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fix: high end consumables increase
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@@ -35,7 +35,7 @@ export function ConsumablesManager({
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timers
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? consumable.duration === undefined
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? undefined
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: consumable.duration * (hasHighEndConsumables ? 0.7 : 1)
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: consumable.duration * (hasHighEndConsumables ? 1.7 : 1)
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: undefined
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}
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cooldown={
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@@ -30,9 +30,9 @@ export function ConsumableButton({
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{duration && (
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<Text
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color={
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durationDelta < 0
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durationDelta > 0
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? 'green'
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: durationDelta > 0
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: durationDelta < 0
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? 'tomato'
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: undefined
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}
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