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feat: more bc versions
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@@ -2,8 +2,6 @@ import { times } from 'lodash';
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import { readDVPLFile } from '../blitz/readDVPLFile';
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import { WindowsStream } from './windows';
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type Bits2 = 0b00 | 0b01 | 0b10 | 0b11;
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enum DxgiFormat {
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UNKNOWN = 0,
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R32G32B32A32_TYPELESS = 1,
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@@ -176,21 +174,41 @@ enum DdsCaps2 {
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export class DdsStream extends WindowsStream {
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async dds() {
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this.magicNumber();
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const header = this.header();
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if (header.pf.flags !== DdpfFlags.FOURCC || header.pf.fourCC !== 'DX10') {
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throw new RangeError('No other formats other than DX10 are supported');
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// if (header.pf.flags !== DdpfFlags.FOURCC) {
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// throw new TypeError(
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// `fourCC flag must be present, found ${DdsdFlags[header.pf.flags]}`,
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// );
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// }
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let dxgiFormat: DxgiFormat;
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switch (header.pf.fourCC) {
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case 'DXT3': {
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dxgiFormat = DxgiFormat.BC2_UNORM;
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break;
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}
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case 'DXT5': {
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dxgiFormat = DxgiFormat.BC3_UNORM;
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break;
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}
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case 'DX10': {
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dxgiFormat = this.headerDxt10().dxgiFormat;
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break;
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}
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default:
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throw new TypeError(`Unsupported FourCC: ${header.pf.fourCC}`);
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}
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const headerDxt10 = this.headerDxt10();
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switch (headerDxt10.dxgiFormat) {
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switch (dxgiFormat) {
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case DxgiFormat.BC1_TYPELESS:
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case DxgiFormat.BC1_UNORM:
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case DxgiFormat.BC1_UNORM_SRGB: {
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if (header.width % 4 !== 0 || header.height % 4 !== 0) {
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throw new RangeError('Width and height must be divisible by 4');
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}
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this.assetFactor4(header.width, header.height);
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const data = Buffer.alloc(header.width * header.height * 4);
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const blocksX = header.width / 4;
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const blocksY = header.height / 4;
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@@ -198,11 +216,11 @@ export class DdsStream extends WindowsStream {
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times(blocksX * blocksY, (blockIndex) => {
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const blockPosX = (blockIndex % blocksX) * 4;
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const blockPosY = Math.floor(blockIndex / blocksX) * 4;
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const interpolations = this.interpolations();
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const indices = this.indices();
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const interpolations = this.bc1ColorInterpolations();
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const indices = this.bc1ColorIndices();
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indices.forEach((index, indexIndex) => {
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let pixelPosX = 4 - (indexIndex % 4);
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let pixelPosX = indexIndex % 4;
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let pixelPosY = Math.floor(indexIndex / 4);
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let x = blockPosX + pixelPosX;
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let y = blockPosY + pixelPosY;
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@@ -219,18 +237,47 @@ export class DdsStream extends WindowsStream {
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});
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});
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// writeFileSync(
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// 'dist/assets/models/15697/baseColor_1.jpg',
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// await sharp(image, {
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// raw: {
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// width: header.width,
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// height: header.height,
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// channels: 4,
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// },
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// })
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// .jpeg()
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// .toBuffer(),
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// );
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return {
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width: header.width,
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height: header.height,
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channels: 4 as const,
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data,
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};
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}
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case DxgiFormat.BC2_TYPELESS:
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case DxgiFormat.BC2_UNORM:
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case DxgiFormat.BC2_UNORM_SRGB: {
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this.assetFactor4(header.width, header.height);
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const data = Buffer.alloc(header.width * header.height * 4);
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const blocksX = header.width / 4;
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const blocksY = header.height / 4;
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times(blocksX * blocksY, (blockIndex) => {
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const blockPosX = (blockIndex % blocksX) * 4;
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const blockPosY = Math.floor(blockIndex / blocksX) * 4;
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const alphas = this.bc2Alphas();
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const interpolations = this.bc2ColorInterpolations();
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const indices = this.bc1ColorIndices();
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indices.forEach((index, indexIndex) => {
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let pixelPosX = indexIndex % 4;
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let pixelPosY = Math.floor(indexIndex / 4);
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let x = blockPosX + pixelPosX;
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let y = blockPosY + pixelPosY;
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const bufferIndex = 4 * (y * header.width + x);
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const color = interpolations[index].map((standard) =>
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Math.round(255 * standard),
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);
