mirror of
https://github.com/blitzkit/blitzkit.git
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feat: ricochet visualizer shell switcher
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47a60adac7
commit
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5 files changed
+365
-272
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@@ -892,7 +892,8 @@
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"angle": "Angle",
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"normalization": "Normalization",
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"effective_angle": "Effective angle",
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"armor": "Armor"
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"armor": "Armor",
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"no_ricochet": "Explosive shells don't ricochet"
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},
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"view_range": {
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+41
-34
@@ -65,39 +65,44 @@ export function Firepower({ stats }: StatsAcceptorProps) {
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</Heading>
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<Flex>
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{gun.gun_type!.value.base.shells.map((thisShell, shellIndex) => (
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<Tooltip content={unwrap(thisShell.name)} key={thisShell.id}>
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<IconButton
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color={thisShell.id === shell.id ? undefined : 'gray'}
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variant="soft"
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style={{
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borderTopLeftRadius: shellIndex === 0 ? undefined : 0,
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borderBottomLeftRadius: shellIndex === 0 ? undefined : 0,
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borderTopRightRadius:
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shellIndex === gun.gun_type!.value.base.shells.length - 1
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? undefined
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: 0,
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borderBottomRightRadius:
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shellIndex === gun.gun_type!.value.base.shells.length - 1
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? undefined
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: 0,
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marginLeft: shellIndex === 0 ? 0 : -1,
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}}
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onClick={() => {
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mutateDuel((draft) => {
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draft.protagonist.shell = thisShell;
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});
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}}
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>
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<img
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alt={unwrap(thisShell.name)}
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width={16}
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height={16}
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src={asset(`icons/shells/${thisShell.icon}.webp`)}
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/>
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</IconButton>
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</Tooltip>
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))}
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{gun.gun_type!.value.base.shells.map((thisShell, shellIndex) => {
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const selected = thisShell.id === shell.id;
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return (
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<Tooltip content={unwrap(thisShell.name)} key={thisShell.id}>
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<IconButton
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color={selected ? undefined : 'gray'}
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variant={selected ? 'solid' : 'soft'}
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highContrast={selected}
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style={{
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borderTopLeftRadius: shellIndex === 0 ? undefined : 0,
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borderBottomLeftRadius: shellIndex === 0 ? undefined : 0,
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borderTopRightRadius:
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shellIndex === gun.gun_type!.value.base.shells.length - 1
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? undefined
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: 0,
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borderBottomRightRadius:
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shellIndex === gun.gun_type!.value.base.shells.length - 1
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? undefined
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: 0,
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marginLeft: shellIndex === 0 ? 0 : -1,
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}}
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onClick={() => {
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mutateDuel((draft) => {
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draft.protagonist.shell = thisShell;
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});
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}}
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>
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<img
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alt={unwrap(thisShell.name)}
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width={16}
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height={16}
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src={asset(`icons/shells/${thisShell.icon}.webp`)}
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/>
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</IconButton>
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</Tooltip>
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);
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})}
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</Flex>
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</Flex>
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@@ -265,9 +270,11 @@ export function Firepower({ stats }: StatsAcceptorProps) {
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deltaType="lowerIsBetter"
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value="shellRicochet"
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/>
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<RicochetVisualizer stats={stats} />
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</>
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)}
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<RicochetVisualizer stats={stats} />
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<InfoWithDelta stats={stats} decimals={0} value="shellVelocity" />
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<InfoWithDelta stats={stats} decimals={0} value="shellRange" />
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<InfoWithDelta stats={stats} decimals={0} value="shellCapacity" />
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-237
@@ -1,237 +0,0 @@
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import { asset } from '@blitzkit/core';
