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fix: clear on fire
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@@ -488,7 +488,7 @@ export function Characteristics() {
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gun.camouflageLoss *
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100}
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</InfoWithDelta>
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<InfoWithDelta indent name="On fire" decimals={2}>
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<InfoWithDelta indent name="Caught on fire" decimals={2}>
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{(tank.camouflage.onFire + camouflageNetBonus + camouflageBonus) *
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tank.camouflage.still *
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100}
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