
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);
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this.stringsI18n[locale] = {
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...cache,
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...preInstalled,
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};
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console.log(
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`Fetched localizations for ${locale} (${++fetchedLocalizations}/${locales.supported.length})`,
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);
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}),
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);
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console.log("Fetching consumable and provision data...");
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for (const match of (
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await this.vfs.text(
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`Data/XML/item_defs/vehicles/common/consumables/list.xml`,
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)
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).matchAll(/<items path="(.+)\.xml"\/>/g)) {
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if (match[1] === "prototypes") continue;
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Object.assign(
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this.consumablesCommon,
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(
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await this.vfs.xml<{ root: ConsumablesCommon }>(
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`Data/XML/item_defs/vehicles/common/consumables/${match[1]}.xml`,
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)
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).root,
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);
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}
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for (const match of (
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await this.vfs.text(
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`Data/XML/item_defs/vehicles/common/provisions/list.xml`,
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)
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).matchAll(/<items path="(.+)\.xml"\/>/g)) {
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if (match[1] === "prototypes") continue;
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Object.assign(
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this.provisionsCommon,
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(
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await this.vfs.xml<{ root: ConsumablesCommon }>(
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`Data/XML/item_defs/vehicles/common/provisions/${match[1]}.xml`,
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)
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).root,
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);
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}
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console.log("Initialization complete, enjoy :)");
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return this;
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}
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protected getString(name: string) {
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const collection: Record<string, string> = {
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[locales.default]: this.stringsI18n[locales.default][name],
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};
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for (const { locale } of locales.supported) {
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const localizedString = this.stringsI18n[locale][name];
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if (
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localizedString === undefined ||
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localizedString === collection[locales.default]
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) {
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continue;
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}
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collection[locale] = localizedString;
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}
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return { locales: collection } satisfies I18nString;
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}
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}
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export function Cache(disableInDev = false) {
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const cache = new WeakMap<object, Map<string, Promise<unknown>>>();
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return function <This, Arguments extends any[], Return>(
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target: (this: This, ...args: Arguments) => Promise<Return>,
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// TODO: evaluate if we need context to make the error trace easier
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// context: ClassMethodDecoratorContext<
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// This,
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// (this: This, ...args: Arguments) => Promise<Return>
|
||||||
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// >,
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||||||
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) {
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return async function replacementMethod(this: This, ...args: Arguments) {
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const key = args.join("-");
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let thisCache: Map<string, Promise<Return>>;
|
||||||
|
|
||||||
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if (cache.has(this as object)) {
|
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thisCache = cache.get(this as object) as Map<string, Promise<Return>>;
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||||||
|
} else {
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||||||
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thisCache = new Map();
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||||||
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cache.set(this as object, thisCache);
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||||||
|
}
|
||||||
|
|
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const disabled = disableInDev && import.meta.env.DEV;
|
||||||
|
|
||||||
|
if (thisCache.has(key) && !disabled) {
|
||||||
|
return thisCache.get(key)!;
|
||||||
|
}
|
||||||
|
|
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const promise = (async () => {
|
||||||
|
try {
|
||||||
|
return await target.apply(this, args);
|
||||||
|
} catch (error) {
|
||||||
|
thisCache!.delete(key);
|
||||||
|
throw error;
|
||||||
|
}
|
||||||
|
})();
|
||||||
|
|
||||||
|
thisCache.set(key, promise);
|
||||||
|
|
||||||
|
return promise;
|
||||||
|
};
|
||||||
|
};
|
||||||
|
}
|
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@@ -0,0 +1,727 @@
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|
import {
|
||||||
|
AssaultRanges,
|
||||||
|
BlitzCrewType,
|
||||||
|
BlitzModuleType,
|
||||||
|
BlitzTankClass,
|
||||||
|
ChassisDefinitionsList,