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import { literals } from '@blitzkit/i18n';
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import { Box, Card, Code, Flex, Text } from '@radix-ui/themes';
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import { useRef, useState } from 'react';
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import { clamp, degToRad, radToDeg } from 'three/src/math/MathUtils.js';
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import { Var } from '../../../../../../core/radix/var';
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import { useLocale } from '../../../../../../hooks/useLocale';
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import { Duel } from '../../../../../../stores/duel';
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import type { StatsAcceptorProps } from './HullTraverseVisualizer';
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export function RicochetVisualizer({ stats }: StatsAcceptorProps) {
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const shell = Duel.use((state) => state.protagonist.shell);
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const container = useRef<HTMLDivElement>(null);
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const normalization = degToRad(stats.shellNormalization);
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const ricochet = degToRad(stats.shellRicochet ?? 90);
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const [angle, setAngle] = useState(degToRad(-25));
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const doesRicochet = Math.abs(angle) >= ricochet;
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const effectiveAngle = doesRicochet
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? -angle + Math.PI
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: Math.sign(angle) * Math.max(0, Math.abs(angle) - normalization);
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const { strings } = useLocale();
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return (
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<Card
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variant="classic"
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style={{
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aspectRatio: '1 / 1',
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touchAction: 'none',
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}}
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mb="6"
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ref={container}
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onPointerMove={(event) => {
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if (!container.current) return;
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const rect = container.current.getBoundingClientRect();
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const x = event.clientX - rect.left - rect.width / 3;
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const y = event.clientY - rect.top - rect.height / 2;
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const angle = clamp(Math.atan2(-y, x), -Math.PI / 2, Math.PI / 2);
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setAngle(angle);
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}}
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>
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<Box
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width="33%"
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height="100%"
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position="absolute"
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top="0"
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left="0"
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style={{
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background: `linear-gradient(to right, transparent, ${Var('gray-a4')})`,
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}}
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>
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<Box
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width="100%"
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height="100%"
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style={{
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opacity: 2 ** -3,
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backgroundImage: `url(/assets/images/tankopedia/visualizers/ricochet/armor-hash.png)`,
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}}
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/>
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</Box>
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<Box
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left="33%"
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top="0"
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width="67%"
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height="100%"
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position="absolute"
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style={{
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background: `conic-gradient(
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at 0 50%,
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${Var('ruby-a2')},
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${Var('ruby-a1')} ${Math.PI / 2 - ricochet}rad,
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${Var('jade-a2')} ${Math.PI / 2 - ricochet}rad,
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${Var('jade-a4')} ${Math.PI / 2 - normalization}rad,
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${Var('cyan-a5')} ${Math.PI / 2 - normalization}rad,
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${Var('cyan-a3')} ${Math.PI / 2 + normalization}rad,
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${Var('jade-a2')} ${Math.PI / 2 + normalization}rad,
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${Var('jade-a4')} ${Math.PI / 2 + ricochet}rad,
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${Var('ruby-a1')} ${Math.PI / 2 + ricochet}rad,
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${Var('ruby-a2')} 180deg
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`,
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}}
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/>
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<Box
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position="absolute"
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left="33%"
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top="50%"
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height="18rem"
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style={{
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transformOrigin: 'top center',
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transform: `translateX(-50%) rotate(${-Math.PI / 2 - angle}rad)`,
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}}
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>
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<Box
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position="absolute"
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width="1px"
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height="100%"
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bottom="100%"
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style={{
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transform: 'translateX(-50%)',
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backgroundColor: Var('gray-a8'),
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}}
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/>
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<Box
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position="absolute"
