mirror of
https://github.com/blitzkit/blitzkit.git
synced 2026-10-21 18:57:03 +02:00
feat: softer colros
This commit is contained in:
1 parent
0f45476a8b
commit
c8be2257ef
1 file changed
+3
-3
@@ -105,7 +105,7 @@ export function StaticArmorSceneComponent({
|
||||
new LineBasicMaterial({
|
||||
color: color
|
||||
.clone()
|
||||
.multiplyScalar(props.type === ArmorType.Spaced ? 2 ** 2 : 2 ** -2),
|
||||
.multiplyScalar(props.type === ArmorType.Spaced ? 2 ** 2 : 2 ** -1),
|
||||
}),
|
||||
[thickness],
|
||||
);
|
||||
@@ -189,7 +189,7 @@ export function StaticArmorSceneComponent({
|
||||
.applyQuaternion(event.object.getWorldQuaternion(new Quaternion()));
|
||||
const angle = surfaceNormal.angleTo(cameraNormal);
|
||||
const thicknessAngled = thickness / Math.sin(Math.PI / 2 - angle);
|
||||
console.log(name);
|
||||
|
||||
mutateTankopediaEphemeralStore((draft) => {
|
||||
draft.highlightArmor = {
|
||||
type: props.type,
|
||||
@@ -207,7 +207,7 @@ export function StaticArmorSceneComponent({
|
||||
|
||||
{node instanceof Mesh && (
|
||||
<lineSegments material={outlineMaterial}>
|
||||
<edgesGeometry args={[node.geometry, 90 / 6]} />
|
||||
<edgesGeometry args={[node.geometry, 45]} />
|
||||
</lineSegments>
|
||||
)}
|
||||
</>
|
||||
|
||||
Reference in new issue
Block a user