mirror of
https://github.com/blitzkit/blitzkit.git
synced 2026-10-21 18:57:03 +02:00
discover servers
This commit is contained in:
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7 files changed
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@@ -1,4 +1,5 @@
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using System.Text.Json;
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using System.Text;
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using System.Text.Json;
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using System.Text.RegularExpressions;
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using BlitzKit.Game.Models;
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using CUE4Parse_Conversion;
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@@ -40,7 +41,24 @@ public partial class GameInterface
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}
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readonly Dictionary<string, (int, string)> texturePaths = [];
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readonly string textureCache = "../../temp/textures.json";
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readonly string textureCache = $"{temp}textures.json";
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[GeneratedRegex(@"\+ClientDiscoveryBindingSources\s*=\s*\(Type=\w+,URL=""(.+)""\)")]
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private static partial Regex DiscoveryRegex();
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public string[] DiscoveryUrls()
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{
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if (provider.TryGetGameFile("Blitz/Config/DefaultEngine.ini", out var file))
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{
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var bytes = file.Read();
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var content = Encoding.UTF8.GetString(bytes);
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var matches = DiscoveryRegex().Matches(content);
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return [.. matches.Select(match => match.Groups[1].Value)];
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}
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throw new FileNotFoundException("Engine config not found");
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}
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public void DiscoverTextures(string[] tankTags)
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{
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@@ -1,9 +1,6 @@
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import { assertSecret } from "@blitzkit/core";
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import { GameInterface } from "@blitzkit/game";
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const urls = [
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//
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];
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interface Bindings {
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bindings: Binding[];
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forbidden: string[];
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@@ -52,12 +49,22 @@ interface Server {
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addr_dsapp?: string;
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}
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const game = new GameInterface();
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const game = new GameInterface(
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assertSecret(import.meta.env.PUBLIC_WOTB_CLIENT),
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assertSecret(import.meta.env.WOTB_USMAP),
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assertSecret(import.meta.env.TEMP),
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Number(assertSecret(import.meta.env.TEXTURE_CHUNKS)),
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);
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urls.forEach(async (url) => {
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const bindings = await fetch(url).then(
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(response) => response.json() as Promise<Bindings>,
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);
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game.discoveryUrls().forEach(async (url) => {
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const response = await fetch(url);
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if (!response.ok) {
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console.log(`Failed to fetch ${url}: ${response.statusText}`);
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return;
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}
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const bindings = (await response.json()) as Bindings;
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bindings.bindings.forEach(async (binding) => {
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const discovery = await fetch(binding.discovery).then(
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@@ -1,319 +0,0 @@
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import {
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availableProvisions,
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createDefaultProvisions,
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createDefaultSkills,
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fetchConsumableDefinitions,
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fetchEquipmentDefinitions,
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fetchModelDefinitions,
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fetchProvisionDefinitions,
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fetchSkillDefinitions,
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fetchTankDefinitions,
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TankDefinition,
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tankIcon,
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} from "@blitzkit/core";
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import { checkConsumableProvisionInclusivity } from "@blitzkit/core/src/blitzkit/checkConsumableProvisionInclusivity";
