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feat: started work on armor extraction
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@@ -0,0 +1,226 @@
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import { Document, Node, Scene } from '@gltf-transform/core';
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import { writeFile } from 'fs/promises';
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import { range, times } from 'lodash';
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import {
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Matrix4,
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Quaternion,
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Vector3,
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Vector3Tuple,
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Vector4Tuple,
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} from 'three';
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import { Hierarchy, Sc2Stream } from '../streams/sc2';
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import { ScgStream, vertexAttributeVectorSizes } from '../streams/scg';
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import { VertexAttribute } from '../streams/scpg';
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import { readDVPLFile } from './readDVPLFile';
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Buffer.prototype.toJSON = function () {
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return [...(this as Buffer)].map((int) => int.toString(16)).join('');
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};
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const MAX_FLOAT32 = 2 ** 127 * (2 - 2 ** -23);
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const vertexAttributeGLTFName: Partial<Record<VertexAttribute, string>> = {
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[VertexAttribute.VERTEX]: 'POSITION',
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[VertexAttribute.NORMAL]: 'NORMAL',
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[VertexAttribute.COLOR]: 'COLOR_0',
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[VertexAttribute.TEXCOORD0]: 'TEXCOORD_0',
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[VertexAttribute.TEXCOORD1]: 'TEXCOORD_0',
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[VertexAttribute.TEXCOORD2]: 'TEXCOORD_0',
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[VertexAttribute.TEXCOORD3]: 'TEXCOORD_0',
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[VertexAttribute.TANGENT]: 'TANGENT',
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[VertexAttribute.JOINTINDEX]: 'JOINT_0',
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[VertexAttribute.JOINTWEIGHT]: 'WEIGHT_0',
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};
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const vertexAttributeGltfVectorSizes = {
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...vertexAttributeVectorSizes,
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[VertexAttribute.TANGENT]: 4,
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} as const;
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export async function extractArmor(
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data: string,
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fileName: string,
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baseColor?: Vector3Tuple,
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) {
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const sc2Path = `${data}/3d/Tanks/CollisionMeshes/${fileName}.sc2.dvpl`;
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const scgPath = `${data}/3d/Tanks/CollisionMeshes/${fileName}.scg.dvpl`;
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const sc2 = new Sc2Stream(await readDVPLFile(sc2Path)).sc2();
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const scg = new ScgStream(await readDVPLFile(scgPath)).scg();
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const document = new Document();
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const scene = document.createScene();
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const buffer = document.createBuffer();
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writeFile('test.sc2.json', JSON.stringify(sc2, null, 2));
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function parseHierarchies(hierarchies: Hierarchy[], parent: Scene | Node) {
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hierarchies.forEach((hierarchy) => {
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console.log(`hierarchy: ${hierarchy.name}`);
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const node = document.createNode(hierarchy.name);
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const components = times(
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hierarchy.components.count,
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(index) => hierarchy.components[index.toString().padStart(4, '0')],
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);
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components.forEach((component) => {
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switch (component['comp.typename']) {
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case 'TransformComponent': {
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const translation = new Vector3();
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const rotation = new Quaternion();
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const scale = new Vector3();
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new Matrix4()
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.multiplyMatrices(
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new Matrix4().compose(
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new Vector3().fromArray(component['tc.worldTranslation']),
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new Quaternion().fromArray(component['tc.worldRotation']),
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new Vector3().fromArray(component['tc.worldScale']),
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),
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new Matrix4().compose(
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new Vector3().fromArray(component['tc.localTranslation']),
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new Quaternion().fromArray(component['tc.localRotation']),
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new Vector3().fromArray(component['tc.localScale']),
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),
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)
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.decompose(translation, rotation, scale);
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node.setTranslation(translation.toArray());
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node.setRotation(rotation.toArray() as Vector4Tuple);
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node.setScale(scale.toArray());
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break;
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}
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case 'RenderComponent': {
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let minLODDistanceBatchId: undefined | number;
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if (component['rc.renderObj']['rb0.lodIndex'] === -1) {
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minLODDistanceBatchId = 0;
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} else {
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const lodList = components.find(
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(component) => component['comp.typename'] === 'LodComponent',
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);
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if (
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lodList === undefined ||
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lodList['comp.typename'] !== 'LodComponent' // type annotation hack
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) {
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throw new SyntaxError('Missing LodComponent');
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}
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let minLODDistance = Infinity;
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let isFirstMaxFloat = true;
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let lodIndexStreak = 0;
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let lodIndexStreakIndex: undefined | number = undefined;