|
||||||
|
Crew,
|
||||||
|
EngineDefinitionsList,
|
||||||
|
Equalizer,
|
||||||
|
GunDefinition,
|
||||||
|
GunDefinitionsList,
|
||||||
|
ModuleType,
|
||||||
|
ResearchCost,
|
||||||
|
ShellDefinitionsList,
|
||||||
|
ShellKind,
|
||||||
|
sluggify,
|
||||||
|
TankDefinitions,
|
||||||
|
TankParameters,
|
||||||
|
TankPrice,
|
||||||
|
TankPriceType,
|
||||||
|
TankType,
|
||||||
|
toUniqueId,
|
||||||
|
TurretDefinitionsList,
|
||||||
|
Unlock,
|
||||||
|
UnlocksListing,
|
||||||
|
VehicleDefinitionList,
|
||||||
|
VehicleDefinitions,
|
||||||
|
} from "@blitzkit/core";
|
||||||
|
import {
|
||||||
|
Cache,
|
||||||
|
ServerBlitzKitAPI0,
|
||||||
|
} from "@blitzkit/core/src/blitzkit/api/server/0";
|
||||||
|
|
||||||
|
export abstract class ServerBlitzKitAPI1 extends ServerBlitzKitAPI0 {
|
||||||
|
private parseResearchCost(raw: number | string) {
|
||||||
|
if (typeof raw === "number") {
|
||||||
|
return {
|
||||||
|
research_cost_type: { $case: "xp", value: raw },
|
||||||
|
} satisfies ResearchCost;
|
||||||
|
} else {
|
||||||
|
return {
|
||||||
|
research_cost_type: {
|
||||||
|
$case: "seasonal_tokens",
|
||||||
|
value: {
|
||||||
|
season: Number(/prx_season_(\d+):\d+/.exec(raw)![1]),
|
||||||
|
tokens: Number(/prx_season_\d+:(\d+)/.exec(raw)![1]),
|
||||||
|
},
|
||||||
|
},
|
||||||
|
} satisfies ResearchCost;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
@Cache()
|
||||||
|
async tankDefinitions() {
|
||||||
|
const tankDefinitions = TankDefinitions.create();
|
||||||
|
|
||||||
|
const gameModeNativeNames: Record<string, number> = {};
|
||||||
|
const squadBattleTypeGameModeNativeNameMatches =
|
||||||
|
this.squadBattleTypeStyles!.Prototypes[0].components.UIDataLocalBindingsComponent.data[1][2].matchAll(
|
||||||
|
/"(\d+)" -> "(battleType\/([a-zA-Z]+))"/g,
|
||||||
|
);
|
||||||
|
const gameTypeGameModeNativeNameMatches =
|
||||||
|
this.gameTypeSelectorStyles!.Prototypes[0].components.UIDataLocalBindingsComponent.data[1][2].matchAll(
|
||||||
|
/eGameMode\.([a-zA-Z]+) -> "~res:\/Gfx\/UI\/Hangar\/GameTypes\/battle-type_([^"]+)"/g,
|
||||||
|
);
|
||||||
|
|
||||||
|
for (const match of squadBattleTypeGameModeNativeNameMatches) {
|
||||||
|
const id = Number(match[1]);
|
||||||
|
gameModeNativeNames[match[3]] = id;
|
||||||
|
}
|
||||||
|
|
||||||
|
for (const match of gameTypeGameModeNativeNameMatches) {
|
||||||
|
Object.entries(gameModeNativeNames).forEach(([key, value]) => {
|
||||||
|
if (key.toLowerCase() === match[2].toLowerCase()) {
|
||||||
|
gameModeNativeNames[match[1]] = value;
|
||||||
|
}
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
const slugRequesters = new Map<string, { id: number; key: string }[]>();
|
||||||
|
const idToNation: Record<number, string> = {};
|
||||||
|
|
||||||
|
for (const nation of this.nationsDir!) {
|
||||||
|
const tankList = await this.vfs.xml<{ root: VehicleDefinitionList }>(
|
||||||
|
`Data/XML/item_defs/vehicles/${nation}/list.xml`,
|
||||||
|
);
|
||||||
|
|
||||||
|
for (const tankKey in tankList.root) {
|
||||||
|
if (this.botPattern.test(tankKey)) continue;
|
||||||
|
|
||||||
|
const tank = tankList.root[tankKey];
|
||||||
|
const tankId = toUniqueId(nation, tank.id);
|
||||||
|
|
||||||
|
const name = (
|
||||||
|
(tank.shortUserString
|
||||||
|
? this.getString(tank.shortUserString)
|
||||||
|
: undefined) ?? this.getString(tank.userString)
|
||||||
|
).locales.en;
|
||||||
|
|
||||||
|
let slug = sluggify(name);
|
||||||
|
|
||||||
|
idToNation[tankId] = nation;
|
||||||
|
|
||||||
|
if (slugRequesters.has(slug)) {
|
||||||
|
slugRequesters.get(slug)!.push({ id: tankId, key: tankKey });
|
||||||
|
} else {
|
||||||
|
slugRequesters.set(slug, [{ id: tankId, key: tankKey }]);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
const slugs = new Map<number, string>();
|
||||||
|
|
||||||
|
slugRequesters.forEach((requesters, slug) => {
|
||||||
|
if (requesters.length === 1) {
|
||||||
|
slugs.set(requesters[0].id, slug);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
console.warn(
|
||||||
|
`Multiple tanks share slug ${slug}: ${requesters
|
||||||
|
.map(({ key }) => key)
|
||||||
|
.join(", ")}`,
|
||||||
|
);
|
||||||
|
|
||||||
|
if (requesters.length !== 2) {
|
||||||
|
throw new Error("Unresolvable number of duplicates :(");
|
||||||
|
}
|
||||||
|
|
||||||
|
const nonCanonical = requesters.find(({ key }) => key.endsWith("TUR"));
|
||||||
|
|
||||||
|
if (nonCanonical === undefined) {
|
||||||
|
console.log("Using nations to discriminate");
|
||||||
|
// both are non-tutorial tanks, will have to discriminate using nation
|
||||||
|
|
||||||
|
requesters.forEach(({ id, key }) => {
|
||||||
|
const nation = idToNation[id];
|
||||||
|
const discriminator =
|
||||||
|
this.nationSlugDiscriminators[
|
||||||
|
nation as keyof typeof this.nationSlugDiscriminators
|
||||||
|
];
|
||||||
|
|
||||||
|
console.log(`Solution: ${key} -> ${slug}-${discriminator}`);
|
||||||
|
slugs.set(id, `${slug}-${discriminator}`);
|
||||||
|
});
|
||||||
|
} else {
|
||||||
|
console.log("Using tutorial bot suffix to discriminate");
|
||||||
|
|
||||||
|
const canonical = requesters.find(({ key }) => !key.endsWith("TUR"));
|
||||||
|
|
||||||
|
if (canonical === undefined) {
|
||||||
|
throw new Error(
|
||||||
|
"Two tutorial bots share the same slug? The world is truly broken.",
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
console.log(`Solution: ${canonical.key} -> ${slug}`);
|
||||||
|
slugs.set(canonical.id, slug);
|
||||||
|
console.log(`Solution: ${nonCanonical.key} -> ${slug}-tur`);
|
||||||
|
slugs.set(nonCanonical.id, `${slug}-tur`);
|
||||||
|
}
|
||||||
|
});
|
||||||
|
|
||||||
|
const tankXps = new Map<number, ResearchCost>();
|
||||||
|
|
||||||
|
for (const nation of this.nationsDir!) {
|
||||||
|
const tankList = await this.vfs.xml<{ root: VehicleDefinitionList }>(
|
||||||
|
`Data/XML/item_defs/vehicles/${nation}/list.xml`,
|
||||||
|
);
|
||||||
|
const turretList = await this.vfs.xml<{
|
||||||
|
root: TurretDefinitionsList;
|
||||||
|
}>(`Data/XML/item_defs/vehicles/${nation}/components/turrets.xml`);
|
||||||
|
const gunList = await this.vfs.xml<{
|
||||||
|
root: GunDefinitionsList;
|
||||||
|
}>(`Data/XML/item_defs/vehicles/${nation}/components/guns.xml`);
|
||||||
|
const shellList = await this.vfs.xml<{
|
||||||
|
root: ShellDefinitionsList;
|
||||||
|
}>(`Data/XML/item_defs/vehicles/${nation}/components/shells.xml`);
|
||||||
|
const enginesList = await this.vfs.xml<{
|
||||||
|
root: EngineDefinitionsList;
|
||||||
|
}>(`Data/XML/item_defs/vehicles/${nation}/components/engines.xml`);
|
||||||
|
const chassisList = await this.vfs.xml<{
|
||||||
|
root: ChassisDefinitionsList;
|
||||||
|
}>(`Data/XML/item_defs/vehicles/${nation}/components/chassis.xml`);
|
||||||
|
|
||||||
|
function resolveUnlocks(
|
||||||
|
blitzModuleTypeToBlitzkit: Record<keyof BlitzModuleType, ModuleType>,
|
||||||
|
unlocks?: BlitzModuleType,
|
||||||
|
) {
|
||||||
|
if (!unlocks) return [];
|
||||||
|
|
||||||
|
return Object.entries(unlocks)
|
||||||
|
.map(([type, list]) =>
|
||||||
|
(Array.isArray(list) ? list : [list]).map((item) => {
|
||||||
|
const typeTyped = type as keyof BlitzModuleType;
|
||||||
|
let rawId: number;
|
||||||
|
|
||||||
|
if (typeTyped === "chassis") {
|
||||||
|
rawId = chassisList.root.ids[item["#text"]];
|
||||||
|
} else if (typeTyped === "engine") {
|
||||||
|
rawId = enginesList.root.ids[item["#text"]];
|
||||||
|
} else if (typeTyped === "gun") {
|
||||||
|
rawId = gunList.root.ids[item["#text"]];
|
||||||
|
} else if (typeTyped === "turret") {