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width="3px"
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height="100%"
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style={{
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transform: 'translateX(-50%)',
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background: `linear-gradient(${Var('gray-a11')}, ${Var('gray-a4')})`,
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}}
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/>
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<img
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src={asset(`icons/shells/${shell.icon}.webp`)}
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style={{
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objectFit: 'contain',
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transform: 'translate(-50%, -50%) rotate(-45deg)',
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position: 'absolute',
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width: '2rem',
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height: '2rem',
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top: '6rem',
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left: 0,
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filter: 'drop-shadow(0px 0px 0.25rem black)',
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}}
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/>
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</Box>
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<Box
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position="absolute"
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left="33%"
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top="50%"
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height="16rem"
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style={{
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transformOrigin: 'top center',
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transform: `translateX(-50%) rotate(${-Math.PI / 2 - effectiveAngle}rad)`,
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}}
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>
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<Box
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position="absolute"
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width="3px"
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height="100%"
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top="-100%"
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style={{
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transform: 'translateX(-50%)',
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background: `linear-gradient(${Var('gray-a4')}, ${Var('gray-a11')})`,
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}}
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/>
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</Box>
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<Flex
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style={{ userSelect: 'none' }}
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gap="4"
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position="absolute"
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top="0"
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left="0"
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p="3"
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width="100%"
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justify="between"
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>
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<Flex gap="2">
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<Text color="gray" size="1">
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{strings.website.tools.tankopedia.visualizers.ricochet.angle}
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</Text>
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<Code size="1" variant="ghost">
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{literals(strings.common.units.deg, [
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radToDeg(Math.abs(angle)).toFixed(0),
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])}
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</Code>
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</Flex>
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<Flex gap="2">
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<Text color="gray" size="1">
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{
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strings.website.tools.tankopedia.visualizers.ricochet
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.normalization
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}
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</Text>
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<Code size="1" variant="ghost">
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{doesRicochet
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? '-'
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: literals(strings.common.units.deg, [
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radToDeg(Math.min(normalization, Math.abs(angle))).toFixed(0),
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])}
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</Code>
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</Flex>
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</Flex>
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<Flex
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style={{ userSelect: 'none' }}
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gap="4"
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position="absolute"
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bottom="0"
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left="0"
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p="3"
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width="100%"
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justify="between"
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>
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<Flex gap="2">
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<Text color="gray" size="1">
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{
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strings.website.tools.tankopedia.visualizers.ricochet
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.effective_angle
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}
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</Text>
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<Code size="1" variant="ghost">
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{doesRicochet
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? '-'
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: literals(strings.common.units.deg, [
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radToDeg(Math.abs(effectiveAngle)).toFixed(0),
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])}
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</Code>
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</Flex>
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<Flex gap="2">
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<Text color="gray" size="1">
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{strings.website.tools.tankopedia.visualizers.ricochet.armor}
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</Text>
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<Code size="1" variant="ghost">
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{doesRicochet
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? '-'
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: literals(strings.common.units.percentage, [
