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https://github.com/blitzkit/blitzkit.git
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Merge branch 'main' into ue
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commit
caee848a47
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@@ -612,7 +612,7 @@
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}
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},
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"rating": {
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"name": "rating",
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"name": "côtée",
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"description": "Rating player's statistics",
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"subcommands": {
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"today": {
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@@ -804,7 +804,7 @@
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},
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"guess": {
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"name": "猜测",
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"button": "What could it be?",
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"button": "这会是什么?",
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"description": "坦克剪影小游戏",
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"seo_description": "看剪影猜坦克",
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"search": {
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@@ -62,7 +62,7 @@ export async function consumableProvisionIcons() {
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.replace(".psd", "")
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.replace(".txt", "");
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if (vfs.has(`Data/${configPath}.packed.webp`)) {
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if (vfs.resolve(`Data/${configPath}.packed.webp`)) {
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const image = sharp(
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await vfs.file(`Data/${configPath}.packed.webp`)
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);
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@@ -131,7 +131,7 @@ export async function consumableProvisionIcons() {
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.replace(".psd", "")
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.replace(".txt", "");
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if (vfs.has(`Data/${configPath}.packed.webp`)) {
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if (vfs.resolve(`Data/${configPath}.packed.webp`)) {
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const image = sharp(
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await vfs.file(`Data/${configPath}.packed.webp`)
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);
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@@ -3,7 +3,7 @@ import { vfs } from "../../../buildAssets/constants";
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export async function readTexture(path: string) {
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const ddsTexturePath = path.replace(".tex", ".dx11.dds");
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const isDds = vfs.has(ddsTexturePath);
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const isDds = vfs.resolve(ddsTexturePath);
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const resolvedTexturePath = isDds
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? ddsTexturePath
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: ddsTexturePath.replace(".dds", ".pvr");
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@@ -99,7 +99,7 @@ export class AssetUploader {
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}
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if (diff.status === DiffStatus.Unchanged) {
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console.log(`🔵 ${change.path}`);
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// console.log(`🔵 ${change.path}`);
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} else {
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console.log(
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`${diff.status === DiffStatus.New ? "🟢" : "🟡"} (${
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