|
||||||
|
rawId = turretList.root.ids[item["#text"]];
|
||||||
|
} else if (typeTyped === "vehicle") {
|
||||||
|
rawId = tankList.root[item["#text"]].id;
|
||||||
|
}
|
||||||
|
|
||||||
|
return {
|
||||||
|
id: toUniqueId(nation, rawId!),
|
||||||
|
type: blitzModuleTypeToBlitzkit[typeTyped],
|
||||||
|
cost: {
|
||||||
|
type:
|
||||||
|
typeof item.cost === "number"
|
||||||
|
? "xp"
|
||||||
|
: item.cost.split(":")[0],
|
||||||
|
value:
|
||||||
|
typeof item.cost === "number"
|
||||||
|
? item.cost
|
||||||
|
: Number(item.cost.split(":")[1]),
|
||||||
|
},
|
||||||
|
} satisfies Unlock;
|
||||||
|
}),
|
||||||
|
)
|
||||||
|
.flat();
|
||||||
|
}
|
||||||
|
|
||||||
|
for (const tankKey in tankList.root) {
|
||||||
|
if (this.botPattern.test(tankKey)) continue;
|
||||||
|
|
||||||
|
const gunXps = new Map<number, ResearchCost>();
|
||||||
|
const turretXps = new Map<number, ResearchCost>();
|
||||||
|
const engineXps = new Map<number, ResearchCost>();
|
||||||
|
const trackXps = new Map<number, ResearchCost>();
|
||||||
|
const tank = tankList.root[tankKey];
|
||||||
|
let tankPrice: TankPrice;
|
||||||
|
const tankDefinition = await this.vfs.xml<{ root: VehicleDefinitions }>(
|
||||||
|
`Data/XML/item_defs/vehicles/${nation}/${tankKey}.xml`,
|
||||||
|
);
|
||||||
|
const tankParameters = await this.vfs.yaml<TankParameters>(
|
||||||
|
`Data/3d/Tanks/Parameters/${nation}/${tankKey}.yaml`,
|
||||||
|
);
|
||||||
|
const tankId = toUniqueId(nation, tank.id);
|
||||||
|
|
||||||
|
const tankTags = tank.tags.split(" ");
|
||||||
|
const equipment = tankDefinition.root.optDevicePreset;
|
||||||
|
|
||||||
|
this.tankStringIdMap[`${nation}:${tankKey}`] = tankId;
|
||||||
|
|
||||||
|
const slug = slugs.get(tankId);
|
||||||
|
|
||||||
|
if (slug === undefined) {
|
||||||
|
throw new Error(
|
||||||
|
`Could not find slug for ${nation}/${tankKey} (${tankId})`,
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (tank.sellPrice) {
|
||||||
|
tankPrice = {
|
||||||
|
type: TankPriceType.TANK_PRICE_TYPE_GOLD,
|
||||||
|
value: tank.sellPrice["#text"] * 2,
|
||||||
|
};
|
||||||
|
} else if (typeof tank.price === "number") {
|
||||||
|
tankPrice = {
|
||||||
|
type: TankPriceType.TANK_PRICE_TYPE_CREDITS,
|
||||||
|
value: tank.price,
|
||||||
|
};
|
||||||
|
} else {
|
||||||
|
tankPrice = {
|
||||||
|
type: TankPriceType.TANK_PRICE_TYPE_CREDITS,
|
||||||
|
value: tank.price["#text"] * 400,
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
const crew: Crew[] = [];
|
||||||
|
const fixedCamouflage = tankTags.includes("eventCamouflage_user");
|
||||||
|
const totalUnlocks: UnlocksListing[] = [];
|
||||||
|
|
||||||
|
for (const crewKey in tankDefinition.root.crew) {
|
||||||
|
const value = tankDefinition.root.crew[crewKey as BlitzCrewType];
|
||||||
|
let entry: Crew;
|
||||||
|
const index = crew.findIndex(
|
||||||
|
({ type }) => this.blitzkitCrewTypeToBlitz[type] === crewKey,
|
||||||
|
);
|
||||||
|
if (index === -1) {
|
||||||
|
if (crewKey === "#text") continue;
|
||||||
|
entry = {
|
||||||
|
type: this.blitzCrewTypeToBlitzkit[crewKey as BlitzCrewType],
|
||||||
|
count: 0,
|
||||||
|
substitute: [],
|
||||||
|
};
|
||||||
|
crew.push(entry);
|
||||||
|
} else {
|
||||||
|
entry = crew[index];
|
||||||
|
}
|
||||||
|
|
||||||
|
if (typeof value === "string") {
|
||||||
|
entry.count++;
|
||||||
|
|
||||||
|
if (value !== "") {
|
||||||
|
entry.substitute = value.split(/\n| /).map((member) => {
|
||||||
|
return this.blitzCrewTypeToBlitzkit[
|
||||||
|
member.trim() as BlitzCrewType
|
||||||
|
];
|
||||||
|
});
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
if (entry.count === undefined) {
|
||||||
|
entry.count = value.length;
|
||||||
|
} else {
|
||||||
|
entry.count += value.length;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
const camouflages = Object.entries(
|
||||||
|
this.camouflagesXml!.root.camouflages,
|
||||||
|
)
|
||||||
|
.filter(([, camo]) => {
|
||||||
|
if (!camo.vehicleFilter.include) return false;
|
||||||
|
if (camo.unlockCostCategory !== "legendary-skins-gold")
|
||||||
|
return false;
|
||||||
|
|
||||||
|
const includeArray = Array.isArray(camo.vehicleFilter.include)
|
||||||
|
? camo.vehicleFilter.include
|
||||||
|
: [camo.vehicleFilter.include];
|
||||||
|
|
||||||
|
return includeArray.some((filter) => {
|
||||||
|
if ("vehicle" in filter && filter.vehicle?.name) {
|
||||||
|
return filter.vehicle.name === `${nation}:${tankKey}`;
|
||||||
|
}
|
||||||
|
|
||||||
|
return false;
|
||||||
|
});
|
||||||
|
})
|
||||||
|
.map(([, camo]) => camo.id);
|
||||||
|
|
||||||
|
let equalizerEntry = this.tierEqualizer!.find(
|
||||||
|
(line) => line[0] === `${nation}:${tankKey}`,
|
||||||
|
);
|
||||||
|
|
||||||
|
let equalizer: Equalizer | undefined;
|
||||||
|
|
||||||
|
if (equalizerEntry) {
|
||||||
|
const [health, penetration, module_health, damage, armor] =
|
||||||
|
equalizerEntry?.slice(1).map(Number);
|
||||||
|
equalizer = { health, penetration, module_health, damage, armor };
|
||||||
|
}
|
||||||
|
|
||||||
|
tankDefinitions.tanks[tankId] = {
|
||||||
|
ancestors: [],
|
||||||
|
successors: [],
|
||||||
|
id: tankId,
|
||||||
|
dev_name: tankKey,
|
||||||
|
roles: {},
|
||||||
|
camouflages: camouflages,
|
||||||
|
fixed_camouflage: fixedCamouflage,
|
||||||
|
crew,
|
||||||
|
weight: tankDefinition.root.hull.weight,
|
||||||
|
health: tankDefinition.root.hull.maxHealth,
|
||||||
|
speed_forwards: tankDefinition.root.speedLimits.forward,
|
||||||
|
speed_backwards: tankDefinition.root.speedLimits.backward,
|
||||||
|
equipment_preset:
|
||||||
|
typeof equipment === "string" ? equipment : equipment.at(-1)!,
|
||||||
|
max_consumables: tankDefinition.root.consumableSlots,
|
||||||
|
max_provisions: tankDefinition.root.provisionSlots,
|
||||||
|
name:
|
||||||
|
(tank.shortUserString
|
||||||
|
? this.getString(tank.shortUserString)
|
||||||
|
: undefined) ?? this.getString(tank.userString),
|
||||||
|
slug,
|
||||||
|
nation,
|
||||||
|
type: tankTags.includes("collectible")
|
||||||
|
? TankType.TANK_TYPE_COLLECTOR
|
||||||
|
: (typeof tank.price === "number" ? false : "gold" in tank.price)
|
||||||
|
? TankType.TANK_TYPE_PREMIUM
|
||||||
|
: TankType.TANK_TYPE_RESEARCHABLE,
|
||||||
|
tier: tank.level,
|
||||||
|
class: this.blitzTankClassToBlitzkit[tankTags[0] as BlitzTankClass],
|
||||||
|
testing: tankTags.includes("testTank"),
|
||||||
|
deprecated: tankTags.includes("deprecated"),
|
||||||
|
price: tankPrice,
|
||||||
|
camouflage_still: tankDefinition.root.invisibility.still,
|
||||||
|
camouflage_moving: tankDefinition.root.invisibility.moving,
|
||||||
|
camouflage_on_fire: tankDefinition.root.invisibility.firePenalty,
|
||||||
|
turrets: [],
|
||||||
|
engines: [],
|
||||||
|
tracks: [],
|
||||||
|
equalizer,
|
||||||
|
};
|
||||||
|
|
||||||
|
if (tank.combatRole) {
|
||||||
|
Object.entries(tank.combatRole).forEach(([gameMode, role]) => {
|
||||||
|
const id = Object.entries(gameModeNativeNames).find(
|
||||||
|
([key]) => key.toLowerCase() === gameMode.toLowerCase(),
|
||||||
|
)?.[1];
|
||||||
|
|
||||||
|
if (id === undefined) {
|
||||||
|
throw new Error(
|
||||||
|
`Unknown game mode in tank ${tankKey}: ${gameMode}`,
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
tankDefinitions.tanks[tankId].roles[id] =
|
||||||
|
this.combatRoles![role].id;
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
Object.keys(tankDefinition.root.chassis).forEach((key) => {
|
||||||
|
const track = tankDefinition.root.chassis[key];
|
||||||
|
