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https://github.com/blitzkit/blitzkit.git
synced 2026-10-21 10:47:04 +02:00
feat: glb convertion
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commit
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3 files changed
+207
-45
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+188
-34
@@ -1,12 +1,14 @@
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import { Document, Node, NodeIO, Scene } from '@gltf-transform/core';
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import { config } from 'dotenv';
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import { existsSync, writeFileSync } from 'fs';
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import { mkdir, readdir, rm } from 'fs/promises';
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import { times } from 'lodash';
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import { argv } from 'process';
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import sharp from 'sharp';
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import { Matrix4, Quaternion, Vector3, Vector4Tuple } from 'three';
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import { TankType } from '../src/components/Tanks';
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import { NATION_IDS } from '../src/constants/nations';
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import { SCPGStream } from '../src/core/blitz/SCPGStream';
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import { SCPGStream, VertexType } from '../src/core/blitz/SCPGStream';
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import { readBase64DVPL } from '../src/core/blitz/readBase64DVPL';
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import { readDVPLFile } from '../src/core/blitz/readDVPLFile';
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import { readStringDVPL } from '../src/core/blitz/readStringDVPL';
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@@ -25,6 +27,7 @@ import {
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Tier,
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TurretDefinition,
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} from '../src/core/blitzkrieg/tankDefinitions';
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import { Hierarchy } from '../src/types/sc2';
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(BigInt.prototype as any).toJSON = function () {
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return this.toString();
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@@ -512,44 +515,195 @@ if (allTargets || targets?.includes('tankModels')) {
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const parameters = await readYAMLDVPL<TankParameters>(
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`${DATA}/${DOI.tankParameters}/${nation}/${tankIndex}.yaml.dvpl`,
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);
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const sc2Path = parameters.resourcesPath.blitzModelPath;
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const scgPath = parameters.resourcesPath.blitzModelPath.replace(
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/\.sc2$/,
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'.scg',
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);
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const sc2Stream = await SCPGStream.fromDVPLFile(
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`${DATA}/${DOI['3d']}/${sc2Path}.dvpl`,
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);
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const scgStream = await SCPGStream.fromDVPLFile(
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`${DATA}/${DOI['3d']}/${scgPath}.dvpl`,
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);
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const scg = (
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await SCPGStream.fromDVPLFile(
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`${DATA}/${
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DOI['3d']
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}/${parameters.resourcesPath.blitzModelPath.replace(
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/\.sc2$/,
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'.scg',
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)}.dvpl`,
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)
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).consumeSCG();
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const sc2 = (
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await SCPGStream.fromDVPLFile(
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`${DATA}/${DOI['3d']}/${parameters.resourcesPath.blitzModelPath}.dvpl`,
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)
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).consumeSC2();
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const document = new Document();
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const scene = document.createScene();
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const buffer = document.createBuffer();
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const scg = scgStream.consumeSCG();
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const sc2 = sc2Stream.consumeSC2();
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function parseHierarchies(
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hierarchies: Hierarchy[],
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parent: Scene | Node,
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) {
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hierarchies.forEach((hierarchy) => {
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const node = document.createNode(hierarchy.name);
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sc2['#hierarchy'][0]['#hierarchy']!.forEach((hierarchy) => {
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times(
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hierarchy.components.count,
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(index) => hierarchy.components[index.toString().padStart(4, '0')],
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).forEach((component) => {
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if (component['comp.typename'] !== 'RenderComponent') return;
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times(
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hierarchy.components.count,
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(index) =>
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hierarchy.components[index.toString().padStart(4, '0')],
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).forEach((component) => {
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switch (component['comp.typename']) {
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case 'TransformComponent': {
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const localRotation = new Quaternion().fromArray(
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component['tc.localRotation'],
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);
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const localScale = new Vector3().fromArray(
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component['tc.localScale'],
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);
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const localTranslation = new Vector3().fromArray(
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component['tc.localTranslation'],
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);
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const worldRotation = new Quaternion().fromArray(
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component['tc.worldRotation'],
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);
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const worldScale = new Vector3().fromArray(
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component['tc.worldScale'],
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);
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const worldTranslation = new Vector3().fromArray(
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component['tc.worldTranslation'],
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);
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const localMatrix = new Matrix4().compose(
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localTranslation,
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localRotation,
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localScale,
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);
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const worldMatrix = new Matrix4().compose(
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worldTranslation,
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worldRotation,
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worldScale,
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);
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const combinedMatrix = new Matrix4().multiplyMatrices(
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worldMatrix,
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localMatrix,
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);
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const combinedRotation = new Quaternion();
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const combinedScale = new Vector3();
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const combinedTranslation = new Vector3();
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hierarchy.name,
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times(
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component['rc.renderObj']['ro.batchCount'],
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(index) =>
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component['rc.renderObj']['ro.batches'][
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index.toString().padStart(4, '0')
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],
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).map((batch) => {
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const polygonGroup = scg.find(
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(group) => group.id === batch['rb.datasource'],
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);
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combinedMatrix.decompose(
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combinedTranslation,
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combinedRotation,
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combinedScale,
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);
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console.log(batch['rb.datasource'], polygonGroup !== undefined);
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});
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node.setRotation(combinedRotation.toArray() as Vector4Tuple);
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node.setScale(combinedScale.toArray());
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node.setTranslation(combinedTranslation.toArray());
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break;
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}
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case 'RenderComponent': {
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times(
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component['rc.renderObj']['ro.batchCount'],
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(index) =>
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component['rc.renderObj']['ro.batches'][
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index.toString().padStart(4, '0')
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],
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).map((batch) => {
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const polygonGroup = scg.find(
