feat: setup game interface

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TrèsAbhi committed 2026-01-25 19:32:30 -06:00
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## A streamlined .gitignore for modern .NET projects
## including temporary files, build results, and
## files generated by popular .NET tools. If you are
## developing with Visual Studio, the VS .gitignore
## https://github.com/github/gitignore/blob/main/VisualStudio.gitignore
## has more thorough IDE-specific entries.
##
## Get latest from https://github.com/github/gitignore/blob/main/Dotnet.gitignore
# Build results
[Dd]ebug/
[Dd]ebugPublic/
[Rr]elease/
[Rr]eleases/
x64/
x86/
[Ww][Ii][Nn]32/
[Aa][Rr][Mm]/
[Aa][Rr][Mm]64/
bld/
[Bb]in/
[Oo]bj/
[Ll]og/
[Ll]ogs/
# .NET Core
project.lock.json
project.fragment.lock.json
artifacts/
# ASP.NET Scaffolding
ScaffoldingReadMe.txt
# NuGet Packages
*.nupkg
# NuGet Symbol Packages
*.snupkg
# dotenv environment variables file
.env
# Others
~$*
*~
CodeCoverage/
# MSBuild Binary and Structured Log
*.binlog
# MSTest test Results
[Tt]est[Rr]esult*/
[Bb]uild[Ll]og.*
# NUnit
*.VisualState.xml
TestResult.xml
nunit-*.xml
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namespace Game;
public class Class1 { }
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net9.0</TargetFramework>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
</PropertyGroup>
</Project>