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feat: watermark 2
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@@ -1,5 +1,5 @@
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import { LightningBoltIcon } from '@radix-ui/react-icons';
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import { Button, Card, Flex, Tabs, Theme } from '@radix-ui/themes';
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import { Button, Card, Flex, Tabs, Text, Theme } from '@radix-ui/themes';
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import { PerspectiveCamera } from '@react-three/drei';
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import { Canvas } from '@react-three/fiber';
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import { Suspense, use, useEffect, useRef, useState } from 'react';
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@@ -14,6 +14,7 @@ import { tankIcon } from '../../../../../../core/blitzkrieg/tankIcon';
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import { useEquipment } from '../../../../../../hooks/useEquipment';
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import { useFullScreen } from '../../../../../../hooks/useFullScreen';
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import { useWideFormat } from '../../../../../../hooks/useWideFormat';
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import { BlitzkriegWormWide } from '../../../../../../icons/BlitzkriegWormWide';
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import { mutateDuel, useDuel } from '../../../../../../stores/duel';
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import mutateTankopediaPersistent, {
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TankopediaMode,
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@@ -150,111 +151,117 @@ export function TankSandbox() {
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}}
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ref={canvasWrapper}
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>
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<Theme radius="full" style={{ height: '100%' }}>
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<Flex
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style={{
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height: isFullScreen ? '100%' : '75vh',
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maxHeight: isFullScreen ? 'unset' : 576,
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<Flex
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style={{
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height: isFullScreen ? '100%' : '75vh',
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maxHeight: isFullScreen ? 'unset' : 576,
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}}
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direction="column"
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gap="2"
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>
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<Tabs.Root
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value={mode}
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onValueChange={(mode) => {
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mutateTankopediaPersistent((draft) => {
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draft.mode = mode as TankopediaMode;
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});
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}}
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direction="column"
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gap="2"
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>
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<Tabs.Root
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value={mode}
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onValueChange={(mode) => {
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mutateTankopediaPersistent((draft) => {
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draft.mode = mode as TankopediaMode;
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});
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}}
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>
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<Tabs.List>
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<Tabs.Trigger value="model">
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<Flex gap="2" align="center">
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Model
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</Flex>
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</Tabs.Trigger>
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<Tabs.Trigger value="armor">Armor</Tabs.Trigger>
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</Tabs.List>
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</Tabs.Root>
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<div
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style={{
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height: 'calc(100% - 64px)',
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position: 'absolute',
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width: '100%',
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bottom: 0,
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}}
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>
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{loadModel ? (
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<div style={{ width: '100%', height: '100%' }}>
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<Canvas
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shadows
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ref={canvas}
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onPointerDown={handlePointerDown}
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onPointerMissed={() => {
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mutateTankopediaTemporary((draft) => {
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draft.shot = undefined;
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});
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}}
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>
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<PerspectiveCamera makeDefault fov={25} far={32} />
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<Controls />
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<SceneProps />
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<Suspense fallback={<ModelLoader />}>
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<Lighting />
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<TankModel />
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<Armor />
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<ShotDisplay />
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</Suspense>
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</Canvas>
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</div>
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) : (
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<Flex
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align="center"
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justify="center"
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style={{ height: '100%', position: 'relative' }}
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>
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<Button
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style={{
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zIndex: 1,
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}}
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onClick={() => {
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setLoadModel(true);
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}}
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>
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<LightningBoltIcon /> Load model
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</Button>
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<Flex
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style={{
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filter: 'blur(16px)',
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width: 256,
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height: 128,
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display: 'flex',
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position: 'absolute',
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top: '50%',
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left: '50%',
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transformOrigin: 'center center',
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transform: 'translate(25%, -25%) scale(300%)',
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}}
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>
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<img src={tankIcon(duel.antagonist!.tank.id, 'big')} />
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</Flex>
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<Tabs.List>
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<Tabs.Trigger value="model">
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<Flex gap="2" align="center">
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Model
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</Flex>
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)}
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</div>
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</Tabs.Trigger>
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<Tabs.Trigger value="armor">Armor</Tabs.Trigger>
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</Tabs.List>
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</Tabs.Root>
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<Options
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canvasWrapper={canvasWrapper}
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isFullScreen={isFullScreen}
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/>
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<Text
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color="gray"
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style={{
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position: 'absolute',
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left: '50%',
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top: 11,
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}}
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>
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<BlitzkriegWormWide height={32} />
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</Text>
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{isFullScreen && <AntagonistBar floating />}
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<div
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style={{
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height: 'calc(100% - 64px)',
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position: 'absolute',
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width: '100%',
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bottom: 0,
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}}
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>
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{loadModel ? (
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<div style={{ width: '100%', height: '100%' }}>
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<Canvas
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shadows
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ref={canvas}
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onPointerDown={handlePointerDown}
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onPointerMissed={() => {
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mutateTankopediaTemporary((draft) => {
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draft.shot = undefined;
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});
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}}
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>
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<PerspectiveCamera makeDefault fov={25} far={32} />
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<Controls />
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<SceneProps />
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{loadModel && <RotationInputs isFullScreen={isFullScreen} />}
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</Flex>
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</Theme>
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<Suspense fallback={<ModelLoader />}>
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<Lighting />
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<TankModel />
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<Armor />
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<ShotDisplay />
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</Suspense>
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</Canvas>
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</div>
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) : (
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<Flex
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align="center"
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justify="center"
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style={{ height: '100%', position: 'relative' }}
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>
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<Button
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style={{
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zIndex: 1,
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}}
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onClick={() => {
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setLoadModel(true);
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}}
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>
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<LightningBoltIcon /> Load model
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</Button>
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<Flex
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style={{
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filter: 'blur(16px)',
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width: 256,
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height: 128,
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display: 'flex',
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position: 'absolute',
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top: '50%',
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left: '50%',
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transformOrigin: 'center center',
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transform: 'translate(25%, -25%) scale(300%)',
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}}
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>
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<img src={tankIcon(duel.antagonist!.tank.id, 'big')} />
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</Flex>
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</Flex>
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)}
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</div>
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<Options canvasWrapper={canvasWrapper} isFullScreen={isFullScreen} />
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{isFullScreen && <AntagonistBar floating />}
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{loadModel && <RotationInputs isFullScreen={isFullScreen} />}
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</Flex>
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</Card>
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</Theme>
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);
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@@ -52,6 +52,7 @@ export function RotationInputs({ isFullScreen }: RotationInputsProps) {
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>
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<Flex gap="2" style={{ width: 256, pointerEvents: 'auto' }}>
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<TextField.Root
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radius="full"
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style={{
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flex: 1,
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textAlign: 'right',
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@@ -99,6 +100,7 @@ export function RotationInputs({ isFullScreen }: RotationInputsProps) {
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</TextField.Root>
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<TextField.Root
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radius="full"
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style={{
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flex: 1,
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textAlign: 'right',
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