feat: more bc versions

This commit is contained in:
TrèsAbhi committed 2023-12-27 18:54:03 -06:00
1 parent cd546b274f
commit c624136dc7
3 files changed
+246 -147

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-83
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@@ -1,83 +0,0 @@
import { times } from 'lodash';
import { Vector4Tuple } from 'three';
import { BitStream } from './bit';
const MAX_UINT5 = 2 ** 5 - 1;
const MAX_UINT6 = 2 ** 6 - 1;
type InterpolationKey = 0b00 | 0b01 | 0b10 | 0b11;
export class Bc1Stream extends BitStream {
color() {
const r = this.consume(5) / MAX_UINT5;
const g = this.consume(6) / MAX_UINT6;
const b = this.consume(5) / MAX_UINT5;
return [r, g, b, 1];
}
interpolation() {
const color0Numeric = this.readBytes(2).readUInt16LE();
const color0 = this.color();
const color1Numeric = this.readBytes(2).readUInt16LE();
const color1 = this.color();
const alpha = color0Numeric > color1Numeric;
const color2 = color0.map((channel0, index) =>
alpha
? (1 / 2) * channel0 + (1 / 2) * color1[index]
: (2 / 3) * channel0 + (1 / 3) * color1[index],
);
const color3 = alpha
? [0, 0, 0, 0]
: color0.map(
(channel0, index) => (1 / 3) * channel0 + (2 / 3) * color1[index],
);
return {
[0b00]: color0,
[0b01]: color0,
[0b10]: color0,
[0b11]: color0,
};
}
blockFloat() {
const interpolation = this.interpolation();
return times(16, () => interpolation[this.consume(2) as InterpolationKey]);
}
block() {
return this.blockFloat().map(
(pixel) =>
pixel.map((channel) => Math.round(channel * 255)) as Vector4Tuple,
);
}
blocks(count: number) {
return times(count, () => this.block());
}
bc1(width: number, height: number) {
if (width % 4 !== 0 || height % 4 !== 0) {
throw new RangeError('Width and height must be divisible by 4');
}
const blocks = this.blocks((width / 4) * (height / 4));
const image = Buffer.alloc(width * height * 4);
let pixelIndex = 0;
for (let y = 0; y < width; y++) {
const yOffset = Math.floor(y / 4) * (width / 4);
for (let x = 0; x < height; x++) {
const xOffset = Math.floor(x / 4);
const block = blocks[yOffset + xOffset];
const pixel = block[Math.floor(y % 4) * 4 + Math.floor(x % 4)];
pixel.forEach((channel) => (image[pixelIndex++] = channel));
}
}
return image;
}
}
+245 -63
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@@ -2,8 +2,6 @@ import { times } from 'lodash';
import { readDVPLFile } from '../blitz/readDVPLFile';
import { WindowsStream } from './windows';
type Bits2 = 0b00 | 0b01 | 0b10 | 0b11;
enum DxgiFormat {
UNKNOWN = 0,
R32G32B32A32_TYPELESS = 1,
@@ -176,21 +174,41 @@ enum DdsCaps2 {
export class DdsStream extends WindowsStream {
async dds() {
this.magicNumber();
const header = this.header();
if (header.pf.flags !== DdpfFlags.FOURCC || header.pf.fourCC !== 'DX10') {
throw new RangeError('No other formats other than DX10 are supported');
// if (header.pf.flags !== DdpfFlags.FOURCC) {
// throw new TypeError(
// `fourCC flag must be present, found ${DdsdFlags[header.pf.flags]}`,
// );
// }
let dxgiFormat: DxgiFormat;
switch (header.pf.fourCC) {
case 'DXT3': {
dxgiFormat = DxgiFormat.BC2_UNORM;
break;
}
case 'DXT5': {
dxgiFormat = DxgiFormat.BC3_UNORM;
