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Merge pull request #222 from karelpak1/Position-fix
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@@ -170,6 +170,7 @@ export async function extractModel(vfs: AbstractVFS, path: string) {
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break;
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case "TransformComponent": {
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component["tc.localTranslation"] = [0, 0, 0]; // Game when is loading model resets position to [0, 0, 0], so any set value is ignored.
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node.setTranslation(component["tc.localTranslation"]);
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node.setRotation(component["tc.localRotation"]);
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node.setScale(component["tc.localScale"]);
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