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const alpha = alphas[index] * 255;
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data[bufferIndex] = color[0];
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data[bufferIndex + 1] = color[1];
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data[bufferIndex + 2] = color[2];
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data[bufferIndex + 3] = alpha;
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});
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});
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return {
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width: header.width,
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@@ -238,37 +285,167 @@ export class DdsStream extends WindowsStream {
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channels: 4 as const,
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data,
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};
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}
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break;
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case DxgiFormat.BC3_TYPELESS:
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case DxgiFormat.BC3_UNORM:
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case DxgiFormat.BC3_UNORM_SRGB: {
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this.assetFactor4(header.width, header.height);
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const data = Buffer.alloc(header.width * header.height * 4);
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const blocksX = header.width / 4;
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const blocksY = header.height / 4;
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times(blocksX * blocksY, (blockIndex) => {
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const blockPosX = (blockIndex % blocksX) * 4;
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const blockPosY = Math.floor(blockIndex / blocksX) * 4;
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const alphaInterpolations = this.bc3AlphaInterpolations();
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const alphaIndices = this.bc3AlphaIndices();
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const colorInterpolations = this.bc2ColorInterpolations();
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const colorIndices = this.bc1ColorIndices();
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colorIndices.forEach((colorIndex, colorIndexIndex) => {
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const alphaIndex = alphaIndices[colorIndexIndex];
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let pixelPosX = colorIndexIndex % 4;
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let pixelPosY = Math.floor(colorIndexIndex / 4);
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let x = blockPosX + pixelPosX;
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let y = blockPosY + pixelPosY;
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const bufferIndex = 4 * (y * header.width + x);
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const color = colorInterpolations[colorIndex].map((standard) =>
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Math.round(255 * standard),
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);
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const alpha = alphaInterpolations[alphaIndex] * 255;
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data[bufferIndex] = color[0];
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data[bufferIndex + 1] = color[1];
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data[bufferIndex + 2] = color[2];
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data[bufferIndex + 3] = alpha;
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});
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});
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return {
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width: header.width,
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height: header.height,
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channels: 4 as const,
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data,
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};
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}
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default:
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throw new TypeError(
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`Unsupported DXGI format: ${DxgiFormat[headerDxt10.dxgiFormat]} (${
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headerDxt10.dxgiFormat
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})`,
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`Unsupported DXGI format: ${DxgiFormat[dxgiFormat]} (${dxgiFormat})`,
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);
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}
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}
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interpolations() {
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const buffer0 = this.consume(2);
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const buffer1 = this.consume(2);
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const int0 = buffer0.readUInt16LE();
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const int1 = buffer1.readUInt16LE();
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bc3AlphaIndices() {
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const buffer = this.consume(6);
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const h = (buffer[0] & 0b11100000) >>> 5;
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const g = (buffer[0] & 0b11100) >>> 2;
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const f = ((buffer[0] & 0b11) << 1) | ((buffer[1] & 0b10000000) >>> 7);
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const e = (buffer[1] & 0b1110000) >>> 4;
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const d = (buffer[1] & 0b1110) >>> 1;
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const c = ((buffer[1] & 0b1) << 2) | ((buffer[2] & 0b11000000) >>> 6);
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const b = (buffer[2] & 0b111000) >>> 3;
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const a = buffer[2] & 0b111;
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const p = (buffer[1] & 0b11100000) >>> 5;
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const o = (buffer[1] & 0b11100) >>> 2;
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const n = ((buffer[1] & 0b11) << 1) | ((buffer[2] & 0b10000000) >>> 7);
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const m = (buffer[2] & 0b1110000) >>> 4;
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const l = (buffer[2] & 0b1110) >>> 1;
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const k = ((buffer[2] & 0b1) << 2) | ((buffer[3] & 0b11000000) >>> 6);
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const j = (buffer[3] & 0b111000) >>> 3;
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const i = buffer[3] & 0b111;
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return [a, b, c, d, e, f, g, h, i, j, k, l, m, n, o, p];
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}
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bc3AlphaInterpolations() {
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const a0 = this.bc3Alpha();
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const a1 = this.bc3Alpha();
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const full = a0 > a1;
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const a2 = full ? (6 * a0 + a1) / 7 : (4 * a0 + a1) / 5;
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const a3 = full ? (5 * a0 + 2 * a1) / 7 : (3 * a0 + 2 * a1) / 5;
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const a4 = full ? (4 * a0 + 3 * a1) / 7 : (2 * a0 + 3 * a1) / 5;
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const a5 = full ? (3 * a0 + 4 * a1) / 7 : (1 * a0 + 4 * a1) / 5;
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const a6 = full ? (2 * a0 + 5 * a1) / 7 : 0;
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const a7 = full ? (1 * a0 + 6 * a1) / 7 : 255;
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return {
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[0b000]: a0,
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[0b001]: a1,
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[0b010]: a2,
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[0b011]: a3,
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[0b100]: a4,
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[0b101]: a5,
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[0b110]: a6,
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[0b111]: a7,
