feat: implement shell attr

This commit is contained in:
TrèsAbhi committed 2025-12-18 15:07:04 -06:00
1 parent 48fbf59036
commit 66eaaef6de
2 files changed
+50 -367

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@@ -1,6 +1,7 @@
// import { TankAttributeChange_AttributeName } from "@protos/blitz_static_tank_upgrade_single_stage";
import { TankAttributeChange_AttributeName } from "@protos/blitz_static_tank_upgrade_single_stage";
import {
ShellUpgrageSingleChange_AttributeName,
TankAttributeChange_AttributeName,
} from "@protos/blitz_static_tank_upgrade_single_stage";
export enum CharacteristicsGroup {
Firepower = "firepower",
@@ -9,342 +10,24 @@ export enum CharacteristicsGroup {
Miscellaneous = "miscellaneous",
}
// type CharacteristicsOrder = {
// group: CharacteristicsGroup;
interface Characteristic {
render: (helpers: {
characteristic: (name: CharacteristicName) => number;
attribute: (name: TankAttributeChange_AttributeName) => number;
shell: (name: ShellUpgrageSingleChange_AttributeName) => number;
}) => number | string | null;
}
// characteristics: {
// name: string;
// value(
// get: (name: TankAttributeChange_AttributeName) => number
// ): number | string | null;
// }[];
// }[];
type CharacteristicName = keyof typeof characteristics;
// export const characteristicsOrder: CharacteristicsOrder = [
// {
// group: CharacteristicsGroup.Firepower,
// characteristics: [
// {
// name: "gun_type",
// value(get) {
// const isPump = get(
// TankAttributeChange_AttributeName.ATTRIBUTE_NAME_IS_PUMP
// );
// if (isPump === 1) return "auto_reloader";
// const clipSize = get(
// TankAttributeChange_AttributeName.ATTRIBUTE_NAME_CLIP_SIZE
// );
// if (clipSize === 1) return "regular";
// return "auto_loader";
// },
// },
// {
// name: "dpm",
// value(get) {
// return -1;
// },
// },
// {
// name: "clipping_potential",
// value(get) {
// const clipSize = get(
// TankAttributeChange_AttributeName.ATTRIBUTE_NAME_CLIP_SIZE
// );
// if (clipSize === 1) return null;
// // const damage
// return -1;
// },
// },
// ],
// },
// ];
// type _CharacteristicsOrder = {
// group: CharacteristicsGroup;
// attributes: {
// name: TankAttributeChange_AttributeName;
// }[];
// }[];
// export const _characteristicsOrder: _CharacteristicsOrder = [
// {
// group: CharacteristicsGroup.Firepower,
// attributes: [
// {
// name: TankAttributeChange_AttributeName.ATTRIBUTE_NAME_RELOAD_TIME,
// },
// {
// name: TankAttributeChange_AttributeName.ATTRIBUTE_NAME_DISPERSION_ANGLE,
// },
// {
// name: TankAttributeChange_AttributeName.ATTRIBUTE_NAME_AIMING_TIME,
// },
// {
// name: TankAttributeChange_AttributeName.ATTRIBUTE_NAME_DISPERSION_FACTOR_VEHICLE_MOVEMENT,
// },
// {
// name: TankAttributeChange_AttributeName.ATTRIBUTE_NAME_DISPERSION_FACTOR_VEHICLE_ROTATION,
// },
// {
// name: TankAttributeChange_AttributeName.ATTRIBUTE_NAME_DISPERSION_FACTOR_TURRET_ROTATION,
// },
// {
// name: TankAttributeChange_AttributeName.ATTRIBUTE_NAME_DISPERSION_FACTOR_AFTER_SHOT,
// },
// {
