feat: implement some

This commit is contained in:
TrèsAbhi committed 2025-12-18 21:29:10 -06:00
1 parent 15172e8b33
commit be4af0bf84
5 files changed
+254 -16

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@@ -206,8 +206,6 @@ export function aggregateStageParameters(
stage0.stage_number = 0;
console.log(stages.length);
stages.forEach((stage) => patch(stage0, stage));
return stage0;
@@ -8,6 +8,7 @@ export type CharacteristicOutput = number | null;
type Characteristic = (helpers: {
characteristic: (name: CharacteristicName) => CharacteristicOutput;
attribute: (name: TankAttributeChange_AttributeName) => number;
attributeSafe: (name: TankAttributeChange_AttributeName) => number | null;
shell: (name: ShellUpgrageSingleChange_AttributeName) => number;
shellSafe: (name: ShellUpgrageSingleChange_AttributeName) => number | null;
}) => CharacteristicOutput;
@@ -123,4 +124,186 @@ export const characteristics = {
TankAttributeChange_AttributeName.ATTRIBUTE_NAME_AIMING_TIME
);
},
dispersion_still({ attribute }) {
return attribute(
TankAttributeChange_AttributeName.ATTRIBUTE_NAME_DISPERSION_ANGLE
);
},
dispersion_moving({ attribute }) {
return attribute(
TankAttributeChange_AttributeName.ATTRIBUTE_NAME_DISPERSION_FACTOR_VEHICLE_MOVEMENT
);
},
dispersion_hull_traversing({ attribute }) {
return attribute(
TankAttributeChange_AttributeName.ATTRIBUTE_NAME_DISPERSION_FACTOR_VEHICLE_ROTATION
);
},
dispersion_turret_traversing({ attribute }) {
return attribute(
TankAttributeChange_AttributeName.ATTRIBUTE_NAME_DISPERSION_FACTOR_TURRET_ROTATION
);
},
dispersion_shooting({ attribute }) {
return attribute(
TankAttributeChange_AttributeName.ATTRIBUTE_NAME_DISPERSION_FACTOR_AFTER_SHOT
);
},
dispersion_gun_damaged({ attribute }) {
return attribute(
TankAttributeChange_AttributeName.ATTRIBUTE_NAME_DISPERSION_FACTOR_WHILE_GUN_DAMAGED
);
},
gun_depression({ attributeSafe }) {
return (
attributeSafe(
TankAttributeChange_AttributeName.ATTRIBUTE_NAME_PITCH_LIMIT_DOWN
) ?? -Infinity
);
},
gun_elevation({ attributeSafe }) {
return (
attributeSafe(
TankAttributeChange_AttributeName.ATTRIBUTE_NAME_PITCH_LIMIT_UP
) ?? -Infinity
);
},
speed_forward({ attribute }) {
return attribute(
TankAttributeChange_AttributeName.ATTRIBUTE_NAME_FORWARD_MAX_SPEED
);
},
speed_backward({ attribute }) {
return attribute(
TankAttributeChange_AttributeName.ATTRIBUTE_NAME_BACKWARD_MAX_SPEED
);
},
engine_power({ attribute }) {
return attribute(
TankAttributeChange_AttributeName.ATTRIBUTE_NAME_ENGINE_POWER
);
},
weight({ attribute }) {
return attribute(TankAttributeChange_AttributeName.ATTRIBUTE_NAME_MASS);
},
terrain_coefficient_hard({ attribute }) {
return attribute(
TankAttributeChange_AttributeName.ATTRIBUTE_NAME_TERRAIN_RESISTANCE_HARD
);
},
terrain_coefficient_medium({ attribute }) {
return attribute(
TankAttributeChange_AttributeName.ATTRIBUTE_NAME_TERRAIN_RESISTANCE_MEDIUM
);
},
terrain_coefficient_soft({ attribute }) {
return attribute(
TankAttributeChange_AttributeName.ATTRIBUTE_NAME_TERRAIN_RESISTANCE_SOFT
);
},
power_to_weight_hard() {
return -1;
},
power_to_weight_medium() {
return -1;
},
power_to_weight_soft() {
return -1;
},
turret_traverse_speed({ attribute }) {
return attribute(
TankAttributeChange_AttributeName.ATTRIBUTE_NAME_TURRET_ROTATION_SPEED
);
},
hull_traverse_speed_hard() {
return -1;
},
hull_traverse_speed_medium() {
return -1;
},
hull_traverse_speed_soft() {
return -1;
},
health({ attribute }) {
return attribute(
TankAttributeChange_AttributeName.ATTRIBUTE_NAME_MAX_HEALTH
);
},
fire_chance({ attribute }) {
return attribute(
TankAttributeChange_AttributeName.ATTRIBUTE_NAME_FIRE_START_CHANCE
);
},
view_range({ attribute }) {
return attribute(
TankAttributeChange_AttributeName.ATTRIBUTE_NAME_CIRCULAR_VISION_RADIUS
);
},
camouflage_still({ attribute }) {
return attribute(