break;
}
case 'DX10': {
dxgiFormat = this.headerDxt10().dxgiFormat;
break;
}
default:
throw new TypeError(`Unsupported FourCC: ${header.pf.fourCC}`);
}
const headerDxt10 = this.headerDxt10();
switch (headerDxt10.dxgiFormat) {
switch (dxgiFormat) {
case DxgiFormat.BC1_TYPELESS:
case DxgiFormat.BC1_UNORM:
case DxgiFormat.BC1_UNORM_SRGB: {
if (header.width % 4 !== 0 || header.height % 4 !== 0) {
throw new RangeError('Width and height must be divisible by 4');
}
this.assetFactor4(header.width, header.height);
const data = Buffer.alloc(header.width * header.height * 4);
const blocksX = header.width / 4;
const blocksY = header.height / 4;
@@ -198,11 +216,11 @@ export class DdsStream extends WindowsStream {
times(blocksX * blocksY, (blockIndex) => {
const blockPosX = (blockIndex % blocksX) * 4;
const blockPosY = Math.floor(blockIndex / blocksX) * 4;
const interpolations = this.interpolations();
const indices = this.indices();
const interpolations = this.bc1ColorInterpolations();
const indices = this.bc1ColorIndices();
indices.forEach((index, indexIndex) => {
let pixelPosX = 4 - (indexIndex % 4);
let pixelPosX = indexIndex % 4;
let pixelPosY = Math.floor(indexIndex / 4);
let x = blockPosX + pixelPosX;
let y = blockPosY + pixelPosY;
@@ -219,18 +237,47 @@ export class DdsStream extends WindowsStream {
});
});
// writeFileSync(
// 'dist/assets/models/15697/baseColor_1.jpg',
// await sharp(image, {
// raw: {
// width: header.width,
// height: header.height,
// channels: 4,
// },
// })
// .jpeg()
// .toBuffer(),
// );
return {
width: header.width,
height: header.height,
channels: 4 as const,
data,
};
}
case DxgiFormat.BC2_TYPELESS:
case DxgiFormat.BC2_UNORM:
case DxgiFormat.BC2_UNORM_SRGB: {
this.assetFactor4(header.width, header.height);
const data = Buffer.alloc(header.width * header.height * 4);
const blocksX = header.width / 4;
const blocksY = header.height / 4;
times(blocksX * blocksY, (blockIndex) => {
const blockPosX = (blockIndex % blocksX) * 4;
const blockPosY = Math.floor(blockIndex / blocksX) * 4;
const alphas = this.bc2Alphas();
const interpolations = this.bc2ColorInterpolations();
const indices = this.bc1ColorIndices();
indices.forEach((index, indexIndex) => {
let pixelPosX = indexIndex % 4;
let pixelPosY = Math.floor(indexIndex / 4);
let x = blockPosX + pixelPosX;
let y = blockPosY + pixelPosY;
const bufferIndex = 4 * (y * header.width + x);
const color = interpolations[index].map((standard) =>
Math.round(255 * standard),
);
const alpha = alphas[index] * 255;
data[bufferIndex] = color[0];
data[bufferIndex + 1] = color[1];
data[bufferIndex + 2] = color[2];
data[bufferIndex + 3] = alpha;
});
});
return {
width: header.width,
@@ -238,37 +285,167 @@ export class DdsStream extends WindowsStream {
channels: 4 as const,
data,
};
}
break;
case DxgiFormat.BC3_TYPELESS:
case DxgiFormat.BC3_UNORM:
case DxgiFormat.BC3_UNORM_SRGB: {
this.assetFactor4(header.width, header.height);
const data = Buffer.alloc(header.width * header.height * 4);
const blocksX = header.width / 4;
const blocksY = header.height / 4;
times(blocksX * blocksY, (blockIndex) => {