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range(component['rc.renderObj']['ro.batchCount']).forEach(
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(id) => {
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const lodIndex =
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component['rc.renderObj'][`rb${id}.lodIndex`];
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const lodDistance =
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lodList['lc.loddist'][`distance${lodIndex}`];
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if (lodIndexStreakIndex === lodIndex) {
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lodIndexStreak++;
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} else {
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lodIndexStreak = 0;
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lodIndexStreakIndex = lodIndex;
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}
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if (
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lodDistance < minLODDistance ||
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(lodDistance === minLODDistance && lodIndexStreak > 0) ||
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(lodDistance === MAX_FLOAT32 && isFirstMaxFloat)
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) {
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if (lodDistance === MAX_FLOAT32) isFirstMaxFloat = false;
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minLODDistance = lodDistance;
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minLODDistanceBatchId = id;
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}
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},
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);
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}
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const batch =
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component['rc.renderObj']['ro.batches'][
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minLODDistanceBatchId!.toString().padStart(4, '0')
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];
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const polygonGroup = scg.get(batch['rb.datasource']);
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if (!polygonGroup) {
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console.warn(
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`Missing polygon group ${batch['rb.datasource']} (${hierarchy.name}); skipping...`,
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);
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break;
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}
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const indicesAccessor = document
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.createAccessor()
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.setType('SCALAR')
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.setArray(new Uint16Array(polygonGroup.indices))
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.setBuffer(buffer);
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const primitive = document
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.createPrimitive()
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.setIndices(indicesAccessor);
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const attributes: Partial<Record<VertexAttribute, number[][]>> = {};
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const indexedAttributes: VertexAttribute[] = [];
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polygonGroup.vertices.forEach((vertex) => {
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vertex.forEach(({ attribute, value }) => {
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if (attributes[attribute] === undefined) {
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attributes[attribute] = [];
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indexedAttributes.push(attribute);
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}
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attributes[attribute]!.push(value);
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});
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});
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if (indexedAttributes.includes(VertexAttribute.TANGENT)) {
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attributes[VertexAttribute.TANGENT] = attributes[
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VertexAttribute.TANGENT
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]!.map((tangent) => [...tangent, 1]);
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}
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indexedAttributes.forEach((attribute) => {
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const name = vertexAttributeGLTFName[attribute];
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if (!name || primitive.getAttribute(name)) return;
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const vertexSize = vertexAttributeGltfVectorSizes[attribute];
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const attributeAccessor = document
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.createAccessor(name)
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.setType(vertexSize === 1 ? 'SCALAR' : `VEC${vertexSize}`)
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.setArray(new Float32Array(attributes[attribute]!.flat()))
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.setBuffer(buffer);
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primitive.setAttribute(name, attributeAccessor);
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});
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const mesh = document
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.createMesh(batch['##name'])
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.addPrimitive(primitive);
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node.setMesh(mesh);
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break;
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}
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default:
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throw new TypeError(
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`Unhandled component type: ${component['comp.typename']}`,
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);
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}
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});
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if (hierarchy['#hierarchy']) {
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parseHierarchies(hierarchy['#hierarchy'], node);
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}
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parent.addChild(node);
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});
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}
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parseHierarchies(sc2['#hierarchy'], scene);
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return document;
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}
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@@ -36,8 +36,8 @@ const vertexAttributeGltfVectorSizes = {
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} as const;
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const omitMeshNames = {
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start: ['chassis_chassis_', 'chassis_track_crash_', 'HP_'],
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end: ['_POINT'],
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start: [], //['chassis_chassis_', 'chassis_track_crash_', 'HP_'],
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end: [], //['_POINT'],
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};
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export async function extractModel(
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@@ -262,7 +262,7 @@ export async function extractModel(
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if (!polygonGroup) {
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console.warn(
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`Missing polygon group ${batch['rb.datasource']}; skipping...`,
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`Missing polygon group ${batch['rb.datasource']} (${hierarchy.name}); skipping...`,
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);
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break;
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