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import strings from "@blitzkit/i18n/strings/en.json";
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import { writeFile } from "fs/promises";
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import { isEqual } from "lodash-es";
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import { tankCharacteristics } from "../../website/src/core/blitzkit/tankCharacteristics";
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import { genericDefaultEquipmentMatrix } from "../../website/src/stores/duel/constants";
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const domain = "https://opentest.blitzkit.app";
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import.meta.env.PUBLIC_ASSET_BASE = "https://blitzkit.github.io/assets";
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const currentTankDefinitions = await fetchTankDefinitions();
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const currentConsumableDefinitions = await fetchConsumableDefinitions();
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const currentProvisionDefinitions = await fetchProvisionDefinitions();
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const currentEquipmentDefinitions = await fetchEquipmentDefinitions();
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const currentSkillDefinitions = await fetchSkillDefinitions();
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const currentModelDefinitions = await fetchModelDefinitions();
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import.meta.env.PUBLIC_ASSET_BASE = "https://blitzkit.github.io/assets-preview";
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const previewTankDefinitions = await fetchTankDefinitions();
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const previewConsumableDefinitions = await fetchConsumableDefinitions();
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const previewProvisionDefinitions = await fetchProvisionDefinitions();
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const previewEquipmentDefinitions = await fetchEquipmentDefinitions();
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const previewSkillDefinitions = await fetchSkillDefinitions();
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const previewModelDefinitions = await fetchModelDefinitions();
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let notes = "# BlitzKit OpenTest Patch Notes\n\n";
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const newTanks: TankDefinition[] = [];
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for (const id in previewTankDefinitions.tanks) {
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if (!(id in currentTankDefinitions.tanks)) {
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newTanks.push(previewTankDefinitions.tanks[id]);
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}
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}
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newTanks.sort((a, b) => b.tier - a.tier);
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import.meta.env.PUBLIC_ASSET_BASE = "https://blitzkit.github.io/assets-preview";
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if (newTanks.length > 0) {
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notes += "## New Tanks\n\n";
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for (const tank of newTanks) {
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notes += `### [${tank.name!.locales.en}](${domain}/tanks/${tank.slug})\n`;
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notes += `})\n\n`;
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}
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notes += "\n";
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}
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const changedTanks: [TankDefinition, TankDefinition][] = [];
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for (const stringId in previewTankDefinitions.tanks) {
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const id = Number(stringId);
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if (newTanks.some((tank) => tank.id === id)) continue;
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const current = currentTankDefinitions.tanks[id];
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const preview = previewTankDefinitions.tanks[id];
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if (isEqual(current, preview)) continue;
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changedTanks.push([current, preview]);
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}
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changedTanks.sort((a, b) => b[1].tier - a[1].tier);
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import.meta.env.PUBLIC_ASSET_BASE = "https://blitzkit.github.io/assets";
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if (changedTanks.length > 0) {
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notes += "## Changed Tanks\n\n";
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for (const [current, preview] of changedTanks) {
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const currentTurret = current.turrets.at(-1)!;
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const previewTurret = preview.turrets.at(-1)!;
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const currentGun = currentTurret.guns.at(-1)!;
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const previewGun = previewTurret.guns.at(-1)!;
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const currentShell = currentGun.shells[0];
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const previewShell = previewGun.shells[0];
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const currentEngine = current.engines.at(-1)!;
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const previewEngine = preview.engines.at(-1)!;
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const currentTracks = current.tracks.at(-1)!;
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const previewTracks = preview.tracks.at(-1)!;
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const currentTankModel = currentModelDefinitions.models[current.id];
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const previewTankModel = previewModelDefinitions.models[preview.id];
