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https://github.com/blitzkit/blitzkit.git
synced 2026-10-21 18:57:03 +02:00
feat: all pretty log
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62fb80dddc
commit
9b45f21457
5 files changed
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@@ -181,11 +181,11 @@ namespace BlitzKit.CLI.Functions
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foreach (var duplicate in duplicates)
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{
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Console.WriteLine($"{duplicate.Key}:");
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PrettyLog.Log($"{duplicate.Key}:");
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foreach (var tank in duplicate.Value)
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{
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Console.WriteLine($"\t{tank.Id}");
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PrettyLog.Log($"\t{tank.Id}");
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}
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if (duplicate.Value.Count == 2 && duplicate.Value.Any(tank => tank.Id.EndsWith("TU")))
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@@ -215,10 +215,10 @@ namespace BlitzKit.CLI.Functions
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foreach (var tank in duplicate.Value)
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{
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Console.WriteLine($"\t\t{tank.Slug}");
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PrettyLog.Log($"\t\t{tank.Slug}");
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}
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Console.WriteLine();
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PrettyLog.Line();
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}
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}
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@@ -56,7 +56,7 @@ namespace BlitzKit.CLI.Functions
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DlcManifest manifest = await FetchManifest(CONTENT_GROUP, contentBuildId);
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Console.WriteLine($"Downloading {manifest.PakFiles.Count} containers...");
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PrettyLog.Log($"Downloading {manifest.PakFiles.Count} containers...");
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int done = 0;
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foreach (var pakFile in manifest.PakFiles)
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@@ -70,10 +70,10 @@ namespace BlitzKit.CLI.Functions
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File.WriteAllBytes(localContainerPath, bytes);
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done++;
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Console.WriteLine($"Downloaded {done}/{manifest.PakFiles.Count} containers...");
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PrettyLog.Log($"Downloaded {done}/{manifest.PakFiles.Count} containers...");
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}
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Console.WriteLine("Moving pre-bundled containers...");
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PrettyLog.Log("Moving pre-bundled containers...");
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foreach (
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var file in Directory.GetFiles(Path.Combine(TEMP_DEPOT_DIR, "Blitz/Content/Paks"), "*.pak")
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)
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@@ -81,13 +81,13 @@ namespace BlitzKit.CLI.Functions
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File.Move(file, Path.Combine(CONTAINERS_PATH, Path.GetFileName(file)));
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}
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Console.WriteLine("Deleting depot...");
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PrettyLog.Log("Deleting depot...");
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Directory.Delete(TEMP_DEPOT_DIR, true);
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}
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public static async Task<DlcManifest> FetchManifest(string group, string build)
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{
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Console.WriteLine($"Fetching manifest for group {group} and build {build}");
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PrettyLog.Log($"Fetching manifest for group {group} and build {build}");
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string url =
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$"{WG_DLC_DOMAIN}/dlc/{group}/dlc/BuildManifest-{BUILD_MANIFEST_OS}-{build}.json";
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@@ -99,7 +99,7 @@ namespace BlitzKit.CLI.Models
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// flush BEFORE going over limit
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if (changesSize + change.Content.Count > MAX_TREE_SIZE || changes.Count + 1 > MAX_FILE_COUNT)
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{
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Console.WriteLine("Flushing backlog...");
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PrettyLog.Log("Flushing backlog...");
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await Flush();
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}
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@@ -144,7 +144,7 @@ namespace BlitzKit.CLI.Models
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await Task.Delay((int)Math.Max(0, TIME_BETWEEN_BLOBS - stopwatch.ElapsedMilliseconds));
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Console.WriteLine($"blobbed {change.Path} (+{stopwatch.ElapsedMilliseconds}ms)");
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PrettyLog.Success($"Blobbed {change.Path} (+{stopwatch.ElapsedMilliseconds}ms)");
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newTree.Tree.Add(
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new()
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@@ -51,13 +51,13 @@ namespace BlitzKit.CLI.Utils
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if (File.Exists(filePath))
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{
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Console.WriteLine($"Oodle found at {filePath}; using that");
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PrettyLog.Success($"Oodle found at {filePath}; using that");
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OodleHelper.Initialize(filePath);
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return;
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}
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Console.WriteLine(
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PrettyLog.Log(
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$"Oodle not found; downloading to {filePath} from {url} and extracting {entry}"
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);
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@@ -106,11 +106,11 @@ namespace BlitzKit.CLI.Utils
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if (File.Exists(filePath))
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{
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Console.WriteLine($"Zlib found at {filePath}; using that");
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PrettyLog.Success($"Zlib found at {filePath}; using that");
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}
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else
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{
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Console.WriteLine($"Zlib not found; downloading to {filePath} from {url}");
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PrettyLog.Log($"Zlib not found; downloading to {filePath} from {url}");
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ZlibHelper.DownloadDll(filePath, url);
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}
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@@ -4,35 +4,39 @@ namespace BlitzKit.CLI.Utils
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{
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public static void Log(string message)
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{
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Console.WriteLine(message);
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Console.WriteLine($"[LOG] {message}");
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}
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public static void Warn(string message)
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{
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Console.ForegroundColor = ConsoleColor.Yellow;
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Console.WriteLine(message);
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Console.WriteLine($"[WARN] {message}");
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Console.ResetColor();
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}
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public static void Error(string message)
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{
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Console.ForegroundColor = ConsoleColor.Red;
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Console.WriteLine(message);
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Console.WriteLine($"[ERROR] {message}");
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Console.ResetColor();
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}
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public static void Success(string message)
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{
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Console.ForegroundColor = ConsoleColor.Green;
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Console.WriteLine(message);
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Console.WriteLine($"[SUCCESS] {message}");
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Console.ResetColor();
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}
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public static void Background(string message)
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{
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Console.ForegroundColor = ConsoleColor.DarkGray;
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Console.WriteLine(message);
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Console.WriteLine($"[BACKGROUND] {message}");
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Console.ResetColor();
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}
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public static void Line() {
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Console.WriteLine();
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}
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}
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}
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