mirror of
https://github.com/blitzkit/blitzkit.git
synced 2026-10-21 10:47:04 +02:00
fix: module damage no longer scales with assault shells
This commit is contained in:
1 parent
62fed63310
commit
69b2035cfc
1 file changed
+1
-2
@@ -166,8 +166,7 @@ export function tankCharacteristics(
|
||||
({ distance }) => distance >= assaultDistance,
|
||||
)?.factor ?? 0)
|
||||
: 1;
|
||||
const moduleDamageCoefficient =
|
||||
coefficient([hasTungsten, 0.15]) * assaultDamageCoefficient;
|
||||
const moduleDamageCoefficient = coefficient([hasTungsten, 0.15]);
|
||||
const reloadCoefficient =
|
||||
(coefficient([hasGunRammer, -0.05]) *
|
||||
coefficient([true, degressiveStat(loaderMastery)])) /
|
||||
|
||||
Reference in new issue
Block a user