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const currentConsumables = Object.values(
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currentConsumableDefinitions.consumables,
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).filter((consumable) =>
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checkConsumableProvisionInclusivity(consumable, current, currentGun),
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);
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const previewConsumables = Object.values(
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previewConsumableDefinitions.consumables,
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).filter((consumable) =>
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checkConsumableProvisionInclusivity(consumable, preview, previewGun),
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);
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const addedConsumables = previewConsumables.filter(
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(previewConsumable) =>
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!currentConsumables.some(
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(currentConsumable) => currentConsumable.id === previewConsumable.id,
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),
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);
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const removedConsumables = currentConsumables.filter(
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(currentConsumable) =>
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!previewConsumables.some(
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(previewConsumable) => previewConsumable.id === currentConsumable.id,
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),
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);
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const currentProvisions = availableProvisions(
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current,
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currentGun,
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currentProvisionDefinitions,
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);
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const previewProvisions = availableProvisions(
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preview,
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previewGun,
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previewProvisionDefinitions,
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);
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const addedProvisions = previewProvisions.filter(
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(previewProvision) =>
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!currentProvisions.some(
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(currentProvision) => currentProvision.id === previewProvision.id,
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),
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);
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const removedProvisions = currentProvisions.filter(
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(currentProvision) =>
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!previewProvisions.some(
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(previewProvision) => previewProvision.id === currentProvision.id,
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),
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);
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const currentEquipment = currentEquipmentDefinitions.presets[
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current.equipment_preset
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].slots
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.map(({ left, right }) => [left, right])
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.flat();
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const previewEquipment = previewEquipmentDefinitions.presets[
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preview.equipment_preset
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].slots
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.map(({ left, right }) => [left, right])
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.flat();
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const addedEquipment = previewEquipment
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.filter(
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(previewEquipment) =>
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!currentEquipment.some(
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(currentEquipment) => currentEquipment === previewEquipment,
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),
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)
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.map((id) => previewEquipmentDefinitions.equipments[id]);
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const removedEquipment = currentEquipment
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.filter(
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(currentEquipment) =>
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!previewEquipment.some(
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(previewEquipment) => previewEquipment === currentEquipment,
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),
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)
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.map((id) => currentEquipmentDefinitions.equipments[id]);
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const equalize = false;
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const currentCharacteristics = tankCharacteristics(
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{
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tank: current,
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gun: currentGun,
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shell: currentShell,
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applyDynamicArmor: false,
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applyReactiveArmor: false,
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applySpallLiner: false,
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assaultDistance: 0,