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} as Record<number, number>;
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}
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bc3Alpha() {
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return this.uint8() / 0xff;
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}
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bc2Alphas() {
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const alphaBuffer = this.consume(8);
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return times(16, (index) => {
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const bufferIndex = Math.floor(index / 2);
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const buffer = alphaBuffer[bufferIndex];
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const alpha = index % 2 ? buffer & 0b1111 : (buffer & 0b11110000) >>> 4;
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return alpha / 0xf;
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});
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}
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assetFactor4(width: number, height: number) {
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if (width % 4 !== 0 || height % 4 !== 0) {
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throw new RangeError('Width and height must be divisible by 4');
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}
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}
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bc2Color() {
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const buffer = this.consume(2);
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return [
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((buffer[1] & 0b11111000) >>> 3) / 0x1f,
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(((buffer[1] & 0b111) << 3) | ((buffer[0] & 0b11100000) >>> 5)) / 0x3f,
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(buffer[0] & 0b11111) / 0x1f,
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];
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}
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bc1Color() {
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return [...this.bc2Color(), 1];
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}
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bc1ColorInt() {
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return this.read(2).readUInt16LE();
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}
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bc2ColorInterpolations() {
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const color0 = this.bc1Color();
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const color1 = this.bc1Color();
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const color2 = color0.map(
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(channel0, index) => (2 * channel0 + color1[index]) / 3,
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);
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const color3 = color0.map(
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(channel0, index) => (channel0 + 2 * color1[index]) / 3,
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);
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return {
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[0b00]: color0,
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[0b01]: color1,
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[0b10]: color2,
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[0b11]: color3,
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} as Record<number, number[]>;
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}
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bc1ColorInterpolations() {
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const int0 = this.bc1ColorInt();
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const color0 = this.bc1Color();
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const int1 = this.bc1ColorInt();
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const color1 = this.bc1Color();
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const alpha = int0 < int1;
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const color0 = [
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((buffer0[1] & 0b11111000) >>> 3) / 0x1f,
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(((buffer0[1] & 0b111) << 3) + ((buffer0[0] & 0b11100000) >>> 5)) / 0x3f,
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(buffer0[0] & 0b11111) / 0x1f,
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1,
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];
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const color1 = [
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((buffer1[1] & 0b11111000) >>> 3) / 0x1f,
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(((buffer1[1] & 0b111) << 3) + ((buffer1[0] & 0b11100000) >>> 5)) / 0x3f,
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(buffer1[0] & 0b11111) / 0x1f,
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1,
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];
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const color2 = alpha
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? color0.map((channel0, index) => (channel0 + color1[index]) / 2)
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: color0.map((channel0, index) => (2 * channel0 + color1[index]) / 3);
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@@ -281,24 +458,29 @@ export class DdsStream extends WindowsStream {
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[0b01]: color1,
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[0b10]: color2,
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[0b11]: color3,
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};
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} as Record<number, number[]>;
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}
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indices() {
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const indicesBuffer = this.consume(4);
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const indices = times(16, (index) => {
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const bufferIndex = Math.floor(index / 4);
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const maskShift = 2 * (index % 4);
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const valueShift = 2 * (3 - (index % 4));
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const buffer = indicesBuffer[bufferIndex];
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const mask = 0b11000000 >>> maskShift;
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const masked = buffer & mask;
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const value = masked >>> valueShift;
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bc1ColorIndices() {
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const buffer = this.consume(4);
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const d = (buffer[0] & 0b11000000) >>> 6;
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const c = (buffer[0] & 0b110000) >>> 4;
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const b = (buffer[0] & 0b1100) >>> 2;
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const a = buffer[0] & 0b11;
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const h = (buffer[1] & 0b11000000) >>> 6;
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const g = (buffer[1] & 0b110000) >>> 4;
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const f = (buffer[1] & 0b1100) >>> 2;
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const e = buffer[1] & 0b11;
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const l = (buffer[2] & 0b11000000) >>> 6;
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const k = (buffer[2] & 0b110000) >>> 4;
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const j = (buffer[2] & 0b1100) >>> 2;
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const i = buffer[2] & 0b11;
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const p = (buffer[3] & 0b11000000) >>> 6;
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const o = (buffer[3] & 0b110000) >>> 4;
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const n = (buffer[3] & 0b1100) >>> 2;
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const m = buffer[3] & 0b11;
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return value as Bits2;
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});
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return indices;
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return [a, b, c, d, e, f, g, h, i, j, k, l, m, n, o, p];
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}
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magicNumber() {
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