// name: TankAttributeChange_AttributeName.ATTRIBUTE_NAME_DISPERSION_FACTOR_WHILE_GUN_DAMAGED,
// },
// {
// name: TankAttributeChange_AttributeName.ATTRIBUTE_NAME_PITCH_LIMIT_DOWN,
// },
// {
// name: TankAttributeChange_AttributeName.ATTRIBUTE_NAME_PITCH_LIMIT_UP,
// },
// {
// name: TankAttributeChange_AttributeName.ATTRIBUTE_NAME_YAW_LIMIT_LEFT,
// },
// {
// name: TankAttributeChange_AttributeName.ATTRIBUTE_NAME_YAW_LIMIT_RIGHT,
// },
// {
// name: TankAttributeChange_AttributeName.ATTRIBUTE_NAME_CLIP_SIZE,
// },
// {
// name: TankAttributeChange_AttributeName.ATTRIBUTE_NAME_CLIP_RATE,
// },
// {
// name: TankAttributeChange_AttributeName.ATTRIBUTE_NAME_IS_PUMP,
// },
// {
// name: TankAttributeChange_AttributeName.ATTRIBUTE_NAME_SHELLS_SLOTS,
// },
// {
// name: TankAttributeChange_AttributeName.ATTRIBUTE_NAME_BURST_SIZE,
// },
// {
// name: TankAttributeChange_AttributeName.ATTRIBUTE_NAME_BURST_RATE,
// },
// {
// name: TankAttributeChange_AttributeName.ATTRIBUTE_NAME_RELOAD_SPEED_SCALE,
// },
// {
// name: TankAttributeChange_AttributeName.ATTRIBUTE_NAME_SHELLS_ARMOR_DAMAGE_MULTIPLIER,
// },
// {
// name: TankAttributeChange_AttributeName.ATTRIBUTE_NAME_SHELLS_SPEED_MULTIPLIER,
// },
// {
// name: TankAttributeChange_AttributeName.ATTRIBUTE_NAME_SHELLS_PIERCING_POWER_LOSS_REDUCTION,
// },
// {
// name: TankAttributeChange_AttributeName.ATTRIBUTE_NAME_ENGINE_HIT_CHANCE_MULTIPLIER,
// },
// {
// name: TankAttributeChange_AttributeName.ATTRIBUTE_NAME_CREW_HIT_CHANCE_MULTIPLIER,
// },
// {
// name: TankAttributeChange_AttributeName.ATTRIBUTE_NAME_AMMO_BAY_EXPLOSION_CHANCE_MULTIPLIER,
// },
// {
// name: TankAttributeChange_AttributeName.ATTRIBUTE_NAME_LARGE_CALIBER_HE_PIERCING_FACTOR,
// },
// {
// name: TankAttributeChange_AttributeName.ATTRIBUTE_NAME_SHELLS_PIERCING_MULTIPLIER_AP,
// },
// {
// name: TankAttributeChange_AttributeName.ATTRIBUTE_NAME_SHELLS_PIERCING_MULTIPLIER_APCR,
// },
// {
// name: TankAttributeChange_AttributeName.ATTRIBUTE_NAME_SHELLS_PIERCING_MULTIPLIER_HC,
// },
// {
// name: TankAttributeChange_AttributeName.ATTRIBUTE_NAME_SHELLS_PIERCING_MULTIPLIER_HE,
// },
// {
// name: TankAttributeChange_AttributeName.ATTRIBUTE_NAME_TRACER_SHELLS_ENABLED,
// },
// {
// name: TankAttributeChange_AttributeName.ATTRIBUTE_NAME_ROTATION_RELOAD_SPEED_SCALE,
// },
// {
// name: TankAttributeChange_AttributeName.ATTRIBUTE_NAME_ARMOR_DAMAGE_HE_SHELLS,
// },
// {
// name: TankAttributeChange_AttributeName.ATTRIBUTE_NAME_MODULE_DAMAGE_HE_SHELLS,
// },
// ],
// },
// {
// group: CharacteristicsGroup.Maneuverability,
// attributes: [
// {
// name: TankAttributeChange_AttributeName.ATTRIBUTE_NAME_GUN_ROTATION_SPEED,
// },
// {
// name: TankAttributeChange_AttributeName.ATTRIBUTE_NAME_TURRET_ROTATION_SPEED,
// },
// {
// name: TankAttributeChange_AttributeName.ATTRIBUTE_NAME_HULL_ROTATION_SPEED,
// },
// {
// name: TankAttributeChange_AttributeName.ATTRIBUTE_NAME_ENGINE_POWER,
// },
// {
// name: TankAttributeChange_AttributeName.ATTRIBUTE_NAME_BRAKE_FORCE,
// },
