heat: enhanced heat

This commit is contained in:
TrèsAbhi committed 2024-01-11 20:45:12 -06:00
1 parent 647c9240a5
commit 7fe35243db
1 file changed
+7 -8
@@ -45,24 +45,23 @@ void main() {
float alpha = (1.0 - penetrationChance) * 0.5;
if (canSplash) {
// he
if (spaced) {
if (isAffectedBySpaced) {
csm_FragColor = vec4(1.0, 0.0, 0.0, 0.5);
} else {
csm_FragColor = vec4(1.0, 0.0, 0.0, alpha);
}
csm_FragColor = vec4(1.0, 0.0, 1.0, 0.5);
} else {
// color taken directly from the game
csm_FragColor = vec4(1.0, 0.392, 0.0, alpha);
}
} else {
if (spaced) {
if (isAffectedBySpaced) {
csm_FragColor = vec4(0.0, 0.0, 1.0, 0.5);
// hc
csm_FragColor = vec4(1.0, 0.0, 1.0, 0.5);
} else {
csm_FragColor = vec4(0.0, 0.0, 1.0, alpha);
// ap, ap_cr
csm_FragColor = vec4(1.0, 0.0, 1.0, alpha);
}
} else {
// ap, ap_cr, hc
csm_FragColor = vec4(1.0, 0.0, 0.0, alpha);
}
}