const trackId = toUniqueId(nation, chassisList.root.ids[key]);
|
||||||
|
const terrainResistances = track.terrainResistance
|
||||||
|
.split(" ")
|
||||||
|
.map(Number);
|
||||||
|
|
||||||
|
totalUnlocks.push(track.unlocks);
|
||||||
|
tankDefinitions.tanks[tankId].tracks.push({
|
||||||
|
id: trackId,
|
||||||
|
weight: track.weight,
|
||||||
|
name: this.getString(track.userString),
|
||||||
|
traverse_speed: track.rotationSpeed,
|
||||||
|
dispersion_move: track.shotDispersionFactors.vehicleMovement,
|
||||||
|
dispersion_traverse: track.shotDispersionFactors.vehicleRotation,
|
||||||
|
resistance_hard: terrainResistances[0],
|
||||||
|
resistance_medium: terrainResistances[1],
|
||||||
|
resistance_soft: terrainResistances[2],
|
||||||
|
tier: track.level,
|
||||||
|
unlocks: resolveUnlocks(
|
||||||
|
this.blitzModuleTypeToBlitzkit,
|
||||||
|
track.unlocks,
|
||||||
|
),
|
||||||
|
});
|
||||||
|
});
|
||||||
|
|
||||||
|
Object.keys(tankDefinition.root.engines).forEach((engineKey) => {
|
||||||
|
const engine = tankDefinition.root.engines[engineKey];
|
||||||
|
const engineListEntry = enginesList.root.shared[engineKey];
|
||||||
|
const engineId = toUniqueId(nation, enginesList.root.ids[engineKey]);
|
||||||
|
|
||||||
|
totalUnlocks.push(engine.unlocks);
|
||||||
|
tankDefinitions.tanks[tankId].engines.push({
|
||||||
|
id: engineId,
|
||||||
|
name: this.getString(engineListEntry.userString),
|
||||||
|
fire_chance: engineListEntry.fireStartingChance,
|
||||||
|
tier: engineListEntry.level,
|
||||||
|
weight: engineListEntry.weight,
|
||||||
|
power: engineListEntry.power,
|
||||||
|
unlocks: resolveUnlocks(
|
||||||
|
this.blitzModuleTypeToBlitzkit,
|
||||||
|
engine.unlocks,
|
||||||
|
),
|
||||||
|
});
|
||||||
|
});
|
||||||
|
|
||||||
|
let turretIndex = 0;
|
||||||
|
for (const turretKey in tankDefinition.root.turrets0) {
|
||||||
|
const turret = tankDefinition.root.turrets0[turretKey];
|
||||||
|
const turretId = toUniqueId(nation, turretList.root.ids[turretKey]);
|
||||||
|
|
||||||
|
totalUnlocks.push(turret.unlocks);
|
||||||
|
|
||||||
|
tankDefinitions.tanks[tankId].turrets.push({
|
||||||
|
id: turretId,
|
||||||
|
traverse_speed: turret.rotationSpeed,
|
||||||
|
name: this.getString(turret.userString),
|
||||||
|
tier: turret.level,
|
||||||
|
guns: [],
|
||||||
|
health: turret.maxHealth,
|
||||||
|
view_range: turret.circularVisionRadius,
|
||||||
|
weight: turret.weight,
|
||||||
|
unlocks: resolveUnlocks(
|
||||||
|
this.blitzModuleTypeToBlitzkit,
|
||||||
|
turret.unlocks,
|
||||||
|
),
|
||||||
|
});
|
||||||
|
|
||||||
|
let gunIndex = 0;
|
||||||
|
for (const gunKey in turret.guns) {
|
||||||
|
const gun = turret.guns[gunKey];
|
||||||
|
const gunId = toUniqueId(nation, gunList.root.ids[gunKey]);
|
||||||
|
const gunListEntry = gunList.root.shared[gunKey];
|
||||||
|
const gunName = this.getString(gunListEntry.userString);
|
||||||
|
const gunType =
|
||||||
|
"clip" in gun
|
||||||
|
? gun.pumpGunMode
|
||||||
|
? "autoReloader"
|
||||||
|
: "autoLoader"
|
||||||
|
: "regular";
|
||||||
|
const gunClipCount = gunType === "regular" ? 1 : gun.clip!.count;
|
||||||
|
const shotDispersionFactors =
|
||||||
|
gun.shotDispersionFactors ?? gunListEntry.shotDispersionFactors;
|
||||||
|
let assault_ranges: AssaultRanges | undefined;
|
||||||
|
|
||||||
|
if (gun.extras?.trayShell) {
|
||||||
|
const types = gun.extras.trayShell.kinds
|
||||||
|
.split(" ")
|
||||||
|
.map((string) => {
|
||||||
|
const trimmed = string.trim();
|
||||||
|
|
||||||
|
if (trimmed in this.blitzShellKindToBlitzkit) {
|
||||||
|
return this.blitzShellKindToBlitzkit[trimmed as ShellKind];
|
||||||
|
}
|
||||||
|
|
||||||
|
throw new SyntaxError(`Invalid shell kind: ${trimmed}`);
|
||||||
|
});
|
||||||
|
const sectorNames = Object.keys(gun.extras.trayShell.sectors);
|
||||||
|
|
||||||
|
if (sectorNames.length !== 1 || sectorNames[0] !== "sector") {
|
||||||
|
throw new SyntaxError("Invalid tray shell sector");
|
||||||
|
}
|
||||||
|
|
||||||
|
const sector = gun.extras.trayShell.sectors.sector;
|
||||||
|
|
||||||
|
assault_ranges = {
|
||||||
|
types,
|
||||||
|
ranges: sector.map((value) => ({
|
||||||
|
factor: value.factor,
|
||||||
|
distance: value.distance,
|
||||||
|
})),
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
totalUnlocks.push(gun.unlocks);
|
||||||
|
|
||||||
|
tankDefinitions.tanks[tankId].turrets[turretIndex].guns.push({
|
||||||
|
id: gunId,
|
||||||
|
weight: gunListEntry.weight,
|
||||||
|
rotation_speed: gunListEntry.rotationSpeed,
|
||||||
|
name: gunName,
|
||||||
|
tier: gunListEntry.level,
|
||||||
|
shells: [],
|
||||||
|
camouflage_loss:
|
||||||
|
typeof gun.invisibilityFactorAtShot === "number"
|
||||||
|
? gun.invisibilityFactorAtShot
|
||||||
|
: gun.invisibilityFactorAtShot.at(-1)!,
|
||||||
|
aim_time: gun.aimingTime ?? gunListEntry.aimingTime,
|
||||||
|
dispersion_base:
|
||||||
|
gun.shotDispersionRadius ?? gunListEntry.shotDispersionRadius,
|
||||||
|
dispersion_damaged: shotDispersionFactors.whileGunDamaged,
|
||||||
|
dispersion_shot: shotDispersionFactors.afterShot,
|
||||||
|
dispersion_traverse: shotDispersionFactors.turretRotation,
|
||||||
|
unlocks: resolveUnlocks(
|
||||||
|
this.blitzModuleTypeToBlitzkit,
|
||||||
|
gun.unlocks,
|
||||||
|
),
|
||||||
|
shell_capacity: gun.maxAmmo ?? gunListEntry.maxAmmo,
|
||||||
|
assault_ranges,
|
||||||
|
burst:
|
||||||
|
gun.burst && gun.burst.count > 1
|
||||||
|
? {
|
||||||
|
count: gun.burst.count,
|
||||||
|
interval: 60 / gun.burst.rate,
|
||||||
|
}
|
||||||
|
: undefined,
|
||||||
|
gun_type:
|
||||||
|
gunType === "regular"
|
||||||
|
? {
|
||||||
|
$case: "regular",
|
||||||
|
value: {
|
||||||
|
reload: gun.reloadTime,
|
||||||
|
},
|
||||||
|
}
|
||||||
|
: gunType === "autoReloader"
|
||||||
|
? {
|
||||||
|
$case: "auto_reloader",
|
||||||
|
value: {
|
||||||
|
intra_clip: 60 / gun.clip!.rate,
|
||||||
|
shell_count: gunClipCount,
|
||||||
|
shell_reloads: gun
|
||||||
|
.pumpGunReloadTimes!.split(" ")
|
||||||
|
.map(Number),
|
||||||
|
},
|
||||||
|
}
|
||||||
|
: {
|
||||||
|
$case: "auto_loader",
|
||||||
|
value: {
|
||||||
|
intra_clip: 60 / gun.clip!.rate,
|
||||||
|
clip_reload: gun.reloadTime,
|
||||||
|
shell_count: gunClipCount,
|
||||||
|
},
|
||||||
|
},
|
||||||
|
} satisfies GunDefinition);
|
||||||
|
|
||||||
|
for (const shellKey in gunListEntry.shots) {
|
||||||
|
const gunShellEntry = gunListEntry.shots[shellKey];
|
||||||
|
const shell = shellList.root[shellKey];
|
||||||
|
const shellId = toUniqueId(nation, shell.id);
|
||||||
|
const shellName = this.getString(shell.userString);
|
||||||
|
const penetrationRaw = gunShellEntry.piercingPower
|
||||||
|
.split(" ")
|
||||||
|
.filter((penetrationString) => penetrationString !== "")
|
||||||
|
.map(Number);
|
||||||
|
|
||||||
|
tankDefinitions.tanks[tankId].turrets[turretIndex].guns[
|
||||||
|
gunIndex
|
||||||
|
].shells.push({
|
||||||
|
id: shellId,
|
||||||
|
name: shellName,
|
||||||
|
velocity: gunShellEntry.speed,
|
||||||
|
armor_damage: shell.damage.armor,
|
||||||
|
module_damage: shell.damage.devices,
|
||||||
|
caliber: shell.caliber,
|
||||||
|
normalization: shell.normalizationAngle,
|
||||||
|
ricochet: shell.ricochetAngle,
|
||||||
|
type: this.blitzShellKindToBlitzkit[shell.kind],
|
||||||
|
explosion_radius:
|
||||||
|
shell.kind === "HIGH_EXPLOSIVE"
|
||||||
|
? (shell.explosionRadius ?? 0)
|
||||||
|
: undefined,
|
||||||
|
icon: shell.icon,
|
||||||
|
penetration: {
|
||||||
|
near: penetrationRaw[0],
|
||||||
|
far: penetrationRaw[1],
|
||||||
|
},
|
||||||
|
