fix: hull origin

This commit is contained in:
TrèsAbhi committed 2024-07-27 13:46:36 -05:00
1 parent 3071c887cc
commit a0612b2beb
3 files changed
+12

No files matched your search

@@ -88,6 +88,7 @@ export const CoreArmorScene = memo(() => {
if (!isVisible || spaced || thickness === undefined) return null; if (!isVisible || spaced || thickness === undefined) return null;
return ( return (
<group position={hullOrigin}>
<group key={node.uuid} position={turretOrigin}> <group key={node.uuid} position={turretOrigin}>
<CoreArmorSceneComponent <CoreArmorSceneComponent
key={node.uuid} key={node.uuid}
@@ -95,6 +96,7 @@ export const CoreArmorScene = memo(() => {
node={node} node={node}
/> />
</group> </group>
</group>
); );
})} })}
@@ -113,12 +115,14 @@ export const CoreArmorScene = memo(() => {
if (!isVisible || spaced || thickness === undefined) return null; if (!isVisible || spaced || thickness === undefined) return null;
return ( return (
<group position={hullOrigin}>
<group <group
key={node.uuid} key={node.uuid}
position={turretOrigin.clone().add(gunOrigin)} position={turretOrigin.clone().add(gunOrigin)}
> >
<CoreArmorSceneComponent thickness={thickness} node={node} /> <CoreArmorSceneComponent thickness={thickness} node={node} />
</group> </group>
</group>
); );
})} })}
</group> </group>
@@ -109,6 +109,7 @@ export const SpacedArmorScene = memo<SpacedArmorSceneProps>(({ scene }) => {
if (!isVisible || thickness === undefined) return null; if (!isVisible || thickness === undefined) return null;
return ( return (
<group position={hullOrigin}>
<group key={node.uuid} position={turretOrigin}> <group key={node.uuid} position={turretOrigin}>
<SpacedArmorSceneComponent <SpacedArmorSceneComponent
scene={scene} scene={scene}
@@ -118,6 +119,7 @@ export const SpacedArmorScene = memo<SpacedArmorSceneProps>(({ scene }) => {
node={node} node={node}
/> />
</group> </group>
</group>
); );
})} })}
@@ -136,6 +138,7 @@ export const SpacedArmorScene = memo<SpacedArmorSceneProps>(({ scene }) => {
if (!isVisible || thickness === undefined) return null; if (!isVisible || thickness === undefined) return null;
return ( return (
<group position={hullOrigin}>
<group <group
key={node.uuid} key={node.uuid}
position={turretOrigin.clone().add(gunOrigin)} position={turretOrigin.clone().add(gunOrigin)}
@@ -147,6 +150,7 @@ export const SpacedArmorScene = memo<SpacedArmorSceneProps>(({ scene }) => {
node={node} node={node}
/> />
</group> </group>
</group>
); );
})} })}
@@ -178,6 +178,7 @@ export const StaticArmorScene = memo<StaticArmorSceneProps>(
if (!isVisible || thickness === undefined) return null; if (!isVisible || thickness === undefined) return null;
return ( return (
<group position={hullOrigin}>
<group key={node.uuid} position={turretOrigin}> <group key={node.uuid} position={turretOrigin}>
<SpacedArmorSceneComponent <SpacedArmorSceneComponent
thicknessRange={thicknessRange} thicknessRange={thicknessRange}
@@ -189,6 +190,7 @@ export const StaticArmorScene = memo<StaticArmorSceneProps>(
node={node} node={node}
/> />
</group> </group>
</group>
); );
})} })}
@@ -207,6 +209,7 @@ export const StaticArmorScene = memo<StaticArmorSceneProps>(
if (!isVisible || thickness === undefined) return null; if (!isVisible || thickness === undefined) return null;
return ( return (
<group position={hullOrigin}>
<group <group
key={node.uuid} key={node.uuid}
position={turretOrigin.clone().add(gunOrigin)} position={turretOrigin.clone().add(gunOrigin)}
@@ -220,6 +223,7 @@ export const StaticArmorScene = memo<StaticArmorSceneProps>(
node={node} node={node}
/> />
</group> </group>
</group>
); );
})} })}