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fix: path normalization
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@@ -1,4 +1,5 @@
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import { XMLParser } from "fast-xml-parser";
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import { normalize } from "path/posix";
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import SteamUser, { EConnectionProtocol } from "steam-user";
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import { parse } from "yaml";
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import { readDVPL } from "../blitz";
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@@ -81,11 +82,12 @@ export class SteamVFS {
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}
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has(path: string) {
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const dvplPath = `${path}.dvpl`;
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const normalized = normalize(path);
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const dvplPath = `${normalized}.dvpl`;
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return (
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(this.manifest.has(dvplPath) && dvplPath) ||
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(this.manifest.has(path) && path)
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(this.manifest.has(normalized) && normalized)
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);
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}
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@@ -577,7 +577,7 @@ export async function definitions() {
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.then((response) => response.text())
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.then((string) => parseYaml(string) as BlitzStrings);
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const preInstalled = await vfs.yaml<BlitzStrings>(
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'Data/Strings/${blitzLocale}.yaml'
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`Data/Strings/${blitzLocale}.yaml`
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);
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stringsI18n[locale] = {
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@@ -7,11 +7,11 @@ export async function readTexture(path: string) {
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const resolvedTexturePath = isDds
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? ddsTexturePath
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: ddsTexturePath.replace(".dds", ".pvr");
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const decompressedDvpl = await vfs.file(`${resolvedTexturePath}.dvpl`);
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const file = await vfs.file(resolvedTexturePath);
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const raw = isDds
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? await new DdsReadStream(decompressedDvpl.buffer as ArrayBuffer).dds()
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: new PvrReadStream(decompressedDvpl.buffer as ArrayBuffer).pvr();
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? await new DdsReadStream(file.buffer as ArrayBuffer).dds()
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: new PvrReadStream(file.buffer as ArrayBuffer).pvr();
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return raw;
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}
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@@ -99,7 +99,7 @@ export class AssetUploader {
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}
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if (diff.status === DiffStatus.Unchanged) {
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// console.log(`🔵 ${change.path}`);
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console.log(`🔵 ${change.path}`);
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} else {
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console.log(
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`${diff.status === DiffStatus.New ? "🟢" : "🟡"} (${
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