// {
// name: TankAttributeChange_AttributeName.ATTRIBUTE_NAME_MASS,
// },
// {
// name: TankAttributeChange_AttributeName.ATTRIBUTE_NAME_FORWARD_MAX_SPEED,
// },
// {
// name: TankAttributeChange_AttributeName.ATTRIBUTE_NAME_BACKWARD_MAX_SPEED,
// },
// {
// name: TankAttributeChange_AttributeName.ATTRIBUTE_NAME_TERRAIN_RESISTANCE_HARD,
// },
// {
// name: TankAttributeChange_AttributeName.ATTRIBUTE_NAME_TERRAIN_RESISTANCE_MEDIUM,
// },
// {
// name: TankAttributeChange_AttributeName.ATTRIBUTE_NAME_TERRAIN_RESISTANCE_SOFT,
// },
// {
// name: TankAttributeChange_AttributeName.ATTRIBUTE_NAME_TERRAIN_SIDE_FRICTION,
// },
// {
// name: TankAttributeChange_AttributeName.ATTRIBUTE_NAME_TERRAIN_FORWARD_FRICTION,
// },
// {
// name: TankAttributeChange_AttributeName.ATTRIBUTE_NAME_RESERVE_TRACK_BACKWARD_SPEED,
// },
// ],
// },
// {
// group: CharacteristicsGroup.Survivability,
// attributes: [
// {
// name: TankAttributeChange_AttributeName.ATTRIBUTE_NAME_MAX_HEALTH,
// },
// {
// name: TankAttributeChange_AttributeName.ATTRIBUTE_NAME_HEALTH_BURN_PER_SEC,
// },
// {
// name: TankAttributeChange_AttributeName.ATTRIBUTE_NAME_CIRCULAR_VISION_RADIUS,
// },
// {
// name: TankAttributeChange_AttributeName.ATTRIBUTE_NAME_CONCEALMENT_MOVING,
// },
// {
// name: TankAttributeChange_AttributeName.ATTRIBUTE_NAME_CONCEALMENT_STILL,
// },
// {
// name: TankAttributeChange_AttributeName.ATTRIBUTE_NAME_CONCEALMENT_FIRE_PENALTY,
// },
// {
// name: TankAttributeChange_AttributeName.ATTRIBUTE_NAME_CONCEALMENT_FACTOR_AT_SHOT,
// },
// {
// name: TankAttributeChange_AttributeName.ATTRIBUTE_NAME_FIRE_START_CHANCE,
// },
// {
// name: TankAttributeChange_AttributeName.ATTRIBUTE_NAME_AVERAGE_THICKNESS,
// },
// {
// name: TankAttributeChange_AttributeName.ATTRIBUTE_NAME_CONSUMABLE_COOLDOWN_MULTIPLIER,
// },
// {
// name: TankAttributeChange_AttributeName.ATTRIBUTE_NAME_CONSUMABLE_DURATION_MULTIPLIER,
// },
// {
// name: TankAttributeChange_AttributeName.ATTRIBUTE_NAME_CONSUMABLE_RECHARGE_SPEED_MULTIPLIER,
// },
// {
// name: TankAttributeChange_AttributeName.ATTRIBUTE_NAME_RAMMING_DAMAGE_RESISTANCE,
// },
// {
// name: TankAttributeChange_AttributeName.ATTRIBUTE_NAME_LARGE_CALIBER_HE_SHELLS_DAMAGE_RESISTANCE,
// },
// {
// name: TankAttributeChange_AttributeName.ATTRIBUTE_NAME_ENHANCED_TRACKS_ENABLED,
// },
// {
// name: TankAttributeChange_AttributeName.ATTRIBUTE_NAME_ARMOR_MULTIPLIER,
// },
// {
// name: TankAttributeChange_AttributeName.ATTRIBUTE_NAME_MODULE_REGEN_PER_SEC_MULTIPLIER,
// },
// {
// name: TankAttributeChange_AttributeName.ATTRIBUTE_NAME_MODULES_DAMAGED_DEBUFF_EFFICIENCY,
// },
// {
// name: TankAttributeChange_AttributeName.ATTRIBUTE_NAME_MAX_FIRE_DURATION,
// },
// ],
// },
// {
// group: CharacteristicsGroup.Miscellaneous,
// attributes: [
// {
// name: TankAttributeChange_AttributeName.ATTRIBUTE_NAME_CREW_XP_MULTIPLIER,
// },
// ],
// },
// ];
// if (import.meta.env.DEV) {
// for (const name of Object.values(TankAttributeChange_AttributeName).filter(
