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feat: groups
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@@ -4,15 +4,20 @@
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align-items: center;
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gap: var(--space-4);
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.avatar-image {
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.avatar-series {
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position: relative;
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width: 100%;
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aspect-ratio: 7 / 8;
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border-radius: var(--space-3);
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background-size: cover;
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background-position: center;
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.avatar-entry {
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position: absolute;
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box-shadow: var(--shadow-interactive), var(--shadow-aggressive);
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border-radius: var(--space-3);
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box-shadow: var(--shadow-interactive), var(--shadow-aggressive);
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background-size: cover;
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background-position: center;
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}
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}
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.avatar-label {
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@@ -1,27 +1,50 @@
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import { useGameStrings } from "../../hooks/useGameStrings";
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import type { Avatar } from "../../protos/avatar";
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import type { SkeletonProps } from "../../types/SkeletonProps";
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import { Text } from "../Text";
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import "./index.css";
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export function AvatarCard(props: SkeletonProps<Avatar>) {
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const profileAvatarEntityStrings = useGameStrings("ProfileAvatarEntity");
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interface Props {
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name: string;
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avatars: Avatar[];
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}
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const MAX_CARDS = 3;
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const CARD_TRIM = "var(--space-3)";
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export function AvatarCard(props: SkeletonProps<Props>) {
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return (
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<div className="avatar-card">
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<div
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className="avatar-image"
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style={{
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backgroundImage: props.skeleton
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? undefined
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: `url(/api/avatars/${props.name}.webp)`,
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}}
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/>
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{!props.skeleton && <Series avatars={props.avatars} />}
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<Text align="center" className="avatar-label">
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{props.skeleton
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? "LOADING"
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: profileAvatarEntityStrings[props.stuff_ui!.display_name]}
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{props.skeleton ? "LOADING" : props.name}
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</Text>
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</div>
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);
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}
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interface SeriesProps {
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avatars: Avatar[];
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}
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function Series({ avatars }: SeriesProps) {
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const count = Math.min(avatars.length, MAX_CARDS);
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return (
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<div className="avatar-series">
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{avatars.slice(-MAX_CARDS).map((avatar, index) => (
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<div
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className="avatar-entry"
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style={{
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filter: `brightness(${(index + 1) / count})`,
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top: `calc(${index} * ${CARD_TRIM})`,
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left: `calc(${index} * ${CARD_TRIM})`,
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width: `calc(100% - ${CARD_TRIM} * ${count - 1})`,
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height: `calc(100% - ${CARD_TRIM} * ${count - 1})`,
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backgroundImage: `url(/api/avatars/${avatar.name}.webp)`,
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}}
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/>
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))}
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</div>
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);
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}
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@@ -5,9 +5,10 @@ import "./index.css";
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export interface IncrementalLoaderProps<Props> {
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initial: number;
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skeleton: number;
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intermediate: number;
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rate?: number;
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skeleton?: boolean;
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data: Props[];
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Component: (props: SkeletonProps<Props>) => ReactNode;
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}
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@@ -17,6 +18,7 @@ export function IncrementalLoader<Props>({
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rate = 2,
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data,
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skeleton,
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intermediate,
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Component,
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}: IncrementalLoaderProps<Props>) {
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const [count, setCount] = useState(initial);
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@@ -24,15 +26,19 @@ export function IncrementalLoader<Props>({
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return (
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<>
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{sliced.map((item, index) => (
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<Component key={index} {...item} />
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))}
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{!skeleton &&
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sliced.map((item, index) => <Component key={index} {...item} />)}
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{times(Math.min(skeleton, data.length - count), (index) => (
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<Item key={index} rate={rate} setCount={setCount}>
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<Component skeleton />
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</Item>
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))}
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{times(
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skeleton
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? initial + intermediate
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: Math.min(intermediate, data.length - count),
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(index) => (
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<Item key={index} rate={rate} setCount={setCount}>
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<Component skeleton />
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</Item>
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)
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)}
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</>
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);
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}
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@@ -5,6 +5,7 @@ import { api } from "../../../core/api/dynamic";
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import { useAwait } from "../../../hooks/useAwait";
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import { useGameStrings } from "../../../hooks/useGameStrings";
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import { LocaleProvider, useLocale } from "../../../hooks/useLocale";
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import type { Avatar } from "../../../protos/avatar";
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interface PageProps extends ContentProps {
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locale: string;
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@@ -26,26 +27,40 @@ function Content({ skeleton }: ContentProps) {
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const locale = useLocale();
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const { avatars } = useAwait(() => api.avatars(), "avatars");
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const profileAvatarEntityStrings = useGameStrings("ProfileAvatarEntity");
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const ordered = useMemo(
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() =>
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avatars.sort((a, b) => {
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const nameA =
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profileAvatarEntityStrings[a.stuff_ui!.display_name] ??
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a.stuff_ui!.display_name;
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const nameB =
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profileAvatarEntityStrings[b.stuff_ui!.display_name] ??
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b.stuff_ui!.display_name;
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const groups = useMemo(() => {
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const groups = new Map<string, Avatar[]>();
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return nameA.localeCompare(nameB, locale);
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}),
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[]
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);
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for (const avatar of avatars) {
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const name =
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profileAvatarEntityStrings[avatar.stuff_ui!.display_name] ??
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avatar.stuff_ui!.display_name;
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if (groups.has(name)) {
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groups.get(name)!.push(avatar);
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} else {
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groups.set(name, [avatar]);
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}
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}
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return groups;
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}, []);
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const ordered = useMemo(() => {
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const array = Array.from(groups.entries());
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return array
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.sort((a, b) => a[0].localeCompare(b[0], locale))
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.map(([name, avatars]) => ({
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name,
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avatars: avatars.sort((a, b) => {
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return a.stuff_ui!.grade - b.stuff_ui!.grade;
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}),
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}));
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}, []);
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return (
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<div className="avatars">
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<IncrementalLoader
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initial={40}
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skeleton={10}
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intermediate={10}
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data={ordered}
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Component={AvatarCard}
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/>
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