TankAttributeChange_AttributeName.ATTRIBUTE_NAME_CONCEALMENT_STILL
);
},
camouflage_moving({ attribute }) {
return attribute(
TankAttributeChange_AttributeName.ATTRIBUTE_NAME_CONCEALMENT_MOVING
);
},
camouflage_shooting_still({ attribute }) {
return attribute(
TankAttributeChange_AttributeName.ATTRIBUTE_NAME_CONCEALMENT_FACTOR_AT_SHOT
);
},
camouflage_shooting_moving() {
return -1;
},
camouflage_on_fire({ attributeSafe }) {
return (
attributeSafe(
TankAttributeChange_AttributeName.ATTRIBUTE_NAME_CONCEALMENT_FIRE_PENALTY
) ?? -Infinity
);
},
height() {
return -1;
},
length() {
return -1;
},
volume() {
return -1;
},
} satisfies Record<string, Characteristic>;
@@ -18,7 +18,7 @@ type CharacteristicsOrder = {
)[];
}[];
export const characteristicsGroups = [
export const characteristicsGroups: CharacteristicsOrder = [
{
group: "firepower",
order: [
@@ -40,19 +40,69 @@ export const characteristicsGroups = [
{ name: "shell_velocity" },
{ name: "shell_range" },
{ name: "shell_capacity" },
{ name: "aim_time" },
{ name: "dispersion_still" },
{ name: "dispersion_moving" },
{ name: "dispersion_hull_traversing" },
{ name: "dispersion_turret_traversing" },
{ name: "dispersion_shooting" },
{ name: "dispersion_gun_damaged" },
{ name: "gun_depression" },
{ name: "gun_elevation" },
{ toy: "flexibility" },
],
},
{
group: "maneuverability",
order: [],
order: [
{ name: "speed_forward" },
{ name: "speed_backward" },
{ name: "engine_power" },
{ name: "weight" },
{ name: "terrain_coefficient_hard" },
{ name: "terrain_coefficient_medium" },
{ name: "terrain_coefficient_soft" },
{ name: "power_to_weight_hard" },
{ name: "power_to_weight_medium" },
{ name: "power_to_weight_soft" },
{ name: "turret_traverse_speed" },
{ name: "hull_traverse_speed_hard" },
{ name: "hull_traverse_speed_medium" },
{ name: "hull_traverse_speed_soft" },
{ toy: "traverse" },
],
},
{
group: "survivability",
order: [],
order: [
{ name: "health" },
{ name: "fire_chance" },
{ name: "view_range" },
{ toy: "view_range" },
{ name: "camouflage_still" },
{ name: "camouflage_moving" },
{ name: "camouflage_shooting_still" },
{ name: "camouflage_shooting_moving" },
{ name: "camouflage_on_fire" },
{ name: "height" },
{ name: "length" },
{ name: "volume" },
],
},
{
group: "miscellaneous",
order: [],
},
] satisfies CharacteristicsOrder;
];
@@ -22,18 +22,24 @@ export function computeCharacteristics(
throw new Error(`${name} not computed yet`);
}
function attribute(name: TankAttributeChange_AttributeName) {
function attributeSafe(name: TankAttributeChange_AttributeName) {
const attribute = parameters.attributes.find(
(attribute) => attribute.attribute_name === name
);
if (!attribute) {
return attribute ? attribute.value : null;
}
function attribute(name: TankAttributeChange_AttributeName) {
const attribute = attributeSafe(name);
if (attribute === null) {
throw new Error(
`Attribute ${TankAttributeChange_AttributeName[name]} (${name}) not found`
);
}
return attribute.value;
return attribute;
}
function shellSafe(name: ShellUpgrageSingleChange_AttributeName) {
@@ -71,6 +77,7 @@ export function computeCharacteristics(
const value = characteristics[name]({
characteristic,
attribute,
attributeSafe,
shell,
shellSafe,
});
@@ -81,16 +81,16 @@ function Content({ id }: { id: string }) {
if (characteristic === null) return null;
let rendered: string | number = characteristic;
let rendered: string | number;
if (typeof rendered === "number") {
if (rendered === Infinity) {
rendered = "∞";
if (Number.isFinite(characteristic)) {
if (entry.decimals === undefined) {
rendered = characteristic;
} else {
if (entry.decimals !== undefined) {
rendered = rendered.toFixed(entry.decimals);
}
rendered = characteristic.toFixed(entry.decimals);
}
} else {
rendered = `${Math.sign(characteristic) === 1 ? "" : "-"}∞`;
}
return (