// (value) => typeof value === "number"
// )) {
// if (name === TankAttributeChange_AttributeName.ATTRIBUTE_NAME_UNSPECIFIED) {
// continue;
// }
// const isImplemented = _characteristicsOrder.some((group) =>
// group.attributes.some((attribute) => attribute.name === name)
// );
// if (!isImplemented) {
// throw new Error(`Attribute ${name} is not implemented`);
// }
// }
// }
type Characteristics = Record<
string,
{
render: (
characteristic: (name: Characteristic) => number,
attribute: (name: TankAttributeChange_AttributeName) => number
) => number | string | null;
}
>;
type CharacteristicsOrder = {
group: CharacteristicsGroup;
characteristics: CharacteristicName[];
}[];
export const characteristics = {
gun_type: {
render(_, attribute) {
render({ attribute }) {
const isPump = attribute(
TankAttributeChange_AttributeName.ATTRIBUTE_NAME_IS_PUMP
);
@@ -361,21 +44,22 @@ export const characteristics = {
},
},
damage: {
render({ shell }) {
return shell(
ShellUpgrageSingleChange_AttributeName.ATTRIBUTE_NAME_ARMOR_DAMAGE
);
},
},
dpm: {
render(characteristic, attribute) {
render({ characteristic }) {
const damage = characteristic("damage");
return 1;
},
},
} satisfies Characteristics;
export type Characteristic = keyof typeof characteristics;
type CharacteristicsOrder = {
group: CharacteristicsGroup;
characteristics: Characteristic[];
}[];
} satisfies Record<string, Characteristic>;
export const characteristicsOrder: CharacteristicsOrder = [
{
@@ -118,33 +118,32 @@ function patch(stage0: StageParameters, stage1: StageParameters) {
(baseShell) => baseShell.shell_id === shellUpgrades1.shell_id
);
if (!shellUpgrades0) {
shellUpgrades0 = ShellUpgrade.create({
shell_id: shellUpgrades1.shell_id,
});
}
if (shellUpgrades0) {
shellUpgrades0.shell_type = shellUpgrades1.shell_type;
shellUpgrades0.shell_type = shellUpgrades1.shell_type;
for (const changedShellUpgrade of shellUpgrades1.changes) {
const baseShellUpgrade = shellUpgrades0.changes.find(
(baseShellUpgrade) =>
baseShellUpgrade.attribute_name === changedShellUpgrade.attribute_name
);
if (baseShellUpgrade) {
baseShellUpgrade.value = changedShellUpgrade.value;
} else {
shellUpgrades0.changes.push(
ShellUpgrageSingleChange.create(changedShellUpgrade)
for (const changedShellUpgrade of shellUpgrades1.changes) {
const shellUpgrade0 = shellUpgrades0.changes.find(
(baseShellUpgrade) =>
baseShellUpgrade.attribute_name ===
changedShellUpgrade.attribute_name
);
}
}
shellUpgrades0.silver_price =
shellUpgrades1.silver_price === undefined
? undefined
: StandardSinglePrice.create(shellUpgrades1.silver_price);
if (shellUpgrade0) {
shellUpgrade0.value = changedShellUpgrade.value;
} else {
shellUpgrades0.changes.push(
ShellUpgrageSingleChange.create(changedShellUpgrade)
);
}
}
shellUpgrades0.silver_price =
shellUpgrades1.silver_price === undefined
? undefined
: StandardSinglePrice.create(shellUpgrades1.silver_price);
} else {
stage0.shells_upgrades.push(ShellUpgrade.create(shellUpgrades1));
}
}
if (stage1.pump_reload_times.length > 0) {