feat: dispersion stats

This commit is contained in:
TrèsAbhi committed 2024-02-07 21:18:07 -06:00
1 parent 75c6bf2b68
commit 8c39b6e3df
1 file changed
+15 -12
@@ -168,23 +168,26 @@ export function Characteristics() {
</Info>
))}
<Info name="Aim time" unit="s">
TODO
{gun.aimTime.toFixed(2)}
</Info>
<Info name="Dispersion at 100m" unit="m" />
<Info indent name="Still">
TODO
<Info name="Dispersion at 100m" />
<Info indent name="Still" unit="m">
{gun.dispersion.base.toFixed(3)}
</Info>
<Info indent name="Moving">
TODO
<Info indent name="Moving" unit="s">
+ {tank.dispersion.move.toFixed(3)}
</Info>
<Info indent name="Hull traversing">
TODO
<Info indent name="Hull traversing" unit="s">
+ {tank.dispersion.traverse.toFixed(3)}
</Info>
<Info indent name="Turret traversing">
TODO
<Info indent name="Turret traversing" unit="s">
+ {gun.dispersion.traverse.toFixed(3)}
</Info>
<Info indent name="After shooting">
TODO
<Info indent name="After shooting" unit="m">
+ {gun.dispersion.shot.toFixed(3)}
</Info>
<Info indent name="Gun damaged" unit="scalar">
x {gun.dispersion.damaged.toFixed(3)}
</Info>
<Info name="Gun flexibility" unit="°" />
<Info indent name="Depression">