const blockPosX = (blockIndex % blocksX) * 4;
const blockPosY = Math.floor(blockIndex / blocksX) * 4;
const alphaInterpolations = this.bc3AlphaInterpolations();
const alphaIndices = this.bc3AlphaIndices();
const colorInterpolations = this.bc2ColorInterpolations();
const colorIndices = this.bc1ColorIndices();
colorIndices.forEach((colorIndex, colorIndexIndex) => {
const alphaIndex = alphaIndices[colorIndexIndex];
let pixelPosX = colorIndexIndex % 4;
let pixelPosY = Math.floor(colorIndexIndex / 4);
let x = blockPosX + pixelPosX;
let y = blockPosY + pixelPosY;
const bufferIndex = 4 * (y * header.width + x);
const color = colorInterpolations[colorIndex].map((standard) =>
Math.round(255 * standard),
);
const alpha = alphaInterpolations[alphaIndex] * 255;
data[bufferIndex] = color[0];
data[bufferIndex + 1] = color[1];
data[bufferIndex + 2] = color[2];
data[bufferIndex + 3] = alpha;
});
});
return {
width: header.width,
height: header.height,
channels: 4 as const,
data,
};
}
default:
throw new TypeError(
`Unsupported DXGI format: ${DxgiFormat[headerDxt10.dxgiFormat]} (${
headerDxt10.dxgiFormat
})`,
`Unsupported DXGI format: ${DxgiFormat[dxgiFormat]} (${dxgiFormat})`,
);
}
}
interpolations() {
const buffer0 = this.consume(2);
const buffer1 = this.consume(2);
const int0 = buffer0.readUInt16LE();
const int1 = buffer1.readUInt16LE();
bc3AlphaIndices() {
const buffer = this.consume(6);
const h = (buffer[0] & 0b11100000) >>> 5;
const g = (buffer[0] & 0b11100) >>> 2;
const f = ((buffer[0] & 0b11) << 1) | ((buffer[1] & 0b10000000) >>> 7);
const e = (buffer[1] & 0b1110000) >>> 4;
const d = (buffer[1] & 0b1110) >>> 1;
const c = ((buffer[1] & 0b1) << 2) | ((buffer[2] & 0b11000000) >>> 6);
const b = (buffer[2] & 0b111000) >>> 3;
const a = buffer[2] & 0b111;
const p = (buffer[1] & 0b11100000) >>> 5;
const o = (buffer[1] & 0b11100) >>> 2;
const n = ((buffer[1] & 0b11) << 1) | ((buffer[2] & 0b10000000) >>> 7);
const m = (buffer[2] & 0b1110000) >>> 4;
const l = (buffer[2] & 0b1110) >>> 1;
const k = ((buffer[2] & 0b1) << 2) | ((buffer[3] & 0b11000000) >>> 6);
const j = (buffer[3] & 0b111000) >>> 3;
const i = buffer[3] & 0b111;
return [a, b, c, d, e, f, g, h, i, j, k, l, m, n, o, p];
}
bc3AlphaInterpolations() {
const a0 = this.bc3Alpha();
const a1 = this.bc3Alpha();
const full = a0 > a1;
const a2 = full ? (6 * a0 + a1) / 7 : (4 * a0 + a1) / 5;
const a3 = full ? (5 * a0 + 2 * a1) / 7 : (3 * a0 + 2 * a1) / 5;
const a4 = full ? (4 * a0 + 3 * a1) / 7 : (2 * a0 + 3 * a1) / 5;
const a5 = full ? (3 * a0 + 4 * a1) / 7 : (1 * a0 + 4 * a1) / 5;
const a6 = full ? (2 * a0 + 5 * a1) / 7 : 0;
const a7 = full ? (1 * a0 + 6 * a1) / 7 : 255;
return {
[0b000]: a0,
[0b001]: a1,
[0b010]: a2,
[0b011]: a3,
[0b100]: a4,
[0b101]: a5,
[0b110]: a6,
[0b111]: a7,
} as Record<number, number>;
}
bc3Alpha() {
return this.uint8() / 0xff;
}
bc2Alphas() {
const alphaBuffer = this.consume(8);
return times(16, (index) => {
const bufferIndex = Math.floor(index / 2);
const buffer = alphaBuffer[bufferIndex];
const alpha = index % 2 ? buffer & 0b1111 : (buffer & 0b11110000) >>> 4;
return alpha / 0xf;
});
}
assetFactor4(width: number, height: number) {