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crewSkills: createDefaultSkills(currentSkillDefinitions),
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camouflage: true,
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consumables: [],
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engine: currentEngine,
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provisions: createDefaultProvisions(
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current,
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currentGun,
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currentProvisionDefinitions,
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),
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equipmentMatrix: genericDefaultEquipmentMatrix,
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stockEngine: current.engines[0],
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stockGun: current.turrets[0].guns[0],
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stockTrack: current.tracks[0],
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stockTurret: current.turrets[0],
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track: currentTracks,
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turret: currentTurret,
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equalize,
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},
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{
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equipmentDefinitions: currentEquipmentDefinitions,
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provisionDefinitions: currentProvisionDefinitions,
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tankModelDefinition: currentTankModel,
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},
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);
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const previewCharacteristics = tankCharacteristics(
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{
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tank: preview,
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gun: previewGun,
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shell: previewShell,
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applyDynamicArmor: false,
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applyReactiveArmor: false,
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applySpallLiner: false,
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assaultDistance: 0,
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crewSkills: createDefaultSkills(previewSkillDefinitions),
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camouflage: true,
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consumables: [],
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engine: previewEngine,
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provisions: createDefaultProvisions(
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preview,
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previewGun,
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previewProvisionDefinitions,
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),
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equipmentMatrix: genericDefaultEquipmentMatrix,
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stockEngine: preview.engines[0],
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stockGun: preview.turrets[0].guns[0],
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stockTrack: preview.tracks[0],
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stockTurret: preview.turrets[0],
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track: previewTracks,
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turret: previewTurret,
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equalize,
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},
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{
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equipmentDefinitions: previewEquipmentDefinitions,
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provisionDefinitions: previewProvisionDefinitions,
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tankModelDefinition: previewTankModel,
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},
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);
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const changedCharacteristics: string[] = [];
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for (const key in currentCharacteristics) {
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const characteristicKey = key as keyof typeof currentCharacteristics;
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if (
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currentCharacteristics[characteristicKey] !==
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previewCharacteristics[characteristicKey]
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) {
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changedCharacteristics.push(characteristicKey);
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}
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}
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notes += `### [${preview.name!.locales.en}](${domain}/tanks/${preview.slug})\n`;
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notes += `})\n\n`;
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if (addedConsumables.length + removedConsumables.length > 0) {
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notes += `Consumables: `;
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notes += [
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...addedConsumables.map(
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(consumable) => `🟢 ${consumable.name!.locales.en}`,
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),
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...removedConsumables.map(
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(consumable) => `🔴 ${consumable.name!.locales.en}`,
|
||||
),
|
||||
].join(", ");
|
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notes += `\n`;
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||||
}
|
||||
|
||||
if (addedProvisions.length + removedProvisions.length > 0) {
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notes += `Provisions: `;
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notes += [