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(group) => group.id === batch['rb.datasource'],
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);
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const unpackedVertices: number[] = [];
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if (!polygonGroup)
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throw new Error(
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`Missing polygon group ${batch['rb.datasource']}`,
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);
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polygonGroup.vertices.forEach((vertex) => {
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vertex.map((vertexItem) => {
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switch (vertexItem.type) {
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case VertexType.VERTEX: {
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unpackedVertices.push(...vertexItem.value);
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break;
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}
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// default:
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// throw new TypeError(
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// `Unhandled vertex type: ${
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// VertexType[vertexItem.type]
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// } (${vertexItem.type})`,
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// );
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}
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});
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});
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const vertexAccessor = document
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.createAccessor()
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.setType('VEC3')
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.setArray(new Float32Array(unpackedVertices))
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.setBuffer(buffer);
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const indexAccessor = document
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.createAccessor()
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.setType('SCALAR')
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.setArray(new Uint16Array(polygonGroup.indices))
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.setBuffer(buffer);
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const primitive = document
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.createPrimitive()
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.setIndices(indexAccessor)
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.setAttribute('POSITION', vertexAccessor);
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const mesh = document
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.createMesh(batch['##name'])
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.addPrimitive(primitive);
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const polygons = document
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.createNode(batch['##name'])
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.setMesh(mesh);
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node.addChild(polygons);
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});
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break;
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}
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// default:
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// throw new TypeError(
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// `Unhandled component type: ${component['comp.typename']}`,
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// );
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}
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});
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if (hierarchy['#hierarchy']) {
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parseHierarchies(hierarchy['#hierarchy'], node);
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}
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parent.addChild(node);
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});
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});
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}
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parseHierarchies(sc2['#hierarchy'], scene);
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writeFileSync('test.glb', await new NodeIO().writeBinary(document));
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// sc2['#hierarchy'][0]['#hierarchy']!.forEach((hierarchy) => {
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// times(
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// hierarchy.components.count,
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// (index) => hierarchy.components[index.toString().padStart(4, '0')],
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// ).forEach((component) => {
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// if (component['comp.typename'] !== 'RenderComponent') return;
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// hierarchy.name,
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// times(
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// component['rc.renderObj']['ro.batchCount'],
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// (index) =>
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// component['rc.renderObj']['ro.batches'][
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// index.toString().padStart(4, '0')
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// ],
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// ).map((batch) => {
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// const polygonGroup = scg.find(
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// (group) => group.id === batch['rb.datasource'],
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// );
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// console.log(batch['rb.datasource'], polygonGroup !== undefined);
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// });
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// });
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// });
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// writeFile('test.sc2.json', JSON.stringify(sc2, null, 2));
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// writeFile('test.scg.json', JSON.stringify(scg, null, 2));
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@@ -34,7 +34,7 @@ enum KAType {
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UNCONFIRMED_TRANSFORM = 29,
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}
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enum VertexType {
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export enum VertexType {
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VERTEX,
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NORMAL,
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COLOR,
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@@ -90,14 +90,18 @@ const VECTOR_SIZES = [
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[
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VertexType.VERTEX,
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VertexType.NORMAL,
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VertexType.TANGENT,
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VertexType.BINORMAL,
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VertexType.CUBETEXCOORD0,
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VertexType.CUBETEXCOORD1,
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VertexType.CUBETEXCOORD2,
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VertexType.CUBETEXCOORD3,
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],
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[VertexType.PIVOT4, VertexType.JOINTINDEX, VertexType.JOINTWEIGHT],
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[
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VertexType.PIVOT4,
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VertexType.JOINTINDEX,
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VertexType.JOINTWEIGHT,
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VertexType.TANGENT,
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],
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];
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export class SCPGStream {
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@@ -252,6 +256,8 @@ export class SCPGStream {
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});
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}
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console.log(verticesStream.readRemaining().length);
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return {
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id: polygonGroupRaw['#id'].readBigUInt64LE(),
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vertices,
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+10
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@@ -1,3 +1,5 @@
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import { Vector3Tuple, Vector4Tuple } from 'three';
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export interface SC2 {
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'#dataNodes': DataNode[];
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'#hierarchy': Hierarchy[];
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@@ -67,12 +69,12 @@ interface Textures {
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normalmap: string;
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}
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interface Hierarchy {
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export interface Hierarchy {
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'##name': 'Entity';
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'#hierarchy'?: Hierarchy[];
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components: Components;
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flags: number;
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id: number;
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id: bigint;
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name: string;
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}
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@@ -104,12 +106,12 @@ interface RbAabbox {
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type Component =
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| {
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'comp.typename': 'TransformComponent';
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'tc.localRotation': number[];
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'tc.localScale': number[];
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'tc.localTranslation': number[];
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'tc.worldRotation': number[];
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'tc.worldScale': number[];
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'tc.worldTranslation': number[];
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'tc.localRotation': Vector4Tuple;
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'tc.localScale': Vector3Tuple;
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'tc.localTranslation': Vector3Tuple;
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'tc.worldRotation': Vector4Tuple;
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'tc.worldScale': Vector3Tuple;
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'tc.worldTranslation': Vector3Tuple;
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}
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| {
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'comp.typename': 'RenderComponent';
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