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(100 / Math.cos(effectiveAngle)).toFixed(0),
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])}
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</Code>
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</Flex>
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</Flex>
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</Card>
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);
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}
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+52
@@ -0,0 +1,52 @@
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import { asset } from '@blitzkit/core';
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import { Flex, IconButton, Tooltip } from '@radix-ui/themes';
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import { useLocale } from '../../../../../../../../hooks/useLocale';
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import { Duel } from '../../../../../../../../stores/duel';
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export function ShellSwitcher() {
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const gun = Duel.use((state) => state.protagonist.gun);
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const shell = Duel.use((state) => state.protagonist.shell);
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const mutateDuel = Duel.useMutation();
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const { unwrap } = useLocale();
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return (
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<Flex>
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{gun.gun_type!.value.base.shells.map((thisShell, shellIndex) => {
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const selected = thisShell.id === shell.id;
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return (
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<Tooltip content={unwrap(thisShell.name)} key={thisShell.id}>
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<IconButton
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size="3"
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color={selected ? undefined : 'gray'}
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variant={selected ? 'solid' : 'soft'}
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highContrast={selected}
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style={{
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borderTopLeftRadius: 0,
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borderBottomLeftRadius: shellIndex === 0 ? '50%' : 0,
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borderTopRightRadius: 0,
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borderBottomRightRadius:
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shellIndex === gun.gun_type!.value.base.shells.length - 1
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? '50%'
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: 0,
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marginLeft: shellIndex === 0 ? 0 : -1,
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}}
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onClick={() => {
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mutateDuel((draft) => {
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draft.protagonist.shell = thisShell;
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});
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}}
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>
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<img
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alt={unwrap(thisShell.name)}
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width={16}
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height={16}
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src={asset(`icons/shells/${thisShell.icon}.webp`)}
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/>
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</IconButton>
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</Tooltip>
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);
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})}
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</Flex>
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);
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}
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+270
@@ -0,0 +1,270 @@
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import { asset, isExplosive } from '@blitzkit/core';
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import { literals } from '@blitzkit/i18n';
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import { Box, Card, Code, Flex, Text } from '@radix-ui/themes';
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import { useRef, useState } from 'react';
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import { clamp, degToRad, radToDeg } from 'three/src/math/MathUtils.js';
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import { Var } from '../../../../../../../core/radix/var';
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import { useLocale } from '../../../../../../../hooks/useLocale';
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import { Duel } from '../../../../../../../stores/duel';
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import type { StatsAcceptorProps } from '../HullTraverseVisualizer';
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import { ShellSwitcher } from './components/ShellSwitcher';
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export function RicochetVisualizer({ stats }: StatsAcceptorProps) {
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const shell = Duel.use((state) => state.protagonist.shell);
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const container = useRef<HTMLDivElement>(null);
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const normalization = degToRad(stats.shellNormalization);
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const ricochet = degToRad(stats.shellRicochet ?? 90);
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const [rawAngle, setAngle] = useState(degToRad(-25));
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const explodes = isExplosive(shell.type);
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const angle = explodes ? degToRad(-70) : rawAngle;
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const doesRicochet = Math.abs(angle) >= ricochet;
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const effectiveAngle = doesRicochet
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? -angle + Math.PI
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: Math.sign(angle) * Math.max(0, Math.abs(angle) - normalization);
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const { strings } = useLocale();
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const armorPercentage = Math.min(999, 100 / Math.cos(effectiveAngle));
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return (
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<Flex direction="column" mb="6" align="center">
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<Card
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variant="classic"
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style={{
|
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width: '100%',
|
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aspectRatio: '1 / 1',
|
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touchAction: 'none',
|
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}}
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ref={container}
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onPointerMove={(event) => {
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if (!container.current || explodes) return;
