Merge branch 'main' into ue

This commit is contained in:
TrèsAbhi committed 2025-12-15 22:29:11 -06:00
commit caee848a47
5 files changed
+6 -6

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+1 -1
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@@ -612,7 +612,7 @@
}
},
"rating": {
"name": "rating",
"name": "côtée",
"description": "Rating player's statistics",
"subcommands": {
"today": {
+1 -1
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@@ -804,7 +804,7 @@
},
"guess": {
"name": "猜测",
"button": "What could it be?",
"button": "这会是什么?",
"description": "坦克剪影小游戏",
"seo_description": "看剪影猜坦克",
"search": {
@@ -62,7 +62,7 @@ export async function consumableProvisionIcons() {
.replace(".psd", "")
.replace(".txt", "");
if (vfs.has(`Data/${configPath}.packed.webp`)) {
if (vfs.resolve(`Data/${configPath}.packed.webp`)) {
const image = sharp(
await vfs.file(`Data/${configPath}.packed.webp`)
);
@@ -131,7 +131,7 @@ export async function consumableProvisionIcons() {
.replace(".psd", "")
.replace(".txt", "");
if (vfs.has(`Data/${configPath}.packed.webp`)) {
if (vfs.resolve(`Data/${configPath}.packed.webp`)) {
const image = sharp(
await vfs.file(`Data/${configPath}.packed.webp`)
);
@@ -3,7 +3,7 @@ import { vfs } from "../../../buildAssets/constants";
export async function readTexture(path: string) {
const ddsTexturePath = path.replace(".tex", ".dx11.dds");
const isDds = vfs.has(ddsTexturePath);
const isDds = vfs.resolve(ddsTexturePath);
const resolvedTexturePath = isDds
? ddsTexturePath
: ddsTexturePath.replace(".dds", ".pvr");
@@ -99,7 +99,7 @@ export class AssetUploader {
}
if (diff.status === DiffStatus.Unchanged) {
console.log(`🔵 ${change.path}`);
// console.log(`🔵 ${change.path}`);
} else {
console.log(
`${diff.status === DiffStatus.New ? "🟢" : "🟡"} (${