range: gunShellEntry.maxDistance,
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
gunIndex++;
|
||||||
|
}
|
||||||
|
|
||||||
|
turretIndex++;
|
||||||
|
}
|
||||||
|
|
||||||
|
for (const unlocks of totalUnlocks) {
|
||||||
|
if (unlocks === undefined) continue;
|
||||||
|
|
||||||
|
for (const key in unlocks) {
|
||||||
|
const value = unlocks[key as keyof BlitzModuleType];
|
||||||
|
|
||||||
|
for (const vehicle of Array.isArray(value) ? value : [value]) {
|
||||||
|
switch (key as keyof BlitzModuleType) {
|
||||||
|
case "vehicle": {
|
||||||
|
const tankListEntry = tankList.root[vehicle["#text"]];
|
||||||
|
const currentTank = tankDefinitions.tanks[tankId];
|
||||||
|
const successorId = toUniqueId(nation, tankListEntry.id);
|
||||||
|
|
||||||
|
tankXps.set(
|
||||||
|
successorId,
|
||||||
|
this.parseResearchCost(vehicle.cost),
|
||||||
|
);
|
||||||
|
|
||||||
|
if (currentTank.successors === undefined) {
|
||||||
|
currentTank.successors = [];
|
||||||
|
}
|
||||||
|
if (!currentTank.successors!.includes(successorId)) {
|
||||||
|
currentTank.successors!.push(successorId);
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
case "gun": {
|
||||||
|
gunXps.set(
|
||||||
|
toUniqueId(nation, gunList.root.ids[vehicle["#text"]]),
|
||||||
|
this.parseResearchCost(vehicle.cost),
|
||||||
|
);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
case "turret": {
|
||||||
|
turretXps.set(
|
||||||
|
toUniqueId(nation, turretList.root.ids[vehicle["#text"]]),
|
||||||
|
this.parseResearchCost(vehicle.cost),
|
||||||
|
);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
case "engine": {
|
||||||
|
engineXps.set(
|
||||||
|
toUniqueId(nation, enginesList.root.ids[vehicle["#text"]]),
|
||||||
|
this.parseResearchCost(vehicle.cost),
|
||||||
|
);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
case "chassis": {
|
||||||
|
trackXps.set(
|
||||||
|
toUniqueId(nation, chassisList.root.ids[vehicle["#text"]]),
|
||||||
|
this.parseResearchCost(vehicle.cost),
|
||||||
|
);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
Object.values(tankDefinitions.tanks[tankId].turrets).forEach(
|
||||||
|
(turret) => {
|
||||||
|
turret.research_cost = turretXps.get(turret.id);
|
||||||
|
|
||||||
|
Object.values(turret.guns).forEach((gunRaw) => {
|
||||||
|
gunRaw.research_cost = gunXps.get(gunRaw.id);
|
||||||
|
});
|
||||||
|
},
|
||||||
|
);
|
||||||
|
|
||||||
|
Object.values(tankDefinitions.tanks[tankId].engines).forEach(
|
||||||
|
(engine) => {
|
||||||
|
engine.research_cost = engineXps.get(engine.id);
|
||||||
|
},
|
||||||
|
);
|
||||||
|
|
||||||
|
Object.values(tankDefinitions.tanks[tankId].tracks).forEach((track) => {
|
||||||
|
track.research_cost = trackXps.get(track.id);
|
||||||
|
});
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
Object.values(tankDefinitions.tanks).forEach((tank) => {
|
||||||
|
tank.research_cost = tankXps.get(tank.id);
|
||||||
|
});
|
||||||
|
|
||||||
|
Object.values(tankDefinitions.tanks).forEach((tank) => {
|
||||||
|
tank.successors?.forEach((predecessorId) => {
|
||||||
|
if (
|
||||||
|
!tankDefinitions.tanks[predecessorId].ancestors?.includes(tank.id)
|
||||||
|
) {
|
||||||
|
tankDefinitions.tanks[predecessorId].ancestors?.push(tank.id);
|
||||||
|
}
|
||||||
|
});
|
||||||
|
});
|
||||||
|
|
||||||
|
return tankDefinitions;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,34 @@
|
|||||||
|
import { CamouflageDefinitions } from "@blitzkit/core";
|
||||||
|
import { Cache } from "@blitzkit/core/src/blitzkit/api/server/0";
|
||||||
|
import { ServerBlitzKitAPI1 } from "@blitzkit/core/src/blitzkit/api/server/1";
|
||||||
|
|
||||||
|
export abstract class ServerBlitzKitAPI2 extends ServerBlitzKitAPI1 {
|
||||||
|
@Cache()
|
||||||
|
async camouflageDefinitions() {
|
||||||
|
const camouflageDefinitions = CamouflageDefinitions.create();
|
||||||
|
|
||||||
|
for (const camoKey in this.camouflagesXml!.root.camouflages) {
|
||||||
|
const camo = this.camouflagesXml!.root.camouflages[camoKey];
|
||||||
|
|
||||||
|
const yamlEntry = this.camouflagesYaml![camoKey];
|
||||||
|
const fullName = yamlEntry.userString
|
||||||
|
? this.getString(yamlEntry.userString)
|
||||||
|
: undefined;
|
||||||
|
const shortName = yamlEntry.shortUserString
|
||||||
|
? this.getString(yamlEntry.shortUserString)
|
||||||
|
: undefined;
|
||||||
|
const resolvedTankName = shortName ?? fullName;
|
||||||
|
const resolvedTankNameFull =
|
||||||
|
resolvedTankName === fullName ? undefined : fullName;
|
||||||
|
|
||||||
|
camouflageDefinitions.camouflages[camo.id] = {
|
||||||
|
id: camo.id,
|
||||||
|
name: this.getString(camo.userString),
|
||||||
|
tank_name: resolvedTankName,
|
||||||
|
tank_name_full: resolvedTankNameFull,
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
return camouflageDefinitions;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,333 @@
|
|||||||
|
import {
|
||||||
|
Armor,
|
||||||
|
BlitzCrewType,
|
||||||
|
ChassisDefinitionsList,
|
||||||
|
Crew,
|
||||||
|
EngineDefinitionsList,
|
||||||
|
GunDefinitionsList,
|
||||||
|
ModelDefinitions,
|
||||||
|
ResearchCost,
|
||||||
|
TankParameters,
|
||||||
|
toUniqueId,
|
||||||
|
TurretDefinitionsList,
|
||||||
|
Vector3,
|
||||||
|
VehicleDefinitionArmor,
|
||||||
|
VehicleDefinitionList,
|
||||||
|
VehicleDefinitions,
|
||||||
|
} from "@blitzkit/core";
|
||||||
|
import { Cache } from "@blitzkit/core/src/blitzkit/api/server/0";
|
||||||
|
import { ServerBlitzKitAPI2 } from "@blitzkit/core/src/blitzkit/api/server/2";
|
||||||
|
import { parse as parsePath } from "path";
|
||||||
|
import { Vector3Tuple } from "three";
|
||||||
|
|
||||||
|
export abstract class ServerBlitzKitAPI3 extends ServerBlitzKitAPI2 {
|
||||||
|
private vector3TupleToBlitzkit(tuple: Vector3Tuple) {
|
||||||
|
return { x: tuple[0], y: tuple[1], z: tuple[2] } satisfies Vector3;
|
||||||
|
}
|
||||||
|
|
||||||
|
private assignArmor(
|
||||||
|
raw: VehicleDefinitionArmor[string],
|
||||||
|
id: number,
|
||||||
|
armor: Armor,
|
||||||
|
) {
|
||||||
|
if (typeof raw === "number") {
|
||||||
|
armor.thickness[id] = raw;
|
||||||
|
} else if (Array.isArray(raw)) {
|
||||||
|
armor.thickness[id] = raw.at(-1)!;
|
||||||
|
} else {
|
||||||
|
if (!armor.spaced) armor.spaced = [];
|
||||||
|
armor.thickness[id] = raw["#text"];
|
||||||
|
armor.spaced.push(id);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
@Cache()
|
||||||
|
async modelDefinitions() {
|
||||||
|
const modelDefinitions = ModelDefinitions.create();
|
||||||
|
|
||||||
|
for (const nation of this.nationsDir!) {
|
||||||
|
const tankList = await this.vfs.xml<{ root: VehicleDefinitionList }>(
|
||||||
|
`Data/XML/item_defs/vehicles/${nation}/list.xml`,
|
||||||
|
);
|
||||||
|
const turretList = await this.vfs.xml<{
|
||||||
|
root: TurretDefinitionsList;
|
||||||
|
}>(`Data/XML/item_defs/vehicles/${nation}/components/turrets.xml`);
|
||||||
|
const gunList = await this.vfs.xml<{
|
||||||
|
root: GunDefinitionsList;
|
||||||
|
}>(`Data/XML/item_defs/vehicles/${nation}/components/guns.xml`);
|
||||||
|
const enginesList = await this.vfs.xml<{
|
||||||
|
root: EngineDefinitionsList;
|
||||||
|
}>(`Data/XML/item_defs/vehicles/${nation}/components/engines.xml`);
|
||||||
|
const chassisList = await this.vfs.xml<{
|
||||||
|
root: ChassisDefinitionsList;
|
||||||
|
}>(`Data/XML/item_defs/vehicles/${nation}/components/chassis.xml`);
|
||||||
|
|
||||||
|
for (const tankKey in tankList.root) {
|
||||||
|
if (this.botPattern.test(tankKey)) continue;
|
||||||
|
|
||||||
|
const gunXps = new Map<number, ResearchCost>();
|
