feat: logs

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TrèsAbhi committed 2024-10-24 15:50:57 -05:00
1 parent 670debbe26
commit 68e79cb6b8
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@@ -115,6 +115,7 @@
"nmatname", "nmatname",
"noout", "noout",
"normalmap", "normalmap",
"oopsies",
"Oopsy", "Oopsy",
"opentest", "opentest",
"OPTML", "OPTML",
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# BlitzKit 1.23.2
I made some oopsies so it's time to fix them. This update only affects the website.
## Features
- Added an experimental "Charts" tab to the Performance tool feature a single player distribution chart for now
## Fixes
- The player count in the Performance tool is now more accurate
- The "Total" option in the Performance player count dropdown is now accessible
- The tier in the meta section of the Tankopedia page is no longer off by 1
- The HE splash animation no longer stutters
- Module damage is no longer affected by Reactive Armor, Dynamic Armor, and Spall Liner
- Lower raw terrain coefficients are now correctly flagged as better in the Compare tool
- The Vanilla website is now promoted in the OpenTest version of the Tankopedia page
- Removed the crew mastery slider
- Removed the annoying tooltips in tank filters which would block the buttons up above
- The default gun depression transition angle is now 0 instead of 10deg
- The capitalization of "BlitzKit" in the terms of service is now correct
- The lighting in static mode is now consistent between PBR and non-PBR tanks
- On-click penetration testing now correctly applies enhanced armor
- Crew member count is now longer off by 1
- These values may take up to 24 hours to update on your end
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{ {
"name": "blitzkit", "name": "blitzkit",
"private": true, "private": true,
"version": "1.23.1", "version": "1.23.2",
"description": "🎉 Tools for everything World of Tanks Blitz", "description": "🎉 Tools for everything World of Tanks Blitz",
"type": "module", "type": "module",
"types": "./types.d.ts", "types": "./types.d.ts",
@@ -17,6 +17,6 @@ export type PlayerCountPeriod = keyof Samples;
export const TankPerformanceEphemeral = createContextualStore(() => export const TankPerformanceEphemeral = createContextualStore(() =>
create<TankPerformanceEphemeral>()(() => ({ create<TankPerformanceEphemeral>()(() => ({
playerCountPeriod: 'd_30', playerCountPeriod: 'd_30',
mode: TankPerformanceMode.Charts, mode: TankPerformanceMode.Table,
})), })),
); );