if (width % 4 !== 0 || height % 4 !== 0) {
throw new RangeError('Width and height must be divisible by 4');
}
}
bc2Color() {
const buffer = this.consume(2);
return [
((buffer[1] & 0b11111000) >>> 3) / 0x1f,
(((buffer[1] & 0b111) << 3) | ((buffer[0] & 0b11100000) >>> 5)) / 0x3f,
(buffer[0] & 0b11111) / 0x1f,
];
}
bc1Color() {
return [...this.bc2Color(), 1];
}
bc1ColorInt() {
return this.read(2).readUInt16LE();
}
bc2ColorInterpolations() {
const color0 = this.bc1Color();
const color1 = this.bc1Color();
const color2 = color0.map(
(channel0, index) => (2 * channel0 + color1[index]) / 3,
);
const color3 = color0.map(
(channel0, index) => (channel0 + 2 * color1[index]) / 3,
);
return {
[0b00]: color0,
[0b01]: color1,
[0b10]: color2,
[0b11]: color3,
} as Record<number, number[]>;
}
bc1ColorInterpolations() {
const int0 = this.bc1ColorInt();
const color0 = this.bc1Color();
const int1 = this.bc1ColorInt();
const color1 = this.bc1Color();
const alpha = int0 < int1;
const color0 = [
((buffer0[1] & 0b11111000) >>> 3) / 0x1f,
(((buffer0[1] & 0b111) << 3) + ((buffer0[0] & 0b11100000) >>> 5)) / 0x3f,
(buffer0[0] & 0b11111) / 0x1f,
1,
];
const color1 = [
((buffer1[1] & 0b11111000) >>> 3) / 0x1f,
(((buffer1[1] & 0b111) << 3) + ((buffer1[0] & 0b11100000) >>> 5)) / 0x3f,
(buffer1[0] & 0b11111) / 0x1f,
1,
];
const color2 = alpha
? color0.map((channel0, index) => (channel0 + color1[index]) / 2)
: color0.map((channel0, index) => (2 * channel0 + color1[index]) / 3);
@@ -281,24 +458,29 @@ export class DdsStream extends WindowsStream {
[0b01]: color1,
[0b10]: color2,
[0b11]: color3,
};
} as Record<number, number[]>;
}
indices() {
const indicesBuffer = this.consume(4);
const indices = times(16, (index) => {
const bufferIndex = Math.floor(index / 4);
const maskShift = 2 * (index % 4);
const valueShift = 2 * (3 - (index % 4));
const buffer = indicesBuffer[bufferIndex];
const mask = 0b11000000 >>> maskShift;
const masked = buffer & mask;
const value = masked >>> valueShift;
bc1ColorIndices() {
const buffer = this.consume(4);
const d = (buffer[0] & 0b11000000) >>> 6;
const c = (buffer[0] & 0b110000) >>> 4;
const b = (buffer[0] & 0b1100) >>> 2;
const a = buffer[0] & 0b11;
const h = (buffer[1] & 0b11000000) >>> 6;
const g = (buffer[1] & 0b110000) >>> 4;
const f = (buffer[1] & 0b1100) >>> 2;
const e = buffer[1] & 0b11;
const l = (buffer[2] & 0b11000000) >>> 6;
const k = (buffer[2] & 0b110000) >>> 4;
const j = (buffer[2] & 0b1100) >>> 2;
const i = buffer[2] & 0b11;
const p = (buffer[3] & 0b11000000) >>> 6;
const o = (buffer[3] & 0b110000) >>> 4;
const n = (buffer[3] & 0b1100) >>> 2;
const m = buffer[3] & 0b11;
return value as Bits2;
});
return indices;
return [a, b, c, d, e, f, g, h, i, j, k, l, m, n, o, p];
}
magicNumber() {
+1 -1
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@@ -86,7 +86,7 @@ export class ScgStream extends ScpgStream {
if (verticesStream.stream.length !== stride) {
console.warn(
`Vertex stride mismatch; expected ${stride}, got ${verticesStream.stream.length}`,
`Vertex stride mismatch; expected ${stride}, got ${verticesStream.stream.length}; skipping...`,
);
return;