||||||
|
const turretXps = new Map<number, ResearchCost>();
|
||||||
|
const engineXps = new Map<number, ResearchCost>();
|
||||||
|
const trackXps = new Map<number, ResearchCost>();
|
||||||
|
const tank = tankList.root[tankKey];
|
||||||
|
const tankDefinition = await this.vfs.xml<{ root: VehicleDefinitions }>(
|
||||||
|
`Data/XML/item_defs/vehicles/${nation}/${tankKey}.xml`,
|
||||||
|
);
|
||||||
|
const tankParameters = await this.vfs.yaml<TankParameters>(
|
||||||
|
`Data/3d/Tanks/Parameters/${nation}/${tankKey}.yaml`,
|
||||||
|
);
|
||||||
|
const turretOrigin = tankDefinition.root.hull.turretPositions.turret
|
||||||
|
.split(" ")
|
||||||
|
.map(Number) as Vector3Tuple;
|
||||||
|
const tankId = toUniqueId(nation, tank.id);
|
||||||
|
|
||||||
|
const hullArmor: Armor = { spaced: [], thickness: {} };
|
||||||
|
this.tankStringIdMap[`${nation}:${tankKey}`] = tankId;
|
||||||
|
|
||||||
|
Object.keys(tankDefinition.root.hull.armor)
|
||||||
|
.filter((name) => name.startsWith("armor_"))
|
||||||
|
.forEach((name) => {
|
||||||
|
const armorIdString = name.match(/armor_(\d+)/)?.[1];
|
||||||
|
|
||||||
|
if (armorIdString === undefined) {
|
||||||
|
throw new SyntaxError(`Invalid armor id: ${name}`);
|
||||||
|
}
|
||||||
|
|
||||||
|
const armorId = parseInt(armorIdString);
|
||||||
|
const armorRaw = tankDefinition.root.hull.armor[name];
|
||||||
|
|
||||||
|
this.assignArmor(armorRaw, armorId, hullArmor);
|
||||||
|
});
|
||||||
|
const crew: Crew[] = [];
|
||||||
|
|
||||||
|
for (const crewKey in tankDefinition.root.crew) {
|
||||||
|
const value = tankDefinition.root.crew[crewKey as BlitzCrewType];
|
||||||
|
let entry: Crew;
|
||||||
|
const index = crew.findIndex(
|
||||||
|
({ type }) => this.blitzkitCrewTypeToBlitz[type] === crewKey,
|
||||||
|
);
|
||||||
|
if (index === -1) {
|
||||||
|
if (crewKey === "#text") continue;
|
||||||
|
|
||||||
|
entry = {
|
||||||
|
type: this.blitzCrewTypeToBlitzkit[crewKey as BlitzCrewType],
|
||||||
|
count: 0,
|
||||||
|
substitute: [],
|
||||||
|
};
|
||||||
|
crew.push(entry);
|
||||||
|
} else {
|
||||||
|
entry = crew[index];
|
||||||
|
}
|
||||||
|
|
||||||
|
if (typeof value === "string") {
|
||||||
|
entry.count++;
|
||||||
|
|
||||||
|
if (value !== "") {
|
||||||
|
entry.substitute = value.split(/\n| /).map((member) => {
|
||||||
|
return this.blitzCrewTypeToBlitzkit[
|
||||||
|
member.trim() as BlitzCrewType
|
||||||
|
];
|
||||||
|
});
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
if (entry.count === undefined) {
|
||||||
|
entry.count = value.length;
|
||||||
|
} else {
|
||||||
|
entry.count += value.length;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
modelDefinitions.models[tankId] = {
|
||||||
|
armor: hullArmor,
|
||||||
|
turret_origin: this.vector3TupleToBlitzkit(turretOrigin),
|
||||||
|
initial_turret_rotation: tankDefinition.root.hull
|
||||||
|
.turretInitialRotation
|
||||||
|
? {
|
||||||
|
yaw: tankDefinition.root.hull.turretInitialRotation.yaw,
|
||||||
|
pitch: tankDefinition.root.hull.turretInitialRotation.pitch,
|
||||||
|
roll: tankDefinition.root.hull.turretInitialRotation.roll,
|
||||||
|
}
|
||||||
|
: undefined,
|
||||||
|
bounding_box: {
|
||||||
|
min: this.vector3TupleToBlitzkit(
|
||||||
|
tankParameters.collision.hull.bbox.min,
|
||||||
|
),
|
||||||
|
max: this.vector3TupleToBlitzkit(
|
||||||
|
tankParameters.collision.hull.bbox.max,
|
||||||
|
),
|
||||||
|
},
|
||||||
|
turrets: {},
|
||||||
|
tracks: {},
|
||||||
|
};
|
||||||
|
|
||||||
|
for (const key in tankDefinition.root.chassis) {
|
||||||
|
const track = tankDefinition.root.chassis[key];
|
||||||
|
const trackId = toUniqueId(nation, chassisList.root.ids[key]);
|
||||||
|
const trackArmorRaw = track.armor.leftTrack;
|
||||||
|
const hullOrigin = track.hullPosition
|
||||||
|
.split(" ")
|
||||||
|
.map(Number) as Vector3Tuple;
|
||||||
|
|
||||||
|
modelDefinitions.models[tankId].tracks[trackId] = {
|
||||||
|
thickness:
|
||||||
|
typeof trackArmorRaw === "number"
|
||||||
|
? trackArmorRaw
|
||||||
|
: trackArmorRaw["#text"],
|
||||||
|
origin: this.vector3TupleToBlitzkit(hullOrigin),
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
Object.keys(tankDefinition.root.turrets0).forEach((turretKey) => {
|
||||||
|
const turret = tankDefinition.root.turrets0[turretKey];
|
||||||
|
const turretModel = Number(
|
||||||
|
parsePath(turret.models.undamaged).name.split("_")[1],
|
||||||
|
);
|
||||||
|
const turretId = toUniqueId(nation, turretList.root.ids[turretKey]);
|
||||||
|
const turretYaw = (
|
||||||
|
typeof turret.yawLimits === "string"
|
||||||
|
? turret.yawLimits
|
||||||
|
: turret.yawLimits.at(-1)!
|
||||||
|
)
|
||||||
|
.split(" ")
|
||||||
|
.map(Number) as [number, number];
|
||||||
|
const gunOrigin = (
|
||||||
|
typeof turret.gunPosition === "string"
|
||||||
|
? turret.gunPosition
|
||||||
|
: turret.gunPosition[0]
|
||||||
|
)
|
||||||
|
.split(" ")
|
||||||
|
.map(Number) as Vector3Tuple;
|
||||||
|
const turretArmor: Armor = { thickness: {}, spaced: [] };
|
||||||
|
|
||||||
|
Object.keys(turret.armor)
|
||||||
|
.filter((name) => name.startsWith("armor_"))
|
||||||
|
.forEach((name) => {
|
||||||
|
const armorIdString = name.match(/armor_(\d+)/)?.[1];
|
||||||
|
|
||||||
|
if (armorIdString === undefined) {
|
||||||
|
throw new SyntaxError(`Invalid armor id: ${name}`);
|
||||||
|
}
|
||||||
|
|
||||||
|
const armorId = parseInt(armorIdString);
|
||||||
|
const armorRaw = turret.armor[name];
|
||||||
|
|
||||||
|
this.assignArmor(armorRaw, armorId, turretArmor);
|
||||||
|
});
|
||||||
|
|
||||||
|
turret.userString;
|
||||||
|
|
||||||
|
modelDefinitions.models[tankId].turrets[turretId] = {
|
||||||
|
armor: turretArmor,
|
||||||
|
gun_origin: this.vector3TupleToBlitzkit(gunOrigin),
|
||||||
|
model_id: turretModel,
|
||||||
|
yaw:
|
||||||
|
-turretYaw[0] + turretYaw[1] === 360
|
||||||
|
? undefined
|
||||||
|
: { min: turretYaw[0], max: turretYaw[1] },
|
||||||
|
guns: {},
|
||||||
|
bounding_box: {
|
||||||
|
min: this.vector3TupleToBlitzkit(
|
||||||
|
tankParameters.collision[
|
||||||
|
parsePath(turret.hitTester.collisionModel).name.toLowerCase()
|
||||||
|
].bbox.min,
|
||||||
|
),
|
||||||
|
max: this.vector3TupleToBlitzkit(
|
||||||
|
tankParameters.collision[
|
||||||
|
parsePath(turret.hitTester.collisionModel).name.toLowerCase()
|
||||||
|
].bbox.max,
|
||||||
|
),
|
||||||
|
},
|
||||||
|
};
|
||||||
|
|
||||||
|
Object.keys(turret.guns).forEach((gunKey, gunIndex) => {
|
||||||
|
const gun = turret.guns[gunKey];
|
||||||
|
const gunId = toUniqueId(nation, gunList.root.ids[gunKey]);
|
||||||
|
const gunListEntry = gunList.root.shared[gunKey];
|
||||||
|
const pitchLimitsRaw = gun.pitchLimits ?? gunListEntry.pitchLimits;
|
||||||
|
const gunPitch = (
|
||||||
|
typeof pitchLimitsRaw === "string"
|
||||||
|
? pitchLimitsRaw
|
||||||
|
: pitchLimitsRaw.at(-1)!
|
||||||
|
)
|
||||||
|
.split(" ")
|
||||||
|
.map(Number) as [number, number];
|
||||||
|
const gunModel = Number(
|
||||||
|
parsePath(gun.models.undamaged).name.split("_")[1],
|
||||||
|
);
|
||||||
|
const front = gun.extraPitchLimits?.front
|
||||||
|
? gun.extraPitchLimits.front.split(" ").map(Number)
|
||||||
|
: undefined;
|
||||||
|
const back = gun.extraPitchLimits?.back
|
||||||
|
? gun.extraPitchLimits.back.split(" ").map(Number)
|
||||||
|
: undefined;
|
||||||
|
const transition = gun.extraPitchLimits?.transition
|
||||||
|
? typeof gun.extraPitchLimits.transition === "number"
|
||||||
|
? gun.extraPitchLimits.transition
|
||||||
|
: gun.extraPitchLimits.transition.at(-1)!
