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feat: stop working on ranking since a lot of tanks are broken
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385d165512
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@@ -4,17 +4,23 @@ import { renderCharacteristic } from "../core/tankopedia/renderCharacteristic";
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interface Props {
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characteristic: CharacteristicOutput;
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others: CharacteristicOutput[];
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config: CharacteristicRenderConfig;
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}
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export function TankopediaCharacteristic({ characteristic, config }: Props) {
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export function TankopediaCharacteristic({
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characteristic,
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others,
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config,
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}: Props) {
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if (characteristic === null) return null;
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const rendered = renderCharacteristic(characteristic, config);
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return (
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<p>
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{config.name}: {rendered} {config.units && `${config.units}`} (1 / 1)
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{config.name}: {rendered} {config.units && `${config.units}`} (1 /{" "}
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{others.length})
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</p>
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);
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}
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@@ -254,7 +254,7 @@ export const characteristics = {
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);
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},
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gun_depression({ parameters }) {
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gun_depression({ parameters, tank }) {
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return -radToDeg(
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applyPitchYawLimits(
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-Math.PI / 2,
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@@ -18,17 +18,36 @@ export function Page({ id }: { id: string }) {
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}
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function Content({ id }: { id: string }) {
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const { tank, compensation } = useAwait(() => api.tank(id), `tank-${id}`);
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const tank = useAwait(() => api.tank(id), `tank-${id}`);
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const tankList = useAwait(() => api.tankList(), "tank-list");
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const otherTanks = useAwait(() => api.tanks(), "tanks");
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Tankopedia.useInitialization(tank!);
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Tankopedia.useInitialization(tank.tank!);
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const protagonist = Tankopedia.use((state) => state.protagonist);
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const compare = Tankopedia.use((state) => state.compare);
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const { characteristics, parameters } = useMemo(
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() => computeCharacteristics(id, tank!, compensation!, protagonist),
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const characteristics = useMemo(
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() =>
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computeCharacteristics(id, tank.tank!, tank.compensation!, protagonist),
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[protagonist]
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);
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// const otherCharacteristics = useMemo(
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// () =>
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// tankList.list
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// .filter((tank) => tank.id !== id)
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// .map(({ id }) => {
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// const state = { ...protagonist };
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// const tank = otherTanks.tanks[id];
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// return computeCharacteristics(
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// id,
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// tank.tank!,
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// tank.compensation!,
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// state
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// );
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// }),
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// [protagonist]
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// );
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return (
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<>
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@@ -37,7 +56,7 @@ function Content({ id }: { id: string }) {
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<br />
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<div style={{ display: "flex", flexWrap: "wrap" }}>
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{times(tank!.upgrade_stages.length + 1, (index) => (
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{times(tank.tank!.upgrade_stages.length + 1, (index) => (
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<button
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key={index}
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onClick={() => {
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@@ -54,7 +73,7 @@ function Content({ id }: { id: string }) {
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<br />
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<div style={{ display: "flex", flexWrap: "wrap" }}>
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{parameters.shells_upgrades.map((shell) => (
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{characteristics.parameters.shells_upgrades.map((shell) => (
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<button
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key={shell.shell_id}
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onClick={() => {
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@@ -72,11 +91,11 @@ function Content({ id }: { id: string }) {
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<br />
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<div>
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<span>speed (0 - {characteristics.speed_forward})</span>
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<span>speed (0 - {characteristics.characteristics.speed_forward})</span>
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<input
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type="range"
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min={0}
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max={characteristics.speed_forward as number}
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max={characteristics.characteristics.speed_forward as number}
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value={protagonist.speed}
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onChange={(event) => {
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Tankopedia.mutate((draft) => {
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@@ -214,7 +233,8 @@ function Content({ id }: { id: string }) {
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) : (
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<TankopediaCharacteristic
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key={`characteristic-${config.name}`}
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characteristic={characteristics[config.name]}
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characteristic={characteristics.characteristics[config.name]}
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others={[]}
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config={config}
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/>
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)
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