mirror of
https://github.com/blitzkit/blitzkit.git
synced 2026-10-21 18:57:03 +02:00
feat: some unpacker stuff
This commit is contained in:
1 parent
57287cea3a
commit
7098395323
3 files changed
+70
-17
No files matched your search
Vendored
+4
@@ -71,6 +71,10 @@
|
||||
"dxgi",
|
||||
"echarts",
|
||||
"Everytime",
|
||||
"Exergizable",
|
||||
"Exergize",
|
||||
"Exergizing",
|
||||
"Exergy",
|
||||
"FASTNAME",
|
||||
"flexdirection",
|
||||
"FOURCC",
|
||||
|
||||
+1
-1
@@ -37,7 +37,7 @@
|
||||
"build:reviews": "cd packages/scripts && bun build:reviews",
|
||||
"build:ids": "cd packages/scripts && bun build:ids",
|
||||
"prunestrings": "cd packages/scripts && bun prunestrings",
|
||||
"test:cli": "cd src/CLI && dotnet run"
|
||||
"dev:cli:unpack": "cd src/CLI && dotnet run unpack \"C:/Program Files (x86)/Steam/steamapps/common/World of Tanks Blitz Playtest\""
|
||||
},
|
||||
"license": "MIT",
|
||||
"dependencies": {
|
||||
|
||||
@@ -1,38 +1,87 @@
|
||||
using CUE4Parse.Compression;
|
||||
using CUE4Parse.FileProvider.Objects;
|
||||
using CUE4Parse.UE4.Pak;
|
||||
|
||||
namespace CLI.Functions
|
||||
{
|
||||
class Unpacker
|
||||
{
|
||||
public static string ZlibPath = "../../temp/zlib.dll";
|
||||
public static string VFSWriteDirectory = "../../temp/vfs/";
|
||||
|
||||
public static void Unpack(string[] args)
|
||||
{
|
||||
if (args.Length < 2)
|
||||
{
|
||||
throw new ArgumentException("Missing required working directory argument");
|
||||
throw new ArgumentException("Missing required initial paks directory");
|
||||
}
|
||||
|
||||
if (File.Exists(ZlibPath))
|
||||
{
|
||||
Console.WriteLine($"Zlib found at {ZlibPath}; using that...");
|
||||
}
|
||||
else
|
||||
{
|
||||
Console.WriteLine($"Zlib not found; downloading to {ZlibPath}...");
|
||||
ZlibHelper.DownloadDll(ZlibPath);
|
||||
}
|
||||
|
||||
ZlibHelper.Initialize(ZlibPath);
|
||||
|
||||
string workingDirectory = args[1];
|
||||
string paksDirectory = Path.Combine(workingDirectory, "Blitz/Content/Paks");
|
||||
string[] files = Directory.GetFiles(paksDirectory, "*.pak");
|
||||
string[] containers = Directory.GetFiles(paksDirectory, "*.pak");
|
||||
|
||||
foreach (string file in files)
|
||||
foreach (string container in containers)
|
||||
{
|
||||
Console.WriteLine($"Reading \"{file}\"");
|
||||
Exergy(container);
|
||||
}
|
||||
}
|
||||
|
||||
// BlitzVfs vfs = new();
|
||||
public static void Exergy(string container)
|
||||
{
|
||||
Console.WriteLine($"Filtering {container}");
|
||||
|
||||
// vfs.Initialize();
|
||||
PakFileReader reader = new(container);
|
||||
|
||||
// DefaultFileProvider provider = new(
|
||||
// directory: new(
|
||||
// "C:/Program Files (x86)/Steam/steamapps/common/World of Tanks Blitz Playtest"
|
||||
// ),
|
||||
// extraDirectories: [new DirectoryInfo("C:/Users/coola/AppData/Local/Blitz")],
|
||||
// searchOption: SearchOption.AllDirectories,
|
||||
// isCaseInsensitive: false,
|
||||
// versions: new(game: EGame.GAME_UE5_3, platform: ETexturePlatform.DesktopMobile, ver: new())
|
||||
// );
|
||||
reader.Mount();
|
||||
|
||||
// provider.Initialize();
|
||||
foreach (var file in reader.Files)
|
||||
{
|
||||
GameFile gameFile = file.Value;
|
||||
bool exergizable = ShouldExergize(gameFile.Path);
|
||||
|
||||
if (!exergizable)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
string writePath = Path.Combine(VFSWriteDirectory, gameFile.Path);
|
||||
|
||||
if (File.Exists(writePath))
|
||||
{
|
||||
Console.WriteLine($"{gameFile.Path} already exists; skipping...");
|
||||
continue;
|
||||
}
|
||||
|
||||
Console.WriteLine($"{gameFile.Path} writing from vfs...");
|
||||
|
||||
string? directory = Path.GetDirectoryName(writePath);
|
||||
|
||||
if (directory != null && !Directory.Exists(directory))
|
||||
{
|
||||
Directory.CreateDirectory(directory);
|
||||
}
|
||||
|
||||
File.WriteAllBytes(writePath, gameFile.Read());
|
||||
}
|
||||
}
|
||||
|
||||
public static string[] ExergizableFiles = ["Blitz/Config/DefaultDlc.ini"];
|
||||
|
||||
public static bool ShouldExergize(string path)
|
||||
{
|
||||
return ExergizableFiles.Contains(path);
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in new issue
Block a user