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...addedProvisions.map(
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(provision) => `🟢 ${provision.name!.locales.en}`,
|
||||
),
|
||||
...removedProvisions.map(
|
||||
(provision) => `🔴 ${provision.name!.locales.en}`,
|
||||
),
|
||||
].join(", ");
|
||||
notes += `\n`;
|
||||
}
|
||||
|
||||
if (addedEquipment.length + removedEquipment.length > 0) {
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notes += `-Equipment: `;
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notes += [
|
||||
...addedEquipment.map(
|
||||
(equipment) => `🟢 ${equipment.name!.locales.en}`,
|
||||
),
|
||||
...removedEquipment.map(
|
||||
(equipment) => `🔴 ${equipment.name!.locales.en}`,
|
||||
),
|
||||
].join(", ");
|
||||
notes += `\n`;
|
||||
}
|
||||
|
||||
if (changedCharacteristics.length > 0) {
|
||||
notes += `Characteristics:\n`;
|
||||
|
||||
for (const characteristicUntyped of changedCharacteristics) {
|
||||
const characteristic =
|
||||
characteristicUntyped as keyof typeof currentCharacteristics;
|
||||
const name =
|
||||
strings.website.tools.tankopedia.characteristics.values[
|
||||
characteristic
|
||||
];
|
||||
const before = currentCharacteristics[characteristic];
|
||||
const after = previewCharacteristics[characteristic];
|
||||
|
||||
notes += `- ${
|
||||
typeof before === "number" && typeof after === "number"
|
||||
? after > before
|
||||
? "⬆️"
|
||||
: "🔻"
|
||||
: "✏️"
|
||||
} ${name}: \`${
|
||||
typeof before === "number" ? before.toFixed(2) : before
|
||||
}\` → \`${typeof after === "number" ? after.toFixed(2) : after}\`\n`;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
await writeFile("../../temp/patch-notes.md", notes);
|
||||
@@ -1,7 +1,10 @@
|
||||
import { assertSecret } from "@blitzkit/core";
|
||||
import { execFile } from "child_process";
|
||||
import { existsSync } from "fs";
|
||||
import { mkdir, readdir, rm, writeFile } from "fs/promises";
|
||||
|
||||
const temp = assertSecret(import.meta.env.TEMP);
|
||||
|
||||
const TS_PROTO_EXECUTABLE_LOCATIONS = [
|
||||
"./node_modules/.bin/protoc-gen-ts_proto",
|
||||
"../../node_modules/.bin/protoc-gen-ts_proto",
|
||||
@@ -28,7 +31,7 @@ if (!tsProtoExecutableLocation) {
|
||||
);
|
||||
}
|
||||
|
||||
await mkdir("../../temp", { recursive: true });
|
||||
await mkdir(temp, { recursive: true });
|
||||
|
||||
let args = "";
|
||||
|
||||
@@ -55,9 +58,9 @@ for (const file of filesRaw) {
|
||||
if (file.endsWith(".ts")) await rm(`${ROOT}/${file}`);
|
||||
}
|
||||
|
||||
await writeFile("../../temp/protoc.txt", args);
|
||||
await writeFile(`${temp}/protoc.txt`, args);
|
||||
|
||||
execFile("protoc", ["@../../temp/protoc.txt"], (error, stdout, stderr) => {
|
||||
execFile("protoc", [`@${temp}/protoc.txt`], (error, stdout, stderr) => {
|
||||
if (error) throw new Error(error.message);
|
||||
if (stderr) console.error(stderr);
|
||||
if (stdout) console.log(stdout);
|
||||
|
||||
@@ -1,21 +1,24 @@
|
||||
import { assertSecret } from "@blitzkit/core";
|
||||
import decompress from "decompress";
|
||||
import { existsSync } from "fs";
|
||||
import { mkdir, readdir, writeFile } from "fs/promises";
|
||||
|
||||
if (!existsSync("../../temp")) {
|
||||
const temp = assertSecret(import.meta.env.TEMP);
|
||||
|
||||
if (!existsSync(temp)) {
|
||||
console.log("Creating temp directory...");
|
||||
await mkdir("../../temp");
|
||||
await mkdir(temp);
|
||||
}
|
||||
|
||||
console.log("Downloading depot downloader...");
|
||||
await fetch(
|
||||
"https://api.github.com/repos/SteamRE/DepotDownloader/releases/latest"
|
||||
"https://api.github.com/repos/SteamRE/DepotDownloader/releases/latest",
|
||||
)
|
||||
.then(
|
||||
(response) =>
|
||||
response.json() as Promise<{
|
||||
assets: { browser_download_url: string; name: string }[];
|
||||
}>
|
||||
}>,
|
||||
)
|
||||
.then(({ assets }) => {
|
||||
const asset = assets.find(({ name }) => name.includes("linux-x64"));
|
||||
@@ -24,16 +27,13 @@ await fetch(
|
||||
})
|
||||
.then((response) => response.arrayBuffer())
|
||||
.then((arrayBuffer) =>
|
||||
writeFile("../../temp/depotDownloader.zip", new Uint8Array(arrayBuffer))
|
||||
writeFile(`${temp}/depotDownloader.zip`, new Uint8Array(arrayBuffer)),
|
||||
);
|
||||
|
||||
console.log("Unzipping...");
|
||||
await decompress(
|
||||
"../../temp/depotDownloader.zip",
|
||||
"../../temp/depotDownloader"
|
||||
);
|
||||
await decompress(`${temp}/depotDownloader.zip`, `${temp}/depotDownloader`);
|
||||
|
||||
console.log(
|
||||
"Download complete; files:",
|
||||
await readdir("../../temp/depotDownloader")
|
||||
await readdir(`${temp}/depotDownloader`),
|
||||
);
|
||||
@@ -22,6 +22,8 @@ import { merge } from "lodash-es";
|
||||
import { parse } from "yaml";
|
||||
import { AbstractAPI, Cache } from "./abstract";
|
||||
|
||||
const temp = assertSecret(import.meta.env.TEMP);
|
||||
|
||||
if (typeof window !== "undefined") {
|
||||
throw new Error("ServerAPI is being evaluated in the browser");
|
||||
}
|
||||
@@ -138,7 +140,7 @@ export class ServerAPI extends AbstractAPI {
|
||||
|
||||
@Cache()
|
||||
async popularTanks() {
|
||||
if (!existsSync("../../temp/popular.json")) {
|
||||
if (!existsSync(`${temp}/popular.json`)) {
|
||||
const { tanks } = await this.tanks();
|
||||
const tanksArray = Object.values(tanks);
|
||||
|
||||
@@ -212,13 +214,13 @@ export class ServerAPI extends AbstractAPI {
|
||||
.map(([id, views]) => ({ id, views })),
|
||||
} satisfies PopularTanks;
|
||||
|
||||
await mkdir("../../temp", { recursive: true });
|
||||
await writeFile("../../temp/popular.json", JSON.stringify(popularTanks));
|
||||
await mkdir(temp, { recursive: true });
|
||||
await writeFile(`${temp}/popular.json`, JSON.stringify(popularTanks));
|
||||
|
||||
return popularTanks;
|
||||
}
|
||||
|
||||
const data = await readFile("../../temp/popular.json", "utf-8");
|
||||
const data = await readFile(`${temp}/popular.json`, "utf-8");
|
||||
return JSON.parse(data) as PopularTanks;
|
||||
}
|
||||
|
||||
|
||||
@@ -12,7 +12,7 @@ if (!clientUnmounted && import.meta.env.SSR) {
|
||||
_game = new GameInterface(
|
||||
assertSecret(import.meta.env.PUBLIC_WOTB_CLIENT),
|
||||
assertSecret(import.meta.env.WOTB_USMAP),
|
||||
"../../temp",
|
||||
assertSecret(import.meta.env.TEMP),
|
||||
Number(assertSecret(import.meta.env.TEXTURE_CHUNKS)),
|
||||
);
|
||||
|
||||
|
||||
Reference in new issue
Block a user