|
||||||
|
: undefined;
|
||||||
|
const gunArmor: Armor = { thickness: {}, spaced: [] };
|
||||||
|
const maskName = `gun_${gunModel.toString().padStart(2, "0")}`;
|
||||||
|
const maskEnabled =
|
||||||
|
tankParameters.maskSlice?.[maskName]?.enabled ?? false;
|
||||||
|
let mask: number | undefined;
|
||||||
|
|
||||||
|
if (maskEnabled) {
|
||||||
|
const maskRaw = tankParameters.maskSlice![maskName]!;
|
||||||
|
mask = maskRaw.planePosition[1];
|
||||||
|
} else {
|
||||||
|
mask = undefined;
|
||||||
|
}
|
||||||
|
|
||||||
|
Object.keys(gun.armor)
|
||||||
|
.filter((name) => name.startsWith("armor_"))
|
||||||
|
.forEach((name) => {
|
||||||
|
const armorIdString = name.match(/armor_(\d+)/)?.[1];
|
||||||
|
if (armorIdString === undefined) {
|
||||||
|
throw new SyntaxError(`Invalid armor id: ${name}`);
|
||||||
|
}
|
||||||
|
const armorId = parseInt(armorIdString);
|
||||||
|
const armorRaw = gun.armor[name];
|
||||||
|
|
||||||
|
this.assignArmor(armorRaw, armorId, gunArmor);
|
||||||
|
});
|
||||||
|
|
||||||
|
modelDefinitions.models[tankId].turrets[turretId].guns[gunId] = {
|
||||||
|
armor: gunArmor,
|
||||||
|
model_id: gunModel,
|
||||||
|
mask,
|
||||||
|
thickness:
|
||||||
|
gun.armor.gun === undefined
|
||||||
|
? 0
|
||||||
|
: typeof gun.armor.gun === "number"
|
||||||
|
? gun.armor.gun
|
||||||
|
: gun.armor.gun["#text"],
|
||||||
|
pitch: {
|
||||||
|
min: gunPitch[0],
|
||||||
|
max: gunPitch[1],
|
||||||
|
|
||||||
|
front: front
|
||||||
|
? {
|
||||||
|
min: front[0],
|
||||||
|
max: front[1],
|
||||||
|
range: front[2],
|
||||||
|
}
|
||||||
|
: undefined,
|
||||||
|
back: back
|
||||||
|
? {
|
||||||
|
min: back[0],
|
||||||
|
max: back[1],
|
||||||
|
range: back[2],
|
||||||
|
}
|
||||||
|
: undefined,
|
||||||
|
transition,
|
||||||
|
},
|
||||||
|
};
|
||||||
|
});
|
||||||
|
});
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return modelDefinitions;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,21 @@
|
|||||||
|
import { MapDefinitions } from "@blitzkit/core";
|
||||||
|
import { Cache } from "@blitzkit/core/src/blitzkit/api/server/0";
|
||||||
|
import { ServerBlitzKitAPI3 } from "@blitzkit/core/src/blitzkit/api/server/3";
|
||||||
|
|
||||||
|
export abstract class ServerBlitzKitAPI4 extends ServerBlitzKitAPI3 {
|
||||||
|
@Cache()
|
||||||
|
async mapDefinitions() {
|
||||||
|
const mapDefinitions = MapDefinitions.create();
|
||||||
|
|
||||||
|
for (const key in this.mapsYaml!.maps) {
|
||||||
|
const map = this.mapsYaml!.maps[key];
|
||||||
|
|
||||||
|
mapDefinitions.maps[map.id] = {
|
||||||
|
id: map.id,
|
||||||
|
name: this.getString(`#maps:${key}:${map.localName}`),
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
return mapDefinitions;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,42 @@
|
|||||||
|
import { EquipmentDefinitions, EquipmentSlot } from "@blitzkit/core";
|
||||||
|
import { Cache } from "@blitzkit/core/src/blitzkit/api/server/0";
|
||||||
|
import { ServerBlitzKitAPI4 } from "@blitzkit/core/src/blitzkit/api/server/4";
|
||||||
|
|
||||||
|
export abstract class ServerBlitzKitAPI5 extends ServerBlitzKitAPI4 {
|
||||||
|
@Cache()
|
||||||
|
async equipmentDefinitions() {
|
||||||
|
const equipmentDefinitions = EquipmentDefinitions.create();
|
||||||
|
|
||||||
|
Object.entries(this.optionalDevices!.root).forEach(
|
||||||
|
([optionalDeviceKey, optionalDeviceEntry]) => {
|
||||||
|
if (optionalDeviceKey === "nextAvailableId") return;
|
||||||
|
|
||||||
|
equipmentDefinitions.equipments[optionalDeviceEntry.id] = {
|
||||||
|
name: this.getString(optionalDeviceEntry.userString),
|
||||||
|
description: this.getString(optionalDeviceEntry.description),
|
||||||
|
};
|
||||||
|
},
|
||||||
|
);
|
||||||
|
|
||||||
|
Object.entries(this.optionalDeviceSlots!.root.presets).forEach(
|
||||||
|
([optionalDeviceSlotKey, optionalDeviceSlotEntry]) => {
|
||||||
|
if (optionalDeviceSlotKey === "emptyPreset") return;
|
||||||
|
|
||||||
|
equipmentDefinitions.presets[optionalDeviceSlotKey] = {
|
||||||
|
slots: Object.values(optionalDeviceSlotEntry)
|
||||||
|
.map((level) => {
|
||||||
|
return Object.values(level).map((options) => {
|
||||||
|
return {
|
||||||
|
left: this.optionalDevices!.root[options.device0].id,
|
||||||
|
right: this.optionalDevices!.root[options.device1].id,
|
||||||
|
} satisfies EquipmentSlot;
|
||||||
|
});
|
||||||
|
})
|
||||||
|
.flat(),
|
||||||
|
};
|
||||||
|
},
|
||||||
|
);
|
||||||
|
|
||||||
|
return equipmentDefinitions;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,114 @@
|
|||||||
|
import {
|
||||||
|
BlitzTankFilterDefinitionCategory,
|
||||||
|
Consumable,
|
||||||
|
ConsumableDefinitions,
|
||||||
|
} from "@blitzkit/core";
|
||||||
|
import { Cache } from "@blitzkit/core/src/blitzkit/api/server/0";
|
||||||
|
import { ServerBlitzKitAPI5 } from "@blitzkit/core/src/blitzkit/api/server/5";
|
||||||
|
|
||||||
|
export abstract class ServerBlitzKitAPI6 extends ServerBlitzKitAPI5 {
|
||||||
|
@Cache()
|
||||||
|
async consumableDefinitions() {
|
||||||
|
const consumableDefinitions = ConsumableDefinitions.create();
|
||||||
|
|
||||||
|
Object.entries(this.consumablesCommon).forEach(([key, consumable]) => {
|
||||||
|
const entry: Consumable = {
|
||||||
|
id: consumable.id,
|
||||||
|
game_mode_exclusive: "gameModeFilter" in consumable,
|
||||||
|
cooldown: consumable.script.cooldown,
|
||||||
|
duration: consumable.script.duration,
|
||||||
|
name: this.getString(consumable.userString),
|
||||||
|
exclude: [],
|
||||||
|
include: [],
|
||||||
|
};
|
||||||
|
consumableDefinitions.consumables[consumable.id] = entry;
|
||||||
|
|
||||||
|
const includeRaw = consumable.vehicleFilter?.include.vehicle;
|
||||||
|
const excludeRaw = consumable.vehicleFilter?.exclude?.vehicle;
|
||||||
|
|
||||||
|
if (includeRaw) {
|
||||||
|
entry.include = [];
|
||||||
|
|
||||||
|
if ("minLevel" in includeRaw) {
|
||||||
|
entry.include.push({
|
||||||
|
filter_type: {
|
||||||
|
$case: "tiers",
|
||||||
|
value: {
|
||||||
|
min: includeRaw.minLevel,
|
||||||
|
max: includeRaw.maxLevel,
|
||||||
|
},
|
||||||
|
},
|
||||||
|
});
|
||||||
|
} else if ("name" in includeRaw) {
|
||||||
|
entry.include.push({
|
||||||
|
filter_type: {
|
||||||
|
$case: "ids",
|
||||||
|
value: {
|
||||||
|
ids: includeRaw.name.split(/ +/).map((key) => {
|
||||||
|
return this.tankStringIdMap[key];
|
||||||
|
}),
|
||||||
|
},
|
||||||
|
},
|
||||||
|
});
|
||||||
|
} else throw new SyntaxError("Unhandled include type");
|
||||||
|
|
||||||
|
if (consumable.vehicleFilter?.include.nations) {
|
||||||
|
entry.include.push({
|
||||||
|
filter_type: {
|
||||||
|
$case: "nations",
|
||||||
|
value: {
|
||||||
|
nations: consumable.vehicleFilter.include.nations.split(" "),
|
||||||
|
},
|
||||||
|
},
|
||||||
|
});
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (excludeRaw) {
|
||||||
|
entry.exclude = [];
|
||||||
|
|
||||||
|
if ("name" in excludeRaw) {
|
||||||
|
entry.exclude!.push({
|
||||||
|
filter_type: {
|
||||||
|
$case: "ids",
|
||||||
|
value: {
|
||||||
|
ids: excludeRaw.name.split(/ +/).map((key) => {
|
||||||
|
return this.tankStringIdMap[key];
|
||||||
|
}),
|
||||||
|
},
|
||||||
|
},
|
||||||
|
});
|
||||||
|
} else if ("extendedTags" in excludeRaw) {
|
||||||
|
entry.exclude!.push({
|
||||||
|
filter_type: {
|
||||||
|
$case: "categories",
|
||||||
|
value: {
|
||||||
|
categories: excludeRaw.extendedTags
|
||||||
|
.split(" ")
|
||||||
|
.map(
|
||||||
|
(item) =>
|
||||||
|
this.blitzTankFilterDefinitionCategoryToBlitzkit[
|
||||||
|
item as BlitzTankFilterDefinitionCategory
|
||||||
|
],
|
||||||
|
),
|
||||||
|
},
|
||||||
|
},
|
||||||
|
});
|
||||||
|
} else throw new SyntaxError("Unhandled exclude type");
|
||||||
|
|
||||||
|
if (consumable.vehicleFilter?.exclude?.nations) {
|
||||||
|
entry.exclude!.push({
|
||||||
|
filter_type: {
|
||||||
|
$case: "nations",
|
||||||
|
value: {
|
||||||
|
nations: consumable.vehicleFilter.exclude.nations.split(" "),
|
||||||
