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https://github.com/blitzkit/blitzkit.git
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feat: implement some
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15172e8b33
commit
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5 files changed
+254
-16
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@@ -206,8 +206,6 @@ export function aggregateStageParameters(
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stage0.stage_number = 0;
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console.log(stages.length);
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stages.forEach((stage) => patch(stage0, stage));
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return stage0;
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@@ -8,6 +8,7 @@ export type CharacteristicOutput = number | null;
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type Characteristic = (helpers: {
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characteristic: (name: CharacteristicName) => CharacteristicOutput;
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attribute: (name: TankAttributeChange_AttributeName) => number;
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attributeSafe: (name: TankAttributeChange_AttributeName) => number | null;
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shell: (name: ShellUpgrageSingleChange_AttributeName) => number;
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shellSafe: (name: ShellUpgrageSingleChange_AttributeName) => number | null;
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}) => CharacteristicOutput;
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@@ -123,4 +124,186 @@ export const characteristics = {
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TankAttributeChange_AttributeName.ATTRIBUTE_NAME_AIMING_TIME
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);
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},
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dispersion_still({ attribute }) {
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return attribute(
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TankAttributeChange_AttributeName.ATTRIBUTE_NAME_DISPERSION_ANGLE
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);
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},
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dispersion_moving({ attribute }) {
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return attribute(
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TankAttributeChange_AttributeName.ATTRIBUTE_NAME_DISPERSION_FACTOR_VEHICLE_MOVEMENT
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);
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},
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dispersion_hull_traversing({ attribute }) {
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return attribute(
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TankAttributeChange_AttributeName.ATTRIBUTE_NAME_DISPERSION_FACTOR_VEHICLE_ROTATION
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);
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},
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dispersion_turret_traversing({ attribute }) {
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return attribute(
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TankAttributeChange_AttributeName.ATTRIBUTE_NAME_DISPERSION_FACTOR_TURRET_ROTATION
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);
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},
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dispersion_shooting({ attribute }) {
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return attribute(
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TankAttributeChange_AttributeName.ATTRIBUTE_NAME_DISPERSION_FACTOR_AFTER_SHOT
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);
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},
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dispersion_gun_damaged({ attribute }) {
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return attribute(
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TankAttributeChange_AttributeName.ATTRIBUTE_NAME_DISPERSION_FACTOR_WHILE_GUN_DAMAGED
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);
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},
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gun_depression({ attributeSafe }) {
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return (
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attributeSafe(
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TankAttributeChange_AttributeName.ATTRIBUTE_NAME_PITCH_LIMIT_DOWN
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) ?? -Infinity
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);
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},
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gun_elevation({ attributeSafe }) {
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return (
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attributeSafe(
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TankAttributeChange_AttributeName.ATTRIBUTE_NAME_PITCH_LIMIT_UP
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) ?? -Infinity
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);
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},
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speed_forward({ attribute }) {
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return attribute(
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TankAttributeChange_AttributeName.ATTRIBUTE_NAME_FORWARD_MAX_SPEED
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);
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},
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speed_backward({ attribute }) {
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return attribute(
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TankAttributeChange_AttributeName.ATTRIBUTE_NAME_BACKWARD_MAX_SPEED
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);
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},
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engine_power({ attribute }) {
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return attribute(
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TankAttributeChange_AttributeName.ATTRIBUTE_NAME_ENGINE_POWER
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);
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},
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weight({ attribute }) {
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return attribute(TankAttributeChange_AttributeName.ATTRIBUTE_NAME_MASS);
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},
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terrain_coefficient_hard({ attribute }) {
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return attribute(
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TankAttributeChange_AttributeName.ATTRIBUTE_NAME_TERRAIN_RESISTANCE_HARD
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);
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},
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terrain_coefficient_medium({ attribute }) {
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return attribute(
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TankAttributeChange_AttributeName.ATTRIBUTE_NAME_TERRAIN_RESISTANCE_MEDIUM
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);
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},
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terrain_coefficient_soft({ attribute }) {
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return attribute(
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TankAttributeChange_AttributeName.ATTRIBUTE_NAME_TERRAIN_RESISTANCE_SOFT
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);
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},
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power_to_weight_hard() {
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return -1;
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},
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power_to_weight_medium() {
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return -1;
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},
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power_to_weight_soft() {
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return -1;
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},
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turret_traverse_speed({ attribute }) {
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return attribute(
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TankAttributeChange_AttributeName.ATTRIBUTE_NAME_TURRET_ROTATION_SPEED
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);
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},
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hull_traverse_speed_hard() {
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return -1;
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},
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hull_traverse_speed_medium() {
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return -1;
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},
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hull_traverse_speed_soft() {
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return -1;
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},
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health({ attribute }) {
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return attribute(
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TankAttributeChange_AttributeName.ATTRIBUTE_NAME_MAX_HEALTH
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);
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},
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fire_chance({ attribute }) {
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return attribute(
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TankAttributeChange_AttributeName.ATTRIBUTE_NAME_FIRE_START_CHANCE
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);
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},
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view_range({ attribute }) {
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return attribute(
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TankAttributeChange_AttributeName.ATTRIBUTE_NAME_CIRCULAR_VISION_RADIUS
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);
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},
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camouflage_still({ attribute }) {
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return attribute(
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TankAttributeChange_AttributeName.ATTRIBUTE_NAME_CONCEALMENT_STILL
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);
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},
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camouflage_moving({ attribute }) {
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return attribute(
