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fix: hull origin
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3071c887cc
commit
a0612b2beb
3 files changed
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@@ -88,12 +88,14 @@ export const CoreArmorScene = memo(() => {
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if (!isVisible || spaced || thickness === undefined) return null;
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return (
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<group key={node.uuid} position={turretOrigin}>
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<CoreArmorSceneComponent
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key={node.uuid}
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thickness={thickness}
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node={node}
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/>
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<group position={hullOrigin}>
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<group key={node.uuid} position={turretOrigin}>
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<CoreArmorSceneComponent
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key={node.uuid}
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thickness={thickness}
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node={node}
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/>
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</group>
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</group>
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);
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})}
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@@ -113,11 +115,13 @@ export const CoreArmorScene = memo(() => {
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if (!isVisible || spaced || thickness === undefined) return null;
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return (
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<group
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key={node.uuid}
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position={turretOrigin.clone().add(gunOrigin)}
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>
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<CoreArmorSceneComponent thickness={thickness} node={node} />
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<group position={hullOrigin}>
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<group
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key={node.uuid}
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position={turretOrigin.clone().add(gunOrigin)}
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>
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<CoreArmorSceneComponent thickness={thickness} node={node} />
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</group>
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</group>
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);
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})}
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@@ -109,14 +109,16 @@ export const SpacedArmorScene = memo<SpacedArmorSceneProps>(({ scene }) => {
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if (!isVisible || thickness === undefined) return null;
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return (
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<group key={node.uuid} position={turretOrigin}>
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<SpacedArmorSceneComponent
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scene={scene}
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key={node.uuid}
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type={spaced ? ArmorType.Spaced : ArmorType.Core}
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thickness={thickness}
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node={node}
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/>
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<group position={hullOrigin}>
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<group key={node.uuid} position={turretOrigin}>
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<SpacedArmorSceneComponent
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scene={scene}
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key={node.uuid}
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type={spaced ? ArmorType.Spaced : ArmorType.Core}
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thickness={thickness}
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node={node}
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/>
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</group>
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</group>
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);
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})}
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@@ -136,16 +138,18 @@ export const SpacedArmorScene = memo<SpacedArmorSceneProps>(({ scene }) => {
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if (!isVisible || thickness === undefined) return null;
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return (
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<group
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key={node.uuid}
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position={turretOrigin.clone().add(gunOrigin)}
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>
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<SpacedArmorSceneComponent
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scene={scene}
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type={spaced ? ArmorType.Spaced : ArmorType.Core}
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thickness={thickness}
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node={node}
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/>
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<group position={hullOrigin}>
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<group
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key={node.uuid}
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position={turretOrigin.clone().add(gunOrigin)}
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>
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<SpacedArmorSceneComponent
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scene={scene}
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type={spaced ? ArmorType.Spaced : ArmorType.Core}
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thickness={thickness}
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node={node}
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/>
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</group>
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</group>
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);
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})}
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@@ -178,16 +178,18 @@ export const StaticArmorScene = memo<StaticArmorSceneProps>(
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if (!isVisible || thickness === undefined) return null;
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return (
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<group key={node.uuid} position={turretOrigin}>
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<SpacedArmorSceneComponent
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thicknessRange={thicknessRange}
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static
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scene={scene}
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key={node.uuid}
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type={spaced ? ArmorType.Spaced : ArmorType.Core}
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thickness={thickness}
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node={node}
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/>
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<group position={hullOrigin}>
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<group key={node.uuid} position={turretOrigin}>
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<SpacedArmorSceneComponent
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thicknessRange={thicknessRange}
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static
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scene={scene}
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key={node.uuid}
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type={spaced ? ArmorType.Spaced : ArmorType.Core}
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thickness={thickness}
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node={node}
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/>
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</group>
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</group>
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);
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})}
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@@ -207,18 +209,20 @@ export const StaticArmorScene = memo<StaticArmorSceneProps>(
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if (!isVisible || thickness === undefined) return null;
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return (
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<group
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key={node.uuid}
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position={turretOrigin.clone().add(gunOrigin)}
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>
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<SpacedArmorSceneComponent
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thicknessRange={thicknessRange}
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static
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scene={scene}
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type={spaced ? ArmorType.Spaced : ArmorType.Core}
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thickness={thickness}
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node={node}
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/>
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<group position={hullOrigin}>
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<group
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key={node.uuid}
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position={turretOrigin.clone().add(gunOrigin)}
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>
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<SpacedArmorSceneComponent
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thicknessRange={thicknessRange}
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static
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scene={scene}
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type={spaced ? ArmorType.Spaced : ArmorType.Core}
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thickness={thickness}
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node={node}
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/>
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</group>
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</group>
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);
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})}
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