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const rect = container.current.getBoundingClientRect();
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const x = event.clientX - rect.left - rect.width / 3;
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const y = event.clientY - rect.top - rect.height / 2;
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const angle = clamp(Math.atan2(-y, x), -Math.PI / 2, Math.PI / 2);
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setAngle(angle);
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}}
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>
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<Box
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width="33%"
|
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height="100%"
|
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position="absolute"
|
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top="0"
|
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left="0"
|
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style={{
|
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background: `linear-gradient(to right, transparent, ${Var('gray-a4')})`,
|
||||
}}
|
||||
>
|
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<Box
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width="100%"
|
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height="100%"
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||||
style={{
|
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opacity: 2 ** -3,
|
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backgroundImage: `url(/assets/images/tankopedia/visualizers/ricochet/armor-hash.png)`,
|
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}}
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/>
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</Box>
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<Box
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left="33%"
|
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top="0"
|
||||
width="67%"
|
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height="100%"
|
||||
position="absolute"
|
||||
style={{
|
||||
background: `conic-gradient(
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at 0 50%,
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||||
|
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${Var('ruby-a2')},
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${Var('ruby-a1')} ${Math.PI / 2 - ricochet}rad,
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|
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${Var('jade-a2')} ${Math.PI / 2 - ricochet}rad,
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${Var('jade-a4')} ${Math.PI / 2 - normalization}rad,
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${Var('cyan-a5')} ${Math.PI / 2 - normalization}rad,
|
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${Var('cyan-a3')} ${Math.PI / 2 + normalization}rad,
|
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|
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${Var('jade-a2')} ${Math.PI / 2 + normalization}rad,
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${Var('jade-a4')} ${Math.PI / 2 + ricochet}rad,
|
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|
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${Var('ruby-a1')} ${Math.PI / 2 + ricochet}rad,
|
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${Var('ruby-a2')} 180deg
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||||
`,
|
||||
}}
|
||||
/>
|
||||
|
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<Box
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position="absolute"
|
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left="33%"
|
||||
top="50%"
|
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height="18rem"
|
||||
style={{
|
||||
transformOrigin: 'top center',
|
||||
transform: `translateX(-50%) rotate(${-Math.PI / 2 - angle}rad)`,
|
||||
}}
|
||||
>
|
||||
<Box
|
||||
position="absolute"
|
||||
width="1px"
|
||||
height="100%"
|
||||
bottom="100%"
|
||||
style={{
|
||||
transform: 'translateX(-50%)',
|
||||
backgroundColor: Var('gray-a8'),
|
||||
}}
|
||||
/>
|
||||
<Box
|
||||
position="absolute"
|
||||
width="3px"
|
||||
height="100%"
|
||||
style={{
|
||||
transform: 'translateX(-50%)',
|
||||
background: `linear-gradient(${Var('gray-a11')}, ${Var('gray-a4')})`,
|
||||
}}
|
||||
/>
|
||||
|
||||
<img
|
||||
src={asset(`icons/shells/${shell.icon}.webp`)}
|
||||
style={{
|
||||
objectFit: 'contain',
|
||||
transform: 'translate(-50%, -50%) rotate(-45deg)',
|
||||
position: 'absolute',
|
||||
width: '2rem',
|
||||
height: '2rem',
|
||||
top: '6rem',
|
||||
left: 0,
|
||||
filter: 'drop-shadow(0px 0px 0.25rem black)',
|
||||
}}
|
||||
/>
|
||||
</Box>
|
||||
|
||||
<Box
|
||||
position="absolute"
|
||||
left="33%"
|
||||
top="50%"
|
||||
height="16rem"
|
||||
style={{
|
||||
transformOrigin: 'top center',
|
||||
transform: `translateX(-50%) rotate(${-Math.PI / 2 - effectiveAngle}rad)`,
|
||||
}}
|
||||
>
|
||||
<Box
|
||||
position="absolute"
|
||||
width="3px"
|
||||
height="100%"
|
||||
top="-100%"
|
||||
style={{
|
||||
transform: 'translateX(-50%)',
|
||||
background: `linear-gradient(${Var('gray-a4')}, ${Var('gray-a11')})`,
|
||||
}}
|
||||
/>
|
||||
</Box>
|
||||
|
||||
<Flex
|
||||
style={{ userSelect: 'none' }}
|
||||
gap="4"
|
||||
position="absolute"
|
||||
top="0"
|
||||
left="0"
|
||||
p="3"
|
||||
width="100%"
|
||||
justify="between"
|
||||
>
|
||||
<Flex gap="2">
|
||||
<Text color="gray" size="1">
|
||||
{strings.website.tools.tankopedia.visualizers.ricochet.angle}
|
||||
</Text>
|
||||
<Code size="1" variant="ghost">
|
||||
{literals(strings.common.units.deg, [
|
||||
radToDeg(Math.abs(angle)).toFixed(0),
|
||||
])}
|
||||
</Code>
|
||||
</Flex>
|
||||
|
||||
<Flex gap="2">
|
||||
<Text color="gray" size="1">
|
||||
{
|
||||
strings.website.tools.tankopedia.visualizers.ricochet
|
||||
.normalization
|
||||
}
|
||||
</Text>
|
||||
<Code size="1" variant="ghost">
|
||||
{doesRicochet
|
||||
? '-'
|
||||
: literals(strings.common.units.deg, [
|
||||
radToDeg(Math.min(normalization, Math.abs(angle))).toFixed(
|
||||
0,
|
||||
),
|
||||
])}
|
||||
</Code>
|
||||
</Flex>
|
||||
</Flex>
|
||||
|
||||
<Flex
|
||||
style={{ userSelect: 'none' }}
|
||||
gap="4"
|
||||
position="absolute"
|
||||
bottom="0"
|
||||
left="0"
|
||||
p="3"
|
||||
width="100%"
|
||||
justify="between"
|
||||
>
|
||||
<Flex gap="2">
|
||||
<Text color="gray" size="1">
|
||||
{
|
||||
strings.website.tools.tankopedia.visualizers.ricochet
|
||||
.effective_angle
|
||||
}
|
||||
</Text>
|
||||
<Code size="1" variant="ghost">
|
||||
{doesRicochet
|
||||
? '-'
|
||||
: literals(strings.common.units.deg, [
|
||||
radToDeg(Math.abs(effectiveAngle)).toFixed(0),
|
||||
])}
|
||||
</Code>
|
||||
</Flex>
|
||||
|
||||
<Flex gap="2">
|
||||
<Text color="gray" size="1">
|
||||
{strings.website.tools.tankopedia.visualizers.ricochet.armor}
|
||||
</Text>
|
||||
<Code size="1" variant="ghost">
|
||||
{doesRicochet
|
||||
? '-'
|
||||
: literals(strings.common.units.percentage, [
|
||||
armorPercentage.toFixed(0),
|
||||
])}
|
||||
</Code>
|
||||
</Flex>
|
||||
</Flex>
|
||||
|
||||
{explodes && (
|
||||
<Flex
|
||||
p="3"
|
||||
justify="center"
|
||||
align="center"
|
||||
height="100%"
|
||||
width="100%"
|
||||
position="absolute"
|
||||
top="0"
|
||||
left="0"
|
||||
style={{
|
||||
background: `radial-gradient(${Var('black-a7')}, ${Var('black-a11')})`,
|
||||
}}
|
||||
>
|
||||
<Text color="gray" align="center">
|
||||
{
|
||||
strings.website.tools.tankopedia.visualizers.ricochet
|
||||
.no_ricochet
|
||||
}
|
||||
</Text>
|
||||
</Flex>
|
||||
)}
|
||||
</Card>
|
||||
|
||||
<ShellSwitcher />
|
||||
</Flex>
|
||||
);
|
||||
}
|
||||
Reference in new issue
Block a user