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TankAttributeChange_AttributeName.ATTRIBUTE_NAME_CONCEALMENT_MOVING
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);
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},
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camouflage_shooting_still({ attribute }) {
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return attribute(
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TankAttributeChange_AttributeName.ATTRIBUTE_NAME_CONCEALMENT_FACTOR_AT_SHOT
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);
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},
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camouflage_shooting_moving() {
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return -1;
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},
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camouflage_on_fire({ attributeSafe }) {
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return (
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attributeSafe(
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TankAttributeChange_AttributeName.ATTRIBUTE_NAME_CONCEALMENT_FIRE_PENALTY
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) ?? -Infinity
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);
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},
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height() {
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return -1;
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},
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length() {
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return -1;
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},
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volume() {
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return -1;
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},
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} satisfies Record<string, Characteristic>;
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@@ -18,7 +18,7 @@ type CharacteristicsOrder = {
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)[];
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}[];
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export const characteristicsGroups = [
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export const characteristicsGroups: CharacteristicsOrder = [
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{
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group: "firepower",
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order: [
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@@ -40,19 +40,69 @@ export const characteristicsGroups = [
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{ name: "shell_velocity" },
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{ name: "shell_range" },
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{ name: "shell_capacity" },
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{ name: "aim_time" },
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{ name: "dispersion_still" },
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{ name: "dispersion_moving" },
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{ name: "dispersion_hull_traversing" },
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{ name: "dispersion_turret_traversing" },
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{ name: "dispersion_shooting" },
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{ name: "dispersion_gun_damaged" },
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{ name: "gun_depression" },
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{ name: "gun_elevation" },
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{ toy: "flexibility" },
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],
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},
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{
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group: "maneuverability",
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order: [],
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order: [
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{ name: "speed_forward" },
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{ name: "speed_backward" },
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{ name: "engine_power" },
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{ name: "weight" },
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{ name: "terrain_coefficient_hard" },
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{ name: "terrain_coefficient_medium" },
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{ name: "terrain_coefficient_soft" },
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{ name: "power_to_weight_hard" },
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{ name: "power_to_weight_medium" },
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{ name: "power_to_weight_soft" },
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{ name: "turret_traverse_speed" },
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{ name: "hull_traverse_speed_hard" },
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{ name: "hull_traverse_speed_medium" },
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{ name: "hull_traverse_speed_soft" },
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{ toy: "traverse" },
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],
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},
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{
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group: "survivability",
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order: [],
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order: [
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{ name: "health" },
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{ name: "fire_chance" },
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{ name: "view_range" },
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{ toy: "view_range" },
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{ name: "camouflage_still" },
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{ name: "camouflage_moving" },
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{ name: "camouflage_shooting_still" },
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{ name: "camouflage_shooting_moving" },
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{ name: "camouflage_on_fire" },
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{ name: "height" },
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{ name: "length" },
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{ name: "volume" },
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],
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},
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{
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group: "miscellaneous",
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order: [],
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},
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] satisfies CharacteristicsOrder;
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];
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@@ -22,18 +22,24 @@ export function computeCharacteristics(
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throw new Error(`${name} not computed yet`);
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}
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function attribute(name: TankAttributeChange_AttributeName) {
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function attributeSafe(name: TankAttributeChange_AttributeName) {
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const attribute = parameters.attributes.find(
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(attribute) => attribute.attribute_name === name
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);
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if (!attribute) {
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return attribute ? attribute.value : null;
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}
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function attribute(name: TankAttributeChange_AttributeName) {
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const attribute = attributeSafe(name);
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if (attribute === null) {
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throw new Error(
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`Attribute ${TankAttributeChange_AttributeName[name]} (${name}) not found`
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);
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}
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return attribute.value;
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return attribute;
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}
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function shellSafe(name: ShellUpgrageSingleChange_AttributeName) {
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@@ -71,6 +77,7 @@ export function computeCharacteristics(
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const value = characteristics[name]({
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characteristic,
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attribute,
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attributeSafe,
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shell,
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shellSafe,
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});
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@@ -81,16 +81,16 @@ function Content({ id }: { id: string }) {
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if (characteristic === null) return null;
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let rendered: string | number = characteristic;
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let rendered: string | number;
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if (typeof rendered === "number") {
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if (rendered === Infinity) {
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rendered = "∞";
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if (Number.isFinite(characteristic)) {
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if (entry.decimals === undefined) {
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rendered = characteristic;
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} else {
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if (entry.decimals !== undefined) {
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rendered = rendered.toFixed(entry.decimals);
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}
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rendered = characteristic.toFixed(entry.decimals);
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}
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} else {
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rendered = `${Math.sign(characteristic) === 1 ? "" : "-"}∞`;
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}
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return (
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