|
},
|
||||||
|
},
|
||||||
|
});
|
||||||
|
}
|
||||||
|
}
|
||||||
|
});
|
||||||
|
|
||||||
|
return consumableDefinitions;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,117 @@
|
|||||||
|
import {
|
||||||
|
BlitzTankFilterDefinitionCategory,
|
||||||
|
Provision,
|
||||||
|
ProvisionDefinitions,
|
||||||
|
} from "@blitzkit/core";
|
||||||
|
import { Cache } from "@blitzkit/core/src/blitzkit/api/server/0";
|
||||||
|
import { ServerBlitzKitAPI6 } from "@blitzkit/core/src/blitzkit/api/server/6";
|
||||||
|
|
||||||
|
export abstract class ServerBlitzKitAPI7 extends ServerBlitzKitAPI6 {
|
||||||
|
@Cache()
|
||||||
|
async provisionDefinitions() {
|
||||||
|
const provisionDefinitions = ProvisionDefinitions.create();
|
||||||
|
|
||||||
|
Object.entries(this.provisionsCommon).forEach(([key, provision]) => {
|
||||||
|
const entry: Provision = {
|
||||||
|
id: provision.id,
|
||||||
|
exclude: [],
|
||||||
|
include: [],
|
||||||
|
game_mode_exclusive: "gameModeFilter" in provision,
|
||||||
|
name: this.getString(provision.userString),
|
||||||
|
};
|
||||||
|
provisionDefinitions.provisions[provision.id] = entry;
|
||||||
|
|
||||||
|
const includeRaw = provision.vehicleFilter?.include.vehicle;
|
||||||
|
const excludeRaw = provision.vehicleFilter?.exclude?.vehicle;
|
||||||
|
|
||||||
|
if (includeRaw) {
|
||||||
|
entry.include = [];
|
||||||
|
|
||||||
|
if ("minLevel" in includeRaw) {
|
||||||
|
entry.include.push({
|
||||||
|
filter_type: {
|
||||||
|
$case: "tiers",
|
||||||
|
value: {
|
||||||
|
min: includeRaw.minLevel,
|
||||||
|
max: includeRaw.maxLevel,
|
||||||
|
},
|
||||||
|
},
|
||||||
|
});
|
||||||
|
} else if ("name" in includeRaw) {
|
||||||
|
entry.include.push({
|
||||||
|
filter_type: {
|
||||||
|
$case: "ids",
|
||||||
|
value: {
|
||||||
|
ids: includeRaw.name.split(/ +/).map((key) => {
|
||||||
|
return this.tankStringIdMap[key];
|
||||||
|
}),
|
||||||
|
},
|
||||||
|
},
|
||||||
|
});
|
||||||
|
} else throw new SyntaxError("Unhandled include type");
|
||||||
|
|
||||||
|
if (provision.vehicleFilter?.include.nations) {
|
||||||
|
entry.include.push({
|
||||||
|
filter_type: {
|
||||||
|
$case: "nations",
|
||||||
|
value: {
|
||||||
|
nations: provision.vehicleFilter.include.nations.split(" "),
|
||||||
|
},
|
||||||
|
},
|
||||||
|
});
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (excludeRaw) {
|
||||||
|
entry.exclude = [];
|
||||||
|
|
||||||
|
if ("name" in excludeRaw) {
|
||||||
|
entry.exclude!.push({
|
||||||
|
filter_type: {
|
||||||
|
$case: "ids",
|
||||||
|
value: {
|
||||||
|
ids: excludeRaw.name
|
||||||
|
.split(/ +/)
|
||||||
|
.map((key) => this.tankStringIdMap[key]),
|
||||||
|
},
|
||||||
|
},
|
||||||
|
});
|
||||||
|
} else if ("extendedTags" in excludeRaw) {
|
||||||
|
entry.exclude!.push({
|
||||||
|
filter_type: {
|
||||||
|
$case: "categories",
|
||||||
|
value: {
|
||||||
|
categories: excludeRaw.extendedTags
|
||||||
|
.split(" ")
|
||||||
|
.map(
|
||||||
|
(item) =>
|
||||||
|
this.blitzTankFilterDefinitionCategoryToBlitzkit[
|
||||||
|
item as BlitzTankFilterDefinitionCategory
|
||||||
|
],
|
||||||
|
),
|
||||||
|
},
|
||||||
|
},
|
||||||
|
});
|
||||||
|
} else throw new SyntaxError("Unhandled exclude type");
|
||||||
|
|
||||||
|
if (provision.vehicleFilter?.exclude?.nations) {
|
||||||
|
entry.exclude!.push({
|
||||||
|
filter_type: {
|
||||||
|
$case: "nations",
|
||||||
|
value: {
|
||||||
|
nations: provision.vehicleFilter.exclude.nations.split(" "),
|
||||||
|
},
|
||||||
|
},
|
||||||
|
});
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (provision.script.bonusValues?.crewLevelIncrease !== undefined) {
|
||||||
|
provisionDefinitions.provisions[provision.id].crew =
|
||||||
|
provision.script.bonusValues?.crewLevelIncrease;
|
||||||
|
}
|
||||||
|
});
|
||||||
|
|
||||||
|
return provisionDefinitions;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,24 @@
|
|||||||
|
import { BlitzTankClass, SkillDefinitions, TankClass } from "@blitzkit/core";
|
||||||
|
|
||||||
|
import { Cache } from "@blitzkit/core/src/blitzkit/api/server/0";
|
||||||
|
import { ServerBlitzKitAPI7 } from "@blitzkit/core/src/blitzkit/api/server/7";
|
||||||
|
|
||||||
|
export abstract class ServerBlitzKitAPI8 extends ServerBlitzKitAPI7 {
|
||||||
|
@Cache()
|
||||||
|
async skillDefinitions() {
|
||||||
|
const skillDefinitions = SkillDefinitions.create();
|
||||||
|
|
||||||
|
for (const tankClass in this.tankmenAvatar!.root.skillsByClasses) {
|
||||||
|
const skills =
|
||||||
|
this.tankmenAvatar!.root.skillsByClasses[
|
||||||
|
Number(tankClass) as TankClass
|
||||||
|
];
|
||||||
|
|
||||||
|
skillDefinitions.classes[
|
||||||
|
this.blitzTankClassToBlitzkit[tankClass as BlitzTankClass]
|
||||||
|
] = { skills: skills.split(" ") };
|
||||||
|
}
|
||||||
|
|
||||||
|
return skillDefinitions;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,58 @@
|
|||||||
|
import { AvailableNationsYaml, GameDefinitions } from "@blitzkit/core";
|
||||||
|
|
||||||
|
import { Cache } from "@blitzkit/core/src/blitzkit/api/server/0";
|
||||||
|
import { ServerBlitzKitAPI8 } from "@blitzkit/core/src/blitzkit/api/server/8";
|
||||||
|
|
||||||
|
export abstract class ServerBlitzKitAPI9 extends ServerBlitzKitAPI8 {
|
||||||
|
@Cache()
|
||||||
|
async gameDefinitions() {
|
||||||
|
const gameDefinitions = GameDefinitions.create();
|
||||||
|
|
||||||
|
const consumableNativeNames: Record<string, number> = {};
|
||||||
|
const provisionNativeNames: Record<string, number> = {};
|
||||||
|
|
||||||
|
Object.entries(this.consumablesCommon).forEach(([key, consumable]) => {
|
||||||
|
consumableNativeNames[key] = consumable.id;
|
||||||
|
});
|
||||||
|
|
||||||
|
Object.entries(this.provisionsCommon).forEach(([key, provision]) => {
|
||||||
|
provisionNativeNames[key] = provision.id;
|
||||||
|
});
|
||||||
|
|
||||||
|
const version = (await this.vfs.text("Data/version.txt")).split(" ")[0];
|
||||||
|
|
||||||
|
gameDefinitions.version = version;
|
||||||
|
gameDefinitions.nations = (
|
||||||
|
await this.vfs.yaml<AvailableNationsYaml>("Data/available_nations.yaml")
|
||||||
|
).available_nations;
|
||||||
|
|
||||||
|
for (const match of this.squadBattleTypeStyles!.Prototypes[0].components.UIDataLocalBindingsComponent.data[1][2].matchAll(
|
||||||
|
/"(\d+)" -> "(battleType\/([a-zA-Z]+))"/g,
|
||||||
|
)) {
|
||||||
|
const id = Number(match[1]);
|
||||||
|
const name = this.getString(match[2]);
|
||||||
|
|
||||||
|
gameDefinitions.gameModes[id] = {
|
||||||
|
name,
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
Object.entries(this.combatRoles!).forEach(([, value]) => {
|
||||||
|
gameDefinitions.roles[value.id] = { provisions: [], consumables: [] };
|
||||||
|
|
||||||
|
value.default_abilities.forEach((ability) => {
|
||||||
|
if (ability in consumableNativeNames) {
|
||||||
|
gameDefinitions.roles[value.id].consumables.push(
|
||||||
|
consumableNativeNames[ability],
|
||||||
|
);
|
||||||
|
} else if (ability in provisionNativeNames) {
|
||||||
|
gameDefinitions.roles[value.id].provisions.push(
|
||||||
|
provisionNativeNames[ability],
|
||||||
|
);
|
||||||
|
} else throw new Error(`Unknown ability ${ability}`);
|
||||||
|
});
|
||||||
|
});
|
||||||
|
|
||||||
|
return gameDefinitions;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,3 @@
|
|||||||
|
import { ServerBlitzKitAPI9 } from "@blitzkit/core/src/blitzkit/api/server/9";
|
||||||
|
|
||||||
|
export class ServerBlitzKitAPI extends ServerBlitzKitAPI9 {}
|
||||||
@@ -4,7 +4,7 @@ let _api: BlitzKitAPI;
|
|||||||
|
|
||||||
if (import.meta.env.SSR) {
|
if (import.meta.env.SSR) {
|
||||||
const { ServerBlitzKitAPI } = await import(
|
const { ServerBlitzKitAPI } = await import(
|
||||||
"@blitzkit/core/src/blitzkit/api/server"
|
"@blitzkit/core/src/blitzkit/api/server/index"
|
||||||
);
|
);
|
||||||
const { vfs } = await import("./vfs");
|
const { vfs } = await import("./vfs");
|
||||||
|
|
||||||
|
|||||||
Reference in new issue
Block a user