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fix: random console.logs
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18869712e1
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@@ -102,7 +102,6 @@ export function ArmorPlateDisplay() {
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turret.guns[protagonist.gun.gun_type!.value.base.id];
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const track = tank.tracks[protagonist.track.id];
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console.log(highlightArmor.name);
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if (highlightArmor.name.startsWith('hull_')) {
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tank.armor.thickness[index] = thickness;
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} else if (highlightArmor.name.startsWith('turret_')) {
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@@ -163,7 +162,6 @@ export function ArmorPlateDisplay() {
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const initialTrack =
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initialTank.tracks[protagonist.track.id];
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console.log(highlightArmor.name);
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if (highlightArmor.name.startsWith('hull_')) {
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tank.armor.thickness[index] =
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initialTank.armor.thickness[index];
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@@ -150,8 +150,6 @@ export function Tanks() {
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})}
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{times(Math.min(PREVIEW_COUNT, tanks.length - loadedRows), (index) => {
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console.log(index);
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return (
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<RowLoader
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key={index}
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-1
@@ -107,7 +107,6 @@ export const TankModel = memo(() => {
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onPointerDown,
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},
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// group(group) {
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// console.log(group.name);
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// return {
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// visible:
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// group.name !== 'ST_base' &&
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@@ -56,8 +56,6 @@ export async function GET({ request }: APIContext) {
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if (!token) return Response.json(false);
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console.log('doing it');
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const patreonResponse = await fetch(
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encodeURI(
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'https://www.patreon.com/api/oauth2/v2/identity?include=memberships.campaign&fields[member]=patron_status',
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